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General | Location | Attacks | Stats |
| Gen IX Dex | Gen VIII Dex | Gen VII Dex Let's Go Dex |
Gen VI Dex | Gen V Dex |
| Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex |
| Picture | |||
| Name | Other Names | No. | Type | ||||||||
| Hitmonchan |
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#107 | ![]() |
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| Classification | Height | Weight | Capture Rate | ||||||||
| Punching Pokémon | 4'07" 1.4m |
110.7lbs 50.2kg | 45 |
| Experience Growth | Effort Values Earned |
| 1,000,000 Points Medium Fast |
50 Hit Points 105 Attack 79 Defense 35 Special 76 Speed |
| Damage Taken | |||||||||||||||||
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| *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *2 | *2 | *0.5 | *0.5 | *1 | *1 | |||
| Evolutionary Chain | |
| Locations | |||
| Red | Saffron City Fighting Dojo | ||
| Green (Jp.) | Blue (Intl.) | Saffron City Fighting Dojo | |
| Blue (Jp.) | Saffron City Fighting Dojo | ||
| Yellow | Saffron City Fighting Dojo | ||
| Generation I Level Up | |||||||||
| Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
|---|---|---|---|---|---|---|---|---|---|
| — | Comet Punch | ![]() |
18 | 85 | 15 | -- | |||
| Although each slap is weak, this attack hits the target two to five times in succession. | |||||||||
| — | Agility | ![]() |
-- | 100 | 30 | -- | |||
| A special technique that greatly boosts the user's SPEED. Can normally be used up to three times. | |||||||||
| 33 | Fire Punch | ![]() |
75 | 100 | 15 | 10 | |||
| A special FIRE-type attack. Has a one-in-ten chance of inflicting a burn on the target. | |||||||||
| 38 | Ice Punch | ![]() |
75 | 100 | 15 | 10 | |||
| A special ICE-type attack. Has a one-in-ten chance of freezing the target. | |||||||||
| 43 | Thunder Punch | ![]() |
75 | 100 | 15 | 10 | |||
| A special ELECTRIC-type attack. Has a one-in-ten chance of paralyzing the target. | |||||||||
| 48 | Mega Punch | ![]() |
80 | 85 | 20 | -- | |||
| A NORMAL-type attack move. It is highly accurate and relatively powerful. | |||||||||
| 53 | Counter | ![]() |
?? | 100 | 20 | -- | |||
| A retaliation move that pays back double the damage of a physical attack. Highly accurate. | |||||||||
| TM & HM Attacks | |||||||||
| TM/HM # | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
|---|---|---|---|---|---|---|---|---|---|
| TM01 | Mega Punch | ![]() |
80 | 85 | 20 | -- | |||
| A NORMAL-type attack move. It is highly accurate and relatively powerful. | |||||||||
| TM05 | Mega Kick | ![]() |
120 | 74.6 | 5 | -- | |||
| A NORMAL-type attack. Out of all the Pokémon kicking attacks, this is the strongest. | |||||||||
| TM06 | Toxic | ![]() |
-- | 85 | 10 | -- | |||
| A technique that badly poisons the target. The amount of damage from the poison increases every turn. | |||||||||
| TM08 | Body Slam | ![]() |
85 | 100 | 15 | 33 | |||
| A NORMAL-type attack. Has a one-in-three chance of paralyzing the target if it connects. | |||||||||
| TM09 | Take Down | ![]() |
90 | 85 | 20 | -- | |||
| A charging attack. One quarter of the damage it inflicts comes back to hurt the attacker. | |||||||||
| TM10 | Double-Edge | ![]() |
100 | 100 | 15 | -- | |||
| A charging tackle attack. One quarter of the damage it inflicts comes back to hurt the attacker. | |||||||||
| TM17 | Submission | ![]() |
80 | 80 | 25 | -- | |||
| The strongest FIGHTING attack. One quarter of the damage it inflicts comes back to hurt the attacker. | |||||||||
| TM18 | Counter | ![]() |
?? | 100 | 20 | -- | |||
| A retaliation move that pays back double the damage of a physical attack. Highly accurate. | |||||||||
| TM19 | Seismic Toss | ![]() |
?? | 100 | 20 | -- | |||
| A FIGHTING-type attack. Throws the target with enough force to flip the world upside down. | |||||||||
| TM20 | Rage | ![]() |
20 | 100 | 20 | -- | |||
| A non-stop attack move. The user's ATTACK power increases every time it sustains damage. | |||||||||
| TM31 | Mimic | ![]() |
-- | 100 | 10 | -- | |||
| A move for learning one of the opponent's moves, for use during that battle only. | |||||||||
| TM32 | Double Team | ![]() |
-- | 100 | 15 | -- | |||
| Creates illusionary copies of the user. The copies disorient the enemy, reducing its accuracy. | |||||||||
| TM34 | Bide | ![]() |
-- | 100 | 10 | -- | |||
| The user waits for several turns. At the end, it returns double the damage it received. | |||||||||
| TM35 | Metronome | ![]() |
-- | 100 | 10 | -- | |||
| The user waggles its finger, triggering a move. There is no telling what will happen. | |||||||||
| TM39 | Swift | ![]() |
60 | 100 | 20 | -- | |||
| A NORMAL-type attack. It is highly accurate, so it can be counted on to inflict damage. | |||||||||
| TM40 | Skull Bash | ![]() |
100 | 100 | 15 | -- | |||
| In the first turn, the attacker tucks in its head. The next turn, it head-butts at full steam. | |||||||||
| TM44 | Rest | ![]() |
-- | 100 | 10 | -- | |||
| The user takes a nap to fully restore its HP and recover from any status abnormalities. | |||||||||
| TM50 | Substitute | ![]() |
-- | 100 | 10 | -- | |||
| Uses 1/4 of the user's maximum HP to create a substitute that takes the opponent's attacks. | |||||||||
| HM04 | Strength | ![]() |
80 | 100 | 15 | -- | |||
| A very powerful NORMAL-type attack. Also used for moving obstacles like boulders. | |||||||||
| Stats | |||||||
| HP | Attack | Defense | Special | Speed | |||
| Base Stats - Total: 345 | 50 | 105 | 79 | 35 | 76 | ||
| Max Stats | Lv. 50 | 110 - 156 | 110 - 156 | 84 - 130 | 40 - 86 | 81 - 127 | |
| Lv. 100 | 210 - 303 | 215 - 308 | 163 - 256 | 75 - 168 | 157 - 250 | ||
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