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General | Location | Attacks | Stats | Egg Moves |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex |
This Pokédex entry is for Generation VII Pokémon games. For Generation IX Pokémon games. Check out Hawlucha Pokémon Scarlet & Violet data |
Picture | ||
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Abilities: Limber - Unburden - Mold Breaker (Hidden Ability) | |||||
Limber: The Pokémon cannot be Paralysed while having this ability. Unburden: Speed is doubled once the held item is consumed. Hidden Ability (Available through transfer): Mold Breaker: The Pokémon's moves are not affected by foe’s abilities during battle |
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Experience Growth | Base Happiness | Effort Values Earned | S.O.S. Calling | ||
1,000,000 Points Medium Fast |
70 | 2 Attack Point(s) | Rare |
Weakness |
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*1 | *1 | *1 | *2 | *0.5 | *2 | *0.5 | *1 | *0 | *2 | *2 | *0.25 | *1 | *1 | *1 | *0.5 | *1 | *2 |
Wild Hold Item | Egg Groups | ||
![]() King's Rock - 5% |
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Evolutionary Chain | |
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Locations- In-Depth Details |
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Sun | Trade from Ultra Sun/Ultra Moon | |
Moon | Trade from Ultra Sun/Ultra Moon | |
Ultra Sun | Route 3 | Details |
Ultra Moon | Route 3 | Details |
Trainer Locations | Details |
Flavor Text |
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Ultra Sun | It overwhelms opponents with quick moves, but sometimes it showboats for too long when it’s using a special move and gets itself into a pinch. | |
Ultra Moon | In combat, Hawlucha leaps nimbly about, taking advantage of its opponents’ blind spots. It’s also skilled at using superb submission holds. |
Attacks |
Generation VII Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Detect | ![]() |
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-- | -- | 5 | -- | ||
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
— | Tackle | ![]() |
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40 | 100 | 35 | -- | ||
A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
— | Hone Claws | ![]() |
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-- | -- | 15 | -- | ||
The user sharpens its claws to boost its Attack stat and accuracy. | |||||||||
4 | Karate Chop | ![]() |
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50 | 100 | 25 | -- | ||
The target is attacked with a sharp chop. Critical hits land more easily. | |||||||||
8 | Wing Attack | ![]() |
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60 | 100 | 35 | -- | ||
The target is struck with large, imposing wings spread wide to inflict damage. | |||||||||
12 | Roost | ![]() |
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-- | -- | 10 | -- | ||
The user lands and rests its body. It restores the user's HP by up to half of its max HP. | |||||||||
16 | Aerial Ace | ![]() |
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60 | -- | 20 | -- | ||
The user confounds the target with speed, then slashes. This attack never misses. | |||||||||
20 | Encore | ![]() |
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-- | 100 | 5 | -- | ||
The user compels the target to keep using the move it encored for three turns. | |||||||||
24 | Fling | ![]() |
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?? | 100 | 10 | -- | ||
The user flings its held item at the target to attack. This move's power and effects depend on the item. | |||||||||
28 | Flying Press | ![]() |
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100 | 95 | 10 | -- | ||
The user dives down onto the target from the sky. This move is Fighting and Flying type simultaneously. | |||||||||
32 | Bounce | ![]() |
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85 | 85 | 5 | 30 | ||
The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis. | |||||||||
36 | Endeavor | ![]() |
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?? | 100 | 5 | -- | ||
This attack move cuts down the target's HP to equal the user's HP. | |||||||||
40 | Feather Dance | ![]() |
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-- | 100 | 15 | -- | ||
The user covers the target's body with a mass of down that harshly lowers its Attack stat. | |||||||||
44 | High Jump Kick | ![]() |
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130 | 90 | 10 | -- | ||
The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead. | |||||||||
48 | Sky Attack | ![]() |
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140 | 90 | 5 | 30 | ||
A second-turn attack move where critical hits land more easily. This may also make the target flinch. | |||||||||
55 | Sky Drop | ![]() |
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60 | 100 | 10 | -- | ||
The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky. | |||||||||
60 | Swords Dance | ![]() |
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-- | -- | 20 | -- | ||
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM01 | Work Up | ![]() |
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-- | -- | 30 | -- | ||
The user is roused, and its Attack and Sp. Atk stats increase. | |||||||||
TM06 | Toxic | ![]() |
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-- | 90 | 10 | -- | ||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM08 | Bulk Up | ![]() |
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-- | -- | 20 | -- | ||
The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. | |||||||||
TM10 | Hidden Power | ![]() |
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60 | 100 | 15 | -- | ||
A unique attack that varies in type depending on the Pokémon using it. | |||||||||
TM11 | Sunny Day | ![]() |
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-- | -- | 5 | -- | ||
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |||||||||
TM12 | Taunt | ![]() |
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-- | 100 | 20 | -- | ||
The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||||||
TM17 | Protect | ![]() |
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-- | -- | 10 | -- | ||
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | ![]() |
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-- | -- | 5 | -- | ||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||||||
TM19 | Roost | ![]() |
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-- | -- | 10 | -- | ||
The user lands and rests its body. It restores the user's HP by up to half of its max HP. | |||||||||
TM21 | Frustration | ![]() |
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?? | 100 | 20 | -- | ||
This full-power attack grows more powerful the less the user likes its Trainer. | |||||||||
TM27 | Return | ![]() |
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?? | 100 | 20 | -- | ||
This full-power attack grows more powerful the more the user likes its Trainer. | |||||||||
TM31 | Brick Break | ![]() |
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75 | 100 | 15 | -- | ||
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. | |||||||||
TM32 | Double Team | ![]() |
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-- | -- | 15 | -- | ||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM39 | Rock Tomb | ![]() |
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60 | 95 | 15 | 100 | ||
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. | |||||||||
TM40 | Aerial Ace | ![]() |
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60 | -- | 20 | -- | ||
The user confounds the target with speed, then slashes. This attack never misses. | |||||||||
TM41 | Torment | ![]() |
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-- | 100 | 15 | -- | ||
The user torments and enrages the target, making it incapable of using the same move twice in a row. | |||||||||
TM42 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
TM44 | Rest | ![]() |
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-- | -- | 10 | -- | ||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
TM45 | Attract | ![]() |
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-- | 100 | 15 | -- | ||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM47 | Low Sweep | ![]() |
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65 | 100 | 20 | 100 | ||
The user makes a swift attack on the target's legs, which lowers the target's Speed stat. | |||||||||
TM48 | Round | ![]() |
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60 | 100 | 15 | -- | ||
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||||||
TM51 | Steel Wing | ![]() |
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70 | 90 | 25 | 10 | ||
The target is hit with wings of steel. This may also raise the user's Defense stat. | |||||||||
TM52 | Focus Blast | ![]() |
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120 | 70 | 5 | 10 | ||
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. | |||||||||
TM54 | False Swipe | ![]() |
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40 | 100 | 40 | -- | ||
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. | |||||||||
TM56 | Fling | ![]() |
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?? | 100 | 10 | -- | ||
The user flings its held item at the target to attack. This move's power and effects depend on the item. | |||||||||
TM58 | Sky Drop | ![]() |
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60 | 100 | 10 | -- | ||
The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky. | |||||||||
TM62 | Acrobatics | ![]() |
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55 | 100 | 15 | -- | ||
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. | |||||||||
TM66 | Payback | ![]() |
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50 | 100 | 10 | -- | ||
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. | |||||||||
TM68 | Giga Impact | ![]() |
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150 | 90 | 5 | -- | ||
The user charges at the target using every bit of its power. The user can't move on the next turn. | |||||||||
TM71 | Stone Edge | ![]() |
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100 | 80 | 5 | -- | ||
The user stabs the target from below with sharpened stones. Critical hits land more easily. | |||||||||
TM75 | Swords Dance | ![]() |
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-- | -- | 20 | -- | ||
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. | |||||||||
TM76 | Fly | ![]() |
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90 | 95 | 15 | -- | ||
The user soars and then strikes its target on the next turn. | |||||||||
TM80 | Rock Slide | ![]() |
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75 | 90 | 10 | 30 | ||
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | |||||||||
TM81 | X-Scissor | ![]() |
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80 | 100 | 15 | -- | ||
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. | |||||||||
TM84 | Poison Jab | ![]() |
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80 | 100 | 20 | 30 | ||
The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target. | |||||||||
TM86 | Grass Knot | ![]() |
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?? | 100 | 20 | -- | ||
The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | |||||||||
TM87 | Swagger | ![]() |
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-- | 85 | 15 | -- | ||
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||||||
TM88 | Sleep Talk | ![]() |
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-- | -- | 10 | -- | ||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM89 | U-turn | ![]() |
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70 | 100 | 20 | -- | ||
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |||||||||
TM90 | Substitute | ![]() |
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-- | -- | 10 | -- | ||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
TM100 | Confide | ![]() |
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-- | -- | 20 | 100 | ||
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Agility | ![]() |
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-- | -- | 30 | -- | Details | |
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. | ||||||||
Me First | ![]() |
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?? | -- | 20 | -- | Details | |
The user cuts ahead of the target to copy and use the target's intended move with greater power. This move fails if it isn't used first. | ||||||||
Ally Switch | ![]() |
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-- | -- | 15 | -- | Details | |
The user teleports using a strange power and switches places with one of its allies. | ||||||||
Entrainment | ![]() |
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-- | 100 | 15 | -- | Details | |
The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's. | ||||||||
Mud Sport | ![]() |
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-- | -- | 15 | -- | Details | |
The user kicks up mud on the battlefield. This weakens Electric-type moves for five turns. | ||||||||
Baton Pass | ![]() |
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-- | -- | 40 | -- | Details | |
The user switches places with a party Pokémon in waiting and passes along any stat changes. | ||||||||
Quick Guard | ![]() |
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-- | -- | 15 | -- | Details | |
The user protects itself and its allies from priority moves. | ||||||||
Feint USUM Only |
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30 | 100 | 10 | -- | Details | |
This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves. |
Ultra Sun/Ultra Moon Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Dual Chop | ![]() | ![]() | 40 | 90 | 15 | -- | ||
The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row. | ||||||||
Iron Head | ![]() | ![]() | 80 | 100 | 15 | 30 | ||
The user slams the target with its steel-hard head. This may also make the target flinch. | ||||||||
Bounce | ![]() | ![]() | 85 | 85 | 5 | 30 | ||
The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis. | ||||||||
Low Kick | ![]() | ![]() | ?? | 100 | 20 | -- | ||
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. | ||||||||
Thunder Punch | ![]() | ![]() | 75 | 100 | 15 | 10 | ||
The target is punched with an electrified fist. This may also leave the target with paralysis. | ||||||||
Fire Punch | ![]() | ![]() | 75 | 100 | 15 | 10 | ||
The target is punched with a fiery fist. This may also leave the target with a burn. | ||||||||
Last Resort | ![]() | ![]() | 140 | 100 | 5 | -- | ||
This move can be used only after the user has used all the other moves it knows in the battle. | ||||||||
Superpower | ![]() | ![]() | 120 | 100 | 5 | 100 | ||
The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats. | ||||||||
Zen Headbutt | ![]() | ![]() | 80 | 90 | 15 | 20 | ||
The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | ||||||||
Snore | ![]() | ![]() | 50 | 100 | 15 | 30 | ||
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | ||||||||
Tailwind | ![]() | ![]() | -- | -- | 15 | -- | ||
The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns. | ||||||||
Sky Attack | ![]() | ![]() | 140 | 90 | 5 | 30 | ||
A second-turn attack move where critical hits land more easily. This may also make the target flinch. | ||||||||
Drain Punch | ![]() | ![]() | 75 | 100 | 10 | -- | ||
An energy-draining punch. The user's HP is restored by half the damage taken by the target. | ||||||||
Focus Punch | ![]() | ![]() | 150 | 100 | 20 | -- | ||
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. | ||||||||
Helping Hand | ![]() | ![]() | -- | -- | 20 | -- | ||
The user assists an ally by boosting the power of that ally's attack. | ||||||||
Endeavor | ![]() | ![]() | ?? | 100 | 5 | -- | ||
This attack move cuts down the target's HP to equal the user's HP. | ||||||||
Ally Switch | ![]() | ![]() | -- | -- | 15 | -- | ||
The user teleports using a strange power and switches places with one of its allies. | ||||||||
Defog | ![]() | ![]() | -- | -- | 15 | -- | ||
A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness. | ||||||||
Throat Chop | ![]() | ![]() | 80 | 100 | 15 | 100 | ||
The user attacks the target's throat, and the resultant suffering prevents the target from using moves that emit sound for two turns. | ||||||||
Laser Focus | ![]() | ![]() | -- | -- | 30 | -- | ||
The user concentrates intensely. The attack on the next turn always results in a critical hit. |
Usable Z Moves | |||||||||
Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
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Breakneck Blitz | ![]() |
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200(Phy)/120(Spe) | -- | 1 | -- | |||
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | |||||||||
All-Out Pummeling | ![]() |
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200(Phy)/190(Spe) | -- | 1 | -- | |||
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move. | |||||||||
Supersonic Skystrike | ![]() |
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200 | -- | 1 | -- | |||
The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move. | |||||||||
Acid Downpour | ![]() |
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160 | -- | 1 | -- | |||
The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move. | |||||||||
Continental Crush | ![]() |
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180 | -- | 1 | -- | |||
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move. | |||||||||
Savage Spin-Out | ![]() |
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160 | -- | 1 | -- | |||
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move. | |||||||||
Corkscrew Crash | ![]() |
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160 | -- | 1 | -- | |||
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move. | |||||||||
Inferno Overdrive | ![]() |
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140 | -- | 1 | -- | |||
The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move. | |||||||||
Bloom Doom | ![]() |
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160 | -- | 1 | -- | |||
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move. | |||||||||
Gigavolt Havoc | ![]() |
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140 | -- | 1 | -- | |||
The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move. | |||||||||
Shattered Psyche | ![]() |
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160 | -- | 1 | -- | |||
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move. | |||||||||
Devastating Drake | ![]() |
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100 | -- | 1 | -- | |||
The user materializes its aura using its Z-Power and attacks the target with full force. The power varies, depending on the original move. | |||||||||
Black Hole Eclipse | ![]() |
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160 | -- | 1 | -- | |||
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move. |
Usable Z Moves (Transfer Only/Improved) | |||||||||
Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
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Tectonic Rage | ![]() |
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160 | -- | 1 | -- | |||
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move. |
Transfer Only Moves (Details) | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||
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Dig | ![]() |
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80 | 100 | 10 | -- | Gen VI TM28 | ||
The user burrows, then attacks on the next turn. | |||||||||
Retaliate | ![]() |
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70 | 100 | 5 | -- | Gen VI TM67 | ||
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased. | |||||||||
Rock Smash | ![]() |
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40 | 100 | 15 | 50 | Gen VI TM94 (XY) HM06 (ΩRαS) | ||
The user attacks with a punch. This may also lower the target's Defense stat. | |||||||||
Secret Power | ![]() |
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70 | 100 | 20 | 30 | Gen VI TM94 (ΩRαS) | ||
The additional effects of this attack depend upon where it was used. | |||||||||
Power-up Punch | ![]() |
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40 | 100 | 20 | 100 | Gen VI TM98 | ||
Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat. | |||||||||
Cut | ![]() |
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50 | 95 | 30 | -- | Gen VI HM01 | ||
The target is cut with a scythe or claw. | |||||||||
Strength | ![]() |
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80 | 100 | 15 | -- | Gen VI HM04 | ||
The target is slugged with a punch thrown at maximum power. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 500 | 78 | 92 | 75 | 74 | 63 | 118 | |
Max Stats Hindering Nature |
Lv. 50 | 138 - 185 | 87 - 129 | 72 - 114 | 71 - 113 | 61 - 103 | 110 - 153 |
Lv. 100 | 266 - 360 | 170 - 254 | 139 - 224 | 137 - 222 | 117 - 202 | 216 - 301 | |
Max Stats Neutral Nature |
Lv. 50 | 138 - 185 | 97 - 144 | 80 - 127 | 79 - 126 | 68 - 115 | 123 - 170 |
Lv. 100 | 266 - 360 | 189 - 283 | 155 - 249 | 153 - 247 | 131 - 225 | 241 - 335 | |
Max Stats Beneficial Nature |
Lv. 50 | 138 - 185 | 106 - 158 | 88 - 139 | 86 - 138 | 74 - 126 | 135 - 187 |
Lv. 100 | 266 - 360 | 207 - 311 | 170 - 273 | 168 - 271 | 144 - 247 | 265 - 368 |
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