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General | Location | Attacks | Egg Moves | Stats |
Gen VIII Dex | Gen VII Dex Let's Go Dex |
Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex |
Picture | ||||||
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Experience Growth | Base Happiness | Effort Values Earned |
1,000,000 Points Medium Fast |
70 | 30 Hit Points 80 Attack 90 Defense 55 Special Attack 45 Special Defense 55 Speed |
Damage Taken | |||||||||||||||||
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*0.5 | *0.25 | *1 | *2 | *4 | *0.5 | *2 | *0.5 | *2 | *0.5 | *1 | *1 | *1 | *1 | *1 | *1 | *1 |
Wild Hold Item | Egg Groups | ||||||
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Evolutionary Chain | |||
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Locations | |||
Gold | Transfer from Red, Green, Blue or Yellow | ||
Silver | Transfer from Red, Green, Blue or Yellow | ||
Crystal | Transfer from Red, Green, Blue or Yellow |
Generation II Level Up | |||||||||
Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
---|---|---|---|---|---|---|---|---|---|
— | Scratch | ![]() |
40 | 100 | 35 | -- | |||
A NORMAL-type attack. Sharp claws are used to inflict damage on the target. | |||||||||
— | Harden | ![]() |
-- | 100 | 30 | -- | |||
Raises the user's DEFENSE. Useful when battling physically strong Pokémon. | |||||||||
10 | Absorb | ![]() |
20 | 100 | 20 | -- | |||
A GRASS-type attack. It adds half the HP it drained from the target to the attacker's HP. | |||||||||
19 | Leer | ![]() |
-- | 100 | 30 | -- | |||
A move that lowers the target's DEFENSE. Useful against tough, armored Pokémon. | |||||||||
28 | Sand-Attack | ![]() |
-- | 100 | 15 | -- | |||
An attack in which sand is used to blind the target and reduce its attack accuracy. | |||||||||
37 | Endure | ![]() |
-- | 100 | 10 | -- | |||
Always leaves the user with at least one HP. Success rate decreases if used repeatedly. | |||||||||
46 | Mega Drain | ![]() |
40 | 100 | 10 | -- | |||
A GRASS-type attack. It adds half the HP it drained from the target to the attacker's HP. | |||||||||
55 | AncientPower | ![]() |
60 | 100 | 5 | 10 | |||
A ROCK-type attack. This prehistoric move may boost all of the user's stats. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
---|---|---|---|---|---|---|---|---|---|
TM03 | Curse | ![]() |
-- | -- | 10 | -- | |||
Raises ATTACK and DEFENSE at the expense of SPEED. It works differently for the GHOST type. | |||||||||
TM04 | Rollout | ![]() |
30 | 90 | 20 | -- | |||
Attacks for five turns, growing more powerful each time. Power returns to normal if it misses. | |||||||||
TM06 | Toxic | ![]() |
-- | 85 | 10 | -- | |||
A move that badly poisons the target. The amount of poison damage increases every turn. | |||||||||
TM08 | Rock Smash | ![]() |
20 | 100 | 15 | 50 | |||
A FIGHTING-type attack. In the field, it can be used to shatter rocks to open new paths. | |||||||||
TM10 | Hidden Power | ![]() |
?? | 100 | 15 | -- | |||
A peculiar move that changes type and power depending on the Pokémon using it. | |||||||||
TM13 | Snore | ![]() |
40 | 100 | 15 | 30 | |||
Has a one-in-three chance of making the target flinch. Can be used only by a sleeping Pokémon. | |||||||||
TM14 | Blizzard | ![]() |
120 | 70 | 5 | 10 | |||
The strongest ICE-type attack. Has a one-in-ten chance of freezing the target. | |||||||||
TM16 | Icy Wind | ![]() |
55 | 95 | 15 | 100 | |||
An ICE-type attack. It is guaranteed to reduce the target's SPEED if it hits. | |||||||||
TM17 | Protect | ![]() |
-- | 100 | 10 | -- | |||
Completely foils an opponent's attack. If used consecutively, its success rate decreases. | |||||||||
TM18 | Rain Dance | ![]() |
-- | 90 | 5 | -- | |||
Summons rain for five turns. While it is raining, the power of WATER-type moves increases. | |||||||||
TM19 | Giga Drain | ![]() |
60 | 100 | 5 | -- | |||
Half of the HP drained from the target is added to the attacker's HP. | |||||||||
TM20 | Endure | ![]() |
-- | 100 | 10 | -- | |||
Always leaves the user with at least one HP. Success rate decreases if used repeatedly. | |||||||||
TM21 | Frustration | ![]() |
?? | 100 | 20 | -- | |||
A NORMAL-type attack. The more the user dislikes its trainer, the more powerful the move. | |||||||||
TM27 | Return | ![]() |
?? | 100 | 20 | -- | |||
A NORMAL-type attack. The tamer the user, the more powerful the move. | |||||||||
TM32 | Double Team | ![]() |
-- | 100 | 15 | -- | |||
Creates illusionary copies of the user. They disorient the enemy, reducing its accuracy. | |||||||||
TM34 | Swagger | ![]() |
-- | 90 | 15 | 100 | |||
A move that infuriates and confuses the opponent, but it increases the target's ATTACK. | |||||||||
TM35 | Sleep Talk | ![]() |
-- | 100 | 10 | -- | |||
Randomly chooses one of the user's moves. Can be used only by a sleeping Pokémon. | |||||||||
TM37 | Sandstorm | ![]() |
-- | 100 | 10 | -- | |||
An attack that creates a sandstorm. The effect causes damage to both combatants. | |||||||||
TM44 | Rest | ![]() |
-- | 100 | 10 | -- | |||
The user takes a nap to fully restore its HP and recover from any status abnormalities. | |||||||||
TM45 | Attract | ![]() |
-- | 100 | 15 | -- | |||
Infatuates targets, making it hard for them to attack foes of the opposite gender. | |||||||||
TM46 | Thief | ![]() |
40 | 100 | 10 | 100 | |||
A DARK-type attack. The attacking Pokémon may steal an item held by the target. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
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Aurora Beam | ![]() |
65 | 100 | 20 | 10 | Details | ||
An ICE-type attack. Has a one-in-ten chance of reducing the target's ATTACK power. | ||||||||
BubbleBeam | ![]() |
65 | 100 | 20 | 10 | Details | ||
A WATER-type attack. Has a one-in-ten chance of reducing the target's SPEED. | ||||||||
Dig | ![]() |
60 | 100 | 10 | -- | Details | ||
The attacker digs underground in the first turn, then pops up in the next turn to attack. | ||||||||
Flail | ![]() |
?? | 100 | 15 | -- | Details | ||
An attack that increases in power if the user's HP is low. It could turn the tide in battle. | ||||||||
Rapid Spin | ![]() |
20 | 100 | 40 | -- | Details | ||
A NORMAL-type attack. By spinning quickly, the user can escape from restraining moves. |
Crystal Move Tutor Attacks | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
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Ice Beam | ![]() |
95 | 100 | 10 | 10 | |||
An ICE-type attack. Has a one-in-ten chance of freezing the target solid. |
Gen I Only Moves (Details) | |||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | Method | |||
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GS | Y | ||||||||
Slash | ![]() |
70 | 100 | 20 | -- | Lv. 39 | Lv. 39 | ||
A NORMAL-type attack. It has a high probability of a critical hit for inflicting double damage. | |||||||||
Hydro Pump | ![]() |
120 | 80 | 5 | -- | Lv. 49 | Lv. 49 | ||
The strongest WATER-type attack. While it is powerful, it may miss the target. | |||||||||
Body Slam | ![]() |
85 | 100 | 15 | 30 | Gen I TM08 | |||
A NORMAL-type attack. Has a one-in-three chance of paralyzing the target if it hits. | |||||||||
Take Down | ![]() |
90 | 85 | 20 | -- | Gen I TM09 | |||
A charging attack. One quarter of the damage it inflicts comes back to hurt the attacker. | |||||||||
Double-Edge | ![]() |
120 | 100 | 15 | -- | Gen I TM10 | |||
A charging tackle attack. One quarter of the damage comes back to hurt the attacker. | |||||||||
BubbleBeam | ![]() |
65 | 100 | 20 | 10 | Gen I TM11 | |||
A WATER-type attack. Has a one-in-ten chance of reducing the target's SPEED. | |||||||||
Water Gun | ![]() |
40 | 100 | 25 | -- | Gen I TM12 | |||
A WATER-type attack. Stronger than BUBBLE. Many WATER-type Pokémon learn this move. | |||||||||
Ice Beam | ![]() |
95 | 100 | 10 | 10 | Gen I TM13 | |||
An ICE-type attack. Has a one-in-ten chance of freezing the target solid. | |||||||||
Rage | ![]() |
20 | 100 | 20 | -- | Gen I TM20 | |||
A non-stop attack move. The user's ATTACK power increases every time it sustains damage. | |||||||||
Mimic | ![]() |
-- | 100 | 10 | -- | Gen I TM31 | |||
A move for learning one of the opponent's moves, for use during that battle only. | |||||||||
Reflect | ![]() |
-- | 100 | 20 | -- | Gen I TM33 | |||
Reduces damage from physical attacks by about half. A special PSYCHIC-type move. | |||||||||
Bide | ![]() |
-- | 100 | 10 | -- | Gen I TM34 | |||
The user waits for several turns. At the end, it returns double the damage it received. | |||||||||
Substitute | ![]() |
-- | 100 | 10 | -- | Gen I TM50 | |||
Uses 1/4 of the user's maximum HP to create a substitute that takes the opponent's attacks. | |||||||||
Surf | ![]() |
95 | 100 | 15 | -- | Gen I HM03 | |||
A WATER-type attack. This move is strong and highly accurate. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 355 | 30 | 80 | 90 | 55 | 45 | 55 | |
Max Stats | Lv. 50 | 90 - 136 | 85 - 131 | 95 - 141 | 60 - 106 | 50 - 96 | 60 - 106 |
Lv. 100 | 170 - 263 | 165 - 258 | 185 - 278 | 115 - 208 | 95 - 188 | 115 - 208 |
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