|
General | Location | Attacks | Stats | Egg Moves |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex |
This Pokédex entry is for Generation VIII Pokémon games. For Generation IX Pokémon games. Check out Cacturne Pokémon Scarlet & Violet data |
Picture | ||
|
Abilities: Sand Veil - Water Absorb (Hidden Ability) | |||||
Sand Veil: Raises the Pokémon’s evasion during a sandstorm by one level. Hidden Ability: Water Absorb: The Pokémon heals up to 1/4 of its maximum Hit Points when hit with Water-type moves. |
|||||
Experience Growth | Base Happiness | Effort Values Earned | Dynamax Capable? | ||
1,059,862 Points Medium Slow |
35 | 1 Attack Point(s) 1 Sp. Attack Point(s) | Cacturne can Dynamax |
Wild Hold Item | Egg Groups | ||||
![]() Sticky Barb - 5% |
|
Evolutionary Chain | |||
|
Gender Differences | ||||
|
Locations- In-Depth Details |
|||
Brilliant Diamond | Route 228, Grand Underground | Details | |
Shining Pearl | Route 228, Grand Underground | Details | |
Trainer Locations | Details |
Flavor Text | ||
Brilliant Diamond | It becomes active at night, seeking prey that is exhausted from the day's desert heat. | |
Shining Pearl |
Attacks | Level Up | TM & HM | Egg Moves |
Standard Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
Evolve | Spiky Shield | ![]() |
![]() |
-- | 101 | 10 | -- | ||
In addition to protecting the user from attacks, this move also damages any attacker that makes direct contact. | |||||||||
— | Spiky Shield | ![]() |
![]() |
-- | 101 | 10 | -- | ||
In addition to protecting the user from attacks, this move also damages any attacker that makes direct contact. | |||||||||
— | Destiny Bond | ![]() |
![]() |
-- | 101 | 5 | -- | ||
After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession. | |||||||||
— | Revenge | ![]() |
![]() |
60 | 100 | 10 | -- | ||
This attack move's power is doubled if the user has been hurt by the opponent in the same turn. | |||||||||
— | Poison Sting | ![]() |
![]() |
15 | 100 | 35 | 30 | ||
The user stabs the target with a poisonous stinger. This may also poison the target. | |||||||||
— | Leer | ![]() |
![]() |
-- | 100 | 30 | 100 | ||
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | |||||||||
— | Absorb | ![]() |
![]() |
20 | 100 | 25 | -- | ||
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||||||
— | Growth | ![]() |
![]() |
-- | 101 | 20 | -- | ||
The user's body grows all at once, raising the Attack and Sp. Atk stats. | |||||||||
4 | Absorb | ![]() |
![]() |
20 | 100 | 25 | -- | ||
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||||||
7 | Growth | ![]() |
![]() |
-- | 101 | 20 | -- | ||
The user's body grows all at once, raising the Attack and Sp. Atk stats. | |||||||||
10 | Leech Seed | ![]() |
![]() |
-- | 90 | 10 | -- | ||
A seed is planted on the target. It steals some HP from the target every turn. | |||||||||
13 | Sand Attack | ![]() |
![]() |
-- | 100 | 15 | -- | ||
Sand is hurled in the target's face, reducing the target's accuracy. | |||||||||
16 | Poison Jab | ![]() |
![]() |
80 | 100 | 20 | 30 | ||
The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target. | |||||||||
19 | Assurance | ![]() |
![]() |
60 | 100 | 10 | -- | ||
If the target has already taken some damage in the same turn, this attack's power is doubled. | |||||||||
22 | Ingrain | ![]() |
![]() |
-- | 101 | 20 | -- | ||
The user lays roots that restore its HP on every turn. Because it's rooted, it can't switch out. | |||||||||
26 | Payback | ![]() |
![]() |
50 | 100 | 10 | -- | ||
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. | |||||||||
30 | Spikes | ![]() |
![]() |
-- | 101 | 20 | -- | ||
The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle. | |||||||||
35 | Sucker Punch | ![]() |
![]() |
70 | 100 | 5 | -- | ||
This move enables the user to attack first. This move fails if the target is not readying an attack. | |||||||||
38 | Pin Missile | ![]() |
![]() |
25 | 95 | 20 | -- | ||
Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row. | |||||||||
44 | Energy Ball | ![]() |
![]() |
90 | 100 | 10 | 10 | ||
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. | |||||||||
49 | Cotton Spore | ![]() |
![]() |
-- | 100 | 40 | -- | ||
The user releases cotton-like spores that cling to opposing Pokémon, which harshly lowers their Speed stats. | |||||||||
54 | Sandstorm | ![]() |
![]() |
-- | 101 | 10 | -- | ||
A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. | |||||||||
59 | Destiny Bond | ![]() |
![]() |
-- | 101 | 5 | -- | ||
After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession. |
BDSP Technical Machine Attacks | |||||||||
TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
TM01 | Focus Punch | ![]() |
![]() |
150 | 100 | 20 | -- | ||
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. | |||||||||
TM09 | Bullet Seed | ![]() |
![]() |
25 | 100 | 30 | -- | ||
The user forcefully shoots seeds at the target two to five times in a row. | |||||||||
TM11 | Sunny Day | ![]() |
![]() |
-- | 101 | 5 | -- | ||
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |||||||||
TM15 | Hyper Beam | ![]() |
![]() |
150 | 90 | 5 | -- | ||
The target is attacked with a powerful beam. The user can't move on the next turn. | |||||||||
TM17 | Protect | ![]() |
![]() |
-- | 101 | 10 | -- | ||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM19 | Giga Drain | ![]() |
![]() |
75 | 100 | 10 | -- | ||
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||||||
TM22 | Solar Beam | ![]() |
![]() |
120 | 100 | 10 | -- | ||
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. | |||||||||
TM31 | Brick Break | ![]() |
![]() |
75 | 100 | 15 | -- | ||
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. | |||||||||
TM32 | Double Team | ![]() |
![]() |
-- | 101 | 15 | -- | ||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM37 | Sandstorm | ![]() |
![]() |
-- | 101 | 10 | -- | ||
A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. | |||||||||
TM42 | Facade | ![]() |
![]() |
70 | 100 | 20 | -- | ||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
TM44 | Rest | ![]() |
![]() |
-- | 101 | 10 | -- | ||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
TM45 | Attract | ![]() |
![]() |
-- | 100 | 15 | -- | ||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM52 | Focus Blast | ![]() |
![]() |
120 | 70 | 5 | 10 | ||
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. | |||||||||
TM53 | Energy Ball | ![]() |
![]() |
90 | 100 | 10 | 10 | ||
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. | |||||||||
TM56 | Fling | ![]() |
![]() |
?? | 100 | 10 | -- | ||
The user flings its held item at the target to attack. This move's power and effects depend on the item. | |||||||||
TM58 | Endure | ![]() |
![]() |
-- | 101 | 10 | -- | ||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
TM60 | Drain Punch | ![]() |
![]() |
75 | 100 | 10 | -- | ||
An energy-draining punch. The user's HP is restored by half the damage taken by the target. | |||||||||
TM63 | Nasty Plot | ![]() |
![]() |
-- | 101 | 20 | -- | ||
The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat. | |||||||||
TM66 | Payback | ![]() |
![]() |
50 | 100 | 10 | -- | ||
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. | |||||||||
TM68 | Giga Impact | ![]() |
![]() |
150 | 90 | 5 | -- | ||
The user charges at the target using every bit of its power. The user can't move on the next turn. | |||||||||
TM70 | Flash | ![]() |
![]() |
-- | 100 | 20 | -- | ||
The user flashes a light that lowers the target's accuracy. It can also be used to illuminate caves. | |||||||||
TM75 | Swords Dance | ![]() |
![]() |
-- | 101 | 20 | -- | ||
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. | |||||||||
TM79 | Dark Pulse | ![]() |
![]() |
80 | 100 | 15 | 20 | ||
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. | |||||||||
TM82 | Sleep Talk | ![]() |
![]() |
-- | 101 | 10 | -- | ||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM84 | Poison Jab | ![]() |
![]() |
80 | 100 | 20 | 30 | ||
The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target. | |||||||||
TM86 | Grass Knot | ![]() |
![]() |
?? | 100 | 20 | -- | ||
The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | |||||||||
TM87 | Swagger | ![]() |
![]() |
-- | 85 | 15 | -- | ||
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||||||
TM90 | Substitute | ![]() |
![]() |
-- | 101 | 10 | -- | ||
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | |||||||||
TM93 | Cut | ![]() |
![]() |
50 | 95 | 30 | -- | ||
The target is cut with a scythe or claw. | |||||||||
TM96 | Strength | ![]() |
![]() |
80 | 100 | 15 | -- | ||
The target is slugged with a punch thrown at maximum power. |
Egg Moves(Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|
Acid | ![]() |
![]() |
40 | 100 | 30 | 10 | Details | |
Opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stats. | ||||||||
Teeter Dance | ![]() |
![]() |
-- | 100 | 20 | -- | Details | |
The user performs a wobbly dance that confuses the Pokémon around it. | ||||||||
Dynamic Punch | ![]() |
![]() |
100 | 50 | 5 | 100 | Details | |
The user punches the target with full, concentrated power. This confuses the target if it hits. | ||||||||
Counter | ![]() |
![]() |
?? | 100 | 20 | -- | Details | |
A retaliation move that counters any physical attack, inflicting double the damage taken. | ||||||||
Low Kick | ![]() |
![]() |
?? | 100 | 20 | -- | Details | |
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. | ||||||||
Magical Leaf | ![]() |
![]() |
60 | 101 | 20 | -- | Details | |
The user scatters curious leaves that chase the target. This attack never misses. | ||||||||
Seed Bomb | ![]() |
![]() |
80 | 100 | 15 | -- | Details | |
The user slams a barrage of hard-shelled seeds down on the target from above. | ||||||||
Disable | ![]() |
![]() |
-- | 100 | 20 | -- | Details | |
For four turns, this move prevents the target from using the move it last used. | ||||||||
Block | ![]() |
![]() |
-- | 101 | 5 | -- | Details | |
The user blocks the target's way with arms spread wide to prevent escape. | ||||||||
Worry Seed | ![]() |
![]() |
-- | 100 | 10 | -- | Details | |
A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia. | ||||||||
Switcheroo | ![]() |
![]() |
-- | 100 | 10 | -- | Details | |
The user trades held items with the target faster than the eye can follow. | ||||||||
Fell Stinger | ![]() |
![]() |
50 | 100 | 25 | -- | Details | |
When the user knocks out a target with this move, the user's Attack stat rises drastically. | ||||||||
Belch | ![]() |
![]() |
120 | 90 | 10 | -- | Details | |
The user lets out a damaging belch at the target. The user must eat a held Berry to use this move. | ||||||||
Power-Up Punch | ![]() |
![]() |
40 | 100 | 20 | 100 | Details | |
Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat. |
Transfer Only Moves | |||||||||
Click here to see all transfer exclusive moves |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 475 | 70 | 115 | 60 | 115 | 60 | 55 | |
Max Stats Hindering Nature |
Lv. 50 | 130 - 177 | 108 - 150 | 58 - 100 | 108 - 150 | 58 - 100 | 54 - 96 |
Lv. 100 | 250 - 344 | 211 - 296 | 112 - 197 | 211 - 296 | 112 - 197 | 103 - 188 | |
Max Stats Neutral Nature |
Lv. 50 | 130 - 177 | 120 - 167 | 65 - 112 | 120 - 167 | 65 - 112 | 60 - 107 |
Lv. 100 | 250 - 344 | 235 - 329 | 125 - 219 | 235 - 329 | 125 - 219 | 115 - 209 | |
Max Stats Beneficial Nature |
Lv. 50 | 130 - 177 | 132 - 183 | 71 - 123 | 132 - 183 | 71 - 123 | 66 - 117 |
Lv. 100 | 250 - 344 | 258 - 361 | 137 - 240 | 258 - 361 | 137 - 240 | 126 - 229 |
70
115
60
55
60
115
|
|