|
General | Location | Attacks | Egg Moves | Stats |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex |
Picture | ||||||
|
Experience Growth | Base Happiness | Effort Values Earned |
1,059,860 Points Medium Slow |
70 | 35 Hit Points 35 Attack 40 Defense 35 Special Attack 55 Special Defense 50 Speed |
Damage Taken | |||||||||||||||||
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
|
*1 | *2 | *0.5 | *1 | *0.25 | *4 | *0.5 | *2 | *0 | *2 | *1 | *1 | *2 | *1 | *1 | *1 | *1 |
Wild Hold Item | Egg Groups | |||||
|
Evolutionary Chain | |||||
|
Locations - In-Depth Details | |||
Gold | Route 32, Route 33, Route 13, Route 14, Route 15 | Details | |
Silver | Route 32, Route 33, Route 13, Route 14, Route 15 | Details | |
Crystal | Route 29, Route 30, Route 31, Route 32, Route 33, Route 11, Route 13, Route 14, Route 15 | Details |
Level Up Anchors | GS | Crystal |
Gold & Silver Level Up | |||||||||
Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
---|---|---|---|---|---|---|---|---|---|
— | Splash | ![]() |
-- | 100 | 40 | -- | |||
A move that involves only flopping and SPLASHing around. It has no effect. | |||||||||
— | Synthesis | ![]() |
-- | 100 | 5 | -- | |||
Allows HP to be restored by the sunlight. In battle, half the user's max HP is restored. | |||||||||
5 | Tail Whip | ![]() |
-- | 100 | 30 | -- | |||
A move that lowers the target's DEFENSE. Useful against tough, armored Pokémon. | |||||||||
10 | Tackle | ![]() |
35 | 95 | 35 | -- | |||
A NORMAL-type attack. Many Pokémon know this attack right from the start. | |||||||||
13 | PoisonPowder | ![]() |
-- | 75 | 35 | -- | |||
A move that poisons the target. If poisoned, the victim loses HP steadily. | |||||||||
15 | Stun Spore | ![]() |
-- | 75 | 30 | -- | |||
Special move that causes paralysis. The victim has a one-infour chance of immobility. | |||||||||
17 | Sleep Powder | ![]() |
-- | 75 | 15 | -- | |||
Induces sleep. A Pokémon will stay asleep for several turns if an item isn't used to wake it. | |||||||||
20 | Leech Seed | ![]() |
-- | 90 | 10 | -- | |||
Plants a seed on the target Pokémon. It slowly drains the target's HP for the attacker. | |||||||||
25 | Cotton Spore | ![]() |
-- | 85 | 40 | -- | |||
Spores that cling to the target, sharply reducing the opponent's SPEED. | |||||||||
30 | Mega Drain | ![]() |
40 | 100 | 10 | -- | |||
A GRASS-type attack. It adds half the HP it drained from the target to the attacker's HP. |
Crystal Level Up | |||||||||
Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
---|---|---|---|---|---|---|---|---|---|
— | Splash | ![]() |
-- | 100 | 40 | -- | |||
A move that involves only flopping and SPLASHing around. It has no effect. | |||||||||
5 | Synthesis | ![]() |
-- | 100 | 5 | -- | |||
Allows HP to be restored by the sunlight. In battle, half the user's max HP is restored. | |||||||||
5 | Tail Whip | ![]() |
-- | 100 | 30 | -- | |||
A move that lowers the target's DEFENSE. Useful against tough, armored Pokémon. | |||||||||
10 | Tackle | ![]() |
35 | 95 | 35 | -- | |||
A NORMAL-type attack. Many Pokémon know this attack right from the start. | |||||||||
13 | PoisonPowder | ![]() |
-- | 75 | 35 | -- | |||
A move that poisons the target. If poisoned, the victim loses HP steadily. | |||||||||
15 | Stun Spore | ![]() |
-- | 75 | 30 | -- | |||
Special move that causes paralysis. The victim has a one-infour chance of immobility. | |||||||||
17 | Sleep Powder | ![]() |
-- | 75 | 15 | -- | |||
Induces sleep. A Pokémon will stay asleep for several turns if an item isn't used to wake it. | |||||||||
20 | Leech Seed | ![]() |
-- | 90 | 10 | -- | |||
Plants a seed on the target Pokémon. It slowly drains the target's HP for the attacker. | |||||||||
25 | Cotton Spore | ![]() |
-- | 85 | 40 | -- | |||
Spores that cling to the target, sharply reducing the opponent's SPEED. | |||||||||
30 | Mega Drain | ![]() |
40 | 100 | 10 | -- | |||
A GRASS-type attack. It adds half the HP it drained from the target to the attacker's HP. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
---|---|---|---|---|---|---|---|---|---|
TM02 | Headbutt | ![]() |
70 | 100 | 15 | 30 | |||
A NORMAL-type attack. Has a one-in-three chance of making the target flinch if it hits. | |||||||||
TM03 | Curse | ![]() |
-- | -- | 10 | -- | |||
Raises ATTACK and DEFENSE at the expense of SPEED. It works differently for the GHOST type. | |||||||||
TM06 | Toxic | ![]() |
-- | 85 | 10 | -- | |||
A move that badly poisons the target. The amount of poison damage increases every turn. | |||||||||
TM10 | Hidden Power | ![]() |
?? | 100 | 15 | -- | |||
A peculiar move that changes type and power depending on the Pokémon using it. | |||||||||
TM11 | Sunny Day | ![]() |
-- | 90 | 5 | -- | |||
Makes the weather sunny for five turns. When sunny, FIRE-type moves are more powerful. | |||||||||
TM12 | Sweet Scent | ![]() |
-- | 100 | 20 | -- | |||
A pleasant aroma that distracts the target, making the opponent easier to hit. | |||||||||
TM13 | Snore | ![]() |
40 | 100 | 15 | 30 | |||
Has a one-in-three chance of making the target flinch. Can be used only by a sleeping Pokémon. | |||||||||
TM17 | Protect | ![]() |
-- | 100 | 10 | -- | |||
Completely foils an opponent's attack. If used consecutively, its success rate decreases. | |||||||||
TM19 | Giga Drain | ![]() |
60 | 100 | 5 | -- | |||
Half of the HP drained from the target is added to the attacker's HP. | |||||||||
TM20 | Endure | ![]() |
-- | 100 | 10 | -- | |||
Always leaves the user with at least one HP. Success rate decreases if used repeatedly. | |||||||||
TM21 | Frustration | ![]() |
?? | 100 | 20 | -- | |||
A NORMAL-type attack. The more the user dislikes its trainer, the more powerful the move. | |||||||||
TM22 | SolarBeam | ![]() |
120 | 100 | 10 | -- | |||
Strongest GRASS-type attack. Energy is absorbed in the first turn, then fired on the next. | |||||||||
TM27 | Return | ![]() |
?? | 100 | 20 | -- | |||
A NORMAL-type attack. The tamer the user, the more powerful the move. | |||||||||
TM32 | Double Team | ![]() |
-- | 100 | 15 | -- | |||
Creates illusionary copies of the user. They disorient the enemy, reducing its accuracy. | |||||||||
TM34 | Swagger | ![]() |
-- | 90 | 15 | 100 | |||
A move that infuriates and confuses the opponent, but it increases the target's ATTACK. | |||||||||
TM35 | Sleep Talk | ![]() |
-- | 100 | 10 | -- | |||
Randomly chooses one of the user's moves. Can be used only by a sleeping Pokémon. | |||||||||
TM40 | Defense Curl | ![]() |
-- | 100 | 40 | -- | |||
Raises the user's DEFENSE. Can normally be used up to six times in a row. | |||||||||
TM44 | Rest | ![]() |
-- | 100 | 10 | -- | |||
The user takes a nap to fully restore its HP and recover from any status abnormalities. | |||||||||
TM45 | Attract | ![]() |
-- | 100 | 15 | -- | |||
Infatuates targets, making it hard for them to attack foes of the opposite gender. | |||||||||
HM05 | Flash | ![]() |
-- | 70 | 20 | -- | |||
Blinds the target with a bright flash of light, reducing the opponent's accuracy. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
---|---|---|---|---|---|---|---|---|
Amnesia | ![]() |
-- | 100 | 20 | -- | Details | ||
A move that increases the user's SPCL.DEF stat. It is normally used up to three times. | ||||||||
Confusion | ![]() |
50 | 100 | 25 | 10 | Details | ||
A PSYCHIC-type attack. Has a one-in-ten chance of leaving the target confused. | ||||||||
Double-Edge | ![]() |
120 | 100 | 15 | -- | Details | ||
A charging tackle attack. One quarter of the damage comes back to hurt the attacker. | ||||||||
Encore | ![]() |
-- | 100 | 5 | -- | Details | ||
Forces the target to continue to use the move it used last for the next two to six turns. | ||||||||
Growl | ![]() |
-- | 100 | 40 | -- | Details | ||
A move that lowers the target's ATTACK power. Can normally be used up to six times. | ||||||||
Pay Day | ![]() |
40 | 100 | 20 | -- | Details | ||
A move that nets money at the end of battle. How much depends on attack frequency and level. | ||||||||
Reflect | ![]() |
-- | 100 | 20 | -- | Details | ||
Reduces damage from physical attacks by about half. A special PSYCHIC-type move. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 250 | 35 | 35 | 40 | 35 | 55 | 50 | |
Max Stats | Lv. 50 | 95 - 141 | 40 - 86 | 45 - 91 | 40 - 86 | 60 - 106 | 55 - 101 |
Lv. 100 | 180 - 273 | 75 - 168 | 85 - 178 | 75 - 168 | 115 - 208 | 105 - 198 |
|
|