#737 Charjabug

General Location Attacks Stats Egg Moves
Gen IX Dex Gen VIII Dex Gen VII Dex

This Pokédex entry is for Generation VII Pokémon games. For Generation IX Pokémon games. Check out Charjabug Pokémon Scarlet & Violet data
Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Charjabug
Japan: Dendimushi
デンヂムシ
French: Chrysapile
German: Akkup
Korean: 전지충이
National: #737
Alola: #035
Melemele: #035
Akala: #012
Ula'ula: #013
Poni: #---
Male :50%
Female :50%
Bug-type Electric-type
Classification Height Weight Capture Rate Base Egg Steps
Battery Pokémon 1'08"
0.5m
23.1lbs
10.5kg
1203,840
Abilities: Battery
Battery: Powers up ally Pokémon's special moves.Boosts Ally Pokémon's Special Attack by 30%.
Experience Growth Base Happiness Effort Values Earned S.O.S. Calling
1,000,000 Points
Medium Fast
70 2 Defense Point(s)
Often

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *2 *1 *0.5 *0.5 *1 *0.5 *1 *1 *1 *1 *1 *2 *1 *1 *1 *0.5 *1
Wild Hold Item Egg Groups
 Cell Battery
Cell Battery
- 5%
Bug
Evolutionary Chain
Grubbin Level CharjabugLevel up while at Blush Mountain/Vast Poni CanyonVikavolt

Locations

- In-Depth Details
Sun Blush MountainDetails
Moon Blush MountainDetails
Ultra Sun Blush MountainDetails
Ultra Moon Blush MountainDetails
Trainer Locations  Details

Flavor Text

Sun Its body is capable of storing electricity. On camping trips, people are grateful to have one around.
Moon From the food it digests, it generates electricity, and it stores this energy in its electric sac.
Ultra Sun It buries itself in fallen leaves and barely moves, munching away on humus. If you accidentally step on one, you’ll get a shock!
Ultra Moon Its stout shell provides excellent defense from attacks. It uses electricity on persistent opponents.


Attacks


Generation VII Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Evolve Charge Charge - Electric-type Charge: Other Move -- -- 20 --
The user boosts the power of the Electric move it uses on the next turn. This also raises the user's Sp. Def stat.
Vice Grip Vice Grip - Normal-type Vice Grip: Physical Move 55 100 30 --
The target is gripped and squeezed from both sides to inflict damage.
String Shot String Shot - Bug-type String Shot: Other Move -- 95 40 --
The opposing Pokémon are bound with silk blown from the user's mouth that harshly lowers the Speed stat.
Mud-Slap Mud-Slap - Ground-type Mud-Slap: Special Move 20 100 10 100
The user hurls mud in the target's face to inflict damage and lower its accuracy.
Bite Bite - Dark-type Bite: Physical Move 60 100 25 30
The target is bitten with viciously sharp fangs. This may also make the target flinch.
4 String Shot String Shot - Bug-type String Shot: Other Move -- 95 40 --
The opposing Pokémon are bound with silk blown from the user's mouth that harshly lowers the Speed stat.
7 Mud-Slap Mud-Slap - Ground-type Mud-Slap: Special Move 20 100 10 100
The user hurls mud in the target's face to inflict damage and lower its accuracy.
10 Bite Bite - Dark-type Bite: Physical Move 60 100 25 30
The target is bitten with viciously sharp fangs. This may also make the target flinch.
13 Bug Bite Bug Bite - Bug-type Bug Bite: Physical Move 60 100 20 --
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
16 Spark Spark - Electric-type Spark: Physical Move 65 100 20 30
The user throws an electrically charged tackle at the target. This may also leave the target with paralysis.
19 Acrobatics Acrobatics - Flying-type Acrobatics: Physical Move 55 100 15 --
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
25 Crunch Crunch - Dark-type Crunch: Physical Move 80 100 15 20
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
31 X-Scissor X-Scissor - Bug-type X-Scissor: Physical Move 80 100 15 --
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
37 Dig Dig - Ground-type Dig: Physical Move 80 100 10 --
The user burrows, then attacks on the next turn.
43 Discharge Discharge - Electric-type Discharge: Special Move 80 100 15 30
The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis.
49 Iron Defense Iron Defense - Steel-type Iron Defense: Other Move -- -- 15 --
The user hardens its body's surface like iron, sharply raising its Defense stat.

TM & HM Attacks

TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM06 Toxic Toxic - Poison-type Toxic: Other Move -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power Hidden Power - Normal-type Hidden Power: Special Move 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM16 Light Screen Light Screen - Psychic-type Light Screen: Other Move -- -- 30 --
A wondrous wall of light is put up to reduce damage from special attacks for five turns.
TM17 Protect Protect - Normal-type Protect: Other Move -- -- 10 --
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
TM21 Frustration Frustration - Normal-type Frustration: Physical Move ?? 100 20 --
This full-power attack grows more powerful the less the user likes its Trainer.
TM24 Thunderbolt Thunderbolt - Electric-type Thunderbolt: Special Move 90 100 15 10
A strong electric blast crashes down on the target. This may also leave the target with paralysis.
TM27 Return Return - Normal-type Return: Physical Move ?? 100 20 --
This full-power attack grows more powerful the more the user likes its Trainer.
TM32 Double Team Double Team - Normal-type Double Team: Other Move -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM42 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM44 Rest Rest - Psychic-type Rest: Other Move -- -- 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM45 Attract Attract - Normal-type Attract: Other Move -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM48 Round Round - Normal-type Round: Special Move 60 100 15 --
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM57 Charge Beam Charge Beam - Electric-type Charge Beam: Special Move 50 90 10 70
The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
TM62 Acrobatics Acrobatics - Flying-type Acrobatics: Physical Move 55 100 15 --
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
TM72 Volt Switch Volt Switch - Electric-type Volt Switch: Special Move 70 100 20 --
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM73 Thunder Wave Thunder Wave - Electric-type Thunder Wave: Other Move -- 90 20 --
The user launches a weak jolt of electricity that paralyzes the target.
TM81 X-Scissor X-Scissor - Bug-type X-Scissor: Physical Move 80 100 15 --
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
TM84 Poison Jab Poison Jab - Poison-type Poison Jab: Physical Move 80 100 20 30
The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.
TM87 Swagger Swagger - Normal-type Swagger: Other Move -- 85 15 --
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
TM88 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM90 Substitute Substitute - Normal-type Substitute: Other Move -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM93 Wild Charge Wild Charge - Electric-type Wild Charge: Physical Move 90 100 15 --
The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
TM100 Confide Confide - Normal-type Confide: Other Move -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.

Egg Moves (Details)

Attack NameTypeCat.Att.Acc.PPEffect %  
Harden Harden - Normal-type Harden: Other Move -- -- 30 -- Details
The user stiffens all the muscles in its body to raise its Defense stat.
Electroweb Electroweb - Electric-type Electroweb: Special Move 55 95 15 100 Details
The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stat.
Mud Shot Mud Shot - Ground-type Mud Shot: Special Move 55 95 15 100 Details
The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
Endure Endure - Normal-type Endure: Other Move -- -- 10 -- Details
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Ultra Sun/Ultra Moon Move Tutor Attacks

Attack NameTypeCat.Att.Acc.PPEffect %
Bug BiteBug Bite - Bug-typeBug Bite: Physical Move6010020--
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
Magnet RiseMagnet Rise - Electric-typeMagnet Rise: Other Move----10--
The user levitates using electrically generated magnetism for five turns.
Iron DefenseIron Defense - Steel-typeIron Defense: Other Move----15--
The user hardens its body's surface like iron, sharply raising its Defense stat.
ElectrowebElectroweb - Electric-typeElectroweb: Special Move559515100
The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stat.
SnoreSnore - Normal-typeSnore: Special Move501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Shock WaveShock Wave - Electric-typeShock Wave: Special Move60--20--
The user strikes the target with a quick jolt of electricity. This attack never misses.

Usable Z Moves

Attack NameTypeCat.Max Att.Acc.PPEffect %
Breakneck Blitz Breakneck Blitz - Normal-type Physical MoveSpecial Move 160(Phy)/120(Spe) -- 1 --
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
Supersonic Skystrike Supersonic Skystrike - Flying-type Physical Move 100 -- 1 --
The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move.
Acid Downpour Acid Downpour - Poison-type Physical Move 160 -- 1 --
The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move.
Tectonic Rage Tectonic Rage - Ground-type Physical MoveSpecial Move 160(Phy)/100(Spe) -- 1 --
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Savage Spin-Out Savage Spin-Out - Bug-type Physical Move 160 -- 1 --
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move.
Gigavolt Havoc Gigavolt Havoc - Electric-type Physical MoveSpecial Move 175(Phy)/175(Spe) -- 1 --
The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move.
Black Hole Eclipse Black Hole Eclipse - Dark-type Physical Move 160 -- 1 --
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 400 57 82 95 55 75 36
Max Stats
Hindering Nature
Lv. 50 117 - 164 78 - 120 90 - 132 54 - 96 72 - 114 36 - 79
Lv. 100 224 - 318 152 - 236 175 - 260 103 - 188 139 - 224 69 - 153
Max Stats
Neutral Nature
Lv. 50 117 - 164 87 - 134 100 - 147 60 - 107 80 - 127 41 - 88
Lv. 100 224 - 318 169 - 263 195 - 289 115 - 209 155 - 249 77 - 171
Max Stats
Beneficial Nature
Lv. 50 117 - 164 95 - 147 110 - 161 66 - 117 88 - 139 45 - 96
Lv. 100 224 - 318 185 - 289 214 - 317 126 - 229 170 - 273 84 - 188

<--- Grubbin #736
Grubbin
#738
Vikavolt
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