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General | Location | Attacks | Stats | Egg Moves |
Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex |
Picture | ||
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Abilities: Thick Fat - Ice Body - Oblivious (Hidden Ability) | |||||
Thick Fat: Fire and Ice-type moves deal 50% damage. Ice Body: HP is restored by 1/16th of maximum HP when its hailing. Hidden Ability: Oblivious: The Pokémon cannot be under the Attract condition, Intimidated, or be taunted, while having this ability. |
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Experience Growth | Base Happiness | Effort Values Earned | Dynamax Capable? | ||
1,059,862 Points Medium Slow |
50 | 3 HP Point(s) | Walrein can Dynamax |
Wild Hold Item | Egg Groups | ||||||||
Legends: Arceus
Alpha
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Evolutionary Chain | |||||
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Locations- In-Depth Details |
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Sword | Transfer from Pokémon HOME or Trade with players with Expansion Pass Max Raid Battles |
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Shield | Transfer from Pokémon HOME or Trade with players with Expansion Pass Max Raid Battles |
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Crown Tundra | Sword | Frigid Sea Max Raid Battles: Giant's Bed, Frigid Sea | Details |
Shield | Frigid Sea Max Raid Battles: Giant's Bed, Frigid Sea | Details | |
Brilliant Diamond | Grand Underground | Details | |
Shining Pearl | Grand Underground | Details | |
Legends: Arceus | Cobalt Coastlands: Ginkgo Landing, Islespy Shore or nearby Cobalt Coastlands: Massive Mass Outbreak |
Flavor Text | ||
Sword | Walrein form herds of 20 to 30 individuals. When a threat appears, the herd’s leader will protect the group with its life. | |
Shield | Walrein’s tusks keep growing throughout its life. Tusks broken in battle will grow back to their usual impressive size in a year. | |
Brilliant Diamond | It shatters ice with its big tusks. Its thick blubber repels not only the cold but also enemy attacks. | |
Shining Pearl | ||
Legends: Arceus | Its thick tusks are strong enough to shatter drift ice. They have been known to break, but they will grow back by the next year. The Hisui region is well known for these broken tusks. |
Attacks | Level Up | TM & HM | Egg Moves |
Standard Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Swagger | ![]() |
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-- | 85 | 15 | -- | ||
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||||||
— | Crunch | ![]() |
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80 | 100 | 15 | 20 | ||
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. | |||||||||
— | Ice Fang | ![]() |
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65 | 95 | 15 | 10 | ||
The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. | |||||||||
— | Rollout | ![]() |
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30 | 90 | 20 | -- | ||
The user continually rolls into the target over five turns. It becomes more powerful each time it hits. | |||||||||
— | Defense Curl | ![]() |
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-- | 101 | 40 | -- | ||
The user curls up to conceal weak spots and raise its Defense stat. | |||||||||
— | Growl | ![]() |
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-- | 100 | 40 | -- | ||
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. | |||||||||
— | Water Gun | ![]() |
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40 | 100 | 25 | -- | ||
The target is blasted with a forceful shot of water. | |||||||||
12 | Powder Snow | ![]() |
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40 | 100 | 25 | 10 | ||
The user attacks with a chilling gust of powdery snow. This may also freeze opposing Pokémon. | |||||||||
16 | Rest | ![]() |
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-- | 101 | 10 | -- | ||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
20 | Snore | ![]() |
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50 | 100 | 15 | 30 | ||
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | |||||||||
24 | Brine | ![]() |
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65 | 100 | 10 | -- | ||
If the target's HP is half or less, this attack will hit with double the power. | |||||||||
28 | Aurora Beam | ![]() |
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65 | 100 | 20 | 10 | ||
The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat. | |||||||||
35 | Encore | ![]() |
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-- | 100 | 5 | -- | ||
The user compels the target to keep using the move it encored for three turns. | |||||||||
40 | Body Slam | ![]() |
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85 | 100 | 15 | 30 | ||
The user drops onto the target with its full body weight. This may also leave the target with paralysis. | |||||||||
48 | Surf | ![]() |
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90 | 100 | 15 | -- | ||
The user attacks everything around it by swamping its surroundings with a giant wave. | |||||||||
56 | Blizzard | ![]() |
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110 | 70 | 5 | 10 | ||
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | |||||||||
64 | Hail | ![]() |
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-- | 101 | 10 | -- | ||
The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types. | |||||||||
72 | Sheer Cold | ![]() |
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?? | 30 | 5 | -- | ||
The target faints instantly. It's less likely to hit the target if it's used by Pokémon other than Ice types. |
TM Anchors | Sword/Shield | Brilliant Diamond/Shining Pearl |
Sword & Shield Technical Machine Attacks | |||||||||
TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM08 | Hyper Beam | ![]() |
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150 | 90 | 5 | -- | ||
The target is attacked with a powerful beam. The user can't move on the next turn. | |||||||||
TM09 | Giga Impact | ![]() |
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150 | 90 | 5 | -- | ||
The user charges at the target using every bit of its power. The user can't move on the next turn. | |||||||||
TM21 | Rest | ![]() |
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-- | 101 | 10 | -- | ||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
TM22 | Rock Slide | ![]() |
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75 | 90 | 10 | 30 | ||
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | |||||||||
TM24 | Snore | ![]() |
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50 | 100 | 15 | 30 | ||
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | |||||||||
TM25 | Protect | ![]() |
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-- | 101 | 10 | -- | ||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM27 | Icy Wind | ![]() |
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55 | 95 | 15 | 100 | ||
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. | |||||||||
TM31 | Attract | ![]() |
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-- | 100 | 15 | -- | ||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM33 | Rain Dance | ![]() |
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-- | 101 | 5 | -- | ||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||||||
TM35 | Hail | ![]() |
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-- | 101 | 10 | -- | ||
The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types. | |||||||||
TM36 | Whirlpool | ![]() |
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35 | 85 | 15 | 100 | ||
The user traps the target in a violent swirling whirlpool for four to five turns. | |||||||||
TM39 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
TM45 | Dive | ![]() |
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80 | 100 | 10 | -- | ||
Diving on the first turn, the user floats up and attacks on the next turn. | |||||||||
TM48 | Rock Tomb | ![]() |
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60 | 95 | 15 | 100 | ||
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. | |||||||||
TM51 | Icicle Spear | ![]() |
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25 | 100 | 30 | -- | ||
The user launches sharp icicles at the target two to five times in a row. | |||||||||
TM55 | Brine | ![]() |
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65 | 100 | 10 | -- | ||
If the target's HP is half or less, this attack will hit with double the power. | |||||||||
TM64 | Avalanche | ![]() |
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60 | 100 | 10 | -- | ||
The power of this attack move is doubled if the user has been hurt by the target in the same turn. | |||||||||
TM67 | Ice Fang | ![]() |
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65 | 95 | 15 | 10 | ||
The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. | |||||||||
TM76 | Round | ![]() |
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60 | 100 | 15 | -- | ||
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||||||
TM81 | Bulldoze | ![]() |
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60 | 100 | 20 | 100 | ||
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | |||||||||
TM98 | Stomping Tantrum | ![]() |
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75 | 100 | 10 | -- | ||
Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles. |
Technical Record Attacks | |||||||||
TR # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TR00 | Swords Dance | ![]() |
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-- | 101 | 20 | -- | ||
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. | |||||||||
TR01 | Body Slam | ![]() |
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85 | 100 | 15 | 30 | ||
The user drops onto the target with its full body weight. This may also leave the target with paralysis. | |||||||||
TR03 | Hydro Pump | ![]() |
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110 | 80 | 5 | -- | ||
The target is blasted by a huge volume of water launched under great pressure. | |||||||||
TR04 | Surf | ![]() |
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90 | 100 | 15 | -- | ||
The user attacks everything around it by swamping its surroundings with a giant wave. | |||||||||
TR05 | Ice Beam | ![]() |
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90 | 100 | 10 | 10 | ||
The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |||||||||
TR06 | Blizzard | ![]() |
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110 | 70 | 5 | 10 | ||
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | |||||||||
TR10 | Earthquake | ![]() |
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100 | 100 | 10 | -- | ||
The user sets off an earthquake that strikes every Pokémon around it. | |||||||||
TR16 | Waterfall | ![]() |
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80 | 100 | 15 | 20 | ||
The user charges at the target and may make it flinch. | |||||||||
TR20 | Substitute | ![]() |
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-- | 101 | 10 | -- | ||
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | |||||||||
TR26 | Endure | ![]() |
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-- | 101 | 10 | -- | ||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
TR27 | Sleep Talk | ![]() |
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-- | 101 | 10 | -- | ||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TR30 | Encore | ![]() |
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-- | 100 | 5 | -- | ||
The user compels the target to keep using the move it encored for three turns. | |||||||||
TR31 | Iron Tail | ![]() |
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100 | 75 | 15 | 30 | ||
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. | |||||||||
TR32 | Crunch | ![]() |
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80 | 100 | 15 | 20 | ||
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. | |||||||||
TR74 | Iron Head | ![]() |
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80 | 100 | 15 | 30 | ||
The user slams the target with its steel-hard head. This may also make the target flinch. | |||||||||
TR79 | Heavy Slam | ![]() |
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?? | 100 | 10 | -- | ||
The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. | |||||||||
TR98 | Liquidation | ![]() |
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85 | 100 | 10 | 20 | ||
The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. | |||||||||
TR99 | Body Press | ![]() |
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80 | 100 | 10 | -- | ||
The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target. |
BDSP Technical Machine Attacks | |||||||||
TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM03 | Water Pulse | ![]() |
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60 | 100 | 20 | 20 | ||
The user attacks the target with a pulsing blast of water. This may also confuse the target. | |||||||||
TM05 | Roar | ![]() |
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-- | 101 | 20 | -- | ||
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | |||||||||
TM07 | Hail | ![]() |
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-- | 101 | 10 | -- | ||
The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types. | |||||||||
TM13 | Ice Beam | ![]() |
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90 | 100 | 10 | 10 | ||
The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |||||||||
TM14 | Blizzard | ![]() |
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110 | 70 | 5 | 10 | ||
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | |||||||||
TM15 | Hyper Beam | ![]() |
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150 | 90 | 5 | -- | ||
The target is attacked with a powerful beam. The user can't move on the next turn. | |||||||||
TM17 | Protect | ![]() |
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-- | 101 | 10 | -- | ||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | ![]() |
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-- | 101 | 5 | -- | ||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||||||
TM23 | Iron Tail | ![]() |
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100 | 75 | 15 | 30 | ||
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. | |||||||||
TM26 | Earthquake | ![]() |
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100 | 100 | 10 | -- | ||
The user sets off an earthquake that strikes every Pokémon around it. | |||||||||
TM32 | Double Team | ![]() |
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-- | 101 | 15 | -- | ||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM39 | Rock Tomb | ![]() |
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60 | 95 | 15 | 100 | ||
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. | |||||||||
TM42 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
TM44 | Rest | ![]() |
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-- | 101 | 10 | -- | ||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
TM45 | Attract | ![]() |
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-- | 100 | 15 | -- | ||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM55 | Brine | ![]() |
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65 | 100 | 10 | -- | ||
If the target's HP is half or less, this attack will hit with double the power. | |||||||||
TM58 | Endure | ![]() |
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-- | 101 | 10 | -- | ||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
TM68 | Giga Impact | ![]() |
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150 | 90 | 5 | -- | ||
The user charges at the target using every bit of its power. The user can't move on the next turn. | |||||||||
TM72 | Avalanche | ![]() |
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60 | 100 | 10 | -- | ||
The power of this attack move is doubled if the user has been hurt by the target in the same turn. | |||||||||
TM75 | Swords Dance | ![]() |
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-- | 101 | 20 | -- | ||
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. | |||||||||
TM80 | Rock Slide | ![]() |
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75 | 90 | 10 | 30 | ||
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | |||||||||
TM82 | Sleep Talk | ![]() |
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-- | 101 | 10 | -- | ||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM83 | Bulldoze | ![]() |
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60 | 100 | 20 | 100 | ||
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | |||||||||
TM87 | Swagger | ![]() |
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-- | 85 | 15 | -- | ||
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||||||
TM90 | Substitute | ![]() |
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-- | 101 | 10 | -- | ||
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | |||||||||
TM95 | Surf | ![]() |
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90 | 100 | 15 | -- | ||
The user attacks everything around it by swamping its surroundings with a giant wave. | |||||||||
TM96 | Strength | ![]() |
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80 | 100 | 15 | -- | ||
The target is slugged with a punch thrown at maximum power. | |||||||||
TM98 | Rock Smash | ![]() |
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40 | 100 | 15 | 50 | ||
The user attacks with a punch. This may also lower the target's Defense stat. | |||||||||
TM99 | Waterfall | ![]() |
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80 | 100 | 15 | 20 | ||
The user charges at the target and may make it flinch. |
Egg Moves(Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Curse | ![]() |
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-- | 101 | 10 | -- | Details | |
A move that works differently for the Ghost type than for all other types. | ||||||||
Fissure | ![]() |
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?? | 30 | 5 | -- | Details | |
The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits. | ||||||||
Stockpile | ![]() |
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-- | 101 | 20 | -- | Details | |
The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times. | ||||||||
Swallow | ![]() |
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-- | 101 | 10 | -- | Details | |
The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP. | ||||||||
Spit Up | ![]() |
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?? | 100 | 10 | -- | Details | |
The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power. | ||||||||
Water Pulse SWSH Only |
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60 | 100 | 20 | 20 | Details | |
The user attacks the target with a pulsing blast of water. This may also confuse the target. | ||||||||
Yawn | ![]() |
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-- | 101 | 10 | -- | Details | |
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. | ||||||||
Aqua Ring | ![]() |
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-- | 101 | 20 | -- | Details | |
The user envelops itself in a veil made of water. It regains some HP every turn. | ||||||||
Belly Drum | ![]() |
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-- | 101 | 10 | -- | Details | |
The user maximizes its Attack stat in exchange for HP equal to half its max HP. | ||||||||
Rollout BDSP Only |
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30 | 90 | 20 | -- | Details | |
The user continually rolls into the target over five turns. It becomes more powerful each time it hits. |
Isle of Armor Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Steel Roller | ![]() | ![]() | 130 | 100 | 5 | 100 | ||
The user attacks while destroying the terrain. This move fails when the ground hasn't turned into a terrain. |
Usable Max Moves | |||||||||
Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
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Max Strike | ![]() |
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150(Phy)/150(Spe) | 101 | 10 | -- | |||
This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat. | |||||||||
Max Knuckle | ![]() |
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90 | 101 | 10 | -- | |||
This is a Fighting-type attack Dynamax Pokémon use. This raises ally Pokémon's Attack stats. | |||||||||
Max Hailstorm | ![]() |
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130(Phy)/140(Spe) | 101 | 10 | -- | |||
This is an Ice-type attack Dynamax Pokémon use. The user summons a hailstorm lasting five turns. | |||||||||
Max Geyser | ![]() |
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130(Phy)/140(Spe) | 101 | 10 | -- | |||
This is a Water-type attack Dynamax Pokémon use. The user summons a heavy rain that falls for five turns. | |||||||||
Max Rockfall | ![]() |
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130 | 101 | 10 | -- | |||
This is a Rock-type attack Dynamax Pokémon use. The user summons a sandstorm lasting five turns. | |||||||||
Max Quake | ![]() |
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130 | 101 | 10 | -- | |||
This is a Ground-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Def stats. | |||||||||
Max Darkness | ![]() |
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130 | 101 | 10 | -- | |||
This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat. | |||||||||
Max Steelspike | ![]() |
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140 | 101 | 10 | -- | |||
This is a Steel-type attack Dynamax Pokémon use. This raises ally Pokémon's Defense stats. | |||||||||
Max Guard | ![]() |
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101 | 10 | -- | ||||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
Transfer Only Moves | |||||||||
Click here to see all transfer exclusive moves |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 530 | 110 | 80 | 90 | 95 | 90 | 65 | |
Max Stats Hindering Nature |
Lv. 50 | 170 - 217 | 76 - 118 | 85 - 127 | 90 - 132 | 85 - 127 | 63 - 105 |
Lv. 100 | 330 - 424 | 148 - 233 | 166 - 251 | 175 - 260 | 166 - 251 | 121 - 206 | |
Max Stats Neutral Nature |
Lv. 50 | 170 - 217 | 85 - 132 | 95 - 142 | 100 - 147 | 95 - 142 | 70 - 117 |
Lv. 100 | 330 - 424 | 165 - 259 | 185 - 279 | 195 - 289 | 185 - 279 | 135 - 229 | |
Max Stats Beneficial Nature |
Lv. 50 | 170 - 217 | 93 - 145 | 104 - 156 | 110 - 161 | 104 - 156 | 77 - 128 |
Lv. 100 | 330 - 424 | 181 - 284 | 203 - 306 | 214 - 317 | 203 - 306 | 148 - 251 |
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