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General | Location | Attacks | Stats |
Gen IX Dex | Gen VIII Dex | Gen VII Dex Let's Go Dex |
Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex |
Picture | |||
Name | Other Names | No. | Type | ||||||||
Eevee |
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#133 | |||||||||
Classification | Height | Weight | Capture Rate | ||||||||
Evolution Pokémon | 1'00" 0.3m |
14.3lbs 6.5kg | 45 |
Experience Growth | Effort Values Earned |
1,000,000 Points Medium Fast |
55 Hit Points 55 Attack 50 Defense 65 Special 55 Speed |
Damage Taken | |||||||||||||||||
*1 | *1 | *1 | *1 | *1 | *1 | *2 | *1 | *1 | *1 | *1 | *1 | *1 | *0 | *1 |
Evolutionary Chain | ||||||||||||||
Locations | |||
Red | Gift in Celadon City | ||
Green (Jp.) | Blue (Intl.) | Gift in Celadon City | |
Blue (Jp.) | Gift in Celadon City | ||
Yellow | Gift in Celadon City |
Level Up Anchors | RB | Yellow |
Red, Green & Blue Level Up | |||||||||
Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
---|---|---|---|---|---|---|---|---|---|
— | Tackle | 35 | 95 | 35 | -- | ||||
A NORMAL-type attack. Many Pokémon know this attack right from the start. | |||||||||
— | Sand-Attack | -- | 100 | 15 | -- | ||||
An attack in which sand is used to blind the target and reduce its attack accuracy. | |||||||||
27 | Quick Attack | 40 | 100 | 30 | -- | ||||
An attack that always strikes first. If both Pokémon use this, the one with higher SPEED attacks first. | |||||||||
31 | Tail Whip | -- | 100 | 30 | -- | ||||
A technique that lowers the target's DEFENSE. Useful against tough, armored Pokémon. | |||||||||
37 | Bite | 60 | 100 | 25 | 10 | ||||
A bite made using sharp fangs. This may cause the opponent to flinch, and it might not attack. | |||||||||
45 | Take Down | 90 | 85 | 20 | -- | ||||
A charging attack. One quarter of the damage it inflicts comes back to hurt the attacker. |
Yellow Level Up | |||||||||
Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
---|---|---|---|---|---|---|---|---|---|
— | Tackle | 35 | 95 | 35 | -- | ||||
A NORMAL-type attack. Many Pokémon know this attack right from the start. | |||||||||
— | Tail Whip | -- | 100 | 30 | -- | ||||
A technique that lowers the target's DEFENSE. Useful against tough, armored Pokémon. | |||||||||
8 | Sand-Attack | -- | 100 | 15 | -- | ||||
An attack in which sand is used to blind the target and reduce its attack accuracy. | |||||||||
16 | Growl | -- | 100 | 40 | -- | ||||
A technique that lowers the target's ATTACK power. Can normally be used up to six times. | |||||||||
23 | Quick Attack | 40 | 100 | 30 | -- | ||||
An attack that always strikes first. If both Pokémon use this, the one with higher SPEED attacks first. | |||||||||
30 | Bite | 60 | 100 | 25 | 10 | ||||
A bite made using sharp fangs. This may cause the opponent to flinch, and it might not attack. | |||||||||
36 | Focus Energy | -- | 100 | 30 | -- | ||||
Raises the likelihood of nailing the opponent's weak spot for a critical hit. | |||||||||
42 | Take Down | 90 | 85 | 20 | -- | ||||
A charging attack. One quarter of the damage it inflicts comes back to hurt the attacker. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
---|---|---|---|---|---|---|---|---|---|
TM06 | Toxic | -- | 85 | 10 | -- | ||||
A technique that badly poisons the target. The amount of damage from the poison increases every turn. | |||||||||
TM08 | Body Slam | 85 | 100 | 15 | 33 | ||||
A NORMAL-type attack. Has a one-in-three chance of paralyzing the target if it connects. | |||||||||
TM09 | Take Down | 90 | 85 | 20 | -- | ||||
A charging attack. One quarter of the damage it inflicts comes back to hurt the attacker. | |||||||||
TM10 | Double-Edge | 100 | 100 | 15 | -- | ||||
A charging tackle attack. One quarter of the damage it inflicts comes back to hurt the attacker. | |||||||||
TM20 | Rage | 20 | 100 | 20 | -- | ||||
A non-stop attack move. The user's ATTACK power increases every time it sustains damage. | |||||||||
TM31 | Mimic | -- | 100 | 10 | -- | ||||
A move for learning one of the opponent's moves, for use during that battle only. | |||||||||
TM32 | Double Team | -- | 100 | 15 | -- | ||||
Creates illusionary copies of the user. The copies disorient the enemy, reducing its accuracy. | |||||||||
TM33 | Reflect | -- | 100 | 20 | -- | ||||
Reduces damage from physical attacks by about half. A special PSYCHIC-type technique. | |||||||||
TM34 | Bide | -- | 100 | 10 | -- | ||||
The user waits for several turns. At the end, it returns double the damage it received. | |||||||||
TM39 | Swift | 60 | 100 | 20 | -- | ||||
A NORMAL-type attack. It is highly accurate, so it can be counted on to inflict damage. | |||||||||
TM40 | Skull Bash | 100 | 100 | 15 | -- | ||||
In the first turn, the attacker tucks in its head. The next turn, it head-butts at full steam. | |||||||||
TM44 | Rest | -- | 100 | 10 | -- | ||||
The user takes a nap to fully restore its HP and recover from any status abnormalities. | |||||||||
TM50 | Substitute | -- | 100 | 10 | -- | ||||
Uses 1/4 of the user's maximum HP to create a substitute that takes the opponent's attacks. |
Stats | |||||||
HP | Attack | Defense | Special | Speed | |||
Base Stats - Total: 280 | 55 | 55 | 50 | 65 | 55 | ||
Max Stats | Lv. 50 | 115 - 161 | 60 - 106 | 55 - 101 | 70 - 116 | 60 - 106 | |
Lv. 100 | 220 - 313 | 115 - 208 | 105 - 198 | 135 - 228 | 115 - 208 |
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