#738 Vikavolt

General Location Attacks Stats Egg Moves
Gen IX Dex Gen VIII Dex Gen VII Dex

This Pokédex entry is for Generation VII Pokémon games. For Generation IX Pokémon games. Check out Vikavolt Pokémon Scarlet & Violet data
Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Vikavolt
Japan: Kuwagannon
クワガノン
French: Lucanon
German: Donarion
Korean: 투구뿌논
National: #738
Alola: #036
Melemele: #036
Akala: #013
Ula'ula: #014
Poni: #---
Male :50%
Female :50%
Bug-type Electric-type
Classification Height Weight Capture Rate Base Egg Steps
Stag Beetle Pokémon 4'11" / 8'06"
1.5m / 2.6m
99.2lbs / 325.2lbs
45kg / 147.5kg
453,840
Abilities: Levitate
Levitate: Damage dealing Ground-type moves have no effect on this Pokémon. Cannot be trapped by Arena Trap ability. Takes no damage from Spikes.
Experience Growth Base Happiness Effort Values Earned S.O.S. Calling
1,000,000 Points
Medium Fast
70 3 Sp. Attack Point(s)
Can't call S.O.S. Partners

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *2 *1 *0.5 *0.5 *1 *0.5 *1 *1 *1 *1 *1 *2 *1 *1 *1 *0.5 *1
Wild Hold Item Egg Groups
 
Bug
Evolutionary Chain
Grubbin Level CharjabugLevel up while at Blush Mountain/Vast Poni CanyonVikavolt

Locations

- In-Depth Details
Sun Evolve Charjabug
Moon Evolve Charjabug
Ultra Sun Blush Mountain (SOS Only)Details
Ultra Moon Blush Mountain (SOS Only)Details
Trainer Locations  Details

Flavor Text

Sun It zips around, on sharp lookout for an opening. It concentrates electrical energy within its large jaws and uses it to zap its enemies.
Moon It produces electricity via an electrical organ in its abdomen. It overwhelms bird Pokémon with shocking beams of electrical energy.
Ultra Sun It has an organ that generates electricity in its abdomen. It concentrates energy in its strong jaws and fires off powerful jolts of electricity.
Ultra Moon Vikavolt flusters opponents with acrobatic flying maneuvers. This creates an opening for it to deliver an electric beam attack.


Attacks


Generation VII Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Evolve Thunderbolt Thunderbolt - Electric-type Thunderbolt: Special Move 90 100 15 10
A strong electric blast crashes down on the target. This may also leave the target with paralysis.
Air Slash Air Slash - Flying-type Air Slash: Special Move 75 95 15 30
The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
Charge Charge - Electric-type Charge: Other Move -- -- 20 --
The user boosts the power of the Electric move it uses on the next turn. This also raises the user's Sp. Def stat.
Vice Grip Vice Grip - Normal-type Vice Grip: Physical Move 55 100 30 --
The target is gripped and squeezed from both sides to inflict damage.
String Shot String Shot - Bug-type String Shot: Other Move -- 95 40 --
The opposing Pokémon are bound with silk blown from the user's mouth that harshly lowers the Speed stat.
Mud-Slap Mud-Slap - Ground-type Mud-Slap: Special Move 20 100 10 100
The user hurls mud in the target's face to inflict damage and lower its accuracy.
Bite Bite - Dark-type Bite: Physical Move 60 100 25 30
The target is bitten with viciously sharp fangs. This may also make the target flinch.
4 String Shot String Shot - Bug-type String Shot: Other Move -- 95 40 --
The opposing Pokémon are bound with silk blown from the user's mouth that harshly lowers the Speed stat.
7 Mud-Slap Mud-Slap - Ground-type Mud-Slap: Special Move 20 100 10 100
The user hurls mud in the target's face to inflict damage and lower its accuracy.
10 Bite Bite - Dark-type Bite: Physical Move 60 100 25 30
The target is bitten with viciously sharp fangs. This may also make the target flinch.
13 Bug Bite Bug Bite - Bug-type Bug Bite: Physical Move 60 100 20 --
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
16 Spark Spark - Electric-type Spark: Physical Move 65 100 20 30
The user throws an electrically charged tackle at the target. This may also leave the target with paralysis.
19 Acrobatics Acrobatics - Flying-type Acrobatics: Physical Move 55 100 15 --
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
25 Guillotine Guillotine - Normal-type Guillotine: Physical Move ?? 30 5 --
A vicious, tearing attack with big pincers. The target faints instantly if this attack hits.
31 Bug Buzz Bug Buzz - Bug-type Bug Buzz: Special Move 90 100 10 10
The user generates a damaging sound wave by vibration. This may also lower the target's Sp. Def stat.
37 Dig Dig - Ground-type Dig: Physical Move 80 100 10 --
The user burrows, then attacks on the next turn.
41 Zap Cannon Zap Cannon - Electric-type Zap Cannon: Special Move 120 50 5 100
The user fires an electric blast like a cannon to inflict damage and cause paralysis.
49 Agility Agility - Psychic-type Agility: Other Move -- -- 30 --
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.

TM & HM Attacks

TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM06 Toxic Toxic - Poison-type Toxic: Other Move -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power Hidden Power - Normal-type Hidden Power: Special Move 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM15 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 5 --
The target is attacked with a powerful beam. The user can't move on the next turn.
TM16 Light Screen Light Screen - Psychic-type Light Screen: Other Move -- -- 30 --
A wondrous wall of light is put up to reduce damage from special attacks for five turns.
TM17 Protect Protect - Normal-type Protect: Other Move -- -- 10 --
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
TM19 Roost Roost - Flying-type Roost: Other Move -- -- 10 --
The user lands and rests its body. It restores the user's HP by up to half of its max HP.
TM21 Frustration Frustration - Normal-type Frustration: Physical Move ?? 100 20 --
This full-power attack grows more powerful the less the user likes its Trainer.
TM22 Solar Beam Solar Beam - Grass-type Solar Beam: Special Move 120 100 10 --
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
TM24 Thunderbolt Thunderbolt - Electric-type Thunderbolt: Special Move 90 100 15 10
A strong electric blast crashes down on the target. This may also leave the target with paralysis.
TM25 Thunder Thunder - Electric-type Thunder: Special Move 110 70 10 30
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
TM27 Return Return - Normal-type Return: Physical Move ?? 100 20 --
This full-power attack grows more powerful the more the user likes its Trainer.
TM32 Double Team Double Team - Normal-type Double Team: Other Move -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM42 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM44 Rest Rest - Psychic-type Rest: Other Move -- -- 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM45 Attract Attract - Normal-type Attract: Other Move -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM48 Round Round - Normal-type Round: Special Move 60 100 15 --
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM53 Energy Ball Energy Ball - Grass-type Energy Ball: Special Move 90 100 10 10
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
TM57 Charge Beam Charge Beam - Electric-type Charge Beam: Special Move 50 90 10 70
The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
TM58 Sky Drop Sky Drop - Flying-type Sky Drop: Physical Move 60 100 10 --
The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky.
TM62 Acrobatics Acrobatics - Flying-type Acrobatics: Physical Move 55 100 15 --
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
TM68 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 90 5 --
The user charges at the target using every bit of its power. The user can't move on the next turn.
TM72 Volt Switch Volt Switch - Electric-type Volt Switch: Special Move 70 100 20 --
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM73 Thunder Wave Thunder Wave - Electric-type Thunder Wave: Other Move -- 90 20 --
The user launches a weak jolt of electricity that paralyzes the target.
TM81 X-Scissor X-Scissor - Bug-type X-Scissor: Physical Move 80 100 15 --
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
TM84 Poison Jab Poison Jab - Poison-type Poison Jab: Physical Move 80 100 20 30
The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.
TM87 Swagger Swagger - Normal-type Swagger: Other Move -- 85 15 --
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
TM88 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM90 Substitute Substitute - Normal-type Substitute: Other Move -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM91 Flash Cannon Flash Cannon - Steel-type Flash Cannon: Special Move 80 100 10 10
The user gathers all its light energy and releases it all at once. This may also lower the target's Sp. Def stat.
TM93 Wild Charge Wild Charge - Electric-type Wild Charge: Physical Move 90 100 15 --
The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
TM100 Confide Confide - Normal-type Confide: Other Move -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.

Egg Moves (Details)

Attack NameTypeCat.Att.Acc.PPEffect %  
Harden Harden - Normal-type Harden: Other Move -- -- 30 -- Details
The user stiffens all the muscles in its body to raise its Defense stat.
Electroweb Electroweb - Electric-type Electroweb: Special Move 55 95 15 100 Details
The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stat.
Mud Shot Mud Shot - Ground-type Mud Shot: Special Move 55 95 15 100 Details
The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
Endure Endure - Normal-type Endure: Other Move -- -- 10 -- Details
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Ultra Sun/Ultra Moon Move Tutor Attacks

Attack NameTypeCat.Att.Acc.PPEffect %
Bug BiteBug Bite - Bug-typeBug Bite: Physical Move6010020--
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
Signal BeamSignal Beam - Bug-typeSignal Beam: Special Move751001510
The user attacks with a sinister beam of light. This may also confuse the target.
Magnet RiseMagnet Rise - Electric-typeMagnet Rise: Other Move----10--
The user levitates using electrically generated magnetism for five turns.
Iron DefenseIron Defense - Steel-typeIron Defense: Other Move----15--
The user hardens its body's surface like iron, sharply raising its Defense stat.
ElectrowebElectroweb - Electric-typeElectroweb: Special Move559515100
The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stat.
SnoreSnore - Normal-typeSnore: Special Move501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Shock WaveShock Wave - Electric-typeShock Wave: Special Move60--20--
The user strikes the target with a quick jolt of electricity. This attack never misses.
Laser FocusLaser Focus - Normal-typeLaser Focus: Other Move----30--
The user concentrates intensely. The attack on the next turn always results in a critical hit.

Usable Z Moves

Attack NameTypeCat.Max Att.Acc.PPEffect %
Breakneck Blitz Breakneck Blitz - Normal-type Physical MoveSpecial Move 200(Phy)/200(Spe) -- 1 --
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
Supersonic Skystrike Supersonic Skystrike - Flying-type Physical MoveSpecial Move 120(Phy)/140(Spe) -- 1 --
The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move.
Acid Downpour Acid Downpour - Poison-type Physical Move 160 -- 1 --
The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move.
Tectonic Rage Tectonic Rage - Ground-type Physical MoveSpecial Move 160(Phy)/100(Spe) -- 1 --
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Savage Spin-Out Savage Spin-Out - Bug-type Physical MoveSpecial Move 160(Phy)/175(Spe) -- 1 --
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move.
Corkscrew Crash Corkscrew Crash - Steel-type Special Move 160 -- 1 --
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Bloom Doom Bloom Doom - Grass-type Special Move 190 -- 1 --
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
Gigavolt Havoc Gigavolt Havoc - Electric-type Physical MoveSpecial Move 175(Phy)/190(Spe) -- 1 --
The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move.
Black Hole Eclipse Black Hole Eclipse - Dark-type Physical Move 160 -- 1 --
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.

Pre-Evolution Only Moves

Attack NameTypeCat.Att.Acc.PPEffect % Method
Crunch Crunch - Dark-type Crunch: Physical Move 80 100 15 20
Learn as CharjabugLv. 25
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
X-scissor X-Scissor - Bug-type X-Scissor: Physical Move 80 100 15 --
Learn as CharjabugLv. 31
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
Discharge Discharge - Electric-type Discharge: Special Move 80 100 15 30
Learn as CharjabugLv. 43
The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis.
Iron Defense Iron Defense - Steel-type Iron Defense: Other Move -- -- 15 --
Learn as CharjabugLv. 49
The user hardens its body's surface like iron, sharply raising its Defense stat.




Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 500 77 70 90 145 75 43
Max Stats
Hindering Nature
Lv. 50 137 - 184 67 - 109 85 - 127 135 - 177 72 - 114 43 - 85
Lv. 100 264 - 358 130 - 215 166 - 251 265 - 350 139 - 224 81 - 166
Max Stats
Neutral Nature
Lv. 50 137 - 184 75 - 122 95 - 142 150 - 197 80 - 127 48 - 95
Lv. 100 264 - 358 145 - 239 185 - 279 295 - 389 155 - 249 91 - 185
Max Stats
Beneficial Nature
Lv. 50 137 - 184 82 - 134 104 - 156 165 - 216 88 - 139 52 - 104
Lv. 100 264 - 358 159 - 262 203 - 306 324 - 427 170 - 273 100 - 203

<--- Charjabug #737
Charjabug
#739
Crabrawler
Crabrawler --->