Standard Level Up |
|
| — |
Guillotine |
 |
 |
?? |
30 |
5 |
-- |
| A vicious, tearing attack with big pincers. The target faints instantly if this attack hits. |
| — |
Thunder Fang |
 |
 |
65 |
95 |
15 |
10 |
| The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. |
| — |
Ice Fang |
 |
 |
65 |
95 |
15 |
10 |
| The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. |
| — |
Fire Fang |
 |
 |
65 |
95 |
15 |
10 |
| The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. |
| — |
Poison Jab |
 |
 |
80 |
100 |
20 |
30 |
| The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target. |
| — |
Sand Attack |
 |
 |
-- |
100 |
15 |
-- |
| Sand is hurled in the target's face, reducing the target's accuracy. |
| — |
Harden |
 |
 |
-- |
101 |
30 |
-- |
| The user stiffens all the muscles in its body to raise its Defense stat. |
| — |
Knock Off |
 |
 |
65 |
100 |
20 |
-- |
| The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item. |
| — |
Poison Sting |
 |
 |
15 |
100 |
35 |
30 |
| The user stabs the target with a poisonous stinger. This may also poison the target. |
| — |
Night Slash |
 |
 |
70 |
100 |
15 |
-- |
| The user slashes the target the instant an opportunity arises. Critical hits land more easily. |
| — |
Slash |
 |
 |
70 |
100 |
20 |
-- |
| The target is attacked with a slash of claws or blades. Critical hits land more easily. |
| 4 |
Sand Attack |
 |
 |
-- |
100 |
15 |
-- |
| Sand is hurled in the target's face, reducing the target's accuracy. |
| 7 |
Harden |
 |
 |
-- |
101 |
30 |
-- |
| The user stiffens all the muscles in its body to raise its Defense stat. |
| 10 |
Knock Off |
 |
 |
65 |
100 |
20 |
-- |
| The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item. |
| 13 |
Quick Attack |
 |
 |
40 |
100 |
30 |
-- |
| The user lunges at the target at a speed that makes it almost invisible. This move always goes first. |
| 16 |
Fury Cutter |
 |
 |
40 |
95 |
20 |
-- |
| The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession. |
| 19 |
Mud-Slap |
 |
 |
20 |
100 |
10 |
100 |
| The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| 22 |
Acrobatics |
 |
 |
55 |
100 |
15 |
-- |
| The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. |
| 27 |
Night Slash |
 |
 |
70 |
100 |
15 |
-- |
| The user slashes the target the instant an opportunity arises. Critical hits land more easily. |
| 30 |
U-turn |
 |
 |
70 |
100 |
20 |
-- |
| After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| 35 |
Screech |
 |
 |
-- |
85 |
40 |
-- |
| An earsplitting screech harshly lowers the target's Defense stat. |
| 40 |
X-Scissor |
 |
 |
80 |
100 |
15 |
-- |
| The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. |
| 45 |
Earthquake |
 |
 |
100 |
100 |
10 |
-- |
| The user sets off an earthquake that strikes every Pokémon around it. |
| 50 |
Swords Dance |
 |
 |
-- |
101 |
20 |
-- |
| A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. |
| 55 |
Guillotine |
 |
 |
?? |
30 |
5 |
-- |
| A vicious, tearing attack with big pincers. The target faints instantly if this attack hits. |
BDSP Technical Machine Attacks |
|
| TM11 |
Sunny Day |
 |
 |
-- |
101 |
5 |
-- |
| The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. |
| TM12 |
Taunt |
 |
 |
-- |
100 |
20 |
-- |
| The target is taunted into a rage that allows it to use only attack moves for three turns. |
| TM15 |
Hyper Beam |
 |
 |
150 |
90 |
5 |
-- |
| The target is attacked with a powerful beam. The user can't move on the next turn. |
| TM17 |
Protect |
 |
 |
-- |
101 |
10 |
-- |
| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| TM18 |
Rain Dance |
 |
 |
-- |
101 |
5 |
-- |
| The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. |
| TM23 |
Iron Tail |
 |
 |
100 |
75 |
15 |
30 |
| The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. |
| TM26 |
Earthquake |
 |
 |
100 |
100 |
10 |
-- |
| The user sets off an earthquake that strikes every Pokémon around it. |
| TM28 |
Dig |
 |
 |
80 |
100 |
10 |
-- |
| The user burrows into the ground, then attacks on the next turn. |
| TM31 |
Brick Break |
 |
 |
75 |
100 |
15 |
-- |
| The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. |
| TM32 |
Double Team |
 |
 |
-- |
101 |
15 |
-- |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM36 |
Sludge Bomb |
 |
 |
90 |
100 |
10 |
30 |
| Unsanitary sludge is hurled at the target. This may also poison the target. |
| TM37 |
Sandstorm |
 |
 |
-- |
101 |
10 |
-- |
| A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. |
| TM39 |
Rock Tomb |
 |
 |
60 |
95 |
15 |
100 |
| Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. |
| TM40 |
Aerial Ace |
 |
 |
60 |
101 |
20 |
-- |
| The user confounds the target with speed, then slashes. This attack never misses. |
| TM41 |
Torment |
 |
 |
-- |
100 |
15 |
-- |
| The user torments and enrages the target, making it incapable of using the same move twice in a row. |
| TM42 |
Facade |
 |
 |
70 |
100 |
20 |
-- |
| This attack move doubles its power if the user is poisoned, burned, or paralyzed. |
| TM44 |
Rest |
 |
 |
-- |
101 |
10 |
-- |
| The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
| TM45 |
Attract |
 |
 |
-- |
100 |
15 |
-- |
| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM46 |
Thief |
 |
 |
60 |
100 |
25 |
-- |
| The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| TM47 |
Steel Wing |
 |
 |
70 |
90 |
25 |
10 |
| The target is hit with wings of steel. This may also raise the user's Defense stat. |
| TM51 |
Roost |
 |
 |
-- |
101 |
10 |
-- |
| The user lands and rests its body. This move restores the user's HP by up to half of its max HP. |
| TM54 |
False Swipe |
 |
 |
40 |
100 |
40 |
-- |
| A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
| TM56 |
Fling |
 |
 |
?? |
100 |
10 |
-- |
| The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| TM58 |
Endure |
 |
 |
-- |
101 |
10 |
-- |
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| TM66 |
Payback |
 |
 |
50 |
100 |
10 |
-- |
| The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. |
| TM68 |
Giga Impact |
 |
 |
150 |
90 |
5 |
-- |
| The user charges at the target using every bit of its power. The user can't move on the next turn. |
| TM69 |
Rock Polish |
 |
 |
-- |
101 |
20 |
-- |
| The user polishes its body to reduce drag. This sharply raises the Speed stat. |
| TM71 |
Stone Edge |
 |
 |
100 |
80 |
5 |
-- |
| The user stabs the target from below with sharpened stones. Critical hits land more easily. |
| TM75 |
Swords Dance |
 |
 |
-- |
101 |
20 |
-- |
| A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. |
| TM76 |
Stealth Rock |
 |
 |
-- |
101 |
20 |
-- |
| The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. |
| TM79 |
Dark Pulse |
 |
 |
80 |
100 |
15 |
20 |
| The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. |
| TM80 |
Rock Slide |
 |
 |
75 |
90 |
10 |
30 |
| Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| TM81 |
X-Scissor |
 |
 |
80 |
100 |
15 |
-- |
| The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. |
| TM82 |
Sleep Talk |
 |
 |
-- |
101 |
10 |
-- |
| While it is asleep, the user randomly uses one of the moves it knows. |
| TM83 |
Bulldoze |
 |
 |
60 |
100 |
20 |
100 |
| The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| TM84 |
Poison Jab |
 |
 |
80 |
100 |
20 |
30 |
| The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target. |
| TM87 |
Swagger |
 |
 |
-- |
85 |
15 |
-- |
| The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
| TM89 |
U-turn |
 |
 |
70 |
100 |
20 |
-- |
| After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| TM90 |
Substitute |
 |
 |
-- |
101 |
10 |
-- |
| The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. |
| TM93 |
Cut |
 |
 |
50 |
95 |
30 |
-- |
| The target is cut with a scythe or claw. |
| TM96 |
Strength |
 |
 |
80 |
100 |
15 |
-- |
| The target is slugged with a punch thrown at maximum power. |
| TM97 |
Defog |
 |
 |
-- |
101 |
15 |
-- |
| A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness. |
| TM98 |
Rock Smash |
 |
 |
40 |
100 |
15 |
50 |
| The user attacks with a punch. This may also lower the target's Defense stat. |
Egg Moves (Details) |
| Metal Claw |
 |
 |
50 |
95 |
35 |
10 |
Details |
| The target is raked with steel claws. This may also raise the user's Attack stat. |
| Wing Attack |
 |
 |
60 |
100 |
35 |
-- |
Details |
| The target is struck with large, imposing wings spread wide to inflict damage. |
| Counter |
 |
 |
?? |
100 |
20 |
-- |
Details |
| A retaliation move that counters any physical attack, inflicting double the damage taken. |
| Sand Tomb |
 |
 |
35 |
85 |
15 |
100 |
Details |
| The user traps the target inside a harshly raging sandstorm for four to five turns. |
| Agility |
 |
 |
-- |
101 |
30 |
-- |
Details |
| The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. |
| Baton Pass |
 |
 |
-- |
101 |
40 |
-- |
Details |
| The user switches places with a party Pokémon in waiting and passes along any stat changes. |
| Double-Edge |
 |
 |
120 |
100 |
15 |
-- |
Details |
| A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Feint |
 |
 |
30 |
100 |
10 |
-- |
Details |
| This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves. |
| Night Slash |
 |
 |
70 |
100 |
15 |
-- |
Details |
| The user slashes the target the instant an opportunity arises. Critical hits land more easily. |
| Cross Poison |
 |
 |
70 |
100 |
20 |
10 |
Details |
| A slashing attack with a poisonous blade that may also poison the target. Critical hits land more easily. |
| Power Trick |
 |
 |
-- |
101 |
10 |
-- |
Details |
| The user employs its psychic power to switch its Attack stat with its Defense stat. |
| Poison Tail |
 |
 |
50 |
100 |
25 |
10 |
Details |
| The user hits the target with its tail. This may also poison the target. Critical hits land more easily. |
| Transfer Only Moves (Details) |
|
| Toxic |
 |
 |
-- |
90 |
10 |
-- |
Gen VII TM06 |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| Venoshock |
 |
 |
65 |
100 |
10 |
-- |
Gen VII TM09 |
| The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. |
| Round |
 |
 |
60 |
100 |
15 |
-- |
Gen VII TM48 |
| The user attacks the target with a song. Others can join in the Round to increase the power of the attack. |
| Brutal Swing |
 |
 |
60 |
100 |
20 |
-- |
Gen VII TM59 |
| The user swings its body around violently to inflict damage on everything in its vicinity. |
| Confide |
 |
 |
-- |
101 |
20 |
100 |
Gen VII TM100 |
| The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
| Bug Bite |
 |
 |
60 |
100 |
20 |
-- |
Move Tutor - USM |
| The user bites the target. If the target is holding a Berry, the user eats it and gains its effect. |
| Earth Power |
 |
 |
90 |
100 |
10 |
10 |
Move Tutor - USM |
| The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. |
| Aqua Tail |
 |
 |
90 |
90 |
10 |
-- |
Move Tutor - USM |
| The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
| Snore |
 |
 |
50 |
100 |
15 |
30 |
Move Tutor - USM |
| This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| Tailwind |
 |
 |
-- |
101 |
15 |
-- |
Move Tutor - USM |
| The user whips up a turbulent whirlwind that ups the Speed stats of the user and its allies for four turns. |
| Sky Attack |
 |
 |
140 |
90 |
5 |
30 |
Move Tutor - USM |
| A second-turn attack move where critical hits land more easily. This may also make the target flinch. |
| Throat Chop |
 |
 |
80 |
100 |
15 |
100 |
Move Tutor - USM |
| The user attacks the target's throat, and the resultant suffering prevents the target from using moves that emit sound for two turns. |
| Hone Claws |
 |
 |
-- |
101 |
15 |
-- |
Gen VI TM01 |
| The user sharpens its claws to boost its Attack stat and accuracy. |
| Struggle Bug |
 |
 |
50 |
100 |
20 |
100 |
Gen VI TM76 |
| While resisting, the user attacks opposing Pokémon. This lowers the Sp. Atk stats of those hit. |
| Swift |
 |
 |
60 |
101 |
20 |
-- |
Move Tutor - PtHGSS |
| Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Headbutt |
 |
 |
70 |
100 |
15 |
30 |
Move Tutor - HGSS |
| The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |