| X & Y Level Up | 
|
				| — | Tackle |  |  | 50 | 100 | 35 | -- | 
				| A physical attack in which the user charges and slams into the target with its whole body. | 
				| — | Focus Energy |  |  | -- | -- | 30 | -- | 
				| The user takes a deep breath and focuses so that critical hits land more easily. | 
				| 4 | Sand Attack |  |  | -- | 100 | 15 | -- | 
				| Sand is hurled in the target's face, reducing its accuracy. | 
				| 7 | Arm Thrust |  |  | 15 | 100 | 20 | -- | 
				| The user looses a flurry of open-palmed arm thrusts that hit two to five times in a row. | 
				| 10 | Vital Throw |  |  | 70 | -- | 10 | -- | 
				| The user attacks last. In return, this throw move is guaranteed not to miss. | 
				| 13 | Fake Out |  |  | 40 | 100 | 10 | 100 | 
				| An attack that hits first and makes the target flinch. It only works the first turn the user is in battle. | 
				| 16 | Whirlwind |  |  | -- | -- | 20 | -- | 
				| The target is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends. | 
				| 19 | Knock Off |  |  | 65 | 100 | 25 | -- | 
				| The user slaps down the target's held item, preventing that item from being used in the battle. | 
				| 22 | Smelling Salts |  |  | 70 | 100 | 10 | -- | 
				| This attack inflicts double damage on a target with paralysis. It also cures the target's paralysis, however. | 
				| 25 | Belly Drum |  |  | -- | -- | 10 | -- | 
				| The user maximizes its Attack stat in exchange for HP equal to half its max HP. | 
				| 28 | Force Palm |  |  | 60 | 100 | 10 | 30 | 
				| The target is attacked with a shock wave. It may also leave the target with paralysis. | 
				| 31 | Seismic Toss |  |  | ?? | 100 | 20 | -- | 
				| The target is thrown using the power of gravity. It inflicts damage equal to the user's level. | 
				| 34 | Wake-Up Slap |  |  | 70 | 100 | 10 | -- | 
				| This attack inflicts big damage on a sleeping target. It also wakes the target up, however. | 
				| 37 | Endure |  |  | -- | -- | 10 | -- | 
				| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | 
				| 40 | Close Combat |  |  | 120 | 100 | 5 | 100 | 
				| The user fights the target up close without guarding itself. It also cuts the user's Defense and Sp. Def. | 
				| 43 | Reversal |  |  | ?? | 100 | 15 | -- | 
				| An all-out attack that becomes more powerful the less HP the user has. | 
				| 46 | Heavy Slam |  |  | ?? | 100 | 10 | -- | 
				| The user slams into the target with its heavy body. The more the user outweighs the target, the greater its damage. | 
| ΩRαS Level Up | 
|
				| — | Tackle |  |  | 50 | 100 | 35 | -- | 
				| A physical attack in which the user charges and slams into the target with its whole body. | 
				| — | Focus Energy |  |  | -- | -- | 30 | -- | 
				| The user takes a deep breath and focuses so that critical hits land more easily. | 
				| 4 | Sand Attack |  |  | -- | 100 | 15 | -- | 
				| Sand is hurled in the target's face, reducing its accuracy. | 
				| 7 | Arm Thrust |  |  | 15 | 100 | 20 | -- | 
				| The user looses a flurry of open-palmed arm thrusts that hit two to five times in a row. | 
				| 10 | Fake Out |  |  | 40 | 100 | 10 | 100 | 
				| An attack that hits first and makes the target flinch. It only works the first turn the user is in battle. | 
				| 13 | Force Palm |  |  | 60 | 100 | 10 | 30 | 
				| The target is attacked with a shock wave. It may also leave the target with paralysis. | 
				| 16 | Whirlwind |  |  | -- | -- | 20 | -- | 
				| The target is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends. | 
				| 19 | Knock Off |  |  | 65 | 100 | 25 | -- | 
				| The user slaps down the target's held item, preventing that item from being used in the battle. | 
				| 22 | Vital Throw |  |  | 70 | -- | 10 | -- | 
				| The user attacks last. In return, this throw move is guaranteed not to miss. | 
				| 25 | Belly Drum |  |  | -- | -- | 10 | -- | 
				| The user maximizes its Attack stat in exchange for HP equal to half its max HP. | 
				| 28 | Smelling Salts |  |  | 70 | 100 | 10 | -- | 
				| This attack inflicts double damage on a target with paralysis. It also cures the target's paralysis, however. | 
				| 31 | Seismic Toss |  |  | ?? | 100 | 20 | -- | 
				| The target is thrown using the power of gravity. It inflicts damage equal to the user's level. | 
				| 34 | Wake-Up Slap |  |  | 70 | 100 | 10 | -- | 
				| This attack inflicts big damage on a sleeping target. It also wakes the target up, however. | 
				| 37 | Endure |  |  | -- | -- | 10 | -- | 
				| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | 
				| 40 | Close Combat |  |  | 120 | 100 | 5 | 100 | 
				| The user fights the target up close without guarding itself. It also cuts the user's Defense and Sp. Def. | 
				| 43 | Reversal |  |  | ?? | 100 | 15 | -- | 
				| An all-out attack that becomes more powerful the less HP the user has. | 
				| 46 | Heavy Slam |  |  | ?? | 100 | 10 | -- | 
				| The user slams into the target with its heavy body. The more the user outweighs the target, the greater its damage. | 
| TM & HM Attacks | 
|
| TM06 | Toxic |  |  | -- | 90 | 10 | -- | 
					| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | 
| TM08 | Bulk Up |  |  | -- | -- | 20 | -- | 
					| The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats. | 
| TM10 | Hidden Power |  |  | 60 | 100 | 15 | -- | 
					| A unique attack that varies in type depending on the Pokémon using it. | 
| TM11 | Sunny Day |  |  | -- | -- | 5 | -- | 
					| The user intensifies the sun for five turns, powering up Fire-type moves. | 
| TM17 | Protect |  |  | -- | -- | 10 | -- | 
					| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | 
| TM18 | Rain Dance |  |  | -- | -- | 5 | -- | 
					| The user summons a heavy rain that falls for five turns, powering up Water-type moves. | 
| TM21 | Frustration |  |  | ?? | 100 | 20 | -- | 
					| A full-power attack that grows more powerful the less the user likes its Trainer. | 
| TM23 | Smack Down |  |  | 50 | 100 | 15 | 100 | 
					| The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit. | 
| TM26 | Earthquake |  |  | 100 | 100 | 10 | -- | 
					| The user sets off an earthquake that strikes those around it. | 
| TM27 | Return |  |  | ?? | 100 | 20 | -- | 
					| A full-power attack that grows more powerful the more the user likes its Trainer. | 
| TM28 | Dig |  |  | 80 | 100 | 10 | -- | 
					| The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | 
| TM31 | Brick Break |  |  | 75 | 100 | 15 | -- | 
					| The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect. | 
| TM32 | Double Team |  |  | -- | -- | 15 | -- | 
					| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | 
| TM39 | Rock Tomb |  |  | 60 | 95 | 15 | 100 | 
					| Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. | 
| TM42 | Facade |  |  | 70 | 100 | 20 | -- | 
					| An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | 
| TM44 | Rest |  |  | -- | -- | 10 | -- | 
					| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | 
| TM45 | Attract |  |  | -- | 100 | 15 | -- | 
					| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | 
| TM47 | Low Sweep |  |  | 65 | 100 | 20 | 100 | 
					| The user attacks the target's legs swiftly, reducing the target's Speed stat. | 
| TM48 | Round |  |  | 60 | 100 | 15 | -- | 
					| The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | 
| TM52 | Focus Blast |  |  | 120 | 70 | 5 | 10 | 
					| The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. | 
| TM56 | Fling |  |  | ?? | 100 | 10 | -- | 
					| The user flings its held item at the target to attack. Its power and effects depend on the item. | 
| TM67 | Retaliate |  |  | 70 | 100 | 5 | -- | 
					| The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. | 
| TM78 | Bulldoze |  |  | 60 | 100 | 20 | 100 | 
					| The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. | 
| TM80 | Rock Slide |  |  | 75 | 90 | 10 | 30 | 
					| Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. | 
| TM84 | Poison Jab |  |  | 80 | 100 | 20 | 30 | 
					| The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target. | 
| TM87 | Swagger |  |  | -- | 90 | 15 | -- | 
					| The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | 
| TM88 | Sleep Talk |  |  | -- | -- | 10 | -- | 
					| While it is asleep, the user randomly uses one of the moves it knows. | 
| TM90 | Substitute |  |  | -- | -- | 10 | -- | 
					| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | 
| TM94 (XY) HM06 (ORAS)
 | Rock Smash |  |  | 40 | 100 | 15 | 50 | 
					| The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. | 
| TM94 (ORAS) | Secret Power |  |  | 70 | 100 | 20 | 30 | 
					| The user attacks the target with a secret power. Its added effects vary depending on the user's environment. | 
| TM98 | Power-Up Punch |  |  | 40 | 100 | 20 | 100 | 
					| Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat. | 
| TM100 | Confide |  |  | -- | -- | 20 | 100 | 
					| The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. | 
| HM03 | Surf |  |  | 90 | 100 | 15 | -- | 
					| It swamps the area around the user with a giant wave. It can also be used for crossing water. | 
| HM04 | Strength |  |  | 80 | 100 | 15 | -- | 
					| The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. | 
| Egg Moves (Details) | 
 
| Bullet Punch |  |  | 40 | 100 | 30 | -- | Details | 
				| The user strikes the target with tough punches as fast as bullets. This move always goes first. | 
| Chip Away |  |  | 70 | 100 | 20 | -- | Details | 
				| Looking for an opening, the user strikes continually. The target's stat changes don't affect this attack's damage. | 
| Counter |  |  | ?? | 100 | 20 | -- | Details | 
				| A retaliation move that counters any physical attack, inflicting double the damage taken. | 
| Cross Chop |  |  | 100 | 80 | 5 | -- | Details | 
				| The user delivers a double chop with its forearms crossed. Critical hits land more easily. | 
| Detect |  |  | -- | -- | 5 | -- | Details | 
				| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | 
| Dynamic Punch |  |  | 100 | 50 | 5 | 100 | Details | 
				| The user punches the target with full, concentrated power. It confuses the target if it hits. | 
| Feint |  |  | 30 | 100 | 10 | -- | Details | 
				| An attack that hits a target using Protect or Detect. It also lifts the effects of those moves. | 
| Feint Attack |  |  | 60 | -- | 20 | -- | Details | 
				| The user approaches the target disarmingly, then throws a sucker punch. It hits without fail. | 
| Focus Punch |  |  | 150 | 100 | 20 | -- | Details | 
				| The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. | 
| Foresight |  |  | -- | -- | 40 | -- | Details | 
				| Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. It also enables an evasive target to be hit. | 
| Helping Hand |  |  | -- | -- | 20 | -- | Details | 
				| The user assists an ally by boosting the power of its attack. | 
| Revenge |  |  | 60 | 100 | 10 | -- | Details | 
				| An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn. | 
| Wake-Up Slap |  |  | 70 | 100 | 10 | -- | Details | 
				| This attack inflicts big damage on a sleeping target. It also wakes the target up, however. | 
| Wide Guard |  |  | -- | -- | 10 | -- | Details | 
				| The user and its allies are protected from wide-ranging attacks for one turn. If used in succession, its chance of failing rises. | 
| Transfer Only Moves (Details) | 
|
| Work Up |  |  | -- | -- | 30 | -- | Gen V TM83 | 
				| The user is roused, and its Attack and Sp. Atk stats increase. | 
| Captivate |  |  | -- | 100 | 20 | -- | Gen IV TM78 | 
				| If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat. | 
| Natural Gift |  |  | ?? | 100 | 15 | -- | Gen IV TM83 | 
				| The user draws power to attack by using its held Berry. The Berry determines its type and power. | 
| Whirlpool |  |  | 35 | 85 | 15 | 100 | Gen IV HM05 HGSS | 
				| Traps foes in a violent swirling whirlpool for four to five turns. | 
| Vacuum Wave |  |  | 40 | 100 | 30 | -- | Move Tutor - PtHGSS | 
				| The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first. | 
| Mud-slap |  |  | 20 | 100 | 10 | 100 | Move Tutor - PtHGSS | 
				| The user hurls mud in the target's face to inflict damage and lower its accuracy. | 
| Headbutt |  |  | 70 | 100 | 15 | 30 | Move Tutor - HGSS | 
				| The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch. | 
| Mega Punch |  |  | 80 | 85 | 20 | -- | Move Tutor - FRLG | 
				| The target is slugged by a punch thrown with muscle-packed power. | 
| Mega Kick |  |  | 120 | 75 | 5 | -- | Move Tutor - FRLG | 
				| The target is attacked by a kick launched with muscle-packed power. | 
| Body Slam |  |  | 85 | 100 | 15 | 30 | Move Tutor - FRLG | 
				| The user drops onto the target with its full body weight. It may also leave the target with paralysis. | 
| Double-edge |  |  | 120 | 100 | 15 | -- | Move Tutor - FRLG | 
				| A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. | 
| Mimic |  |  | -- | -- | 10 | -- | Move Tutor - FRLG | 
				| The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. | 
| Metronome |  |  | -- | -- | 10 | -- | Move Tutor - FRLG | 
				| The user waggles a finger and stimulates its brain into randomly using nearly any move. | 
| Mud-slap |  |  | 20 | 100 | 10 | 100 | Move Tutor - Emerald | 
				| The user hurls mud in the target's face to inflict damage and lower its accuracy. |