#027 Sandshrew
General Location Attacks Stats Egg Moves SpinOff Dex
Gen IX Dex Gen VIII Dex Gen VII Dex
Let's Go Dex
Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex Gen II Dex Gen I Dex

Images
Normal Sprite Shiny Sprite
Name Other Names No. Gender Ratio Type
Sandshrew
Japan: Sand
サンド
French: Sabelette
German: Sandan
Korean: 모래두지
National: #027
BW Unova: #---
B2W2 Unova: #113
Male :50%
Female :50%
Abilities: Sand Veil - Sand Rush (Hidden Ability)
Sand Veil: Raises the Pokémon’s evasion during a sandstorm by one level.
Hidden Ability (Available):
Sand Rush: Speed is doubled within a sandstorm
Classification Height Weight Capture Rate Base Egg Steps
Mouse Pokémon 2’00”
0.6m
26.5lbs
12kg
255 5,120
Experience Growth Base Happiness Effort Values Earned Flee FlagEntree Forest Level
1,000,000 Points
Medium Fast
70 1 Defense Point(s)
146 Level 10
Damage Taken
*1 *1 *2 *0 *2 *2 *1 *0.5 *1 *1 *1 *1 *0.5 *1 *1 *1 *1
Wild Hold Item Egg Groups

Quick Claw
- 5%
Field
Evolutionary Chain
Locations
Black Breed Sandslash
White Breed Sandslash
Black 2 Desert Resort, Relic CastleDetails
White 2 Desert Resort, Relic CastleDetails
Dream World Icy Cave - Beginning Details
Trainer Locations  Details

Flavor Text
Black To protect itself from attackers, it curls up into a ball. It lives in arid regions with minimal rainfall.
White
Black 2 It digs deep burrows to live in. When in danger, it rolls up its body to withstand attacks.
White 2

Black/White Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Scratch 40 100 35 --
Hard, pointed, and sharp claws rake the target to inflict damage.
3 Defense Curl -- -- 40 --
The user curls up to conceal weak spots and raise its Defense stat.
7 Sand-attack -- 100 15 --
Sand is hurled in the target's face, reducing its accuracy.
9 Poison Sting 15 100 35 30
The user stabs the target with a poisonous stinger. This may also poison the target.
13 Rapid Spin 20 100 40 --
A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.
15 Swift 60 -- 20 --
Star-shaped rays are shot at the opposing team. This attack never misses.
19 Fury Swipes 18 80 15 --
The target is raked with sharp claws or scythes for two to five times in quick succession.
21 Rollout 30 90 20 --
The user continually rolls into the target over five turns. It becomes stronger each time it hits.
25 Fury Cutter 20 95 20 --
The target is slashed with scythes or claws. Its power increases if it hits in succession.
27 Sand Tomb 35 85 15 100
The user traps the target inside a harshly raging sandstorm for four to five turns.
31 Slash 70 100 20 --
The target is attacked with a slash of claws or blades. Critical hits land more easily.
33 Gyro Ball ?? 100 5 --
The user tackles the target with a high-speed spin. The slower the user, the greater the damage.
37 Sandstorm -- -- 10 --
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.
Black 2/White 2 Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Scratch 40 100 35 --
Hard, pointed, and sharp claws rake the target to inflict damage.
Defense Curl -- -- 40 --
The user curls up to conceal weak spots and raise its Defense stat.
3 Sand-attack -- 100 15 --
Sand is hurled in the target's face, reducing its accuracy.
5 Poison Sting 15 100 35 30
The user stabs the target with a poisonous stinger. This may also poison the target.
7 Rollout 30 90 20 --
The user continually rolls into the target over five turns. It becomes stronger each time it hits.
9 Rapid Spin 20 100 40 --
A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.
11 Swift 60 -- 20 --
Star-shaped rays are shot at the opposing team. This attack never misses.
14 Fury Cutter 20 95 20 --
The target is slashed with scythes or claws. Its power increases if it hits in succession.
17 Magnitude ?? 100 30 --
The user looses a ground-shaking quake affecting everyone around the user. Its power varies.
20 Fury Swipes 18 80 15 --
The target is raked with sharp claws or scythes for two to five times in quick succession.
23 Sand Tomb 35 85 15 100
The user traps the target inside a harshly raging sandstorm for four to five turns.
26 Slash 70 100 20 --
The target is attacked with a slash of claws or blades. Critical hits land more easily.
30 Dig 80 100 10 --
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
34 Gyro Ball ?? 100 5 --
The user tackles the target with a high-speed spin. The slower the user, the greater the damage.
38 Swords Dance -- -- 30 --
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
42 Sandstorm -- -- 10 --
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.
46 Earthquake 100 100 10 --
The user sets off an earthquake that strikes those around it.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM01 Hone Claws -- -- 15 --
The user sharpens its claws to boost its Attack stat and accuracy.
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM20 Safeguard -- -- 25 --
The user creates a protective field that prevents status problems for five turns.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM26 Earthquake 100 100 10 --
The user sets off an earthquake that strikes those around it.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig 80 100 10 --
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM31 Brick Break 75 100 15 --
The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM37 Sandstorm -- -- 10 --
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.
TM39 Rock Tomb 50 80 10 --
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement.
TM40 Aerial Ace 60 -- 20 --
The user confounds the target with speed, then slashes. The attack lands without fail.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM46 Thief 40 100 10 --
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM56 Fling ?? 100 10 --
The user flings its held item at the target to attack. Its power and effects depend on the item.
TM65 Shadow Claw 70 100 15 --
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
TM74 Gyro Ball ?? 100 5 --
The user tackles the target with a high-speed spin. The slower the user, the greater the damage.
TM75 Swords Dance -- -- 30 --
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
TM78 Bulldoze 60 100 20 --
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced.
TM80 Rock Slide 75 90 10 --
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
TM81 X-scissor 80 100 15 --
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
TM84 Poison Jab 80 100 20 30
The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.
TM87 Swagger -- 90 15 --
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM94 Rock Smash 40 100 15 --
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
HM01 Cut 50 95 30 --
The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
HM04 Strength 80 100 15 --
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.
Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Flail ?? 100 15 -- Details
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
Counter ?? 100 20 -- Details
A retaliation move that counters any physical attack, inflicting double the damage taken.
Rapid Spin 20 100 40 -- Details
A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.
Metal Claw 50 95 35 -- Details
The target is raked with steel claws. It may also raise the user's Attack stat.
Crush Claw 75 95 10 -- Details
The user slashes the target with hard and sharp claws. It may also lower the target's Defense.
Night Slash 70 100 15 -- Details
The user slashes the target the instant an opportunity arises. Critical hits land more easily.
Mud Shot 55 95 15 -- Details
The user attacks by hurling a blob of mud at the target. It also reduces the target's Speed.
Endure -- -- 10 -- Details
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Chip Away 70 100 20 -- Details
Looking for an opening, the user strikes continually. The target's stat changes don't affect this attack's damage.
Rock Climb 90 85 20 20 Details
The user attacks the target by smashing into it with incredible force. It may also confuse the target.

Black 2/White 2 Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Covet6010040--
The user endearingly approaches the target, then steals the target's held item.
Earth Power9010010--
The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def.
Iron Tail1007515--
The target is slammed with a steel-hard tail. It may also lower the target's Defense stat.
Knock Off2010020--
The user slaps down the target's held item, preventing that item from being used in the battle.
Sleep Talk----10--
While it is asleep, the user randomly uses one of the moves it knows.
Snore4010015--
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
Stealth Rock----20--
The user lays a trap of levitating stones around the opponent's team. The trap hurts opponents that switch into battle.
Super Fang??9010--
The user chomps hard on the target with its sharp front fangs. It cuts the target's HP to half.
Gen III & IV Only Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %Method
Focus Punch 150 100 20 -- Gen IV TM01
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
Secret Power 70 100 20 30 Gen IV TM43
The user attacks the target with a secret power. Its added effects vary depending on the user's environment.
Captivate -- 100 20 -- Gen IV TM78
If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.
Natural Gift ?? 100 15 -- Gen IV TM83
The user draws power to attack by using its held Berry. The Berry determines its type and power.
Mud-slap 20 100 10 -- Move Tutor - PtHGSS
The user hurls mud in the target's face to inflict damage and lower its accuracy.
Headbutt 70 100 15 -- Move Tutor - HGSS
The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.
Dynamicpunch 100 50 5 100 Move Tutor - Emerald
The user punches the target with full, concentrated power. It confuses the target if it hits.
Body Slam 85 100 15 30 Move Tutor - FRLG
The user drops onto the target with its full body weight. It may also leave the target with paralysis.
Double-edge 120 100 15 -- Move Tutor - FRLG
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
Seismic Toss ?? 100 20 -- Move Tutor - FRLG
The target is thrown using the power of gravity. It inflicts damage equal to the user's level.
Mimic -- -- 10 -- Move Tutor - FRLG
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 50 75 85 20 30 40
Max Stats
Hindering Nature
Lv. 50 110 - 157 72 - 114 81 - 123 22 - 64 31 - 73 40 - 82
Lv. 100 210 - 304 139 - 224 157 - 242 40 - 125 58 - 143 76 - 161
Max Stats
Neutral Nature
Lv. 50 110 - 157 80 - 127 90 - 137 25 - 72 35 - 82 45 - 92
Lv. 100 210 - 304 155 - 249 175 - 269 45 - 139 65 - 159 85 - 179
Max Stats
Beneficial Nature
Lv. 50 110 - 157 88 - 139 99 - 150 27 - 79 38 - 90 49 - 101
Lv. 100 210 - 304 170 - 273 192 - 295 49 - 152 71 - 174 93 - 196

<--- #026
Raichu
#028
Sandslash
--->