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General | Location | Attacks | Stats | Egg Moves |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex |
This Pokédex entry is for Generation VIII Pokémon games. For Generation IX Pokémon games. Check out Whiscash Pokémon Scarlet & Violet data |
Picture | ||
Abilities: Oblivious - Anticipation - Hydration (Hidden Ability) | |||||
Oblivious: The Pokémon cannot be under the Attract condition, Intimidated, or be taunted, while having this ability. Anticipation: Warns when the foe knows 1-hit KO or super-effective moves. Hidden Ability: Hydration: All status problems: Burn, Paralysis, Sleep, Frozen and Poison, are healed when raining. |
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Experience Growth | Base Happiness | Effort Values Earned | Dynamax Capable? | ||
1,000,000 Points Medium Fast |
50 | 2 HP Point(s) | Whiscash can Dynamax |
Wild Hold Item | Egg Groups | ||||||
Legends: Arceus
Alpha
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Evolutionary Chain | |||
Locations- In-Depth Details |
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Sword | Slumbering Weald, South Lake Miloch Max Raid Battles: Bridge Field, Dusty Bowl, Rolling Fields, West Lake Axewell | Details | |
Shield | Slumbering Weald, South Lake Miloch Max Raid Battles: Bridge Field, Dusty Bowl, Rolling Fields, West Lake Axewell | Details | |
Isle of Armor | Sword | Soothing Wetlands, Brawlers' Cave, Courageous Cavern Max Raid Battles: Soothing Wetlands, Forest of Focus, Challenge Beach, Courageous Cavern | Details |
Shield | Soothing Wetlands, Forest of Focus, Brawlers' Cave, Courageous Cavern Max Raid Battles: Soothing Wetlands, Forest of Focus, Challenge Beach, Courageous Cavern | Details | |
Crown Tundra | Sword | Giant's Bed, Giant's Foot, Ballimere Lake, Dynamax Adventures Max Raid Battles: Giant's Bed, Giant's Foot, Frigid Sea, Ballimere Lake | Details |
Shield | Giant's Bed, Giant's Foot, Ballimere Lake, Dynamax Adventures Max Raid Battles: Giant's Bed, Giant's Foot, Frigid Sea, Ballimere Lake | Details | |
Brilliant Diamond | Route 205, Route 208, Route 210, Route 212, Route 227, Route 228, Oreburgh Gate, Ravaged Path, Eterna City, Mt. Coronet, Great Marsh, Celestic Town, Grand Underground | Details | |
Shining Pearl | Route 205, Route 208, Route 210, Route 212, Route 227, Route 228, Oreburgh Gate, Ravaged Path, Eterna City, Mt. Coronet, Great Marsh, Celestic Town, Grand Underground | Details | |
Legends: Arceus | Crimson Mirelands: Gapejaw Bog, Lake Valor or nearby Coronet Highlands: Wayward Cave or nearby |
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Trainer Locations | Details |
Flavor Text | ||
Sword | It makes its nest at the bottom of swamps. It will eat anything—if it is alive, Whiscash will eat it. | |
Shield | It claims a large swamp to itself. If a foe comes near it, it sets off tremors by thrashing around. | |
Brilliant Diamond | It is very territorial. It repels foes by setting off tremors that extend over a three-mile radius. | |
Shining Pearl | As a result of causing tremors by thrashing about, it developed the ability to foretell real quakes. | |
Legends: Arceus | Strikes its caudal fin against the swamp bed to shake the ground and startle its prey. It will then swallow the fleeing prey whole. People mistook this behavior as the cause of earthquakes. |
Attacks | Level Up | TM & HM | Egg Moves |
Standard Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Evolve | Thrash | 120 | 100 | 10 | -- | ||||
The user rampages and attacks for two to three turns. The user then becomes confused. | |||||||||
— | Thrash | 120 | 100 | 10 | -- | ||||
The user rampages and attacks for two to three turns. The user then becomes confused. | |||||||||
— | Belch | 120 | 90 | 10 | -- | ||||
The user lets out a damaging belch at the target. The user must eat a held Berry to use this move. | |||||||||
— | Zen Headbutt | 80 | 90 | 15 | 20 | ||||
The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | |||||||||
— | Tickle | -- | 100 | 20 | -- | ||||
The user tickles the target into laughing, reducing its Attack and Defense stats. | |||||||||
— | Mud-Slap | 20 | 100 | 10 | 100 | ||||
The user hurls mud in the target's face to inflict damage and lower its accuracy. | |||||||||
— | Water Gun | 40 | 100 | 25 | -- | ||||
The target is blasted with a forceful shot of water. | |||||||||
— | Rest | -- | 101 | 10 | -- | ||||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
— | Snore | 50 | 100 | 15 | 30 | ||||
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | |||||||||
12 | Water Pulse | 60 | 100 | 20 | 20 | ||||
The user attacks the target with a pulsing blast of water. This may also confuse the target. | |||||||||
18 | Amnesia | -- | 101 | 20 | -- | ||||
The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat. | |||||||||
24 | Aqua Tail | 90 | 90 | 10 | -- | ||||
The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | |||||||||
33 | Muddy Water | 90 | 85 | 10 | 30 | ||||
The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy. | |||||||||
40 | Earthquake | 100 | 100 | 10 | -- | ||||
The user sets off an earthquake that strikes every Pokémon around it. | |||||||||
48 | Future Sight | 120 | 100 | 10 | -- | ||||
Two turns after this move is used, a hunk of psychic energy attacks the target. | |||||||||
56 | Fissure | ?? | 30 | 5 | -- | ||||
The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits. |
TM Anchors | Sword/Shield | Brilliant Diamond/Shining Pearl |
Sword & Shield Technical Machine Attacks | |||||||||
TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM08 | Hyper Beam | 150 | 90 | 5 | -- | ||||
The target is attacked with a powerful beam. The user can't move on the next turn. | |||||||||
TM09 | Giga Impact | 150 | 90 | 5 | -- | ||||
The user charges at the target using every bit of its power. The user can't move on the next turn. | |||||||||
TM21 | Rest | -- | 101 | 10 | -- | ||||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
TM22 | Rock Slide | 75 | 90 | 10 | 30 | ||||
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | |||||||||
TM24 | Snore | 50 | 100 | 15 | 30 | ||||
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | |||||||||
TM25 | Protect | -- | 101 | 10 | -- | ||||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM27 | Icy Wind | 55 | 95 | 15 | 100 | ||||
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. | |||||||||
TM31 | Attract | -- | 100 | 15 | -- | ||||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM32 | Sandstorm | -- | 101 | 10 | -- | ||||
A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. | |||||||||
TM33 | Rain Dance | -- | 101 | 5 | -- | ||||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||||||
TM35 | Hail | -- | 101 | 10 | -- | ||||
The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types. | |||||||||
TM36 | Whirlpool | 35 | 85 | 15 | 100 | ||||
The user traps the target in a violent swirling whirlpool for four to five turns. | |||||||||
TM39 | Facade | 70 | 100 | 20 | -- | ||||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
TM45 | Dive | 80 | 100 | 10 | -- | ||||
Diving on the first turn, the user floats up and attacks on the next turn. | |||||||||
TM46 | Weather Ball | 50 | 100 | 10 | -- | ||||
This attack move varies in power and type depending on the weather. | |||||||||
TM48 | Rock Tomb | 60 | 95 | 15 | 100 | ||||
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. | |||||||||
TM49 | Sand Tomb | 35 | 85 | 15 | 100 | ||||
The user traps the target inside a harshly raging sandstorm for four to five turns. | |||||||||
TM52 | Bounce | 85 | 85 | 5 | 30 | ||||
The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis. | |||||||||
TM53 | Mud Shot | 55 | 95 | 15 | 100 | ||||
The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. | |||||||||
TM76 | Round | 60 | 100 | 15 | -- | ||||
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||||||
TM81 | Bulldoze | 60 | 100 | 20 | 100 | ||||
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | |||||||||
TM98 | Stomping Tantrum | 75 | 100 | 10 | -- | ||||
Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles. |
Technical Record Attacks | |||||||||
TR # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TR03 | Hydro Pump | 110 | 80 | 5 | -- | ||||
The target is blasted by a huge volume of water launched under great pressure. | |||||||||
TR04 | Surf | 90 | 100 | 15 | -- | ||||
The user attacks everything around it by swamping its surroundings with a giant wave. | |||||||||
TR05 | Ice Beam | 90 | 100 | 10 | 10 | ||||
The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |||||||||
TR06 | Blizzard | 110 | 70 | 5 | 10 | ||||
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | |||||||||
TR10 | Earthquake | 100 | 100 | 10 | -- | ||||
The user sets off an earthquake that strikes every Pokémon around it. | |||||||||
TR16 | Waterfall | 80 | 100 | 15 | 20 | ||||
The user charges at the target and may make it flinch. | |||||||||
TR17 | Amnesia | -- | 101 | 20 | -- | ||||
The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat. | |||||||||
TR20 | Substitute | -- | 101 | 10 | -- | ||||
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | |||||||||
TR26 | Endure | -- | 101 | 10 | -- | ||||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
TR27 | Sleep Talk | -- | 101 | 10 | -- | ||||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TR34 | Future Sight | 120 | 100 | 10 | -- | ||||
Two turns after this move is used, a hunk of psychic energy attacks the target. | |||||||||
TR35 | Uproar | 90 | 100 | 10 | -- | ||||
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. | |||||||||
TR45 | Muddy Water | 90 | 85 | 10 | 30 | ||||
The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy. | |||||||||
TR51 | Dragon Dance | -- | 101 | 20 | -- | ||||
The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats. | |||||||||
TR67 | Earth Power | 90 | 100 | 10 | 10 | ||||
The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. | |||||||||
TR69 | Zen Headbutt | 80 | 90 | 15 | 20 | ||||
The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | |||||||||
TR75 | Stone Edge | 100 | 80 | 5 | -- | ||||
The user stabs the target from below with sharpened stones. Critical hits land more easily. | |||||||||
TR84 | Scald | 80 | 100 | 15 | 30 | ||||
The user shoots boiling hot water at its target. This may also leave the target with a burn. | |||||||||
TR98 | Liquidation | 85 | 100 | 10 | 20 | ||||
The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. |
BDSP Technical Machine Attacks | |||||||||
TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM03 | Water Pulse | 60 | 100 | 20 | 20 | ||||
The user attacks the target with a pulsing blast of water. This may also confuse the target. | |||||||||
TM07 | Hail | -- | 101 | 10 | -- | ||||
The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types. | |||||||||
TM13 | Ice Beam | 90 | 100 | 10 | 10 | ||||
The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |||||||||
TM14 | Blizzard | 110 | 70 | 5 | 10 | ||||
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | |||||||||
TM15 | Hyper Beam | 150 | 90 | 5 | -- | ||||
The target is attacked with a powerful beam. The user can't move on the next turn. | |||||||||
TM17 | Protect | -- | 101 | 10 | -- | ||||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | -- | 101 | 5 | -- | ||||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||||||
TM26 | Earthquake | 100 | 100 | 10 | -- | ||||
The user sets off an earthquake that strikes every Pokémon around it. | |||||||||
TM32 | Double Team | -- | 101 | 15 | -- | ||||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM37 | Sandstorm | -- | 101 | 10 | -- | ||||
A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. | |||||||||
TM39 | Rock Tomb | 60 | 95 | 15 | 100 | ||||
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. | |||||||||
TM42 | Facade | 70 | 100 | 20 | -- | ||||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
TM44 | Rest | -- | 101 | 10 | -- | ||||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
TM45 | Attract | -- | 100 | 15 | -- | ||||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM49 | Scald | 80 | 100 | 15 | 30 | ||||
The user shoots boiling hot water at its target. This may also leave the target with a burn. | |||||||||
TM58 | Endure | -- | 101 | 10 | -- | ||||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
TM68 | Giga Impact | 150 | 90 | 5 | -- | ||||
The user charges at the target using every bit of its power. The user can't move on the next turn. | |||||||||
TM71 | Stone Edge | 100 | 80 | 5 | -- | ||||
The user stabs the target from below with sharpened stones. Critical hits land more easily. | |||||||||
TM80 | Rock Slide | 75 | 90 | 10 | 30 | ||||
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | |||||||||
TM82 | Sleep Talk | -- | 101 | 10 | -- | ||||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM83 | Bulldoze | 60 | 100 | 20 | 100 | ||||
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | |||||||||
TM87 | Swagger | -- | 85 | 15 | -- | ||||
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||||||
TM90 | Substitute | -- | 101 | 10 | -- | ||||
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | |||||||||
TM95 | Surf | 90 | 100 | 15 | -- | ||||
The user attacks everything around it by swamping its surroundings with a giant wave. | |||||||||
TM96 | Strength | 80 | 100 | 15 | -- | ||||
The target is slugged with a punch thrown at maximum power. | |||||||||
TM98 | Rock Smash | 40 | 100 | 15 | 50 | ||||
The user attacks with a punch. This may also lower the target's Defense stat. | |||||||||
TM99 | Waterfall | 80 | 100 | 15 | 20 | ||||
The user charges at the target and may make it flinch. |
Egg Moves(Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Thrash | 120 | 100 | 10 | -- | Details | |||
The user rampages and attacks for two to three turns. The user then becomes confused. | ||||||||
Spark | 65 | 100 | 20 | 30 | Details | |||
The user throws an electrically charged tackle at the target. This may also leave the target with paralysis. | ||||||||
Flail | ?? | 100 | 15 | -- | Details | |||
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. | ||||||||
Take Down | 90 | 85 | 20 | -- | Details | |||
A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | ||||||||
Whirlpool BDSP Only |
35 | 85 | 15 | 100 | Details | |||
The user traps the target in a violent swirling whirlpool for four to five turns. | ||||||||
Hydro Pump BDSP Only |
110 | 80 | 5 | -- | Details | |||
The target is blasted by a huge volume of water launched under great pressure. | ||||||||
Dragon Dance BDSP Only |
-- | 101 | 20 | -- | Details | |||
The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats. | ||||||||
Earth Power BDSP Only |
90 | 100 | 10 | 10 | Details | |||
The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. | ||||||||
Mud Shot BDSP Only |
55 | 95 | 15 | 100 | Details | |||
The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. | ||||||||
Muddy Water BDSP Only |
90 | 85 | 10 | 30 | Details | |||
The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy. |
Usable Max Moves | |||||||||
Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
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Max Lightning | 120 | 101 | 10 | -- | |||||
This is an Electric-type attack Dynamax Pokémon use. The user turns the ground into Electric Terrain for five turns. | |||||||||
Max Strike | 150(Phy)/150(Spe) | 101 | 10 | -- | |||||
This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat. | |||||||||
Max Hailstorm | 140 | 101 | 10 | -- | |||||
This is an Ice-type attack Dynamax Pokémon use. The user summons a hailstorm lasting five turns. | |||||||||
Max Ooze | 95 | 101 | 10 | -- | |||||
This is a Poison-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Atk stats. | |||||||||
Max Geyser | 130(Phy)/140(Spe) | 101 | 10 | -- | |||||
This is a Water-type attack Dynamax Pokémon use. The user summons a heavy rain that falls for five turns. | |||||||||
Max Airstream | 130 | 101 | 10 | -- | |||||
This is a Flying-type attack Dynamax Pokémon use. This raises ally Pokémon's Speed stats. | |||||||||
Max Mindstorm | 130(Phy)/140(Spe) | 101 | 10 | -- | |||||
This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns. | |||||||||
Max Rockfall | 130 | 101 | 10 | -- | |||||
This is a Rock-type attack Dynamax Pokémon use. The user summons a sandstorm lasting five turns. | |||||||||
Max Quake | 130(Phy)/130(Spe) | 101 | 10 | -- | |||||
This is a Ground-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Def stats. | |||||||||
Max Guard | 101 | 10 | -- | ||||||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
Transfer Only Moves | |||||||||
Click here to see all transfer exclusive moves |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 468 | 110 | 78 | 73 | 76 | 71 | 60 | |
Max Stats Hindering Nature |
Lv. 50 | 170 - 217 | 74 - 117 | 70 - 112 | 72 - 115 | 68 - 110 | 58 - 100 |
Lv. 100 | 330 - 424 | 144 - 229 | 135 - 220 | 141 - 225 | 132 - 216 | 112 - 197 | |
Max Stats Neutral Nature |
Lv. 50 | 170 - 217 | 83 - 130 | 78 - 125 | 81 - 128 | 76 - 123 | 65 - 112 |
Lv. 100 | 330 - 424 | 161 - 255 | 151 - 245 | 157 - 251 | 147 - 241 | 125 - 219 | |
Max Stats Beneficial Nature |
Lv. 50 | 170 - 217 | 91 - 143 | 85 - 137 | 89 - 140 | 83 - 135 | 71 - 123 |
Lv. 100 | 330 - 424 | 177 - 280 | 166 - 269 | 172 - 276 | 161 - 265 | 137 - 240 |
110
78
73
60
71
76
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