| Black/White/Black 2/White 2 Level Up | 
|
				| — | 
				Astonish | 
				  | 
				  | 
				30 | 
				100 | 
				15 | 
				-- | 
				| The user attacks the target while shouting in a startling fashion. It may also make the target flinch. | 
				| 3 | 
				Mud-slap | 
				  | 
				  | 
				20 | 
				100 | 
				10 | 
				-- | 
				| The user hurls mud in the target's face to inflict damage and lower its accuracy. | 
				| 8 | 
				Poison Sting | 
				  | 
				  | 
				15 | 
				100 | 
				35 | 
				30 | 
				| The user stabs the target with a poisonous stinger. This may also poison the target. | 
				| 10 | 
				Taunt | 
				  | 
				  | 
				-- | 
				100 | 
				20 | 
				-- | 
				| The target is taunted into a rage that allows it to use only attack moves for three turns. | 
				| 15 | 
				Pursuit | 
				  | 
				  | 
				40 | 
				100 | 
				20 | 
				-- | 
				| An attack move that inflicts double damage if used on a target that is switching out of battle. | 
				| 17 | 
				Faint Attack | 
				  | 
				  | 
				60 | 
				-- | 
				20 | 
				-- | 
				| The user approaches the target disarmingly, then throws a sucker punch. It hits without fail. | 
				| 22 | 
				Revenge | 
				  | 
				  | 
				60 | 
				100 | 
				10 | 
				-- | 
				| An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn. | 
				| 24 | 
				Swagger | 
				  | 
				  | 
				-- | 
				90 | 
				15 | 
				-- | 
				| The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | 
				| 29 | 
				Mud Bomb | 
				  | 
				  | 
				65 | 
				85 | 
				10 | 
				-- | 
				| The user launches a hard-packed mud ball to attack. It may also lower the target's accuracy. | 
				| 31 | 
				Sucker Punch | 
				  | 
				  | 
				80 | 
				100 | 
				5 | 
				-- | 
				| This move enables the user to attack first. It fails if the target is not readying an attack, however. | 
				| 36 | 
				Venoshock | 
				  | 
				  | 
				65 | 
				100 | 
				10 | 
				-- | 
				| The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned. | 
				| 38 | 
				Nasty Plot | 
				  | 
				  | 
				-- | 
				-- | 
				20 | 
				-- | 
				| The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk. | 
				| 43 | 
				Poison Jab | 
				  | 
				  | 
				80 | 
				100 | 
				20 | 
				30 | 
				| The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target. | 
				| 45 | 
				Sludge Bomb | 
				  | 
				  | 
				90 | 
				100 | 
				10 | 
				30 | 
				| Unsanitary sludge is hurled at the target. It may also poison the target. | 
				| 50 | 
				Flatter | 
				  | 
				  | 
				-- | 
				100 | 
				15 | 
				-- | 
				| Flattery is used to confuse the target. However, it also raises the target's Sp. Atk stat. | 
| TM & HM Attacks | 
|
| TM06 | 
					Toxic | 
					  | 
					  | 
					-- | 
					90 | 
					10 | 
					-- | 
					| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | 
| TM08 | 
					Bulk Up | 
					  | 
					  | 
					-- | 
					-- | 
					20 | 
					-- | 
					| The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats. | 
| TM09 | 
					Venoshock | 
					  | 
					  | 
					65 | 
					100 | 
					10 | 
					-- | 
					| The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned. | 
| TM10 | 
					Hidden Power | 
					  | 
					  | 
					?? | 
					100 | 
					15 | 
					-- | 
					| A unique attack that varies in type and intensity depending on the Pokémon using it. | 
| TM11 | 
					Sunny Day | 
					  | 
					  | 
					-- | 
					-- | 
					5 | 
					-- | 
					| The user intensifies the sun for five turns, powering up Fire-type moves. | 
| TM12 | 
					Taunt | 
					  | 
					  | 
					-- | 
					100 | 
					20 | 
					-- | 
					| The target is taunted into a rage that allows it to use only attack moves for three turns. | 
| TM17 | 
					Protect | 
					  | 
					  | 
					-- | 
					-- | 
					10 | 
					-- | 
					| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | 
| TM18 | 
					Rain Dance | 
					  | 
					  | 
					-- | 
					-- | 
					5 | 
					-- | 
					| The user summons a heavy rain that falls for five turns, powering up Water-type moves. | 
| TM21 | 
					Frustration | 
					  | 
					  | 
					?? | 
					100 | 
					20 | 
					-- | 
					| A full-power attack that grows more powerful the less the user likes its Trainer. | 
| TM26 | 
					Earthquake | 
					  | 
					  | 
					100 | 
					100 | 
					10 | 
					-- | 
					| The user sets off an earthquake that strikes those around it. | 
| TM27 | 
					Return | 
					  | 
					  | 
					?? | 
					100 | 
					20 | 
					-- | 
					| A full-power attack that grows more powerful the more the user likes its Trainer. | 
| TM28 | 
					Dig | 
					  | 
					  | 
					80 | 
					100 | 
					10 | 
					-- | 
					| The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | 
| TM30 | 
					Shadow Ball | 
					  | 
					  | 
					80 | 
					100 | 
					15 | 
					-- | 
					| The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. | 
| TM31 | 
					Brick Break | 
					  | 
					  | 
					75 | 
					100 | 
					15 | 
					-- | 
					| The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect. | 
| TM32 | 
					Double Team | 
					  | 
					  | 
					-- | 
					-- | 
					15 | 
					-- | 
					| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | 
| TM34 | 
					Sludge Wave | 
					  | 
					  | 
					95 | 
					100 | 
					10 | 
					10 | 
					| It swamps the area around the user with a giant sludge wave. It may also poison those hit. | 
| TM36 | 
					Sludge Bomb | 
					  | 
					  | 
					90 | 
					100 | 
					10 | 
					30 | 
					| Unsanitary sludge is hurled at the target. It may also poison the target. | 
| TM39 | 
					Rock Tomb | 
					  | 
					  | 
					50 | 
					80 | 
					10 | 
					-- | 
					| Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. | 
| TM41 | 
					Torment | 
					  | 
					  | 
					-- | 
					100 | 
					15 | 
					-- | 
					| The user torments and enrages the target, making it incapable of using the same move twice in a row. | 
| TM42 | 
					Facade | 
					  | 
					  | 
					70 | 
					100 | 
					20 | 
					-- | 
					| An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | 
| TM44 | 
					Rest | 
					  | 
					  | 
					-- | 
					-- | 
					10 | 
					-- | 
					| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | 
| TM45 | 
					Attract | 
					  | 
					  | 
					-- | 
					100 | 
					15 | 
					-- | 
					| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | 
| TM46 | 
					Thief | 
					  | 
					  | 
					40 | 
					100 | 
					10 | 
					-- | 
					| The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. | 
| TM47 | 
					Low Sweep | 
					  | 
					  | 
					60 | 
					100 | 
					20 | 
					-- | 
					| The user attacks the target's legs swiftly, reducing the target's Speed stat. | 
| TM48 | 
					Round | 
					  | 
					  | 
					60 | 
					100 | 
					15 | 
					-- | 
					| The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | 
| TM52 | 
					Focus Blast | 
					  | 
					  | 
					120 | 
					70 | 
					5 | 
					-- | 
					| The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. | 
| TM56 | 
					Fling | 
					  | 
					  | 
					?? | 
					100 | 
					10 | 
					-- | 
					| The user flings its held item at the target to attack. Its power and effects depend on the item. | 
| TM63 | 
					Embargo | 
					  | 
					  | 
					-- | 
					100 | 
					15 | 
					-- | 
					| It prevents the target from using its held item. Its Trainer is also prevented from using items on it. | 
| TM66 | 
					Payback | 
					  | 
					  | 
					50 | 
					100 | 
					10 | 
					-- | 
					| If the user moves after the target, this attack's power will be doubled. | 
| TM67 | 
					Retaliate | 
					  | 
					  | 
					70 | 
					100 | 
					5 | 
					-- | 
					| The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. | 
| TM78 | 
					Bulldoze | 
					  | 
					  | 
					60 | 
					100 | 
					20 | 
					-- | 
					| The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. | 
| TM80 | 
					Rock Slide | 
					  | 
					  | 
					75 | 
					90 | 
					10 | 
					-- | 
					| Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. | 
| TM81 | 
					X-scissor | 
					  | 
					  | 
					80 | 
					100 | 
					15 | 
					-- | 
					| The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. | 
| TM83 | 
					Work Up | 
					  | 
					  | 
					-- | 
					-- | 
					30 | 
					-- | 
					| The user is roused, and its Attack and Sp. Atk stats increase. | 
| TM84 | 
					Poison Jab | 
					  | 
					  | 
					80 | 
					100 | 
					20 | 
					30 | 
					| The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target. | 
| TM87 | 
					Swagger | 
					  | 
					  | 
					-- | 
					90 | 
					15 | 
					-- | 
					| The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | 
| TM90 | 
					Substitute | 
					  | 
					  | 
					-- | 
					-- | 
					10 | 
					-- | 
					| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | 
| TM94 | 
					Rock Smash | 
					  | 
					  | 
					40 | 
					100 | 
					15 | 
					-- | 
					| The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. | 
| HM04 | 
					Strength | 
					  | 
					  | 
					80 | 
					100 | 
					15 | 
					-- | 
					| The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. | 
| Egg Moves (Details) | 
 
| Me First | 
				  | 
				  | 
				?? | 
				-- | 
				20 | 
				-- | 
				Details | 
				| The user tries to cut ahead of the target to steal and use the target's intended move with greater power. | 
| Feint | 
				  | 
				  | 
				30 | 
				100 | 
				10 | 
				-- | 
				Details | 
				| An attack that hits a target using Protect or Detect. It also lifts the effects of those moves. | 
| Dynamicpunch | 
				  | 
				  | 
				100 | 
				50 | 
				5 | 
				100 | 
				Details | 
				| The user punches the target with full, concentrated power. It confuses the target if it hits. | 
| Headbutt | 
				  | 
				  | 
				70 | 
				100 | 
				15 | 
				-- | 
				Details | 
				| The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch. | 
| Vacuum Wave | 
				  | 
				  | 
				40 | 
				100 | 
				30 | 
				-- | 
				Details | 
				| The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first. | 
| Meditate | 
				  | 
				  | 
				-- | 
				-- | 
				40 | 
				-- | 
				Details | 
				| The user meditates to awaken the power deep within its body and raise its Attack stat. | 
| Fake Out | 
				  | 
				  | 
				40 | 
				100 | 
				10 | 
				-- | 
				Details | 
				| An attack that hits first and makes the target flinch. It only works the first turn the user is in battle. | 
| Wake-up Slap | 
				  | 
				  | 
				60 | 
				100 | 
				10 | 
				-- | 
				Details | 
				| This attack inflicts big damage on a sleeping target. It also wakes the target up, however. | 
| Smellingsalt | 
				  | 
				  | 
				60 | 
				100 | 
				10 | 
				-- | 
				Details | 
				| This attack inflicts double damage on a target with paralysis. It also cures the target's paralysis, however. | 
| Cross Chop | 
				  | 
				  | 
				100 | 
				80 | 
				5 | 
				-- | 
				Details | 
				| The user delivers a double chop with its forearms crossed. Critical hits land more easily. | 
| Bullet Punch | 
				  | 
				  | 
				40 | 
				100 | 
				30 | 
				-- | 
				Details | 
				| The user strikes the target with tough punches as fast as bullets. This move always goes first. | 
| Counter | 
				  | 
				  | 
				?? | 
				100 | 
				20 | 
				-- | 
				Details | 
				| A retaliation move that counters any physical attack, inflicting double the damage taken. | 
| Drain Punch | 
				  | 
				  | 
				75 | 
				100 | 
				10 | 
				-- | 
				Details | 
				| An energy-draining punch. The user's HP is restored by half the damage taken by the target. | 
| Acupressure | 
				  | 
				  | 
				-- | 
				-- | 
				30 | 
				-- | 
				Details | 
				| The user applies pressure to stress points, sharply boosting one of its stats. |