| X & Y Level Up | 
|
				| — | Mean Look |  |   |  | 
				| Makes the remaining Pokémon nervous. | 
				| — | Zen Headbutt |  |     |  | 
				| Quite an appealing move. | 
				| — | Leer |  |   |  | 
				| Badly startles Pokémon that the audience has high expectations of. | 
				| — | Scratch |  |     |  | 
				| Quite an appealing move. | 
				| 4 | Foresight |  |   |  | 
				| Badly startles Pokémon that used a move of the same type. | 
				| 8 | Night Shade |  |    |  | 
				| An appealing move that can be used repeatedly without boring the audience. | 
				| 11 | Astonish |  |   |    | 
				| Badly startles the last Pokémon to act before the user. | 
				| 15 | Fury Swipes |  |  |  | 
				| Effectiveness varies depending on when it is used. | 
				| 18 | Fake Out |  |   |    | 
				| Badly startles the last Pokémon to act before the user. | 
				| 22 | Detect |  |  |  | 
				| Prevents the user from being startled until the turn ends. | 
				| 25 | Shadow Sneak |  |    |  | 
				| Causes the user to move earlier on the next turn. | 
				| 29 | Knock Off |  |   |    | 
				| Badly startles all of the Pokémon to act before the user. | 
				| 32 | Feint Attack |  |   |  | 
				| Works great if the user goes first this turn. | 
				| 36 | Punishment |  |   |  | 
				| Badly startles Pokémon that the audience has high expectations of. | 
				| 39 | Shadow Claw |  |     |  | 
				| Quite an appealing move. | 
				| 43 | Power Gem |  |     |  | 
				| Quite an appealing move. | 
				| 46 | Confuse Ray |  |   |  | 
				| Badly startles Pokémon that the audience has high expectations of. | 
				| 50 | Foul Play |  |  |  | 
				| Shows off the Pokémon’s appeal about as well as the move used just before it. | 
				| 53 | Zen Headbutt |  |     |  | 
				| Quite an appealing move. | 
				| 57 | Shadow Ball |  |     |  | 
				| Quite an appealing move. | 
				| 60 | Mean Look |  |   |  | 
				| Makes the remaining Pokémon nervous. | 
| ΩRαS Level Up | 
|
				| — | Leer |  |   |  | 
				| Badly startles Pokémon that the audience has high expectations of. | 
				| — | Scratch |  |     |  | 
				| Quite an appealing move. | 
				| 4 | Foresight |  |   |  | 
				| Badly startles Pokémon that used a move of the same type. | 
				| 6 | Night Shade |  |    |  | 
				| An appealing move that can be used repeatedly without boring the audience. | 
				| 9 | Astonish |  |   |    | 
				| Badly startles the last Pokémon to act before the user. | 
				| 11 | Fury Swipes |  |  |  | 
				| Effectiveness varies depending on when it is used. | 
				| 14 | Detect |  |  |  | 
				| Prevents the user from being startled until the turn ends. | 
				| 16 | Shadow Sneak |  |    |  | 
				| Causes the user to move earlier on the next turn. | 
				| 19 | Feint Attack |  |   |  | 
				| Works great if the user goes first this turn. | 
				| 21 | Fake Out |  |   |    | 
				| Badly startles the last Pokémon to act before the user. | 
				| 24 | Punishment |  |   |  | 
				| Badly startles Pokémon that the audience has high expectations of. | 
				| 26 | Knock Off |  |   |    | 
				| Badly startles all of the Pokémon to act before the user. | 
				| 29 | Shadow Claw |  |     |  | 
				| Quite an appealing move. | 
				| 31 | Confuse Ray |  |   |  | 
				| Badly startles Pokémon that the audience has high expectations of. | 
				| 34 | Zen Headbutt |  |     |  | 
				| Quite an appealing move. | 
				| 36 | Power Gem |  |     |  | 
				| Quite an appealing move. | 
				| 39 | Shadow Ball |  |     |  | 
				| Quite an appealing move. | 
				| 41 | Foul Play |  |  |  | 
				| Shows off the Pokémon’s appeal about as well as the move used just before it. | 
				| 44 | Quash |  |    |  | 
				| Causes the user to move earlier on the next turn. | 
				| 46 | Mean Look |  |   |  | 
				| Makes the remaining Pokémon nervous. | 
| TM & HM Attacks | 
|
| TM01 | Hone Claws |  |  |  | 
				| Gets the Pokémon pumped up. Helps prevent nervousness, too. | 
| TM04 | Calm Mind |  |  |  | 
				| Gets the Pokémon pumped up. Helps prevent nervousness, too. | 
| TM06 | Toxic |  |    |  | 
				| Brings down the energy of any Pokémon that have already used a move this turn. | 
| TM10 | Hidden Power |  |    |  | 
				| An appealing move that can be used repeatedly without boring the audience. | 
| TM11 | Sunny Day |  |  |  | 
				| Works better the more the crowd is excited. | 
| TM12 | Taunt |  |   |  | 
				| Badly startles Pokémon that the audience has high expectations of. | 
| TM17 | Protect |  |   |  | 
				| Prevents the user from being startled one time this turn. | 
| TM18 | Rain Dance |  |  |  | 
				| Works better the more the crowd is excited. | 
| TM21 | Frustration |  |   |    | 
				| Badly startles the last Pokémon to act before the user. | 
| TM27 | Return |  |     |  | 
				| Quite an appealing move. | 
| TM28 | Dig |  |   |  | 
				| Prevents the user from being startled one time this turn. | 
| TM29 | Psychic |  |     |  | 
				| Quite an appealing move. | 
| TM30 | Shadow Ball |  |     |  | 
				| Quite an appealing move. | 
| TM31 | Brick Break |  |     |  | 
				| Quite an appealing move. | 
| TM32 | Double Team |  |  |  | 
				| Gets the Pokémon pumped up. Helps prevent nervousness, too. | 
| TM39 | Rock Tomb |  |    |  | 
				| Makes audience expect little of other contestants. | 
| TM40 | Aerial Ace |  |   |  | 
				| Works great if the user goes first this turn. | 
| TM41 | Torment |  |   |  | 
				| Makes the remaining Pokémon nervous. | 
| TM42 | Facade |  |   |  | 
				| Works great if the user goes last this turn. | 
| TM44 | Rest |  |  |  | 
				| Prevents the user from being startled until the turn ends. | 
| TM45 | Attract |  |   |  | 
				| Makes the remaining Pokémon nervous. | 
| TM46 | Thief |  |  |  | 
				| Shows off the Pokémon’s appeal about as well as the move used just before it. | 
| TM47 | Low Sweep |  |   |    | 
				| Prevents the user from being startled until the turn ends. | 
| TM48 | Round |  |   |  | 
				| Works well if it is the same type as the move used by the last Pokémon. | 
| TM56 | Fling |  |    |  | 
				| Brings down the energy of any Pokémon that have already used a move this turn. | 
| TM59 | Incinerate |  |    |  | 
				| Makes audience expect little of other contestants. | 
| TM60 (ΩRαS) Only
 | Quash |  |    |  | 
				| Causes the user to move earlier on the next turn. | 
| TM61 | Will-O-Wisp |  |    |  | 
				| Makes audience expect little of other contestants. | 
| TM63 | Embargo |  |    |  | 
				| Brings down the energy of any Pokémon that have already used a move this turn. | 
| TM65 | Shadow Claw |  |     |  | 
				| Quite an appealing move. | 
| TM66 | Payback |  |   |  | 
				| Works great if the user goes last this turn. | 
| TM67 | Retaliate |  |    |  | 
				| Affected by how well the previous Pokémon's move went. | 
| TM70 | Flash |  |    |  | 
				| Makes audience expect little of other contestants. | 
| TM77 | Psych Up |  |   |  | 
				| Works well if it is the same type as the move used by the last Pokémon. | 
| TM84 | Poison Jab |  |     |  | 
				| Quite an appealing move. | 
| TM85 | Dream Eater |  |   |  | 
				| Works well if it is the same type as the move used by the last Pokémon. | 
| TM87 | Swagger |  |    |  | 
				| Brings down the energy of any Pokémon that have already used a move this turn. | 
| TM88 | Sleep Talk |  |  |  | 
				| Effectiveness varies depending on when it is used. | 
| TM90 | Substitute |  |   |  | 
				| Prevents the user from being startled one time this turn. | 
| TM94 (XY) HM06 (ΩRαS)
 | Rock Smash |  |     |  | 
				| Quite an appealing move. | 
| TM94 (ΩRαS) | Secret Power |  |  |  | 
				| Works well if the user is pumped up. | 
| TM95 | Snarl |  |     |  | 
				| Makes the audience quickly grow bored when an appeal move has little effect. | 
| TM97 | Dark Pulse |  |     |  | 
				| Quite an appealing move. | 
| TM98 | Power-Up Punch |  |  |  | 
				| Works well if the user is pumped up. | 
| TM99 | Dazzling Gleam |  |     |  | 
				| Quite an appealing move. | 
| TM100 | Confide |  |    |  | 
				| Brings down the energy of any Pokémon that have already used a move this turn. | 
| HM01 | Cut |  |     |  | 
				| Quite an appealing move. | 
| Transfer Only Moves (Details) | 
|
| Telekinesis |  |   |  | Gen V TM19 | 
				| Makes the remaining Pokémon nervous. | 
| Endure |  |    |  | Gen IV 203 | 
				| Causes the user to move later on the next turn. | 
| Natural Gift |  |  |  | Gen IV 363 | 
				| Works better the more the crowd is excited. | 
| Fury Cutter |  |    |  | Move Tutor - PtHGSS | 
				| An appealing move that can be used repeatedly without boring the audience. | 
| Ominous Wind |  |  |  | Move Tutor - PtHGSS | 
				| Gets the Pokémon pumped up. Helps prevent nervousness, too. | 
| Mud-slap |  |    |  | Move Tutor - PtHGSS | 
				| Makes audience expect little of other contestants. | 
| Headbutt |  |     |  | Move Tutor - HGSS | 
				| Quite an appealing move. | 
| Mega Punch |  |    |  | Move Tutor - FRLG | 
				| An appealing move that can be used repeatedly without boring the audience. | 
| Mega Kick |  |  |  | Move Tutor - FRLG | 
				| Works better the more the crowd is excited. | 
| Body Slam |  |  |     | Move Tutor - FRLG | 
				| Badly startles the last Pokémon to act before the user. | 
| Double-edge |  |       |  | Move Tutor - FRLG | 
				| A very appealing move, but after using this move, the user is more easily startled. | 
| Counter |  |   |  | Move Tutor - FRLG | 
				| Works great if the user goes last this turn. | 
| Seismic Toss |  |    |  | Move Tutor - FRLG | 
				| An appealing move that can be used repeatedly without boring the audience. | 
| Mimic |  |  |  | Move Tutor - FRLG | 
				| Shows off the Pokémon’s appeal about as well as the move used just before it. | 
| Metronome |  |  |  | Move Tutor - FRLG | 
				| Effectiveness varies depending on when it is used. | 
| Dynamic Punch |  |   |  | Move Tutor - Emerald | 
				| Badly startles Pokémon that the audience has high expectations of. | 
| Endure |  |    |  | Move Tutor - Emerald | 
				| Causes the user to move later on the next turn. | 
| Mud-slap |  |    |  | Move Tutor - Emerald | 
				| Makes audience expect little of other contestants. | 
| Fury Cutter |  |    |  | Move Tutor - Emerald | 
				| An appealing move that can be used repeatedly without boring the audience. | 
| Nightmare |  |  |    | Move Tutor - XD | 
				| Startles all of the Pokémon to act before the user. |