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 #617 Accelgor
General Location Attacks Stats Egg Moves
Gen VII Dex Gen VI Dex Gen V Dex

Picture Name Other Names No. Gender Ratio Type
Normal SpriteShiny Sprite
Accelgor
Japan: Agilder
アギルダー
French: Limaspeed
German: Hydragil
Korean: 어지리더
National: #617
Alola: #---
Melemele: #---
Akala: #---
Ula'ula: #---
Poni: #---
Male :50%
Female :50%
Bug-type
Classification Height Weight Capture Rate Base Egg Steps
Shell Out Pokémon 2'07"
0.8m
55.8lbs
25.3kg
753,840
Abilities: Hydration - Sticky Hold - Unburden (Hidden Ability)
Hydration: All status problems: Burn, Paralysis, Sleep, Frozen and Poison, are healed when raining.
Sticky Hold: This Pokémon’s item cannot be taken.
Hidden Ability (Available through transfer):
Unburden: Speed is doubled once the held item is consumed.
Experience Growth Base Happiness Effort Values Earned S.O.S. Calling
1,000,000 Points
Medium Fast
70 2 Speed Point(s)
Not Wild
Damage Taken
Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *2 *1 *1 *0.5 *1 *0.5 *1 *0.5 *2 *1 *1 *2 *1 *1 *1 *1 *1
Wild Hold Item Egg Groups
 
Bug
Evolutionary Chain
Shelmet Trade with Accelgor
Locations
Sun Transfer required
Moon Transfer required
Ultra Sun Transfer required
Ultra Moon Transfer required
Generation VII Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Water Shuriken Water Shuriken - Water-type Water Shuriken: Special Move 15 100 20 --
The user hits the target with throwing stars two to five times in a row. This move always goes first.
Final Gambit Final Gambit - Fighting-type Final Gambit: Special Move ?? 100 5 --
The user risks everything to attack its target. The user faints but does damage equal to its HP.
Power Swap Power Swap - Psychic-type Power Swap: Other Move -- -- 10 --
The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target.
Absorb Absorb - Grass-type Absorb: Special Move 20 100 25 --
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Acid Spray Acid Spray - Poison-type Acid Spray: Special Move 40 100 20 100
The user spits fluid that works to melt the target. This harshly lowers the target's Sp. Def stat.
Double Team Double Team - Normal-type Double Team: Other Move -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
Quick Attack Quick Attack - Normal-type Quick Attack: Physical Move 40 100 30 --
The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
4 Acid Spray Acid Spray - Poison-type Acid Spray: Special Move 40 100 20 100
The user spits fluid that works to melt the target. This harshly lowers the target's Sp. Def stat.
8 Double Team Double Team - Normal-type Double Team: Other Move -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
13 Quick Attack Quick Attack - Normal-type Quick Attack: Physical Move 40 100 30 --
The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
16 Struggle Bug Struggle Bug - Bug-type Struggle Bug: Special Move 50 100 20 100
While resisting, the user attacks the opposing Pokémon. This lowers the Sp. Atk stat of those hit.
20 Mega Drain Mega Drain - Grass-type Mega Drain: Special Move 40 100 15 --
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
25 Swift Swift - Normal-type Swift: Special Move 60 -- 20 --
Star-shaped rays are shot at the opposing Pokémon. This attack never misses.
28 Me First Me First - Normal-type Me First: Other Move ?? -- 20 --
The user cuts ahead of the target to copy and use the target's intended move with greater power. This move fails if it isn't used first.
32 Agility Agility - Psychic-type Agility: Other Move -- -- 30 --
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
37 Giga Drain Giga Drain - Grass-type Giga Drain: Special Move 75 100 10 --
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
40 U-turn U-turn - Bug-type U-turn: Physical Move 70 100 20 --
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
44 Bug Buzz Bug Buzz - Bug-type Bug Buzz: Special Move 90 100 10 10
The user generates a damaging sound wave by vibration. This may also lower the target's Sp. Def stat.
49 Recover Recover - Normal-type Recover: Other Move -- -- 10 --
Restoring its own cells, the user restores its own HP by half of its max HP.
52 Power Swap Power Swap - Psychic-type Power Swap: Other Move -- -- 10 --
The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target.
56 Final Gambit Final Gambit - Fighting-type Final Gambit: Special Move ?? 100 5 --
The user risks everything to attack its target. The user faints but does damage equal to its HP.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM06 Toxic Toxic - Poison-type Toxic: Other Move -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM09 Venoshock Venoshock - Poison-type Venoshock: Special Move 65 100 10 --
The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.
TM10 Hidden Power Hidden Power - Normal-type Hidden Power: Special Move 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM15 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 5 --
The target is attacked with a powerful beam. The user can't move on the next turn.
TM17 Protect Protect - Normal-type Protect: Other Move -- -- 10 --
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
TM21 Frustration Frustration - Normal-type Frustration: Physical Move ?? 100 20 --
This full-power attack grows more powerful the less the user likes its Trainer.
TM27 Return Return - Normal-type Return: Physical Move ?? 100 20 --
This full-power attack grows more powerful the more the user likes its Trainer.
TM28 Leech Life Leech Life - Bug-type Leech Life: Physical Move 80 100 10 --
The user drains the target's blood. The user's HP is restored by half the damage taken by the target.
TM32 Double Team Double Team - Normal-type Double Team: Other Move -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM36 Sludge Bomb Sludge Bomb - Poison-type Sludge Bomb: Special Move 90 100 10 30
Unsanitary sludge is hurled at the target. This may also poison the target.
TM37 Sandstorm Sandstorm - Rock-type Sandstorm: Other Move -- -- 10 --
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
TM42 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM44 Rest Rest - Psychic-type Rest: Other Move -- -- 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM45 Attract Attract - Normal-type Attract: Other Move -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM48 Round Round - Normal-type Round: Special Move 60 100 15 --
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM52 Focus Blast Focus Blast - Fighting-type Focus Blast: Special Move 120 70 5 10
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
TM53 Energy Ball Energy Ball - Grass-type Energy Ball: Special Move 90 100 10 10
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
TM68 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 90 5 --
The user charges at the target using every bit of its power. The user can't move on the next turn.
TM83 Infestation Infestation - Bug-type Infestation: Special Move 20 100 20 100
The target is infested and attacked for four to five turns. The target can't flee during this time.
TM87 Swagger Swagger - Normal-type Swagger: Other Move -- 85 15 --
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
TM88 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM89 U-turn U-turn - Bug-type U-turn: Physical Move 70 100 20 --
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM90 Substitute Substitute - Normal-type Substitute: Other Move -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM100 Confide Confide - Normal-type Confide: Other Move -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Endure Endure - Normal-type Endure: Other Move -- -- 10 -- Details
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Baton Pass Baton Pass - Normal-type Baton Pass: Other Move -- -- 40 -- Details
The user switches places with a party Pokémon in waiting and passes along any stat changes.
Double-Edge Double-Edge - Normal-type Double-Edge: Physical Move 120 100 15 -- Details
A reckless, life-risking tackle. This also damages the user quite a lot.
Encore Encore - Normal-type Encore: Other Move -- 100 5 -- Details
The user compels the target to keep using the move it encored for three turns.
Guard Split Guard Split - Psychic-type Guard Split: Other Move -- -- 10 -- Details
The user employs its psychic power to average its Defense and Sp. Def stats with those of the target.
Mind Reader Mind Reader - Normal-type Mind Reader: Other Move -- -- 5 -- Details
The user senses the target's movements with its mind to ensure its next attack does not miss the target.
Mud-Slap Mud-Slap - Ground-type Mud-Slap: Special Move 20 100 10 100 Details
The user hurls mud in the target's face to inflict damage and lower its accuracy.
Spikes Spikes - Ground-type Spikes: Other Move -- -- 20 -- Details
The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle.
Feint Feint - Normal-type Feint: Physical Move 30 100 10 -- Details
This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves.
Pursuit Pursuit - Dark-type Pursuit: Physical Move 40 100 20 -- Details
The power of this attack move is doubled if it's used on a target that's switching out of battle.
Toxic Spikes
USUM Only
Toxic Spikes - Poison-type Toxic Spikes: Other Move -- -- 20 -- Details
The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle.

Ultra Sun/Ultra Moon Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Bug BiteBug Bite - Bug-typeBug Bite: Physical Move6010020--
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
Signal BeamSignal Beam - Bug-typeSignal Beam: Special Move751001510
The user attacks with a sinister beam of light. This may also confuse the target.
SnoreSnore - Normal-typeSnore: Special Move501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Knock OffKnock Off - Dark-typeKnock Off: Physical Move6510020--
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
Giga DrainGiga Drain - Grass-typeGiga Drain: Special Move7510010--
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Gastro AcidGastro Acid - Poison-typeGastro Acid: Other Move--10010--
The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability.
Laser FocusLaser Focus - Normal-typeLaser Focus: Other Move----30--
The user concentrates intensely. The attack on the next turn always results in a critical hit.
Usable Z Moves
Attack NameTypeCat.Max Att.Acc.PPEffect %
Breakneck Blitz Breakneck Blitz - Normal-type Physical MoveSpecial Move 200(Phy)/200(Spe) -- 1 --
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
All-Out Pummeling All-Out Pummeling - Fighting-type Special Move 190 -- 1 --
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
Acid Downpour Acid Downpour - Poison-type Physical MoveSpecial Move 100(Phy)/175(Spe) -- 1 --
The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move.
Tectonic Rage Tectonic Rage - Ground-type Special Move 100 -- 1 --
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Savage Spin-Out Savage Spin-Out - Bug-type Physical MoveSpecial Move 160(Phy)/175(Spe) -- 1 --
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move.
Hydro Vortex Hydro Vortex - Water-type Special Move 100 -- 1 --
The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move.
Bloom Doom Bloom Doom - Grass-type Special Move 175 -- 1 --
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
Black Hole Eclipse Black Hole Eclipse - Dark-type Physical Move 120 -- 1 --
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.
Pre-Evolution Only Moves
Attack NameTypeCat.Att.Acc.PPEffect % Method
Acid Acid - Poison-type Acid: Special Move 40 100 30 10
Learn as ShelmetLv. 4
The opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stat.
Bide Bide - Normal-type Bide: Physical Move ?? -- 10 --
Learn as ShelmetLv. 8
The user endures attacks for two turns, then strikes back to cause double the damage taken.
Curse Curse - Ghost-type Curse: Other Move -- -- 10 --
Learn as ShelmetLv. 13
A move that works differently for the Ghost type than for all other types.
Yawn Yawn - Normal-type Yawn: Other Move -- -- 10 --
Learn as ShelmetLv. 25
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
Protect Protect - Normal-type Protect: Other Move -- -- 10 --
Learn as ShelmetLv. 28
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Acid Armor Acid Armor - Poison-type Acid Armor: Other Move -- -- 20 --
Learn as ShelmetLv. 32
The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.
Body Slam Body Slam - Normal-type Body Slam: Physical Move 85 100 15 30
Learn as ShelmetLv. 40
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
Guard Swap Guard Swap - Psychic-type Guard Swap: Other Move -- -- 10 --
Learn as ShelmetLv. 50
The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target.


Transfer Only Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %Method
Secret Power 70 100 20 30 Gen VI TM94 (ΪRαS)
The additional effects of this attack depend upon where it was used.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 495 80 70 40 100 60 145
Max Stats
Hindering Nature
Lv. 50 140 - 187 67 - 109 40 - 82 94 - 136 58 - 100 135 - 177
Lv. 100 270 - 364 130 - 215 76 - 161 184 - 269 112 - 197 265 - 350
Max Stats
Neutral Nature
Lv. 50 140 - 187 75 - 122 45 - 92 105 - 152 65 - 112 150 - 197
Lv. 100 270 - 364 145 - 239 85 - 179 205 - 299 125 - 219 295 - 389
Max Stats
Beneficial Nature
Lv. 50 140 - 187 82 - 134 49 - 101 115 - 167 71 - 123 165 - 216
Lv. 100 270 - 364 159 - 262 93 - 196 225 - 328 137 - 240 324 - 427

<--- Shelmet #616
Shelmet
#618
Stunfisk
Stunfisk --->

 
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