| 
		Name
		 | 
Type
		 | 
	
	Cat.
		 | 
	
	PP
		 | 
	
	Att.
		 | 
	
	Acc.
		 | 
	
	Effect
		 | 
	
		
		| 
		Ancientpower
		 | 
		
		 
		 | 
		
		 
		 | 
		
		5
		 | 
		
		60
		 | 
		
		100
		 | 
		
		The user attacks with a prehistoric power. It may also raise all the user's stats at once.
		 | 		
		
		| 
		Head Smash
		 | 
		
		 
		 | 
		
		 
		 | 
		
		5
		 | 
		
		150
		 | 
		
		80
		 | 
		
		The user delivers a life-endangering attack at full power. The user also takes terrible damage.
		 | 		
		
		| 
		Power Gem
		 | 
		
		 
		 | 
		
		 
		 | 
		
		20
		 | 
		
		70
		 | 
		
		100
		 | 
		
		The user attacks with a ray of light that sparkles as if it were made of gemstones. 
		 | 		
		
		| 
		Rock Blast
		 | 
		
		 
		 | 
		
		 
		 | 
		
		10
		 | 
		
		25
		 | 
		
		80
		 | 
		
		The user hurls hard rocks at the foe. Two to five rocks are launched in quick succession.
		 | 		
		
		| 
		Rock Polish
		 | 
		
		 
		 | 
		
		 
		 | 
		
		20
		 | 
		
		--
		 | 
		
		--
		 | 
		
		The user polishes its body to reduce drag. It can sharply raise the Speed stat. 
		 | 		
		
		| 
		Rock Slide
		 | 
		
		 
		 | 
		
		 
		 | 
		
		10
		 | 
		
		75
		 | 
		
		90
		 | 
		
		Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
		 | 		
		
		| 
		Rock Throw
		 | 
		
		 
		 | 
		
		 
		 | 
		
		15
		 | 
		
		50
		 | 
		
		90
		 | 
		
		The user picks up and throws a small rock at the foe to attack. 
		 | 		
		
		| 
		Rock Tomb
		 | 
		
		 
		 | 
		
		 
		 | 
		
		10
		 | 
		
		50
		 | 
		
		80
		 | 
		
		Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
		 | 		
		
		| 
		Rock Wrecker
		 | 
		
		 
		 | 
		
		 
		 | 
		
		5
		 | 
		
		150
		 | 
		
		90
		 | 
		
		The user launches a huge boulder at the foe to attack. It must rest on the next turn, however.
		 | 		
		
		| 
		Rollout
		 | 
		
		 
		 | 
		
		 
		 | 
		
		20
		 | 
		
		30
		 | 
		
		90
		 | 
		
		The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
		 | 		
		
		| 
		Sandstorm
		 | 
		
		 
		 | 
		
		 
		 | 
		
		10
		 | 
		
		--
		 | 
		
		--
		 | 
		
		A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel.
		 | 		
		
		| 
		Stealth Rock
		 | 
		
		 
		 | 
		
		 
		 | 
		
		20
		 | 
		
		--
		 | 
		
		--
		 | 
		
		The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
		 | 		
		
		| 
		Stone Edge
		 | 
		
		 
		 | 
		
		 
		 | 
		
		5
		 | 
		
		100
		 | 
		
		80
		 | 
		
		The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. 
		 |