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General | Location | Attacks | Stats | Egg Moves | SpinOff Dex |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex |
Images | ||||
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Name | Other Names | No. | Gender Ratio | Type | ||||||||||||||||||
Spiritomb |
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Abilities: Pressure - Infiltrator (Hidden Ability) | ||||||||||||||||||||||
Pressure: When this Pokémon is hit by a move, the opponent’s PP lowers by 2 rather than 1. Hidden Ability (Available): Infiltrator: The protections and stat boosts caused by the moves Reflect, Light Screen and Safeguard by the opponent are ignored. |
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Classification | Height | Weight | Capture Rate | Base Egg Steps | ||||||||||||||||||
Forbidden Pokémon | 3’03” 1m |
238.1lbs 108kg |
100 | 7,680 | ||||||||||||||||||
Experience Growth | Base Happiness | Effort Values Earned | Flee Flag | Entree Forest Level | ||||||||||||||||||
1,000,000 Points Medium Fast |
70 | 1 Defense Point(s) 1 Sp. Defense Point(s) |
151 | Level 10 |
Damage Taken | ||||||||||||||||
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*0 | *1 | *1 | *1 | *1 | *1 | *0 | *0.5 | *1 | *1 | *0 | *1 | *1 | *1 | *1 | *1 | *1 |
Wild Hold Item | Egg Groups | ||
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Evolutionary Chain | |
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Locations | ||
Black | None. PokéTransfer or Dream World | |
White | None. PokéTransfer or Dream World | |
Black 2 | Trade with Yancy/Curtis in Nimbasa City | |
White 2 | Trade with Yancy/Curtis in Nimbasa City | |
Dream World | Spooky Manor - Over 10,000 Dream Points | Details |
Dream Radar | From Beginning | Details |
Trainer Locations | Details |
Flavor Text | ||
Black | Its constant mischief and misdeeds resulted in it being bound to an Odd Keystone by a mysterious spell. | |
White | ||
Black 2 | ||
White 2 |
Black/White/Black 2/White 2 Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Curse | ![]() |
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-- | -- | 10 | -- | ||
A move that works differently for the Ghost type than for all other types. | |||||||||
— | Pursuit | ![]() |
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40 | 100 | 20 | -- | ||
An attack move that inflicts double damage if used on a target that is switching out of battle. | |||||||||
— | Confuse Ray | ![]() |
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-- | 100 | 10 | -- | ||
The target is exposed to a sinister ray that triggers confusion. | |||||||||
— | Spite | ![]() |
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-- | 100 | 10 | -- | ||
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | |||||||||
— | Shadow Sneak | ![]() |
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40 | 100 | 30 | -- | ||
The user extends its shadow and attacks the target from behind. This move always goes first. | |||||||||
7 | Faint Attack | ![]() |
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60 | -- | 20 | -- | ||
The user approaches the target disarmingly, then throws a sucker punch. It hits without fail. | |||||||||
13 | Hypnosis | ![]() |
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-- | 60 | 20 | -- | ||
The user employs hypnotic suggestion to make the target fall into a deep sleep. | |||||||||
19 | Dream Eater | ![]() |
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100 | 100 | 15 | -- | ||
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP. | |||||||||
25 | Ominous Wind | ![]() |
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60 | 100 | 5 | 10 | ||
The user blasts the target with a gust of repulsive wind. It may also raise all the user's stats at once. | |||||||||
31 | Sucker Punch | ![]() |
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80 | 100 | 5 | -- | ||
This move enables the user to attack first. It fails if the target is not readying an attack, however. | |||||||||
37 | Nasty Plot | ![]() |
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-- | -- | 20 | -- | ||
The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk. | |||||||||
43 | Memento | ![]() |
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-- | 100 | 10 | -- | ||
The user faints when using this move. In return, it harshly lowers the target's Attack and Sp. Atk. | |||||||||
49 | Dark Pulse | ![]() |
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80 | 100 | 15 | -- | ||
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM04 | Calm Mind | ![]() |
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-- | -- | 20 | -- | ||
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |||||||||
TM06 | Toxic | ![]() |
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-- | 90 | 10 | -- | ||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM10 | Hidden Power | ![]() |
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?? | 100 | 15 | -- | ||
A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
TM11 | Sunny Day | ![]() |
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-- | -- | 5 | -- | ||
The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||
TM12 | Taunt | ![]() |
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-- | 100 | 20 | -- | ||
The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||||||
TM15 | Hyper Beam | ![]() |
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150 | 90 | 5 | -- | ||
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | |||||||||
TM17 | Protect | ![]() |
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-- | -- | 10 | -- | ||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | ![]() |
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-- | -- | 5 | -- | ||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. | |||||||||
TM19 | Telekinesis | ![]() |
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-- | -- | 15 | -- | ||
The user makes the target float with its psychic power. The target is easier to hit for three turns. | |||||||||
TM21 | Frustration | ![]() |
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?? | 100 | 20 | -- | ||
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
TM27 | Return | ![]() |
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?? | 100 | 20 | -- | ||
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
TM29 | Psychic | ![]() |
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90 | 100 | 10 | -- | ||
The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. | |||||||||
TM30 | Shadow Ball | ![]() |
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80 | 100 | 15 | -- | ||
The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. | |||||||||
TM32 | Double Team | ![]() |
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-- | -- | 15 | -- | ||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM39 | Rock Tomb | ![]() |
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50 | 80 | 10 | -- | ||
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. | |||||||||
TM41 | Torment | ![]() |
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-- | 100 | 15 | -- | ||
The user torments and enrages the target, making it incapable of using the same move twice in a row. | |||||||||
TM42 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | |||||||||
TM44 | Rest | ![]() |
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-- | -- | 10 | -- | ||
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
TM45 | Attract | ![]() |
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-- | 100 | 15 | -- | ||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM46 | Thief | ![]() |
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40 | 100 | 10 | -- | ||
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. | |||||||||
TM48 | Round | ![]() |
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60 | 100 | 15 | -- | ||
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |||||||||
TM60 | Quash | ![]() |
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-- | 100 | 15 | -- | ||
The user suppresses the target and makes its move go last. | |||||||||
TM61 | Will-o-wisp | ![]() |
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-- | 75 | 15 | -- | ||
The user shoots a sinister, bluish-white flame at the target to inflict a burn. | |||||||||
TM63 | Embargo | ![]() |
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-- | 100 | 15 | -- | ||
It prevents the target from using its held item. Its Trainer is also prevented from using items on it. | |||||||||
TM67 | Retaliate | ![]() |
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70 | 100 | 5 | -- | ||
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. | |||||||||
TM68 | Giga Impact | ![]() |
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150 | 90 | 5 | -- | ||
The user charges at the target using every bit of its power. The user must rest on the next turn. | |||||||||
TM70 | Flash | ![]() |
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-- | 100 | 20 | -- | ||
The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. | |||||||||
TM77 | Psych Up | ![]() |
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-- | -- | 10 | -- | ||
The user hypnotizes itself into copying any stat change made by the target. | |||||||||
TM85 | Dream Eater | ![]() |
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100 | 100 | 15 | -- | ||
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP. | |||||||||
TM87 | Swagger | ![]() |
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-- | 90 | 15 | -- | ||
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | |||||||||
TM90 | Substitute | ![]() |
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-- | -- | 10 | -- | ||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
TM95 | Snarl | ![]() |
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55 | 95 | 15 | -- | ||
The user yells as if it is ranting about something, making the target's Sp. Atk stat decrease. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Destiny Bond | ![]() |
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-- | -- | 5 | -- | Details | |
When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints. | ||||||||
Pain Split | ![]() |
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-- | -- | 20 | -- | Details | |
The user adds its HP to the target's HP, then equally shares the combined HP with the target. | ||||||||
Smokescreen | ![]() |
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-- | 100 | 20 | -- | Details | |
The user releases an obscuring cloud of smoke or ink. It reduces the target's accuracy. | ||||||||
Imprison | ![]() |
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-- | -- | 10 | -- | Details | |
If the opponents know any move also known by the user, the opponents are prevented from using it. | ||||||||
Grudge | ![]() |
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-- | -- | 5 | -- | Details | |
If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out. | ||||||||
Shadow Sneak | ![]() |
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40 | 100 | 30 | -- | Details | |
The user extends its shadow and attacks the target from behind. This move always goes first. | ||||||||
Captivate | ![]() |
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-- | 100 | 20 | -- | Details | |
If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat. | ||||||||
Nightmare | ![]() |
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-- | 100 | 15 | -- | Details | |
A sleeping target sees a nightmare that inflicts some damage every turn. |
Black 2/White 2 Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Dark Pulse | ![]() | ![]() | 80 | 100 | 15 | -- | ||
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. | ||||||||
Foul Play | ![]() | ![]() | 95 | 100 | 15 | -- | ||
The user turns the target's power against it. The higher the target's Attack stat, the greater the damage. | ||||||||
Icy Wind | ![]() | ![]() | 55 | 95 | 15 | -- | ||
The user attacks with a gust of chilled air. It also reduces the targets' Speed stat. | ||||||||
Pain Split | ![]() | ![]() | -- | -- | 20 | -- | ||
The user adds its HP to the target's HP, then equally shares the combined HP with the target. | ||||||||
Sleep Talk | ![]() | ![]() | -- | -- | 10 | -- | ||
While it is asleep, the user randomly uses one of the moves it knows. | ||||||||
Snatch | ![]() | ![]() | -- | -- | 10 | -- | ||
The user steals the effects of any healing or stat-changing move the opponent attempts to use. | ||||||||
Snore | ![]() | ![]() | 40 | 100 | 15 | -- | ||
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | ||||||||
Spite | ![]() | ![]() | -- | 100 | 10 | -- | ||
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | ||||||||
Trick | ![]() | ![]() | -- | 100 | 10 | -- | ||
The user catches the target off guard and swaps its held item with its own. | ||||||||
Uproar | ![]() | ![]() | 90 | 100 | 10 | -- | ||
The user attacks in an uproar for three turns. Over that time, no one can fall asleep. | ||||||||
Wonder Room | ![]() | ![]() | -- | -- | 10 | -- | ||
The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns. |
Special Moves | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Icy Wind | ![]() | ![]() | 55 | 95 | 15 | -- | ||
The user attacks with a gust of chilled air. It also reduces the targets' Speed stat. | Dream World |
Gen III & IV Only Moves (Details) | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||
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Water Pulse | ![]() |
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60 | 100 | 20 | 20 | Gen IV TM03 | ||
The user attacks the target with a pulsing blast of water. It may also confuse the target. | |||||||||
Shock Wave | ![]() |
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60 | -- | 20 | -- | Gen IV TM34 | ||
The user strikes the target with a quick jolt of electricity. This attack cannot be evaded. | |||||||||
Secret Power | ![]() |
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70 | 100 | 20 | 30 | Gen IV TM43 | ||
The user attacks the target with a secret power. Its added effects vary depending on the user's environment. | |||||||||
Endure | ![]() |
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-- | -- | 10 | -- | Gen IV TM58 | ||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
Silver Wind | ![]() |
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60 | 100 | 5 | -- | Gen IV TM62 | ||
The target is attacked with powdery scales blown by wind. It may also raise all the user's stats. | |||||||||
Natural Gift | ![]() |
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?? | 100 | 15 | -- | Gen IV TM83 | ||
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats | 50 | 92 | 108 | 92 | 108 | 35 | |
Max Stats Hindering Nature |
Lv. 50 | 110 - 157 | 87 - 129 | 101 - 144 | 87 - 129 | 101 - 144 | 36 - 78 |
Lv. 100 | 210 - 304 | 170 - 254 | 198 - 283 | 170 - 254 | 198 - 283 | 67 - 152 | |
Max Stats Neutral Nature |
Lv. 50 | 110 - 157 | 97 - 144 | 113 - 160 | 97 - 144 | 113 - 160 | 40 - 87 |
Lv. 100 | 210 - 304 | 189 - 283 | 221 - 315 | 189 - 283 | 221 - 315 | 75 - 169 | |
Max Stats Beneficial Nature |
Lv. 50 | 110 - 157 | 106 - 158 | 124 - 176 | 106 - 158 | 124 - 176 | 44 - 95 |
Lv. 100 | 210 - 304 | 207 - 311 | 243 - 346 | 207 - 311 | 243 - 346 | 82 - 185 |
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