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General | Location | Attacks | Stats |
Gen VIII Dex | Gen VII Dex Let's Go Dex |
Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex |
Picture | |||
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Name | Other Names | No. | Type | ||||||||
Marowak |
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#105 | ![]() |
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Classification | Height | Weight | Capture Rate | ||||||||
Bone Keeper Pokémon | 3'03" 1m |
99.2lbs 45kg | 75 |
Experience Growth | Effort Values Earned |
1,000,000 Points Medium Fast |
60 Hit Points 80 Attack 110 Defense 50 Special 45 Speed |
Damage Taken | |||||||||||||||||
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*1 | *1 | *2 | *0 | *2 | *2 | *1 | *0.5 | *1 | *1 | *1 | *1 | *0.5 | *1 | *1 |
Evolutionary Chain | |||
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Locations - In-Depth Details | |||
Red | Cerulean Cave, Victory Road | Details | |
Green (Jp.) | Blue (Intl.) | Cerulean Cave, Victory Road | Details |
Blue (Jp.) | Cerulean Cave, Victory Road | Details | |
Yellow | Safari Zone | Details |
Level Up Anchors | RB | Yellow |
Red, Green & Blue Level Up | |||||||||
Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
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— | Bone Club | ![]() |
65 | 85 | 20 | 10 | |||
A physical attack using a bone as a club. If it connects, it may cause the target to flinch. | |||||||||
— | Growl | ![]() |
-- | 100 | 40 | -- | |||
A technique that lowers the target's ATTACK power. Can normally be used up to six times. | |||||||||
— | Leer | ![]() |
-- | 100 | 30 | -- | |||
A technique that lowers the target's DEFENSE. Useful against tough, armored Pokémon. | |||||||||
— | Focus Energy | ![]() |
-- | 100 | 30 | -- | |||
Raises the likelihood of nailing the opponent's weak spot for a critical hit. | |||||||||
25 | Leer | ![]() |
-- | 100 | 30 | -- | |||
A technique that lowers the target's DEFENSE. Useful against tough, armored Pokémon. | |||||||||
33 | Focus Energy | ![]() |
-- | 100 | 30 | -- | |||
Raises the likelihood of nailing the opponent's weak spot for a critical hit. | |||||||||
41 | Thrash | ![]() |
90 | 100 | 20 | -- | |||
An attack that lasts two to three turns. Afterwards, the attacker becomes confused. | |||||||||
48 | Bonemerang | ![]() |
50 | 90 | 10 | -- | |||
A boomerang made of bone is thrown to inflict damage twice -- on the way out and on its return. | |||||||||
55 | Rage | ![]() |
20 | 100 | 20 | -- | |||
A non-stop attack move. The user's ATTACK power increases every time it sustains damage. |
Yellow Level Up | |||||||||
Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
---|---|---|---|---|---|---|---|---|---|
— | Bone Club | ![]() |
65 | 85 | 20 | 10 | |||
A physical attack using a bone as a club. If it connects, it may cause the target to flinch. | |||||||||
— | Tail Whip | ![]() |
-- | 100 | 30 | -- | |||
A technique that lowers the target's DEFENSE. Useful against tough, armored Pokémon. | |||||||||
10 | Bone Club | ![]() |
65 | 85 | 20 | 10 | |||
A physical attack using a bone as a club. If it connects, it may cause the target to flinch. | |||||||||
13 | Tail Whip | ![]() |
-- | 100 | 30 | -- | |||
A technique that lowers the target's DEFENSE. Useful against tough, armored Pokémon. | |||||||||
18 | Headbutt | ![]() |
70 | 100 | 15 | 33 | |||
A NORMAL-type attack. Has a one-in-three chance of making the target flinch if it connects. | |||||||||
25 | Leer | ![]() |
-- | 100 | 30 | -- | |||
A technique that lowers the target's DEFENSE. Useful against tough, armored Pokémon. | |||||||||
33 | Focus Energy | ![]() |
-- | 100 | 30 | -- | |||
Raises the likelihood of nailing the opponent's weak spot for a critical hit. | |||||||||
41 | Thrash | ![]() |
90 | 100 | 20 | -- | |||
An attack that lasts two to three turns. Afterwards, the attacker becomes confused. | |||||||||
48 | Bonemerang | ![]() |
50 | 90 | 10 | -- | |||
A boomerang made of bone is thrown to inflict damage twice -- on the way out and on its return. | |||||||||
55 | Rage | ![]() |
20 | 100 | 20 | -- | |||
A non-stop attack move. The user's ATTACK power increases every time it sustains damage. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
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TM01 | Mega Punch | ![]() |
80 | 85 | 20 | -- | |||
A NORMAL-type attack move. It is highly accurate and relatively powerful. | |||||||||
TM05 | Mega Kick | ![]() |
120 | 74.6 | 5 | -- | |||
A NORMAL-type attack. Out of all the Pokémon kicking attacks, this is the strongest. | |||||||||
TM06 | Toxic | ![]() |
-- | 85 | 10 | -- | |||
A technique that badly poisons the target. The amount of damage from the poison increases every turn. | |||||||||
TM08 | Body Slam | ![]() |
85 | 100 | 15 | 33 | |||
A NORMAL-type attack. Has a one-in-three chance of paralyzing the target if it connects. | |||||||||
TM09 | Take Down | ![]() |
90 | 85 | 20 | -- | |||
A charging attack. One quarter of the damage it inflicts comes back to hurt the attacker. | |||||||||
TM10 | Double-Edge | ![]() |
100 | 100 | 15 | -- | |||
A charging tackle attack. One quarter of the damage it inflicts comes back to hurt the attacker. | |||||||||
TM11 | Bubble Beam | ![]() |
65 | 100 | 20 | 33 | |||
A WATER-type attack. Has a one-in-three chance of reducing the target's SPEED. | |||||||||
TM12 | Water Gun | ![]() |
40 | 100 | 25 | -- | |||
A WATER-type attack. Stronger than BUBBLE. Many WATER-type Pokémon learn this move. | |||||||||
TM13 | Ice Beam | ![]() |
95 | 100 | 10 | 10 | |||
An ICE-type attack. Has a one-in-ten chance of freezing the target solid. | |||||||||
TM14 | Blizzard | ![]() |
120 | 90 | 5 | 10 | |||
The strongest ICE-type attack. Has a one-in-ten chance of freezing the target solid. | |||||||||
TM15 | Hyper Beam | ![]() |
150 | 90 | 5 | -- | |||
An extremely powerful attack. The attacker becomes so tired, it has to rest the next turn. | |||||||||
TM17 | Submission | ![]() |
80 | 80 | 25 | -- | |||
The strongest FIGHTING attack. One quarter of the damage it inflicts comes back to hurt the attacker. | |||||||||
TM18 | Counter | ![]() |
?? | 100 | 20 | -- | |||
A retaliation move that pays back double the damage of a physical attack. Highly accurate. | |||||||||
TM19 | Seismic Toss | ![]() |
?? | 100 | 20 | -- | |||
A FIGHTING-type attack. Throws the target with enough force to flip the world upside down. | |||||||||
TM20 | Rage | ![]() |
20 | 100 | 20 | -- | |||
A non-stop attack move. The user's ATTACK power increases every time it sustains damage. | |||||||||
TM26 | Earthquake | ![]() |
100 | 100 | 10 | -- | |||
An attack that inflicts damage by shaking the ground. It is useless against FLYING-type Pokémon. | |||||||||
TM27 | Fissure | ![]() |
?? | 30 | 5 | -- | |||
Causes a single-hit knockout if it hits. Useless against FLYING-type Pokémon. | |||||||||
TM28 | Dig | ![]() |
100 | 100 | 10 | -- | |||
The attacker digs underground in the first turn, then pops up in the next turn to attack. | |||||||||
TM31 | Mimic | ![]() |
-- | 100 | 10 | -- | |||
A move for learning one of the opponent's moves, for use during that battle only. | |||||||||
TM32 | Double Team | ![]() |
-- | 100 | 15 | -- | |||
Creates illusionary copies of the user. The copies disorient the enemy, reducing its accuracy. | |||||||||
TM34 | Bide | ![]() |
-- | 100 | 10 | -- | |||
The user waits for several turns. At the end, it returns double the damage it received. | |||||||||
TM38 | Fire Blast | ![]() |
120 | 85 | 5 | 33 | |||
The strongest FIRE-type attack. Has a one-in-three chance of inflicting a burn on the target. | |||||||||
TM40 | Skull Bash | ![]() |
100 | 100 | 15 | -- | |||
In the first turn, the attacker tucks in its head. The next turn, it head-butts at full steam. | |||||||||
TM44 | Rest | ![]() |
-- | 100 | 10 | -- | |||
The user takes a nap to fully restore its HP and recover from any status abnormalities. | |||||||||
TM50 | Substitute | ![]() |
-- | 100 | 10 | -- | |||
Uses 1/4 of the user's maximum HP to create a substitute that takes the opponent's attacks. | |||||||||
HM04 | Strength | ![]() |
80 | 100 | 15 | -- | |||
A very powerful NORMAL-type attack. Also used for moving obstacles like boulders. |
Pre-Evolution Only Moves | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | Method | ||
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Growl | ![]() |
-- | 100 | 40 | -- |
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A technique that lowers the target's ATTACK power. Can normally be used up to six times. |
Stats | |||||||
HP | Attack | Defense | Special | Speed | |||
Base Stats - Total: 345 | 60 | 80 | 110 | 50 | 45 | ||
Max Stats | Lv. 50 | 120 - 166 | 85 - 131 | 115 - 161 | 55 - 101 | 50 - 96 | |
Lv. 100 | 230 - 323 | 165 - 258 | 225 - 318 | 105 - 198 | 95 - 188 |
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