| X & Y Level Up | 
|
				| — | Tackle |  |  | 50 | 100 | 35 | -- | 
				| A physical attack in which the user charges and slams into the target with its whole body. | 
				| 4 | Harden |  |  | -- | -- | 30 | -- | 
				| The user stiffens all the muscles in its body to raise its Defense stat. | 
				| 8 | Block |  |  | -- | -- | 5 | -- | 
				| The user blocks the target's way with arms spread wide to prevent escape. | 
				| 11 | Rock Throw |  |  | 50 | 90 | 15 | -- | 
				| The user picks up and throws a small rock at the target to attack. | 
				| 15 | Thunder Wave |  |  | -- | 100 | 20 | -- | 
				| A weak electric charge is launched at the target. It causes paralysis if it hits. | 
				| 18 | Rock Blast |  |  | 25 | 90 | 10 | -- | 
				| The user hurls hard rocks at the target. Two to five rocks are launched in quick succession. | 
				| 22 | Rest |  |  | -- | -- | 10 | -- | 
				| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | 
				| 25 | Spark |  |  | 65 | 100 | 20 | 30 | 
				| The user throws an electrically charged tackle at the target. It may also leave the target with paralysis. | 
				| 29 | Rock Slide |  |  | 75 | 90 | 10 | 30 | 
				| Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. | 
				| 32 | Power Gem |  |  | 80 | 100 | 20 | -- | 
				| The user attacks with a ray of light that sparkles as if it were made of gemstones. | 
				| 36 | Sandstorm |  |  | -- | -- | 10 | -- | 
				| A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | 
				| 39 | Discharge |  |  | 80 | 100 | 15 | 30 | 
				| A flare of electricity is loosed to strike the area around the user. It may also cause paralysis. | 
				| 43 | Earth Power |  |  | 90 | 100 | 10 | 10 | 
				| The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def. | 
				| 46 | Stone Edge |  |  | 100 | 80 | 5 | -- | 
				| The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio. | 
				| 50 | Lock-On |  |  | -- | -- | 5 | -- | 
				| The user takes sure aim at the target. It ensures the next attack does not fail to hit the target. | 
				| 50 | Zap Cannon |  |  | 120 | 50 | 5 | 100 | 
				| The user fires an electric blast like a cannon to inflict damage and cause paralysis. | 
| ΩRαS Level Up | 
|
				| — | Tackle |  |  | 50 | 100 | 35 | -- | 
				| A physical attack in which the user charges and slams into the target with its whole body. | 
				| 4 | Harden |  |  | -- | -- | 30 | -- | 
				| The user stiffens all the muscles in its body to raise its Defense stat. | 
				| 7 | Block |  |  | -- | -- | 5 | -- | 
				| The user blocks the target's way with arms spread wide to prevent escape. | 
				| 10 | Rock Throw |  |  | 50 | 90 | 15 | -- | 
				| The user picks up and throws a small rock at the target to attack. | 
				| 13 | Thunder Wave |  |  | -- | 100 | 20 | -- | 
				| A weak electric charge is launched at the target. It causes paralysis if it hits. | 
				| 16 | Rest |  |  | -- | -- | 10 | -- | 
				| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | 
				| 19 | Spark |  |  | 65 | 100 | 20 | 30 | 
				| The user throws an electrically charged tackle at the target. It may also leave the target with paralysis. | 
				| 22 | Rock Slide |  |  | 75 | 90 | 10 | 30 | 
				| Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. | 
				| 25 | Power Gem |  |  | 80 | 100 | 20 | -- | 
				| The user attacks with a ray of light that sparkles as if it were made of gemstones. | 
				| 28 | Rock Blast |  |  | 25 | 90 | 10 | -- | 
				| The user hurls hard rocks at the target. Two to five rocks are launched in quick succession. | 
				| 31 | Discharge |  |  | 80 | 100 | 15 | 30 | 
				| A flare of electricity is loosed to strike the area around the user. It may also cause paralysis. | 
				| 34 | Sandstorm |  |  | -- | -- | 10 | -- | 
				| A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | 
				| 37 | Earth Power |  |  | 90 | 100 | 10 | 10 | 
				| The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def. | 
				| 40 | Stone Edge |  |  | 100 | 80 | 5 | -- | 
				| The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio. | 
				| 43 | Lock-On |  |  | -- | -- | 5 | -- | 
				| The user takes sure aim at the target. It ensures the next attack does not fail to hit the target. | 
				| 43 | Zap Cannon |  |  | 120 | 50 | 5 | 100 | 
				| The user fires an electric blast like a cannon to inflict damage and cause paralysis. | 
| TM & HM Attacks | 
|
| TM06 | Toxic |  |  | -- | 90 | 10 | -- | 
					| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | 
| TM10 | Hidden Power |  |  | 60 | 100 | 15 | -- | 
					| A unique attack that varies in type depending on the Pokémon using it. | 
| TM11 | Sunny Day |  |  | -- | -- | 5 | -- | 
					| The user intensifies the sun for five turns, powering up Fire-type moves. | 
| TM12 | Taunt |  |  | -- | 100 | 20 | -- | 
					| The target is taunted into a rage that allows it to use only attack moves for three turns. | 
| TM17 | Protect |  |  | -- | -- | 10 | -- | 
					| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | 
| TM21 | Frustration |  |  | ?? | 100 | 20 | -- | 
					| A full-power attack that grows more powerful the less the user likes its Trainer. | 
| TM23 | Smack Down |  |  | 50 | 100 | 15 | 100 | 
					| The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit. | 
| TM24 | Thunderbolt |  |  | 90 | 100 | 15 | 10 | 
					| A strong electric blast is loosed at the target. It may also leave the target with paralysis. | 
| TM25 | Thunder |  |  | 110 | 70 | 10 | 30 | 
					| A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis. | 
| TM26 | Earthquake |  |  | 100 | 100 | 10 | -- | 
					| The user sets off an earthquake that strikes those around it. | 
| TM27 | Return |  |  | ?? | 100 | 20 | -- | 
					| A full-power attack that grows more powerful the more the user likes its Trainer. | 
| TM32 | Double Team |  |  | -- | -- | 15 | -- | 
					| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | 
| TM37 | Sandstorm |  |  | -- | -- | 10 | -- | 
					| A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | 
| TM39 | Rock Tomb |  |  | 60 | 95 | 15 | 100 | 
					| Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. | 
| TM41 | Torment |  |  | -- | 100 | 15 | -- | 
					| The user torments and enrages the target, making it incapable of using the same move twice in a row. | 
| TM42 | Facade |  |  | 70 | 100 | 20 | -- | 
					| An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | 
| TM44 | Rest |  |  | -- | -- | 10 | -- | 
					| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | 
| TM45 | Attract |  |  | -- | 100 | 15 | -- | 
					| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | 
| TM48 | Round |  |  | 60 | 100 | 15 | -- | 
					| The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | 
| TM64 | Explosion |  |  | 250 | 100 | 5 | -- | 
					| The user explodes to inflict damage on those around it. The user faints upon using this move. | 
| TM69 | Rock Polish |  |  | -- | -- | 20 | -- | 
					| The user polishes its body to reduce drag. It can sharply raise the Speed stat. | 
| TM71 | Stone Edge |  |  | 100 | 80 | 5 | -- | 
					| The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio. | 
| TM72 | Volt Switch |  |  | 70 | 100 | 20 | -- | 
					| After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | 
| TM73 | Thunder Wave |  |  | -- | 100 | 20 | -- | 
					| A weak electric charge is launched at the target. It causes paralysis if it hits. | 
| TM78 | Bulldoze |  |  | 60 | 100 | 20 | 100 | 
					| The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. | 
| TM80 | Rock Slide |  |  | 75 | 90 | 10 | 30 | 
					| Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. | 
| TM87 | Swagger |  |  | -- | 90 | 15 | -- | 
					| The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | 
| TM88 | Sleep Talk |  |  | -- | -- | 10 | -- | 
					| While it is asleep, the user randomly uses one of the moves it knows. | 
| TM90 | Substitute |  |  | -- | -- | 10 | -- | 
					| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | 
| TM94 (XY) HM06 (ORAS)
 | Rock Smash |  |  | 40 | 100 | 15 | 50 | 
					| The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. | 
| TM94 (ORAS) | Secret Power |  |  | 70 | 100 | 20 | 30 | 
					| The user attacks the target with a secret power. Its added effects vary depending on the user's environment. | 
| TM99 | Dazzling Gleam |  |  | 80 | 100 | 10 | -- | 
					| The user damages opposing Pokémon by emitting a powerful flash. | 
| TM100 | Confide |  |  | -- | -- | 20 | 100 | 
					| The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. | 
| HM04 | Strength |  |  | 80 | 100 | 15 | -- | 
					| The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. | 
| Egg Moves (Details) | 
 
| Block |  |  | -- | -- | 5 | -- | Details | 
				| The user blocks the target's way with arms spread wide to prevent escape. | 
| Double-Edge |  |  | 120 | 100 | 15 | -- | Details | 
				| A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. | 
| Endure |  |  | -- | -- | 10 | -- | Details | 
				| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | 
| Magnitude |  |  | ?? | 100 | 30 | -- | Details | 
				| The user looses a ground-shaking quake affecting everyone around the user. Its power varies. | 
| Rollout |  |  | 30 | 90 | 20 | -- | Details | 
				| The user continually rolls into the target over five turns. It becomes stronger each time it hits. | 
| Stealth Rock |  |  | -- | -- | 20 | -- | Details | 
				| The user lays a trap of levitating stones around the opponent's team. The trap hurts opponents that switch into battle. | 
| Wide Guard |  |  | -- | -- | 10 | -- | Details | 
				| The user and its allies are protected from wide-ranging attacks for one turn. If used in succession, its chance of failing rises. | 
| Transfer Only Moves (Details) | 
|
| Captivate |  |  | -- | 100 | 20 | -- | Gen IV TM78 | 
				| If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat. | 
| Natural Gift |  |  | ?? | 100 | 15 | -- | Gen IV TM83 | 
				| The user draws power to attack by using its held Berry. The Berry determines its type and power. | 
| Ancient Power |  |  | 60 | 100 | 5 | 10 | Move Tutor - PtHGSS | 
				| The user attacks with a prehistoric power. It may also raise all the user's stats at once. | 
| Mud-slap |  |  | 20 | 100 | 10 | 100 | Move Tutor - PtHGSS | 
				| The user hurls mud in the target's face to inflict damage and lower its accuracy. | 
| Headbutt |  |  | 70 | 100 | 15 | 30 | Move Tutor - HGSS | 
				| The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch. | 
| Body Slam |  |  | 85 | 100 | 15 | 30 | Move Tutor - FRLG | 
				| The user drops onto the target with its full body weight. It may also leave the target with paralysis. | 
| Mimic |  |  | -- | -- | 10 | -- | Move Tutor - FRLG | 
				| The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. | 
| Dynamic Punch |  |  | 100 | 50 | 5 | 100 | Move Tutor - Emerald | 
				| The user punches the target with full, concentrated power. It confuses the target if it hits. | 
| Mud-slap |  |  | 20 | 100 | 10 | 100 | Move Tutor - Emerald | 
				| The user hurls mud in the target's face to inflict damage and lower its accuracy. | 
| Defense Curl |  |  | -- | -- | 40 | -- | Move Tutor - Emerald | 
				| The user curls up to conceal weak spots and raise its Defense stat. | 
| Self-destruct |  |  | 200 | 100 | 5 | -- | Move Tutor - XD | 
				| The user attacks everything around it by causing an explosion. The user faints upon using this move. |