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General | Location | Attacks | Stats | Egg Moves |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex |
Picture | ||
Abilities: Intimidate - Technician - Steadfast (Hidden Ability) | |||||
Intimidate: Upon entering battle or receiving the ability, the opponent’s Attack lowers one stage. In a Double Battle, both opponents’ Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected. In a link battle, if both sides switch on the same turn, and first player sends out a Pokémon with Intimidate, the opponent’s Attack will be lowered before the opponent’s Pokémon switches. Technician: Moves with a base power of 60 or less are boosted in power by 50% Hidden Ability: Steadfast: Speed raises by one level every time the Pokémon flinches. |
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Experience Growth | Base Happiness | Effort Values Earned | Can Change Tera Type? | ||
1,000,000 Points Medium Fast |
50 | 2 Sp. Defense Point(s) | Yes |
Wild Hold Item | Egg Groups | ||
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Evolutionary Chain | |||||||||
Locations |
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Scarlet | Transfer from Pokémon HOME or Trade with players with The Hidden Treasure of Area Zero | ||
Violet | Transfer from Pokémon HOME or Trade with players with The Hidden Treasure of Area Zero | ||
The Indigo Disk | Scarlet | Canyon Biome Fixed: Coastal Biome Tera Raid Battles: 5 Star Raid Battles | Details |
Violet | Canyon Biome Fixed: Coastal Biome Tera Raid Battles: 5 Star Raid Battles | Details | |
Terarium Wild Spawn Biomes | Cave |
Flavor Text | ||
Scarlet | This Pokémon is adept at dance-like kicks. The horn atop its head is made from the same substance that generally forms fur and claws. | |
Violet | It spins on its horn while dealing out elegant kicks. Its horn grows continuously through its lifetime. |
Attacks | Level Up | TM & HM | Egg Moves |
Standard Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Evolve | Triple Kick | 10 | 90 | 10 | -- | ||||
A consecutive three-kick attack that becomes more powerful with each successful hit. | |||||||||
— | Tackle | 40 | 100 | 35 | -- | ||||
A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
— | Feint | 30 | 100 | 10 | -- | ||||
This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves. | |||||||||
— | Helping Hand | -- | 101 | 20 | -- | ||||
The user assists an ally by boosting the power of that ally's attack. | |||||||||
— | Focus Energy | -- | 101 | 30 | -- | ||||
The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. | |||||||||
— | Fake Out | 40 | 100 | 10 | 100 | ||||
This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle. | |||||||||
4 | Quick Attack | 40 | 100 | 30 | -- | ||||
The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. | |||||||||
8 | Gyro Ball | ?? | 100 | 5 | -- | ||||
The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power. | |||||||||
12 | Detect | -- | 101 | 5 | -- | ||||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
16 | Rapid Spin | 50 | 100 | 40 | -- | ||||
The user performs a spin attack that can also eliminate the effects of such moves as Bind, Wrap, and Leech Seed. This also boosts the user's Speed stat. | |||||||||
21 | Wide Guard | -- | 101 | 10 | -- | ||||
The user and its allies are protected from wide-ranging attacks for one turn. | |||||||||
21 | Quick Guard | -- | 101 | 15 | -- | ||||
The user protects itself and its allies from priority moves. | |||||||||
24 | Sucker Punch | 70 | 100 | 5 | -- | ||||
This move enables the user to attack first. This move fails if the target is not readying an attack. | |||||||||
28 | Agility | -- | 101 | 30 | -- | ||||
The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. | |||||||||
32 | Dig | 80 | 100 | 10 | -- | ||||
The user burrows into the ground on the first turn, then attacks on the next turn. | |||||||||
36 | Close Combat | 120 | 100 | 5 | -- | ||||
The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. | |||||||||
40 | Counter | ?? | 100 | 20 | -- | ||||
A retaliatory attack that counters any physical move, inflicting double the damage taken. | |||||||||
44 | Endeavor | ?? | 100 | 5 | -- | ||||
The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
Technical Machine Attacks | |||||||||
TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
TM001 | Take Down | 90 | 85 | 20 | -- | ||||
A reckless full-body charge attack for slamming into the target. This also damages the user a little. | |||||||||
TM004 | Agility | -- | 101 | 30 | -- | ||||
The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. | |||||||||
TM007 | Protect | -- | 101 | 10 | -- | ||||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM012 | Low Kick | ?? | 100 | 20 | -- | ||||
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. | |||||||||
TM018 | Thief | 60 | 100 | 25 | -- | ||||
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |||||||||
TM025 | Facade | 70 | 100 | 20 | -- | ||||
This move's power is doubled if the user is poisoned, burned, or paralyzed. | |||||||||
TM027 | Aerial Ace | 60 | 101 | 20 | -- | ||||
The user confounds the target with speed, then slashes. This attack never misses. | |||||||||
TM028 | Bulldoze | 60 | 100 | 20 | -- | ||||
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | |||||||||
TM032 | Swift | 60 | 101 | 20 | -- | ||||
Star-shaped rays are shot at opposing Pokémon. This attack never misses. | |||||||||
TM039 | Low Sweep | 65 | 100 | 20 | -- | ||||
The user makes a swift attack on the target's legs, which lowers the target's Speed stat. | |||||||||
TM047 | Endure | -- | 101 | 10 | -- | ||||
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |||||||||
TM049 | Sunny Day | -- | 101 | 5 | -- | ||||
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |||||||||
TM050 | Rain Dance | -- | 101 | 5 | -- | ||||
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |||||||||
TM051 | Sandstorm | -- | 101 | 10 | -- | ||||
A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. | |||||||||
TM055 | Dig | 80 | 100 | 10 | -- | ||||
The user burrows into the ground on the first turn, then attacks on the next turn. | |||||||||
TM058 | Brick Break | 75 | 100 | 15 | -- | ||||
The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. | |||||||||
TM064 | Bulk Up | -- | 101 | 20 | -- | ||||
The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. | |||||||||
TM066 | Body Slam | 85 | 100 | 15 | 30 | ||||
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. | |||||||||
TM070 | Sleep Talk | -- | 101 | 10 | -- | ||||
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |||||||||
TM085 | Rest | -- | 101 | 5 | -- | ||||
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |||||||||
TM086 | Rock Slide | 75 | 90 | 10 | 30 | ||||
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | |||||||||
TM103 | Substitute | -- | 101 | 10 | -- | ||||
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |||||||||
TM106 | Drill Run | 80 | 95 | 10 | -- | ||||
The user crashes into the target while rotating its body like a drill. This move has a heightened chance of landing a critical hit. | |||||||||
TM124 | Ice Spinner | 80 | 100 | 15 | -- | ||||
The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain. | |||||||||
TM130 | Helping Hand | -- | 101 | 20 | -- | ||||
The user assists an ally by boosting the power of that ally's attack. | |||||||||
TM132 | Baton Pass | -- | 101 | 40 | -- | ||||
The user switches places with a party Pokémon in waiting and passes along any stat changes. | |||||||||
TM134 | Reversal | ?? | 100 | 15 | -- | ||||
An all-out attack that becomes more powerful the less HP the user has. | |||||||||
TM149 | Earthquake | 100 | 100 | 10 | -- | ||||
The user sets off an earthquake that strikes every Pokémon around it. | |||||||||
TM150 | Stone Edge | 100 | 80 | 5 | -- | ||||
The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. | |||||||||
TM152 | Giga Impact | 150 | 90 | 5 | -- | ||||
The user charges at the target using every bit of its power. The user can't move on the next turn. | |||||||||
TM158 | Focus Blast | 120 | 70 | 5 | 10 | ||||
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. | |||||||||
TM167 | Close Combat | 120 | 100 | 5 | -- | ||||
The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. | |||||||||
TM171 | Tera Blast | 80 | 100 | 10 | -- | ||||
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user. Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats. | |||||||||
TM180 | Gyro Ball | ?? | 100 | 5 | -- | ||||
The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power. | |||||||||
TM184 | Vacuum Wave | 40 | 100 | 30 | -- | ||||
The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first. | |||||||||
TM191 | Uproar | 90 | 100 | 10 | -- | ||||
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. | |||||||||
TM204 | Double-Edge | 120 | 100 | 15 | -- | ||||
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. | |||||||||
TM205 | Endeavor | ?? | 100 | 5 | -- | ||||
The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. | |||||||||
TM212 | Triple Axel | 20 | 90 | 10 | -- | ||||
A consecutive three-kick attack that becomes more powerful with each successful hit. | |||||||||
TM213 | Coaching | -- | 101 | 10 | -- | ||||
The user properly coaches its ally Pokémon, boosting their Attack and Defense stats. | |||||||||
TM229 | Upper Hand | 65 | 100 | 15 | -- | ||||
The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move. |
Egg Moves(Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|
Counter | ?? | 100 | 20 | -- | Details | |||
A retaliatory attack that counters any physical move, inflicting double the damage taken. | ||||||||
High Jump Kick | 130 | 90 | 10 | -- | Details | |||
The target is attacked with a knee kick from a jump. If this move misses, the user takes damage instead. | ||||||||
Mach Punch | 40 | 100 | 30 | -- | Details | |||
The user throws a punch at blinding speed. This move always goes first. | ||||||||
Rapid Spin | 50 | 100 | 40 | -- | Details | |||
The user performs a spin attack that can also eliminate the effects of such moves as Bind, Wrap, and Leech Seed. This also boosts the user's Speed stat. | ||||||||
Feint | 30 | 100 | 10 | -- | Details | |||
This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves. | ||||||||
Vacuum Wave | 40 | 100 | 30 | -- | Details | |||
The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first. | ||||||||
Bullet Punch | 40 | 100 | 30 | -- | Details | |||
The user strikes the target with tough punches as fast as bullets. This move always goes first. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 455 | 50 | 95 | 95 | 35 | 110 | 70 | |
Max Stats Hindering Nature |
Lv. 50 | 110 - 157 | 90 - 132 | 90 - 132 | 36 - 78 | 103 - 145 | 67 - 109 |
Lv. 100 | 210 - 304 | 175 - 260 | 175 - 260 | 67 - 152 | 202 - 287 | 130 - 215 | |
Max Stats Neutral Nature |
Lv. 50 | 110 - 157 | 100 - 147 | 100 - 147 | 40 - 87 | 115 - 162 | 75 - 122 |
Lv. 100 | 210 - 304 | 195 - 289 | 195 - 289 | 75 - 169 | 225 - 319 | 145 - 239 | |
Max Stats Beneficial Nature |
Lv. 50 | 110 - 157 | 110 - 161 | 110 - 161 | 44 - 95 | 126 - 178 | 82 - 134 |
Lv. 100 | 210 - 304 | 214 - 317 | 214 - 317 | 82 - 185 | 247 - 350 | 159 - 262 |
50
95
95
70
110
35
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