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General | Location | Attacks | Stats | Egg Moves | SpinOff Dex |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex |
Images | ||||
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Name | Other Names | No. | Gender Ratio | Type | ||||||||||||||||||
Umbreon |
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Abilities: Synchronize - Inner Focus (Hidden Ability) | ||||||||||||||||||||||
Synchronize: When this Pokémon becomes POISON, PARALYZE, or BURN, so does the opponent. However, Fire-type and Water Veil ability Pokémon cannot be BURNed, Poison-type and Steel-type and Immunity ability Pokémon cannot be POISONed, and Limber ability Pokémon cannot be PARALYZEd. Hidden Ability (Available): Inner Focus: This Pokémon will not flinch. Does not prevent flinching with Focus Punch. |
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Classification | Height | Weight | Capture Rate | Base Egg Steps | ||||||||||||||||||
Moonlight Pokémon | 3’03” 1m |
59.5lbs 27kg |
45 | 8,960 | ||||||||||||||||||
Experience Growth | Base Happiness | Effort Values Earned | Flee Flag | Entree Forest Level | ||||||||||||||||||
1,000,000 Points Medium Fast |
35 | 2 Sp. Defense Point(s) |
39 | Level 10 |
Damage Taken | ||||||||||||||||
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*1 | *1 | *1 | *1 | *1 | *1 | *2 | *1 | *1 | *1 | *0 | *2 | *1 | *0.5 | *1 | *0.5 | *1 |
Wild Hold Item | Egg Groups | ||
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Evolutionary Chain | |||||||||||||||||||||
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Locations | ||
Black | None. PokéTransfer or Dream World | |
White | None. PokéTransfer or Dream World | |
Black 2 | Evolve Eevee | |
White 2 | Evolve Eevee | |
Trainer Locations | Details |
Flavor Text | ||
Black | When exposed to the moon's aura, the rings on its body glow faintly and it gains a mysterious power. | |
White | ||
Black 2 | When exposed to the moon's aura, the rings on its body glaow faintly and it's filled with a mysterious power. | |
White 2 |
Black/White Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Tail Whip | ![]() |
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-- | 100 | 30 | -- | ||
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. | |||||||||
— | Tackle | ![]() |
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50 | 100 | 35 | -- | ||
A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
— | Helping Hand | ![]() |
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-- | -- | 20 | -- | ||
The user assists an ally by boosting the power of its attack. | |||||||||
8 | Sand-attack | ![]() |
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-- | 100 | 15 | -- | ||
Sand is hurled in the target's face, reducing its accuracy. | |||||||||
15 | Pursuit | ![]() |
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40 | 100 | 20 | -- | ||
An attack move that inflicts double damage if used on a target that is switching out of battle. | |||||||||
22 | Quick Attack | ![]() |
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40 | 100 | 30 | -- | ||
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. | |||||||||
29 | Confuse Ray | ![]() |
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-- | 100 | 10 | -- | ||
The target is exposed to a sinister ray that triggers confusion. | |||||||||
36 | Faint Attack | ![]() |
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60 | -- | 20 | -- | ||
The user approaches the target disarmingly, then throws a sucker punch. It hits without fail. | |||||||||
43 | Assurance | ![]() |
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50 | 100 | 10 | -- | ||
If the target has already taken some damage in the same turn, this attack's power is doubled. | |||||||||
50 | Last Resort | ![]() |
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140 | 100 | 5 | -- | ||
This move can be used only after the user has used all the other moves it knows in the battle. | |||||||||
57 | Mean Look | ![]() |
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-- | -- | 5 | -- | ||
The user pins the target with a dark, arresting look. The target becomes unable to flee. | |||||||||
64 | Screech | ![]() |
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-- | 85 | 40 | -- | ||
An earsplitting screech harshly reduces the target's Defense stat. | |||||||||
71 | Moonlight | ![]() |
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-- | -- | 5 | -- | ||
The user restores its own HP. The amount of HP regained varies with the weather. | |||||||||
78 | Guard Swap | ![]() |
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-- | -- | 10 | -- | ||
The user employs its psychic power to switch changes to its Defense and Sp. Def with the target. |
Black 2/White 2 Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Helping Hand | ![]() |
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-- | -- | 20 | -- | ||
The user assists an ally by boosting the power of its attack. | |||||||||
— | Tackle | ![]() |
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50 | 100 | 35 | -- | ||
A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
— | Tail Whip | ![]() |
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-- | 100 | 30 | -- | ||
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. | |||||||||
5 | Sand-attack | ![]() |
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-- | 100 | 15 | -- | ||
Sand is hurled in the target's face, reducing its accuracy. | |||||||||
9 | Pursuit | ![]() |
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40 | 100 | 20 | -- | ||
An attack move that inflicts double damage if used on a target that is switching out of battle. | |||||||||
13 | Quick Attack | ![]() |
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40 | 100 | 30 | -- | ||
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. | |||||||||
17 | Confuse Ray | ![]() |
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-- | 100 | 10 | -- | ||
The target is exposed to a sinister ray that triggers confusion. | |||||||||
21 | Faint Attack | ![]() |
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60 | -- | 20 | -- | ||
The user approaches the target disarmingly, then throws a sucker punch. It hits without fail. | |||||||||
25 | Assurance | ![]() |
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50 | 100 | 10 | -- | ||
If the target has already taken some damage in the same turn, this attack's power is doubled. | |||||||||
29 | Screech | ![]() |
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-- | 85 | 40 | -- | ||
An earsplitting screech harshly reduces the target's Defense stat. | |||||||||
33 | Moonlight | ![]() |
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-- | -- | 5 | -- | ||
The user restores its own HP. The amount of HP regained varies with the weather. | |||||||||
37 | Mean Look | ![]() |
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-- | -- | 5 | -- | ||
The user pins the target with a dark, arresting look. The target becomes unable to flee. | |||||||||
41 | Last Resort | ![]() |
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140 | 100 | 5 | -- | ||
This move can be used only after the user has used all the other moves it knows in the battle. | |||||||||
45 | Guard Swap | ![]() |
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-- | -- | 10 | -- | ||
The user employs its psychic power to switch changes to its Defense and Sp. Def with the target. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM06 | Toxic | ![]() |
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-- | 90 | 10 | -- | ||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM10 | Hidden Power | ![]() |
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?? | 100 | 15 | -- | ||
A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
TM11 | Sunny Day | ![]() |
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-- | -- | 5 | -- | ||
The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||
TM12 | Taunt | ![]() |
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-- | 100 | 20 | -- | ||
The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||||||
TM15 | Hyper Beam | ![]() |
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150 | 90 | 5 | -- | ||
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | |||||||||
TM17 | Protect | ![]() |
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-- | -- | 10 | -- | ||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | ![]() |
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-- | -- | 5 | -- | ||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. | |||||||||
TM21 | Frustration | ![]() |
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?? | 100 | 20 | -- | ||
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
TM27 | Return | ![]() |
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?? | 100 | 20 | -- | ||
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
TM28 | Dig | ![]() |
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80 | 100 | 10 | -- | ||
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | |||||||||
TM29 | Psychic | ![]() |
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90 | 100 | 10 | -- | ||
The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. | |||||||||
TM30 | Shadow Ball | ![]() |
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80 | 100 | 15 | -- | ||
The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. | |||||||||
TM32 | Double Team | ![]() |
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-- | -- | 15 | -- | ||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM41 | Torment | ![]() |
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-- | 100 | 15 | -- | ||
The user torments and enrages the target, making it incapable of using the same move twice in a row. | |||||||||
TM42 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | |||||||||
TM44 | Rest | ![]() |
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-- | -- | 10 | -- | ||
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
TM45 | Attract | ![]() |
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-- | 100 | 15 | -- | ||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM48 | Round | ![]() |
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60 | 100 | 15 | -- | ||
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |||||||||
TM49 | Echoed Voice | ![]() |
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40 | 100 | 15 | -- | ||
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. | |||||||||
TM66 | Payback | ![]() |
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50 | 100 | 10 | -- | ||
If the user moves after the target, this attack's power will be doubled. | |||||||||
TM67 | Retaliate | ![]() |
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70 | 100 | 5 | -- | ||
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. | |||||||||
TM68 | Giga Impact | ![]() |
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150 | 90 | 5 | -- | ||
The user charges at the target using every bit of its power. The user must rest on the next turn. | |||||||||
TM70 | Flash | ![]() |
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-- | 100 | 20 | -- | ||
The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. | |||||||||
TM77 | Psych Up | ![]() |
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-- | -- | 10 | -- | ||
The user hypnotizes itself into copying any stat change made by the target. | |||||||||
TM83 | Work Up | ![]() |
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-- | -- | 30 | -- | ||
The user is roused, and its Attack and Sp. Atk stats increase. | |||||||||
TM85 | Dream Eater | ![]() |
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100 | 100 | 15 | -- | ||
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP. | |||||||||
TM87 | Swagger | ![]() |
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-- | 90 | 15 | -- | ||
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | |||||||||
TM90 | Substitute | ![]() |
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-- | -- | 10 | -- | ||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
TM95 | Snarl | ![]() |
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55 | 95 | 15 | -- | ||
The user yells as if it is ranting about something, making the target's Sp. Atk stat decrease. | |||||||||
HM01 | Cut | ![]() |
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50 | 95 | 30 | -- | ||
The target is cut with a scythe or a claw. It can also be used to cut down thin trees. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Charm | ![]() |
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-- | 100 | 20 | -- | Details | |
The user gazes at the target rather charmingly, making it less wary. The target's Attack is harshly lowered. | ||||||||
Flail | ![]() |
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?? | 100 | 15 | -- | Details | |
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | ||||||||
Endure | ![]() |
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-- | -- | 10 | -- | Details | |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ||||||||
Curse | ![]() |
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-- | -- | 10 | -- | Details | |
A move that works differently for the Ghost type than for all other types. | ||||||||
Tickle | ![]() |
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-- | 100 | 20 | -- | Details | |
The user tickles the target into laughing, reducing its Attack and Defense stats. | ||||||||
Wish | ![]() |
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-- | -- | 10 | -- | Details | |
One turn after this move is used, the target's HP is restored by half the user's maximum HP. | ||||||||
Yawn | ![]() |
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-- | -- | 10 | -- | Details | |
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. | ||||||||
Fake Tears | ![]() |
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-- | 100 | 20 | -- | Details | |
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. | ||||||||
Covet | ![]() |
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60 | 100 | 40 | -- | Details | |
The user endearingly approaches the target, then steals the target's held item. | ||||||||
Detect | ![]() |
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-- | -- | 5 | -- | Details | |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | ||||||||
Natural Gift | ![]() |
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?? | 100 | 15 | -- | Details | |
The user draws power to attack by using its held Berry. The Berry determines its type and power. | ||||||||
Stored Power | ![]() |
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20 | 100 | 10 | -- | Details | |
The user attacks the target with stored power. The more the user's stats are raised, the greater the damage. | ||||||||
Synchronoise | ![]() |
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70 | 100 | 15 | -- | Details | |
Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it. |
Black 2/White 2 Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Covet | ![]() | ![]() | 60 | 100 | 40 | -- | ||
The user endearingly approaches the target, then steals the target's held item. | ||||||||
Dark Pulse | ![]() | ![]() | 80 | 100 | 15 | -- | ||
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. | ||||||||
Foul Play | ![]() | ![]() | 95 | 100 | 15 | -- | ||
The user turns the target's power against it. The higher the target's Attack stat, the greater the damage. | ||||||||
Heal Bell | ![]() | ![]() | -- | -- | 5 | -- | ||
The user makes a soothing bell chime to heal the status problems of all the party Pokémon. | ||||||||
Helping Hand | ![]() | ![]() | -- | -- | 20 | -- | ||
The user assists an ally by boosting the power of its attack. | ||||||||
Hyper Voice | ![]() | ![]() | 90 | 100 | 10 | -- | ||
The user lets loose a horribly echoing shout with the power to inflict damage. | ||||||||
Iron Tail | ![]() | ![]() | 100 | 75 | 15 | -- | ||
The target is slammed with a steel-hard tail. It may also lower the target's Defense stat. | ||||||||
Last Resort | ![]() | ![]() | 140 | 100 | 5 | -- | ||
This move can be used only after the user has used all the other moves it knows in the battle. | ||||||||
Sleep Talk | ![]() | ![]() | -- | -- | 10 | -- | ||
While it is asleep, the user randomly uses one of the moves it knows. | ||||||||
Snatch | ![]() | ![]() | -- | -- | 10 | -- | ||
The user steals the effects of any healing or stat-changing move the opponent attempts to use. | ||||||||
Snore | ![]() | ![]() | 40 | 100 | 15 | -- | ||
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | ||||||||
Spite | ![]() | ![]() | -- | 100 | 10 | -- | ||
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | ||||||||
Wonder Room | ![]() | ![]() | -- | -- | 10 | -- | ||
The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns. |
Pre-Evolution Only Moves | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||
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Growl | ![]() |
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-- | 100 | 40 | -- |
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The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered. | |||||||||
Bite | ![]() |
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60 | 100 | 25 | -- |
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The target is bitten with viciously sharp fangs. It may make the target flinch. | |||||||||
Baton Pass | ![]() |
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-- | -- | 40 | -- |
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The user switches places with a party Pokémon in waiting, passing along any stat changes. | |||||||||
Take Down | ![]() |
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90 | 85 | 20 | -- |
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A reckless, full-body charge attack for slamming into the target. It also damages the user a little. | |||||||||
Trump Card | ![]() |
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?? | -- | 5 | -- |
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The fewer PP this move has, the greater its attack power. |
Gen III & IV Only Moves (Details) | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||
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Secret Power | ![]() |
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70 | 100 | 20 | 30 | Gen IV TM43 | ||
The user attacks the target with a secret power. Its added effects vary depending on the user's environment. | |||||||||
Captivate | ![]() |
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-- | 100 | 20 | -- | Gen IV TM78 | ||
If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat. | |||||||||
Sucker Punch | ![]() |
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80 | 100 | 5 | -- | Move Tutor - PtHGSS | ||
This move enables the user to attack first. It fails if the target is not readying an attack, however. | |||||||||
Swift | ![]() |
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60 | -- | 20 | -- | Move Tutor - PtHGSS | ||
Star-shaped rays are shot at the opposing team. This attack never misses. | |||||||||
Mud-slap | ![]() |
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20 | 100 | 10 | -- | Move Tutor - PtHGSS | ||
The user hurls mud in the target's face to inflict damage and lower its accuracy. | |||||||||
Headbutt | ![]() |
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70 | 100 | 15 | -- | Move Tutor - HGSS | ||
The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch. | |||||||||
Nightmare | ![]() |
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-- | 100 | 15 | -- | Move Tutor - XD | ||
A sleeping target sees a nightmare that inflicts some damage every turn. | |||||||||
Body Slam | ![]() |
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85 | 100 | 15 | 30 | Move Tutor - FRLG | ||
The user drops onto the target with its full body weight. It may also leave the target with paralysis. | |||||||||
Double-edge | ![]() |
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120 | 100 | 15 | -- | Move Tutor - FRLG | ||
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. | |||||||||
Mimic | ![]() |
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-- | -- | 10 | -- | Move Tutor - FRLG | ||
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats | 95 | 65 | 110 | 60 | 130 | 65 | |
Max Stats Hindering Nature |
Lv. 50 | 155 - 202 | 63 - 105 | 103 - 145 | 58 - 100 | 121 - 163 | 63 - 105 |
Lv. 100 | 300 - 394 | 121 - 206 | 202 - 287 | 112 - 197 | 238 - 323 | 121 - 206 | |
Max Stats Neutral Nature |
Lv. 50 | 155 - 202 | 70 - 117 | 115 - 162 | 65 - 112 | 135 - 182 | 70 - 117 |
Lv. 100 | 300 - 394 | 135 - 229 | 225 - 319 | 125 - 219 | 265 - 359 | 135 - 229 | |
Max Stats Beneficial Nature |
Lv. 50 | 155 - 202 | 77 - 128 | 126 - 178 | 71 - 123 | 148 - 200 | 77 - 128 |
Lv. 100 | 300 - 394 | 148 - 251 | 247 - 350 | 137 - 240 | 291 - 394 | 148 - 251 |
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