Name Type Cat. PP Att. Acc. Effect
Bone Club 20 65 85 The user clubs the foe with a bone. It may also make the target flinch.
Bone Rush 10 25 80 The user strikes at the foe with a hard bone two to five times in a row.
Bonemerang 10 50 90 The user throws the bone it holds. The bone loops to hit the foe twice, coming and going.
Dig 10 80 100 The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
Earth Power 10 90 100 The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def.
Earthquake 10 100 100 The user sets off an earthquake that hits all the Pokémon in the battle.
Fissure 5 -- 30 The user opens up a fissure in the ground and drops the foe in. The target instantly faints if it hits.
Magnitude 30 -- 100 The user looses a ground-shaking quake affecting everyone in battle. Its power varies.
Mud Bomb 10 65 85 The user launches a hard-packed mud ball to attack. It may also lower the target's accuracy.
Mud Shot 15 55 95 The user attacks by hurling a blob of mud at the foe. It also reduces the target's Speed.
Mud Sport 15 -- -- The user covers itself with mud. It weakens Electric- type moves while the user is in the battle.
Mud-slap 10 20 100 The user hurls mud in the foe's face to inflict damage and lower its accuracy.
Sand Tomb 15 15 70 The user traps the foe inside a harshly raging sandstorm for two to five turns.
Sand-attack 15 -- 100 Sand is hurled in the foe's face, reducing its accuracy.
Spikes 20 -- -- The user lays a trap of spikes at the foe's feet. The trap hurts foes that switch into battle.