#860 Morgrem

General Location Attacks Stats Egg Moves
Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Morgrem
Japan:
ギモー
French: Fourbelin
German: Pelzebub
Korean: 쏘겨모
National: #860
Galar: #239
Male :100%
Female :0%
Dark-type Fairy-type
Classification Height Weight Capture Rate Base Egg Steps
Devious Pokémon 2'07"
0.8m
27.6lbs
12.5kg
1205,120
Abilities: Prankster - Frisk - Pickpocket (Hidden Ability)
Prankster: Status category moves have their Speed Priority increased by 1. Moves increased by this that are used on Dark-type opponents will fail.
Frisk: Reveals the foe’s held item.
Hidden Ability (Available):
Pickpocket: When a Pokémon makes physical contact with the Pokémon, the item of the opponent is stolen.
Experience Growth Base Happiness Effort Values Earned
1,000,000 Points
Medium Fast
2 Sp. Attack Point(s)
Damage Taken
Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *1 *1 *1 *1 *1 *1 *2 *1 *1 *0 *1 *1 *0.5 *0 *0.25 *2 *2
Wild Hold Item Egg Groups
 
Fairy
Human-like
Evolutionary Chain
Impidimp Level MorgremLevel GrimmsnarlGigantamaxGigantamax Grimmsnarl

Locations

- In-Depth Details
Sword Glimwood Tangle
Max Raid Battles: Bridge Field, Dusty Bowl, Giant's Mirror, Hammerlocke Hills, Lake of Outrage, Rolling Fields
Details
Shield Glimwood Tangle
Max Raid Battles: Bridge Field, Dusty Bowl, Giant's Mirror, Hammerlocke Hills, Lake of Outrage, Rolling Fields
Details
Flavor Text
Sword When it gets down on all fours as if to beg for forgiveness, it's trying to lure opponents in so that it can stab them with its spear-like hair.
Shield With sly cunning, it tries to lure people into the woods. Some believe it to have the power to make crops grow.


Attacks

Level UpTM & HM

Standard Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Evolve False Surrender False Surrender - Dark-type False Surrender: Physical Move 80 101 10 --
The user pretends to bow its head, but then it stabs the target with its disheveled hair. This attack never misses.
False Surrender False Surrender - Dark-type False Surrender: Physical Move 80 101 10 --
The user pretends to bow its head, but then it stabs the target with its disheveled hair. This attack never misses.
Fake Out Fake Out - Normal-type Fake Out: Physical Move 40 100 10 100
This attack hits first and makes the target flinch. It only works the first turn each time the user enters battle.
Confide Confide - Normal-type Confide: Other Move -- 101 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
Bite Bite - Dark-type Bite: Physical Move 60 100 25 30
The target is bitten with viciously sharp fangs. This may also make the target flinch.
Flatter Flatter - Dark-type Flatter: Other Move -- 100 15 --
Flattery is used to confuse the target. However, this also raises the target's Sp. Atk stat.
12 Fake Tears Fake Tears - Dark-type Fake Tears: Other Move -- 100 20 --
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
16 Assurance Assurance - Dark-type Assurance: Physical Move 60 100 10 --
If the target has already taken some damage in the same turn, this attack's power is doubled.
20 Swagger Swagger - Normal-type Swagger: Other Move -- 85 15 --
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
24 Sucker Punch Sucker Punch - Dark-type Sucker Punch: Physical Move 70 100 5 --
This move enables the user to attack first. This move fails if the target is not readying an attack.
28 Torment Torment - Dark-type Torment: Other Move -- 100 15 --
The user torments and enrages the target, making it incapable of using the same move twice in a row.
35 Dark Pulse Dark Pulse - Dark-type Dark Pulse: Special Move 80 100 15 20
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
40 Nasty Plot Nasty Plot - Dark-type Nasty Plot: Other Move -- 101 20 --
The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat.
46 Play Rough Play Rough - Fairy-type Play Rough: Physical Move 90 90 10 10
The user plays rough with the target and attacks it. This may also lower the target's Attack stat.
52 Foul Play Foul Play - Dark-type Foul Play: Physical Move 95 100 15 --
The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals.

Technical Machine Attacks

TM #Attack NameTypeCat.Att.Acc.PPEffect %
TM00 Mega Punch Mega Punch - Normal-type Mega Punch: Physical Move 80 85 20 --
The target is slugged by a punch thrown with muscle-packed power.
TM01 Mega Kick Mega Kick - Normal-type Mega Kick: Physical Move 120 75 5 --
The target is attacked by a kick launched with muscle-packed power.
TM14 Thunder Wave Thunder Wave - Electric-type Thunder Wave: Other Move -- 90 20 --
The user launches a weak jolt of electricity that paralyzes the target.
TM17 Light Screen Light Screen - Psychic-type Light Screen: Other Move -- 101 30 --
A wondrous wall of light is put up to reduce damage from special attacks for five turns.
TM18 Reflect Reflect - Psychic-type Reflect: Other Move -- 101 20 --
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
TM21 Rest Rest - Psychic-type Rest: Other Move -- 101 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM23 Thief Thief - Dark-type Thief: Physical Move 60 100 25 --
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
TM24 Snore Snore - Normal-type Snore: Special Move 50 100 15 30
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
TM25 Protect Protect - Normal-type Protect: Other Move -- 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM31 Attract Attract - Normal-type Attract: Other Move -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM39 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM42 Revenge Revenge - Fighting-type Revenge: Physical Move 60 100 10 --
This attack move's power is doubled if the user has been hurt by the opponent in the same turn.
TM47 Fake Tears Fake Tears - Dark-type Fake Tears: Other Move -- 100 20 --
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
TM58 Assurance Assurance - Dark-type Assurance: Physical Move 60 100 10 --
If the target has already taken some damage in the same turn, this attack's power is doubled.
TM63 Drain Punch Drain Punch - Fighting-type Drain Punch: Physical Move 75 100 10 --
An energy-draining punch. The user's HP is restored by half the damage taken by the target.
TM65 Shadow Claw Shadow Claw - Ghost-type Shadow Claw: Physical Move 70 100 15 --
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
TM76 Round Round - Normal-type Round: Special Move 60 100 15 --
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM79 Retaliate Retaliate - Normal-type Retaliate: Physical Move 70 100 5 --
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased.
TM87 Draining Kiss Draining Kiss - Fairy-type Draining Kiss: Special Move 50 100 10 --
The user steals the target's HP with a kiss. The user's HP is restored by over half of the damage taken by the target.

Technical Record Attacks

TR #Attack NameTypeCat.Att.Acc.PPEffect %
TR07 Low Kick Low Kick - Fighting-type Low Kick: Physical Move ?? 100 20 --
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
TR14 Metronome Metronome - Normal-type Metronome: Other Move -- 101 10 --
The user waggles a finger and stimulates its brain into randomly using nearly any move.
TR18 Leech Life Leech Life - Bug-type Leech Life: Physical Move 80 100 10 --
The user drains the target's blood. The user's HP is restored by half the damage taken by the target.
TR20 Substitute Substitute - Normal-type Substitute: Other Move -- 101 10 --
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
TR26 Endure Endure - Normal-type Endure: Other Move -- 101 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TR27 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TR35 Uproar Uproar - Normal-type Uproar: Special Move 90 100 10 --
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
TR37 Taunt Taunt - Dark-type Taunt: Other Move -- 100 20 --
The target is taunted into a rage that allows it to use only attack moves for three turns.
TR38 Trick Trick - Psychic-type Trick: Other Move -- 100 10 --
The user catches the target off guard and swaps its held item with its own.
TR58 Dark Pulse Dark Pulse - Dark-type Dark Pulse: Special Move 80 100 15 20
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
TR68 Nasty Plot Nasty Plot - Dark-type Nasty Plot: Other Move -- 101 20 --
The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat.
TR81 Foul Play Foul Play - Dark-type Foul Play: Physical Move 95 100 15 --
The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals.
TR90 Play Rough Play Rough - Fairy-type Play Rough: Physical Move 90 90 10 10
The user plays rough with the target and attacks it. This may also lower the target's Attack stat.
TR92 Dazzling Gleam Dazzling Gleam - Fairy-type Dazzling Gleam: Special Move 80 100 10 --
The user damages opposing Pokémon by emitting a powerful flash.
TR95 Throat Chop Throat Chop - Dark-type Throat Chop: Physical Move 80 100 15 100
The user attacks the target's throat, and the resultant suffering prevents the target from using moves that emit sound for two turns.

Usable Max Moves

Attack NameTypeCat.Max Att.Acc.PPEffect %
Max Flutterby Max Flutterby - Bug-type Physical Move 130 101 10 --
This is a Bug-type attack Dynamax Pokémon use. This lowers the target's Sp. Atk stat.
Max Strike Max Strike - Normal-type Physical MoveSpecial Move 140(Phy)/130(Spe) 101 10 --
This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat.
Max Knuckle Max Knuckle - Fighting-type Physical Move 100 101 10 --
This is a Fighting-type attack Dynamax Pokémon use. This raises ally Pokémon's Attack stats.
Max Phantasm Max Phantasm - Ghost-type Physical Move 120 101 10 --
This is a Ghost-type attack Dynamax Pokémon use. This lowers the target's Defense stat.
Max Starfall Max Starfall - Fairy-type Physical MoveSpecial Move 130(Phy)/130(Spe) 101 10 --
This is a Fairy-type attack Dynamax Pokémon use. The user turns the ground into Misty Terrain for five turns.
Max Darkness Max Darkness - Dark-type Physical MoveSpecial Move 130(Phy)/130(Spe) 101 10 --
This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat.
Max Guard Max Guard - Normal-type 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 370 65 60 45 75 55 70
Max Stats
Hindering Nature
Lv. 50 125 - 172 58 - 100 45 - 87 72 - 114 54 - 96 67 - 109
Lv. 100 240 - 334 112 - 197 85 - 170 139 - 224 103 - 188 130 - 215
Max Stats
Neutral Nature
Lv. 50 125 - 172 65 - 112 50 - 97 80 - 127 60 - 107 75 - 122
Lv. 100 240 - 334 125 - 219 95 - 189 155 - 249 115 - 209 145 - 239
Max Stats
Beneficial Nature
Lv. 50 125 - 172 71 - 123 55 - 106 88 - 139 66 - 117 82 - 134
Lv. 100 240 - 334 137 - 240 104 - 207 170 - 273 126 - 229 159 - 262

<--- Impidimp #859
Impidimp
#861
Grimmsnarl
Grimmsnarl --->