Standard Level Up |
|
— |
Tackle |
|
|
40 |
100 |
35 |
-- |
A physical attack in which the user charges and slams into the target with its whole body. |
— |
Growl |
|
|
-- |
100 |
40 |
-- |
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
— |
Quick Attack |
|
|
40 |
100 |
30 |
-- |
The user lunges at the target at a speed that makes it almost invisible. This move always goes first. |
5 |
Quick Attack |
|
|
40 |
100 |
30 |
-- |
The user lunges at the target at a speed that makes it almost invisible. This move always goes first. |
9 |
Wing Attack |
|
|
60 |
100 |
35 |
-- |
The target is struck with large, imposing wings spread wide to inflict damage. |
13 |
Double Team |
|
|
-- |
101 |
15 |
-- |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
18 |
Endeavor |
|
|
?? |
100 |
5 |
-- |
This attack move cuts down the target's HP to equal the user's HP. |
23 |
Whirlwind |
|
|
-- |
101 |
20 |
-- |
The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
28 |
Aerial Ace |
|
|
60 |
101 |
20 |
-- |
The user confounds the target with speed, then slashes. This attack never misses. |
33 |
Take Down |
|
|
90 |
85 |
20 |
-- |
A reckless, full-body charge attack for slamming into the target. This also damages the user a little. |
38 |
Agility |
|
|
-- |
101 |
30 |
-- |
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. |
43 |
Brave Bird |
|
|
120 |
100 |
15 |
-- |
The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot. |
48 |
Final Gambit |
|
|
?? |
100 |
5 |
-- |
The user risks everything to attack its target. The user faints but does damage equal to its HP. |
BDSP Technical Machine Attacks |
|
TM10 |
Work Up |
|
|
-- |
101 |
30 |
-- |
The user is roused, and its Attack and Sp. Atk stats increase. |
TM11 |
Sunny Day |
|
|
-- |
101 |
5 |
-- |
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. |
TM17 |
Protect |
|
|
-- |
101 |
10 |
-- |
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
TM18 |
Rain Dance |
|
|
-- |
101 |
5 |
-- |
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. |
TM32 |
Double Team |
|
|
-- |
101 |
15 |
-- |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM40 |
Aerial Ace |
|
|
60 |
101 |
20 |
-- |
The user confounds the target with speed, then slashes. This attack never misses. |
TM42 |
Facade |
|
|
70 |
100 |
20 |
-- |
This attack move doubles its power if the user is poisoned, burned, or paralyzed. |
TM44 |
Rest |
|
|
-- |
101 |
10 |
-- |
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
TM45 |
Attract |
|
|
-- |
100 |
15 |
-- |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
TM46 |
Thief |
|
|
60 |
100 |
25 |
-- |
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
TM47 |
Steel Wing |
|
|
70 |
90 |
25 |
10 |
The target is hit with wings of steel. This may also raise the user's Defense stat. |
TM51 |
Roost |
|
|
-- |
101 |
10 |
-- |
The user lands and rests its body. This move restores the user's HP by up to half of its max HP. |
TM58 |
Endure |
|
|
-- |
101 |
10 |
-- |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
TM82 |
Sleep Talk |
|
|
-- |
101 |
10 |
-- |
While it is asleep, the user randomly uses one of the moves it knows. |
TM87 |
Swagger |
|
|
-- |
85 |
15 |
-- |
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
TM88 |
Pluck |
|
|
60 |
100 |
20 |
-- |
The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect. |
TM89 |
U-turn |
|
|
70 |
100 |
20 |
-- |
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
TM90 |
Substitute |
|
|
-- |
101 |
10 |
-- |
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. |
TM94 |
Fly |
|
|
90 |
95 |
15 |
-- |
The user flies up into the sky and then strikes its target on the next turn. |
TM97 |
Defog |
|
|
-- |
101 |
15 |
-- |
A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness. |
Egg Moves (Details) |
Feather Dance |
|
|
-- |
100 |
15 |
-- |
Details |
The user covers the target's body with a mass of down that harshly lowers its Attack stat. |
Fury Attack |
|
|
15 |
85 |
20 |
-- |
Details |
The target is jabbed repeatedly with a horn or beak two to five times in a row. |
Astonish |
|
|
30 |
100 |
15 |
30 |
Details |
The user attacks the target while shouting in a startling fashion. This may also make the target flinch. |
Sand Attack |
|
|
-- |
100 |
15 |
-- |
Details |
Sand is hurled in the target's face, reducing the target's accuracy. |
Double-Edge |
|
|
120 |
100 |
15 |
-- |
Details |
A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
Uproar |
|
|
90 |
100 |
10 |
-- |
Details |
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
Detect |
|
|
-- |
101 |
5 |
-- |
Details |
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
Revenge |
|
|
60 |
100 |
10 |
-- |
Details |
This attack move's power is doubled if the user has been hurt by the opponent in the same turn. |
Transfer Only Moves (Details) |
|
Toxic |
|
|
-- |
90 |
10 |
-- |
Gen VII TM06 |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
Round |
|
|
60 |
100 |
15 |
-- |
Gen VII TM48 |
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. |
Echoed Voice |
|
|
40 |
100 |
15 |
-- |
Gen VII TM49 |
The user attacks the target with an echoing voice. If this move is used every turn, its power is increased. |
Confide |
|
|
-- |
101 |
20 |
100 |
Gen VII TM100 |
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
Snore |
|
|
50 |
100 |
15 |
30 |
Move Tutor - USM |
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
Heat Wave |
|
|
95 |
90 |
10 |
10 |
Move Tutor - USM |
The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn. |
Tailwind |
|
|
-- |
101 |
15 |
-- |
Move Tutor - USM |
The user whips up a turbulent whirlwind that ups the Speed stats of the user and its allies for four turns. |
Retaliate |
|
|
70 |
100 |
5 |
-- |
Gen VI TM67 |
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased. |
Air Cutter |
|
|
60 |
95 |
25 |
-- |
Move Tutor - PtHGSS |
The user launches razor-like wind to slash opposing Pokémon. Critical hits land more easily. |
Swift |
|
|
60 |
101 |
20 |
-- |
Move Tutor - PtHGSS |
Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
Mud-slap |
|
|
20 |
100 |
10 |
100 |
Move Tutor - PtHGSS |
The user hurls mud in the target's face to inflict damage and lower its accuracy. |
Twister |
|
|
40 |
100 |
20 |
20 |
Move Tutor - PtHGSS |
The user whips up a vicious tornado to tear at opposing Pokémon. This may also make them flinch. |