| 
    General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | 3rd Gen Dex | ![]()  | 
  ||
| This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Sword & Shield or Brilliant Diamond & Shining Pearl, Check out Starmie Pokémon Sword & Shield data | ||||||||||
| Gen IX Dex | Gen VIII Dex | Gen VII Dex Let's Go Dex  | 
	Gen VI Dex | Gen V Dex | 
| Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex | 
| Images | ||||||||||||
  | 
	||||||||||||
| Name | Jp. Name | No. | Gender Ratio | Type | ||||
| Starmie | Starmie スターミー  | 
			
  | 
			Starmie is Genderless |   ![]()  | 
		||||
| Ability: Illuminate & Natural Cure | ||||||||
| 
Illuminate: Raises the likelihood of meeting wild Pokémon.  Natural Cure: The Pokémon’s status (BURN, PARALYZE, SLEEP, POISON, FREEZE) is healed when withdrawn from battle.  | 
		||||||||
| Classification | Height | Weight | Capture Rate | Base Egg Steps | ||||
| Mysterious Pokémon | 3'07" | 176.0lbs | 60 | 5,120 | ||||
| Experience Growth | Base Happiness | Effort Values Earned | Colour | Safari Zone Flee Rate | ||||
| 1,250,000 Points Slow  | 
			70 | 2 Speed Point(s) | 
			Purple | 0 | ||||
| Damage Taken | ||||||||||||||||
		 
		 | 
		
		 
		 | 
		
		 
		 | 
		
		 
		 | 
		
		 
		 | 
		
		 
		 | 
		
		 
		 | 
		
		 
		 | 
		
		 
		 | 
		
		 
		 | 
		
		 
		 | 
		
		 
		 | 
		
		 
		 | 
		
		 
		 | 
		
		 
		 | 
		
		 
		 | 
		
		 
		 | 
| *1 | *0.5 | *0.5 | *2 | *2 | *0.5 | *0.5 | *1 | *1 | *1 | *0.5 | *2 | *1 | *2 | *1 | *2 | *0.5 | 
| Wild Hold Item | Egg Groups | ||||
  | 
			
  | 
		
| Evolutionary Chain | |||
  | 
		
| Flavour Text | |
| Diamond | At the center of its body is a red core, which sends mysterious radio signals into the night sky. | 
| Pearl | |
| Platinum | |
| HeartGold | The middle section of its body is called the core. It glows in a different color each time it is seen. | 
| SoulSilver | Regardless of the environment it lives in, its body grows to form a symmetrical geometric shape. | 
| Location | |||
| Game | Location | ||
| Ruby | Evolve Staryu | ||
| Sapphire | Evolve Staryu | ||
| Emerald | Evolve Staryu | ||
| FireRed | Trade from Ruby/Sapphire/Emerald/LeafGreen/XD | ||
| LeafGreen | Evolve Staryu | ||
| Colosseum | Trade from Ruby/Sapphire/Emerald/LeafGreen/XD | ||
| XD | Snagged from Cipher Admin Snattle in Citadark Isle | ||
| Diamond | Evolve from Staryu | ||
| Pearl | Evolve from Staryu | ||
| Platinum | Evolve Staryu | ||
| HeartGold | Evolve Staryu | ||
| SoulSilver | Evolve Staryu | ||
| Trainer Locations | Details | ||
| Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up | |||||||||
| Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| — | Water Gun | ![]()  | ![]()  | 40 | 100 | 25 | -- | ||
| The foe is blasted with a forceful shot of water. | |||||||||
| — | Rapid Spin | ![]()  | ![]()  | 20 | 100 | 40 | -- | ||
| A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. | |||||||||
| — | Recover | ![]()  | ![]()  | -- | -- | 10 | -- | ||
| A self-healing move. The user restores its own HP by up to half of its max HP. | |||||||||
| — | Swift | ![]()  | ![]()  | 60 | -- | 20 | -- | ||
| Star-shaped rays are shot at the foe. This attack never misses. | |||||||||
| 28 | Confuse Ray | ![]()  | ![]()  | -- | 100 | 10 | -- | ||
| The foe is exposed to a sinister ray that triggers confusion. | |||||||||
| TM & HM Attacks | |||||||||
| TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| TM03 | Water Pulse | ![]()  | 
					![]()  | 
					60 | 100 | 20 | 20 | ||
| The user attacks the foe with a pulsing blast of water. It may also confuse the foe. | |||||||||
| TM06 | Toxic | ![]()  | 
					![]()  | 
					-- | 85 | 10 | -- | ||
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
| TM07 | Hail | ![]()  | 
					![]()  | 
					-- | -- | 10 | -- | ||
| The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | |||||||||
| TM10 | Hidden Power | ![]()  | 
					![]()  | 
					?? | 100 | 15 | -- | ||
| A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
| TM13 | Ice Beam | ![]()  | 
					![]()  | 
					95 | 100 | 10 | 10 | ||
| The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. | |||||||||
| TM14 | Blizzard | ![]()  | 
					![]()  | 
					120 | 70 | 5 | 10 | ||
| A howling blizzard is summoned to strike the foe. It may also freeze the target solid. | |||||||||
| TM15 | Hyper Beam | ![]()  | 
					![]()  | 
					150 | 90 | 5 | -- | ||
| The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | |||||||||
| TM16 | Light Screen | ![]()  | 
					![]()  | 
					-- | -- | 30 | -- | ||
| A wondrous wall of light is put up to suppress damage from special attacks for five turns. | |||||||||
| TM17 | Protect | ![]()  | 
					![]()  | 
					-- | -- | 10 | -- | ||
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
| TM18 | Rain Dance | ![]()  | 
					![]()  | 
					-- | -- | 5 | -- | ||
| The user summons a heavy rain that falls for five turns, powering up Water- type moves. | |||||||||
| TM21 | Frustration | ![]()  | 
					![]()  | 
					?? | 100 | 20 | -- | ||
| A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
| TM24 | Thunderbolt | ![]()  | 
					![]()  | 
					95 | 100 | 15 | 10 | ||
| A strong electric blast is loosed at the foe. It may also leave the foe paralyzed. | |||||||||
| TM25 | Thunder | ![]()  | 
					![]()  | 
					120 | 70 | 10 | 30 | ||
| A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. | |||||||||
| TM27 | Return | ![]()  | 
					![]()  | 
					?? | 100 | 20 | -- | ||
| A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
| TM29 | Psychic | ![]()  | 
					![]()  | 
					90 | 100 | 10 | 10 | ||
| The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat. | |||||||||
| TM32 | Double Team | ![]()  | 
					![]()  | 
					-- | -- | 15 | -- | ||
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
| TM33 | Reflect | ![]()  | 
					![]()  | 
					-- | -- | 20 | -- | ||
| A wondrous wall of light is put up to suppress damage from physical attacks for five turns. | |||||||||
| TM42 | Facade | ![]()  | 
					![]()  | 
					70 | 100 | 20 | -- | ||
| An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||||
| TM43 | Secret Power | ![]()  | 
					![]()  | 
					70 | 100 | 20 | 30 | ||
| The user attacks with a secret power. Its added effects vary depending on the user's environment. | |||||||||
| TM44 | Rest | ![]()  | 
					![]()  | 
					-- | -- | 10 | -- | ||
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
| TM48 | Skill Swap | ![]()  | 
					![]()  | 
					-- | -- | 10 | -- | ||
| The user employs its psychic power to exchange abilities with the foe. | |||||||||
| TM55 | Brine | ![]()  | 
					![]()  | 
					65 | 100 | 10 | -- | ||
| If the foe's HP is down to about half, this attack will hit with double the power. | |||||||||
| TM58 | Endure | ![]()  | 
					![]()  | 
					-- | -- | 10 | -- | ||
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
| TM67 | Recycle | ![]()  | 
					![]()  | 
					-- | -- | 10 | -- | ||
| The user recycles a held item that has been used in battle so it can be used again. | |||||||||
| TM68 | Giga Impact | ![]()  | 
					![]()  | 
					150 | 90 | 5 | -- | ||
| The user charges at the foe using every bit of its power. The user must rest on the next turn. | |||||||||
| TM70 | Flash | ![]()  | 
					![]()  | 
					-- | 100 | 20 | -- | ||
| The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. | |||||||||
| TM72 | Avalanche | ![]()  | 
					![]()  | 
					60 | 100 | 10 | -- | ||
| An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. | |||||||||
| TM73 | Thunder Wave | ![]()  | 
					![]()  | 
					-- | 100 | 20 | -- | ||
| A weak electric charge is launched at the foe. It causes paralysis if it hits. | |||||||||
| TM74 | Gyro Ball | ![]()  | 
					![]()  | 
					?? | 100 | 5 | -- | ||
| The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. | |||||||||
| TM77 | Psych Up | ![]()  | 
					![]()  | 
					-- | -- | 10 | -- | ||
| The user hypnotizes itself into copying any stat change made by the foe. | |||||||||
| TM82 | Sleep Talk | ![]()  | 
					![]()  | 
					-- | -- | 10 | -- | ||
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
| TM83 | Natural Gift | ![]()  | 
					![]()  | 
					?? | 100 | 15 | -- | ||
| The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
| TM85 | Dream Eater | ![]()  | 
					![]()  | 
					100 | 100 | 15 | -- | ||
| An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP. | |||||||||
| TM86 | Grass Knot | ![]()  | 
					![]()  | 
					?? | 100 | 20 | -- | ||
| The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. | |||||||||
| TM87 | Swagger | ![]()  | 
					![]()  | 
					-- | 90 | 15 | -- | ||
| The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |||||||||
| TM90 | Substitute | ![]()  | 
					![]()  | 
					-- | -- | 10 | -- | ||
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
| TM91 | Flash Cannon | ![]()  | 
					![]()  | 
					80 | 100 | 10 | 10 | ||
| The user gathers all its light energy and releases it at once. It may also lower the foe's Sp. Def stat. | |||||||||
| TM92 | Trick Room | ![]()  | 
					![]()  | 
					-- | -- | 5 | -- | ||
| The user creates a bizarre area in which slower Pokémon get to move first for five turns. | |||||||||
| HM03 | Surf | ![]()  | 
					![]()  | 
					95 | 100 | 15 | -- | ||
| It swamps the entire battlefield with a giant wave. It can also be used for crossing water. | |||||||||
| HM05 HGSS | Whirlpool | ![]()  | 
					![]()  | 
					15 | 70 | 15 | -- | ||
| Traps the foe inside a whirlpool that lasts for two to five turns. The user can pass through whirlpools. | |||||||||
| HM07 | Waterfall | ![]()  | 
					![]()  | 
					80 | 100 | 15 | 20 | ||
| The user charges at the foe rapidly, and may make it flinch. It can also be used to climb a waterfall. | |||||||||
| Platinum/HeartGold/SoulSilver Move Tutor Attacks | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|
| Dive | ![]()  | 
					![]()  | 
					80 | 100 | 10 | -- | ||
| A two-turn attack. The user dives underwater on the first turn, then hits on the next turn. | ||||||||
| Icy Wind | ![]()  | 
					![]()  | 
					55 | 95 | 15 | 100 | ||
| The user attacks with a gust of chilled air. It also lowers the target's Speed stat. | ||||||||
| Trick | ![]()  | 
					![]()  | 
					-- | 100 | 10 | -- | ||
| The user catches the foe off guard and swaps the foe's held item with its own. | ||||||||
| Snore | ![]()  | 
					![]()  | 
					40 | 100 | 15 | 30 | ||
| An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | ||||||||
| Swift | ![]()  | 
					![]()  | 
					60 | -- | 20 | -- | ||
| Star-shaped rays are shot at the foe. This attack never misses. | ||||||||
| Rollout | ![]()  | 
					![]()  | 
					30 | 90 | 20 | -- | ||
| The user continually rolls into the foe over five turns. It becomes stronger each time it hits. | ||||||||
| Signal Beam | ![]()  | 
					![]()  | 
					75 | 100 | 15 | 10 | ||
| The user attacks with a sinister beam of light. It may also confuse the target. | ||||||||
| Twister | ![]()  | 
					![]()  | 
					40 | 100 | 20 | 20 | ||
| The user whips up a vicious tornado to tear at the foe. It may also make the foe flinch. | ||||||||
| HeartGold/SoulSilver Move Tutor Attacks | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|
| Pain Split | ![]()  | 
					![]()  | 
					-- | -- | 20 | -- | ||
| The user adds its HP to the foe's HP, then equally shares the combined HP with the foe. | ||||||||
| Gravity | ![]()  | 
					![]()  | 
					-- | -- | 5 | -- | ||
| Gravity is intensified for five turns, making moves involving flying unusable and negating Levitation. | ||||||||
| Magic Coat | ![]()  | 
					![]()  | 
					-- | -- | 15 | -- | ||
| A barrier reflects back to the foe moves like Leech Seed and moves that damage status. | ||||||||
| Pre-Evolution Moves | |||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Means | ||
|---|---|---|---|---|---|---|---|---|---|
| Tackle | ![]()  | ![]()  | 35 | 95 | 35 | -- | 
  | ||
| A physical attack in which the user charges and slams into the foe with its whole body. | |||||||||
| Harden | ![]()  | ![]()  | -- | -- | 30 | -- | 
  | ||
| The user stiffens all the muscles in its body to raise its Defense stat. | |||||||||
| Camouflage | ![]()  | ![]()  | -- | -- | 20 | -- | 
  | ||
| The user's type is changed depending on its environment, such as at water's edge, in grass, or in a cave. | |||||||||
| Bubblebeam | ![]()  | ![]()  | 65 | 100 | 20 | 10 | 
  | ||
| A spray of bubbles is forcefully ejected at the foe. It may also lower the target's Speed stat. | |||||||||
| Minimize | ![]()  | ![]()  | -- | -- | 20 | -- | 
  | ||
| The user compresses its body to make itself look smaller. The user's evasion stat is boosted. | |||||||||
| Power Gem | ![]()  | ![]()  | 70 | 100 | 20 | -- | 
  | ||
| The user attacks with a ray of light that sparkles as if it were made of gemstones. | |||||||||
| Cosmic Power | ![]()  | ![]()  | -- | -- | 20 | -- | 
  | ||
| The user absorbs a mystical power from space to raise its Defense and Sp. Def stats. | |||||||||
| Hydro Pump | ![]()  | ![]()  | 120 | 80 | 5 | -- | 
  | ||
| The foe is blasted by a huge volume of water launched under great pressure. | |||||||||
| Base/Max Pokéathlon Stats | |||||||||
| Speed | Power | Skill | Stamina | Jump | |||||
  | 
  | 
  | 
  | 
  | |||||
| Stats | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats | 60 | 75 | 85 | 100 | 85 | 115 | |
| Max Stats Hindering Nature  | 
Lv. 50 | 120 - 167 | 72 - 114 | 81 - 123 | 94 - 136 | 81 - 123 | 108 - 150 | 
| Lv. 100 | 230 - 324 | 139 - 224 | 157 - 242 | 184 - 269 | 157 - 242 | 211 - 296 | |
| Max Stats Neutral Nature  | 
Lv. 50 | 120 - 167 | 80 - 127 | 90 - 137 | 105 - 152 | 90 - 137 | 120 - 167 | 
| Lv. 100 | 230 - 324 | 155 - 249 | 175 - 269 | 205 - 299 | 175 - 269 | 235 - 329 | |
| Max Stats Beneficial Nature  | 
Lv. 50 | 120 - 167 | 88 - 139 | 99 - 150 | 115 - 167 | 99 - 150 | 132 - 183 | 
| Lv. 100 | 230 - 324 | 170 - 273 | 192 - 295 | 225 - 328 | 192 - 295 | 258 - 361 | |
		
  | 
		
		
  | 
	











































