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General | Location | Attacks | Stats | Egg Moves | ![]() |
Gen IX Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
This Pokédex entry is for Generation VII Pokémon games. For Generation IX Pokémon games. Check out Zebstrika Pokémon Scarlet & Violet data |
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Abilities: Lightningrod - Motor Drive - Sap Sipper (Hidden Ability) | |||||
Lightningrod: Electric-type moves are drawn to this Pokémon. Electric-type moves will do no damage and the Pokémon's SP ATK is raised one stage. If the Pokémon is Ground-type, moves are drawn to it, but it gets no boost. Motor Drive: The Pokémon takes no damage from Electric-type attacks and Speed raises by one level. Hidden Ability (Available): Sap Sipper: Attack is raised by one stage when the Pokémon is hit by a Grass-type move. User receives no damage from Grass-type attacks. |
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Experience Growth | Base Happiness | Effort Values Earned | Eligible for Sky Battle? | ||
1,000,000 Points Medium Fast |
70 | 2 Speed Point(s) | Not Eligible/Known |
Damage Taken | |||||||||||||||||
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*1 | *1 | *1 | *0.5 | *1 | *1 | *1 | *1 | *2 | *0.5 | *1 | *1 | *1 | *1 | *1 | *1 | *0.5 | *1 |
Wild Hold Item | Egg Groups | ||
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Evolutionary Chain | |||
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Locations - In-Depth Details | ||
X | Friend Safari | |
Y | Friend Safari | |
Omega Ruby | Mirage Island | Details |
Alpha Sapphire | Mirage Island | Details |
Trainer Locations | Details |
Flavor Text | ||
X | When this ill-tempered Pokémon runs wild, it shoots lightning from its mane in all directions. | |
Y | They have lightning-like movements. When Zebstrika run at full speed, the sound of thunder reverberates. | |
Omega Ruby | When this ill-tempered Pokémon runs wild, it shoots lightning from its mane in all directions. | |
Alpha Sapphire | They have lightning-like movements. When Zebstrika run at full speed, the sound of thunder reverberates. |
Generation VI Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Ion Deluge | ![]() |
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-- | -- | 25 | -- | ||
The user disperses electrically charged particles, which changes Normal-type moves to Electric-type moves. | |||||||||
— | Quick Attack | ![]() |
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40 | 100 | 30 | -- | ||
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. | |||||||||
— | Tail Whip | ![]() |
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-- | 100 | 30 | -- | ||
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. | |||||||||
— | Charge | ![]() |
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-- | -- | 20 | -- | ||
The user boosts the power of the Electric move it uses on the next turn. It also raises the user's Sp. Def stat. | |||||||||
— | Thunder Wave | ![]() |
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-- | 100 | 20 | -- | ||
A weak electric charge is launched at the target. It causes paralysis if it hits. | |||||||||
4 | Tail Whip | ![]() |
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-- | 100 | 30 | -- | ||
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. | |||||||||
8 | Charge | ![]() |
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-- | -- | 20 | -- | ||
The user boosts the power of the Electric move it uses on the next turn. It also raises the user's Sp. Def stat. | |||||||||
11 | Shock Wave | ![]() |
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60 | -- | 20 | -- | ||
The user strikes the target with a quick jolt of electricity. This attack cannot be evaded. | |||||||||
15 | Thunder Wave | ![]() |
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-- | 100 | 20 | -- | ||
A weak electric charge is launched at the target. It causes paralysis if it hits. | |||||||||
18 | Flame Charge | ![]() |
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50 | 100 | 20 | 100 | ||
The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat. | |||||||||
22 | Pursuit | ![]() |
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40 | 100 | 20 | -- | ||
An attack move that inflicts double damage if used on a target that is switching out of battle. | |||||||||
25 | Spark | ![]() |
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65 | 100 | 20 | 30 | ||
The user throws an electrically charged tackle at the target. It may also leave the target with paralysis. | |||||||||
31 | Stomp | ![]() |
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65 | 100 | 20 | 30 | ||
The target is stomped with a big foot. It may also make the target flinch. | |||||||||
36 | Discharge | ![]() |
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80 | 100 | 15 | 30 | ||
A flare of electricity is loosed to strike the area around the user. It may also cause paralysis. | |||||||||
42 | Agility | ![]() |
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-- | -- | 30 | -- | ||
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | |||||||||
47 | Wild Charge | ![]() |
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90 | 100 | 15 | -- | ||
The user shrouds itself in electricity and smashes into its target. It also damages the user a little. | |||||||||
53 | Thrash | ![]() |
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120 | 100 | 10 | -- | ||
The user rampages and attacks for two to three turns. It then becomes confused, however. | |||||||||
58 | Ion Deluge | ![]() |
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-- | -- | 25 | -- | ||
The user disperses electrically charged particles, which changes Normal-type moves to Electric-type moves. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM06 | Toxic | ![]() |
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-- | 90 | 10 | -- | ||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM10 | Hidden Power | ![]() |
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60 | 100 | 15 | -- | ||
A unique attack that varies in type depending on the Pokémon using it. | |||||||||
TM15 | Hyper Beam | ![]() |
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150 | 90 | 5 | -- | ||
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | |||||||||
TM16 | Light Screen | ![]() |
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-- | -- | 30 | -- | ||
A wondrous wall of light is put up to suppress damage from special attacks for five turns. | |||||||||
TM17 | Protect | ![]() |
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-- | -- | 10 | -- | ||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | ![]() |
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-- | -- | 5 | -- | ||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. | |||||||||
TM21 | Frustration | ![]() |
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?? | 100 | 20 | -- | ||
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
TM24 | Thunderbolt | ![]() |
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90 | 100 | 15 | 10 | ||
A strong electric blast is loosed at the target. It may also leave the target with paralysis. | |||||||||
TM25 | Thunder | ![]() |
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110 | 70 | 10 | 30 | ||
A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis. | |||||||||
TM27 | Return | ![]() |
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?? | 100 | 20 | -- | ||
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
TM32 | Double Team | ![]() |
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-- | -- | 15 | -- | ||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM42 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | |||||||||
TM43 | Flame Charge | ![]() |
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50 | 100 | 20 | 100 | ||
The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat. | |||||||||
TM44 | Rest | ![]() |
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-- | -- | 10 | -- | ||
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
TM45 | Attract | ![]() |
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-- | 100 | 15 | -- | ||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM48 | Round | ![]() |
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60 | 100 | 15 | -- | ||
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |||||||||
TM50 | Overheat | ![]() |
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130 | 90 | 5 | 100 | ||
The user attacks the target at full power. The attack's recoil harshly reduces the user's Sp. Atk stat. | |||||||||
TM57 | Charge Beam | ![]() |
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50 | 90 | 10 | 70 | ||
The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. | |||||||||
TM68 | Giga Impact | ![]() |
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150 | 90 | 5 | -- | ||
The user charges at the target using every bit of its power. The user must rest on the next turn. | |||||||||
TM70 | Flash | ![]() |
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-- | 100 | 20 | -- | ||
The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. | |||||||||
TM72 | Volt Switch | ![]() |
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70 | 100 | 20 | -- | ||
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |||||||||
TM73 | Thunder Wave | ![]() |
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-- | 100 | 20 | -- | ||
A weak electric charge is launched at the target. It causes paralysis if it hits. | |||||||||
TM87 | Swagger | ![]() |
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-- | 90 | 15 | -- | ||
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | |||||||||
TM88 | Sleep Talk | ![]() |
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-- | -- | 10 | -- | ||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM90 | Substitute | ![]() |
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-- | -- | 10 | -- | ||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
TM93 | Wild Charge | ![]() |
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90 | 100 | 15 | -- | ||
The user shrouds itself in electricity and smashes into its target. It also damages the user a little. | |||||||||
TM94 (XY) HM06 (ORAS) |
Rock Smash | ![]() |
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40 | 100 | 15 | 50 | ||
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. | |||||||||
TM94 (ORAS) | Secret Power | ![]() |
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70 | 100 | 20 | 30 | ||
The user attacks the target with a secret power. Its added effects vary depending on the user's environment. | |||||||||
TM100 | Confide | ![]() |
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-- | -- | 20 | 100 | ||
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Double Kick | ![]() |
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30 | 100 | 30 | -- | Details | |
The target is quickly kicked twice in succession using both feet. | ||||||||
Double-Edge | ![]() |
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120 | 100 | 15 | -- | Details | |
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. | ||||||||
Endure | ![]() |
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-- | -- | 10 | -- | Details | |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ||||||||
Me First | ![]() |
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?? | -- | 20 | -- | Details | |
The user tries to cut ahead of the target to steal and use the target's intended move with greater power. | ||||||||
Rage | ![]() |
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20 | 100 | 20 | -- | Details | |
As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. | ||||||||
Sand Attack | ![]() |
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-- | 100 | 15 | -- | Details | |
Sand is hurled in the target's face, reducing its accuracy. | ||||||||
Screech | ![]() |
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-- | 85 | 40 | -- | Details | |
An earsplitting screech harshly reduces the target's Defense stat. | ||||||||
Shock Wave | ![]() |
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60 | -- | 20 | -- | Details | |
The user strikes the target with a quick jolt of electricity. This attack cannot be evaded. | ||||||||
Snatch | ![]() |
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-- | -- | 10 | -- | Details | |
The user steals the effects of any healing or stat-changing move the opponent attempts to use. | ||||||||
Take Down | ![]() |
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90 | 85 | 20 | -- | Details | |
A reckless, full-body charge attack for slamming into the target. It also damages the user a little. |
Omega Ruby/Alpha Sapphire Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Bounce | ![]() | ![]() | 85 | 85 | 5 | 30 | ||
The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis. | ||||||||
Magnet Rise | ![]() | ![]() | -- | -- | 10 | -- | ||
The user levitates using electrically generated magnetism for five turns. | ||||||||
Shock Wave | ![]() | ![]() | 60 | -- | 20 | -- | ||
The user strikes the target with a quick jolt of electricity. This attack cannot be evaded. | ||||||||
Signal Beam | ![]() | ![]() | 75 | 100 | 15 | 10 | ||
The user attacks with a sinister beam of light. It may also confuse the target. | ||||||||
Snatch | ![]() | ![]() | -- | -- | 10 | -- | ||
The user steals the effects of any healing or stat-changing move the opponent attempts to use. | ||||||||
Snore | ![]() | ![]() | 50 | 100 | 15 | 30 | ||
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 497 | 75 | 100 | 63 | 80 | 63 | 116 | |
Max Stats Hindering Nature |
Lv. 50 | 135 - 182 | 94 - 136 | 61 - 103 | 76 - 118 | 61 - 103 | 108 - 151 |
Lv. 100 | 260 - 354 | 184 - 269 | 117 - 202 | 148 - 233 | 117 - 202 | 213 - 297 | |
Max Stats Neutral Nature |
Lv. 50 | 135 - 182 | 105 - 152 | 68 - 115 | 85 - 132 | 68 - 115 | 121 - 168 |
Lv. 100 | 260 - 354 | 205 - 299 | 131 - 225 | 165 - 259 | 131 - 225 | 237 - 331 | |
Max Stats Beneficial Nature |
Lv. 50 | 135 - 182 | 115 - 167 | 74 - 126 | 93 - 145 | 74 - 126 | 133 - 184 |
Lv. 100 | 260 - 354 | 225 - 328 | 144 - 247 | 181 - 284 | 144 - 247 | 260 - 364 |
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