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General | Location | Attacks | Stats |
Gen IX Dex | Gen VIII Dex | Gen VII Dex Let's Go Dex |
Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex |
Picture | |||
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Name | Other Names | No. | Type | ||||||||
Cloyster |
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#091 | ![]() ![]() |
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Classification | Height | Weight | Capture Rate | ||||||||
Bivalve Pokémon | 4'11" 1.5m |
292.1lbs 132.5kg | 60 |
Experience Growth | Effort Values Earned |
1,250,000 Points Slow |
50 Hit Points 95 Attack 180 Defense 85 Special 70 Speed |
Damage Taken | |||||||||||||||||
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*1 | *1 | *0.5 | *2 | *2 | *0.25 | *2 | *1 | *1 | *1 | *1 | *1 | *2 | *1 | *1 |
Evolutionary Chain | |||
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Locations | |||
Red | Evolve Shellder | ||
Green (Jp.) | Blue (Intl.) | Evolve Shellder | |
Blue (Jp.) | Evolve Shellder | ||
Yellow | Evolve Shellder |
Generation I Level Up | |||||||||
Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
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— | Withdraw | ![]() |
-- | 100 | 40 | -- | |||
Used mainly by Pokémon with shells. By withdrawing into the shell, DEFENSE is increased. | |||||||||
— | Supersonic | ![]() |
-- | 55 | 20 | -- | |||
A special NORMAL-type technique. Supersonic sound waves are used to confuse the target. | |||||||||
— | Clamp | ![]() |
35 | 75 | 10 | -- | |||
The target is gripped in the attacker's shell for two to five turns. It can't move while under attack. | |||||||||
— | Aurora Beam | ![]() |
65 | 100 | 20 | 33 | |||
An ICE-type attack. Has a one-in-three chance of reducing the target's ATTACK power. | |||||||||
50 | Spike Cannon | ![]() |
20 | 100 | 15 | -- | |||
A physical attack consisting of two to five consecutive hits. Highly accurate. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
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TM06 | Toxic | ![]() |
-- | 85 | 10 | -- | |||
A technique that badly poisons the target. The amount of damage from the poison increases every turn. | |||||||||
TM09 | Take Down | ![]() |
90 | 85 | 20 | -- | |||
A charging attack. One quarter of the damage it inflicts comes back to hurt the attacker. | |||||||||
TM10 | Double-Edge | ![]() |
100 | 100 | 15 | -- | |||
A charging tackle attack. One quarter of the damage it inflicts comes back to hurt the attacker. | |||||||||
TM11 | Bubble Beam | ![]() |
65 | 100 | 20 | 33 | |||
A WATER-type attack. Has a one-in-three chance of reducing the target's SPEED. | |||||||||
TM12 | Water Gun | ![]() |
40 | 100 | 25 | -- | |||
A WATER-type attack. Stronger than BUBBLE. Many WATER-type Pokémon learn this move. | |||||||||
TM13 | Ice Beam | ![]() |
95 | 100 | 10 | 10 | |||
An ICE-type attack. Has a one-in-ten chance of freezing the target solid. | |||||||||
TM14 | Blizzard | ![]() |
120 | 90 | 5 | 10 | |||
The strongest ICE-type attack. Has a one-in-ten chance of freezing the target solid. | |||||||||
TM15 | Hyper Beam | ![]() |
150 | 90 | 5 | -- | |||
An extremely powerful attack. The attacker becomes so tired, it has to rest the next turn. | |||||||||
TM20 | Rage | ![]() |
20 | 100 | 20 | -- | |||
A non-stop attack move. The user's ATTACK power increases every time it sustains damage. | |||||||||
TM30 | Teleport | ![]() |
-- | 100 | 20 | -- | |||
A special technique for instantly escaping from wild Pokémon. Useful in the wild only. | |||||||||
TM31 | Mimic | ![]() |
-- | 100 | 10 | -- | |||
A move for learning one of the opponent's moves, for use during that battle only. | |||||||||
TM32 | Double Team | ![]() |
-- | 100 | 15 | -- | |||
Creates illusionary copies of the user. The copies disorient the enemy, reducing its accuracy. | |||||||||
TM33 | Reflect | ![]() |
-- | 100 | 20 | -- | |||
Reduces damage from physical attacks by about half. A special PSYCHIC-type technique. | |||||||||
TM34 | Bide | ![]() |
-- | 100 | 10 | -- | |||
The user waits for several turns. At the end, it returns double the damage it received. | |||||||||
TM36 | Self-Destruct | ![]() |
130 | 100 | 5 | -- | |||
The user explodes, inflicting damage on the enemy, then faints. Useless against GHOST-type. | |||||||||
TM39 | Swift | ![]() |
60 | 100 | 20 | -- | |||
A NORMAL-type attack. It is highly accurate, so it can be counted on to inflict damage. | |||||||||
TM44 | Rest | ![]() |
-- | 100 | 10 | -- | |||
The user takes a nap to fully restore its HP and recover from any status abnormalities. | |||||||||
TM47 | Explosion | ![]() |
170 | 100 | 5 | -- | |||
The most powerful attack of all. However, the attacker faints after using this move. | |||||||||
TM49 | Tri Attack | ![]() |
80 | 100 | 10 | -- | |||
A NORMAL-type attack. A triangular field of energy is created and launched at the target. | |||||||||
TM50 | Substitute | ![]() |
-- | 100 | 10 | -- | |||
Uses 1/4 of the user's maximum HP to create a substitute that takes the opponent's attacks. | |||||||||
HM03 | Surf | ![]() |
95 | 100 | 15 | -- | |||
A WATER-type attack. The power of this technique is strong and highly accurate. |
Pre-Evolution Only Moves | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | Method | ||
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Tackle | ![]() |
35 | 95 | 35 | -- |
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A NORMAL-type attack. Many Pokémon know this attack right from the start. | ||||||||
Leer | ![]() |
-- | 100 | 30 | -- |
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A technique that lowers the target's DEFENSE. Useful against tough, armored Pokémon. | ||||||||
Ice Beam | ![]() |
95 | 100 | 10 | 10 |
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An ICE-type attack. Has a one-in-ten chance of freezing the target solid. |
Stats | |||||||
HP | Attack | Defense | Special | Speed | |||
Base Stats - Total: 480 | 50 | 95 | 180 | 85 | 70 | ||
Max Stats | Lv. 50 | 110 - 156 | 100 - 146 | 185 - 231 | 90 - 136 | 75 - 121 | |
Lv. 100 | 210 - 303 | 195 - 288 | 365 - 458 | 175 - 268 | 145 - 238 |
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