Name | Type | Cat. | PP | Att. | Acc. | Effect |
Charge |
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20 | -- | -- | The user boosts the power of the Electric move it uses next. It also raises the user's Sp. Def stat. |
Charge Beam |
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10 | 50 | 90 | The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. |
Discharge |
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15 | 80 | 100 | A flare of electricity is loosed to strike all Pokémon in battle. It may also cause paralysis. |
Magnet Rise |
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10 | -- | -- | The user levitates using electrically generated magnetism for five turns. |
Shock Wave |
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20 | 60 | -- | The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. |
Spark |
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20 | 65 | 100 | The user throws an electrically charged tackle at the foe. It may also leave the target paralyzed. |
Thunder |
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10 | 120 | 70 | A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. |
Thunder Fang |
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15 | 65 | 95 | The user bites with electrified fangs. It may also make the foe flinch or become paralyzed. |
Thunder Wave |
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20 | -- | 100 | A weak electric charge is launched at the foe. It causes paralysis if it hits. |
Thunderbolt |
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15 | 95 | 100 | A strong electric blast is loosed at the foe. It may also leave the foe paralyzed. |
Thunderpunch |
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15 | 75 | 100 | The foe is punched with an electrified fist. It may leave the target with paralysis. |
Thundershock |
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30 | 40 | 100 | A jolt of electricity is hurled at the foe to inflict damage. It may also leave the foe paralyzed. |
Volt Tackle |
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15 | 120 | 100 | The user electrifies itself, then charges at the foe. It causes considerable damage to the user as well. |
Zap Cannon |
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5 | 120 | 50 | The user fires an electric blast like a cannon to inflict damage and cause paralysis. |