Standard Level Up |
|
—
10 |
Tackle |
 |
 |
40 |
-- |
4 |
-- |
The user attacks by charging forward and slamming into targets with its whole body. |
—
10 |
Screech |
 |
 |
-- |
-- |
10 |
-- |
The user emits a horrible screech that makes targets reflexively want to cover their ears. This lowers their Defense stats for a while. |
—
10 |
Harden |
 |
 |
-- |
-- |
6 |
-- |
The user boosts its Defense stat for a short time by tensing its muscles to stiffen its body. |
4
7 |
Metal Claw |
 |
 |
50 |
-- |
6 |
-- |
The user attacks by raking targets with steel claws. This may also boost the user's Attack stat. |
8
11 |
Rock Tomb |
 |
 |
60 |
-- |
10 |
-- |
The user attacks by hurling a boulder. Boulders that hit will also make targets move more slowly. Boulders that miss will remain on the battlefield. |
12
15 |
Roar |
 |
 |
-- |
-- |
6 |
-- |
The user lets out a mighty roar, which startles targets and drives them back a good distance. |
16
19 |
Headbutt |
 |
 |
70 |
-- |
7 |
15 |
The user attacks by leaning forward and charging headfirst into targets. This may also make targets flinch. |
20
23 |
Protect |
 |
 |
-- |
-- |
15 |
-- |
The user takes on a protective stance that prevents incoming attacks from landing. |
24
27 |
Rock Slide |
 |
 |
75 |
-- |
7 |
15 |
The user attacks by hurling large boulders. This may also make targets flinch. |
28
31 |
Iron Head |
 |
 |
80 |
-- |
8 |
15 |
The user attacks by slamming its steel-hard head into targets. This may also make targets flinch. |
33
36 |
Metal Sound |
 |
 |
-- |
-- |
10 |
-- |
The user emits a horrible sound like screeching metal, which lowers targets' Sp. Def stats for a while. |
36
39 |
Take Down |
 |
 |
90 |
-- |
8 |
-- |
The user attacks by slamming into targets in an all-out charge. The user will also take some damage. |
44
47 |
Iron Tail |
 |
 |
100 |
-- |
10 |
-- |
The user attacks by slamming its hard tail into targets. This may also lower targets' Defense stats. |
48
51 |
Iron Defense |
 |
 |
-- |
-- |
9 |
-- |
The user boosts its Defense stat for a while by hardening the surface of its body until it becomes like iron. |
52
55 |
Heavy Slam |
 |
 |
?? |
-- |
10 |
-- |
The user attacks by slamming its heavy body into targets. The more the user outweighs the target, the greater this move's power. |
56
59 |
Double-Edge |
 |
 |
120 |
-- |
10 |
-- |
The user attacks with a reckless, all-out charge. The user will also take some damage. |
66
69 |
Head Smash |
 |
 |
150 |
-- |
10 |
-- |
The user attacks by slamming into targets with a reckless, full-power headbutt. The user will also take some damage. |
Legends: Z-A Technical Machine Attacks |
|
TM005 |
Roar |
 |
 |
-- |
-- |
6 |
-- |
The user lets out a mighty roar, which startles targets and drives them back a good distance. |
TM012 |
Rock Slide |
 |
 |
75 |
-- |
7 |
15 |
The user attacks by hurling large boulders. This may also make targets flinch. |
TM017 |
Protect |
 |
 |
-- |
-- |
15 |
-- |
The user takes on a protective stance that prevents incoming attacks from landing. |
TM028 |
Dig |
 |
 |
80 |
-- |
12 |
-- |
The user attacks by disappearing underground for a short time, then surfacing to strike targets. |
TM033 |
Body Slam |
 |
 |
85 |
-- |
8 |
30 |
The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed. |
TM035 |
Endure |
 |
 |
-- |
-- |
12 |
-- |
The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail. |
TM036 |
Rock Tomb |
 |
 |
60 |
-- |
10 |
-- |
The user attacks by hurling a boulder. Boulders that hit will also make targets move more slowly. Boulders that miss will remain on the battlefield. |
TM037 |
Stealth Rock |
 |
 |
-- |
-- |
10 |
-- |
The user lays a trap of levitating stones in front of itself. The stones will damage opposing Pokémon that touch them. |
TM046 |
Mud Shot |
 |
 |
55 |
-- |
6 |
-- |
The user attacks by hurling a blob of mud at targets. This also makes targets move more slowly for a short time. |
TM052 |
Earth Power |
 |
 |
90 |
-- |
8 |
-- |
The user attacks by making the ground under targets erupt with power. This may also lower targets' Sp. Def stats. |
TM056 |
Double-Edge |
 |
 |
120 |
-- |
10 |
-- |
The user attacks with a reckless, all-out charge. The user will also take some damage. |
TM058 |
Iron Head |
 |
 |
80 |
-- |
8 |
15 |
The user attacks by slamming its steel-hard head into targets. This may also make targets flinch. |
TM061 |
Shadow Claw |
 |
 |
70 |
-- |
7 |
-- |
The user attacks by slashing with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. |
TM065 |
Stone Edge |
 |
 |
100 |
-- |
10 |
-- |
The user attacks by stabbing targets with sharpened stones. This move has a heightened chance of landing a critical hit. |
TM069 |
Earthquake |
 |
 |
100 |
-- |
10 |
-- |
The user attacks by setting off an earthquake that strikes a wide area. |
TM078 |
Bulldoze |
 |
 |
60 |
-- |
6 |
-- |
The user attacks targets by stomping on the ground. This also makes targets move more slowly for a short time. |
TM080 |
Iron Defense |
 |
 |
-- |
-- |
9 |
-- |
The user boosts its Defense stat for a while by hardening the surface of its body until it becomes like iron. |
TM085 |
Substitute |
 |
 |
-- |
-- |
10 |
-- |
The user sacrifices a small amount of HP to create a substitute for itself. |
TM087 |
Iron Tail |
 |
 |
100 |
-- |
10 |
-- |
The user attacks by slamming its hard tail into targets. This may also lower targets' Defense stats. |