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General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | ![]() |
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| This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Sword & Shield or Brilliant Diamond & Shining Pearl, Check out Spiritomb Pokémon Sword & Shield data | |||||||||
| Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
| Gen IV Dex |
| Images | ||||||||||||
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| Name | Jp. Name | No. | Gender Ratio | Type | ||||||||
| Spiritomb | Mikaruge ミカルゲ |
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| Ability: Pressure | ||||||||||||
| Pressure: When this Pokémon is hit by a move, the opponent’s PP lowers by 2 rather than 1. | ||||||||||||
| Classification | Height | Weight | Capture Rate | Base Egg Steps | ||||||||
| Forbidden Pokémon | 3'03" | 238.1lbs | 100 | 7,680 | ||||||||
| Experience Growth | Base Happiness | Effort Values Earned | Colour | Safari Zone Flee Rate | ||||||||
| 1,000,000 Points Medium Fast |
70 | 1 Defense Point(s) 1 Sp. Defense Point(s) |
Purple | 0 | ||||||||
| Damage Taken | ||||||||||||||||
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| *0 | *1 | *1 | *1 | *1 | *1 | *0 | *0.5 | *1 | *1 | *0 | *1 | *1 | *1 | *1 | *1 | *1 |
| Wild Hold Item | Egg Groups | ||
| No Hold Item |
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| Evolutionary Chain | |
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| Flavour Text | |
| Diamond | A Pokémon that was formed by 108 spirits. It is bound to a fissure in an odd keystone. |
| Pearl | It was bound to a fissure in an odd keystone as punishment for misdeeds 500 years ago. |
| Platinum | Its constant mischief and misdeeds resulted in it being bound to an Odd Keystone by a mysterious spell. |
| HeartGold | It was formed by uniting 108 spirits. It has been bound to the Odd Keystone to keep it from doing any mischief. |
| SoulSilver | |
| Location (In-Depth Details) | |||
| Game | Location | ||
| Diamond | Hallowed Tower Requires Odd Keystone and talking to 32 People total in Sinnoh Underground | Details | |
| Pearl | Hallow Tower Requires Odd Keystone and talking to 32 People total in Sinnoh Underground | Details | |
| Platinum | Hallow Tower (Fish With Odd Keystone and 32 underground conversations) | Details | |
| HeartGold | Transfer from PokéWalker | ||
| SoulSilver | Transfer from PokéWalker | ||
| PokéWalker | Quiet Cave | Details | |
| Trainer Locations | Details | ||
| Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up | |||||||||
| Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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| — | Curse | ![]() | ![]() | -- | -- | 10 | -- | ||
| A move that works differently for the Ghost type than for all the other types. | |||||||||
| — | Pursuit | ![]() | ![]() | 40 | 100 | 20 | -- | ||
| An attack move that inflicts double damage if used on a foe that is switching out of battle. | |||||||||
| — | Confuse Ray | ![]() | ![]() | -- | 100 | 10 | -- | ||
| The foe is exposed to a sinister ray that triggers confusion. | |||||||||
| — | Spite | ![]() | ![]() | -- | 100 | 10 | -- | ||
| The user looses its grudge on the move last used by the foe by cutting 4 PP from it. | |||||||||
| — | Shadow Sneak | ![]() | ![]() | 40 | 100 | 30 | -- | ||
| The user extends its shadow and attacks the foe from behind. This move always goes first. | |||||||||
| 7 | Faint Attack | ![]() | ![]() | 60 | -- | 20 | -- | ||
| The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail. | |||||||||
| 13 | Hypnosis | ![]() | ![]() | -- | 70 | 20 | -- | ||
| The user employs hypnotic suggestion to make the target fall into a deep sleep. | |||||||||
| 19 | Dream Eater | ![]() | ![]() | 100 | 100 | 15 | -- | ||
| An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP. | |||||||||
| 25 | Ominous Wind | ![]() | ![]() | 60 | 100 | 5 | 10 | ||
| The user creates a gust of repulsive wind. It may also raise all the user's stats at once. | |||||||||
| 31 | Sucker Punch | ![]() | ![]() | 80 | 100 | 5 | -- | ||
| This move enables the user to attack first. It fails if the foe is not readying an attack, however. | |||||||||
| 37 | Nasty Plot | ![]() | ![]() | -- | -- | 20 | -- | ||
| The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk. | |||||||||
| 43 | Memento | ![]() | ![]() | -- | 100 | 10 | -- | ||
| The user faints upon using this move. In return, it sharply lowers the target's Attack and Sp. Atk. | |||||||||
| 49 | Dark Pulse | ![]() | ![]() | 80 | 100 | 15 | 20 | ||
| The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. | |||||||||
| TM & HM Attacks | |||||||||
| TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| TM03 | Water Pulse | ![]() |
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60 | 100 | 20 | 20 | ||
| The user attacks the foe with a pulsing blast of water. It may also confuse the foe. | |||||||||
| TM04 | Calm Mind | ![]() |
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-- | -- | 20 | -- | ||
| The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |||||||||
| TM06 | Toxic | ![]() |
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-- | 85 | 10 | -- | ||
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
| TM10 | Hidden Power | ![]() |
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?? | 100 | 15 | -- | ||
| A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
| TM11 | Sunny Day | ![]() |
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-- | -- | 5 | -- | ||
| The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||
| TM12 | Taunt | ![]() |
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-- | 100 | 20 | -- | ||
| The foe is taunted into a rage that allows it to use only attack moves for two to four turns. | |||||||||
| TM15 | Hyper Beam | ![]() |
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150 | 90 | 5 | -- | ||
| The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | |||||||||
| TM17 | Protect | ![]() |
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-- | -- | 10 | -- | ||
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
| TM18 | Rain Dance | ![]() |
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-- | -- | 5 | -- | ||
| The user summons a heavy rain that falls for five turns, powering up Water- type moves. | |||||||||
| TM21 | Frustration | ![]() |
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?? | 100 | 20 | -- | ||
| A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
| TM27 | Return | ![]() |
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?? | 100 | 20 | -- | ||
| A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
| TM29 | Psychic | ![]() |
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90 | 100 | 10 | 10 | ||
| The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat. | |||||||||
| TM30 | Shadow Ball | ![]() |
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80 | 100 | 15 | 20 | ||
| The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. | |||||||||
| TM32 | Double Team | ![]() |
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-- | -- | 15 | -- | ||
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
| TM34 | Shock Wave | ![]() |
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60 | -- | 20 | -- | ||
| The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. | |||||||||
| TM39 | Rock Tomb | ![]() |
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50 | 80 | 10 | 100 | ||
| Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. | |||||||||
| TM41 | Torment | ![]() |
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-- | 100 | 15 | -- | ||
| The user torments and enrages the foe, making it incapable of using the same move twice in a row. | |||||||||
| TM42 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
| An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||||
| TM43 | Secret Power | ![]() |
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70 | 100 | 20 | 30 | ||
| The user attacks with a secret power. Its added effects vary depending on the user's environment. | |||||||||
| TM44 | Rest | ![]() |
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-- | -- | 10 | -- | ||
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
| TM45 | Attract | ![]() |
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-- | 100 | 15 | -- | ||
| If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||||
| TM46 | Thief | ![]() |
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40 | 100 | 10 | -- | ||
| The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. | |||||||||
| TM49 | Snatch | ![]() |
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-- | -- | 10 | -- | ||
| The user steals the effects of any healing or stat- changing move the foe attempts to use. | |||||||||
| TM58 | Endure | ![]() |
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-- | -- | 10 | -- | ||
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
| TM61 | Will-o-wisp | ![]() |
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-- | 75 | 15 | -- | ||
| The user shoots a sinister, bluish white flame at the foe to inflict a burn. | |||||||||
| TM62 | Silver Wind | ![]() |
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60 | 100 | 5 | 10 | ||
| The foe is attacked with powdery scales blown by wind. It may also raise all the user's stats. | |||||||||
| TM63 | Embargo | ![]() |
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-- | 100 | 15 | -- | ||
| It prevents the foe from using its held item. Its Trainer is also prevented from using items on it. | |||||||||
| TM68 | Giga Impact | ![]() |
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150 | 90 | 5 | -- | ||
| The user charges at the foe using every bit of its power. The user must rest on the next turn. | |||||||||
| TM70 | Flash | ![]() |
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-- | 100 | 20 | -- | ||
| The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. | |||||||||
| TM77 | Psych Up | ![]() |
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-- | -- | 10 | -- | ||
| The user hypnotizes itself into copying any stat change made by the foe. | |||||||||
| TM78 | Captivate | ![]() |
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-- | 100 | 20 | -- | ||
| If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |||||||||
| TM79 | Dark Pulse | ![]() |
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80 | 100 | 15 | 20 | ||
| The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. | |||||||||
| TM82 | Sleep Talk | ![]() |
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-- | -- | 10 | -- | ||
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
| TM83 | Natural Gift | ![]() |
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?? | 100 | 15 | -- | ||
| The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
| TM85 | Dream Eater | ![]() |
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100 | 100 | 15 | -- | ||
| An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP. | |||||||||
| TM87 | Swagger | ![]() |
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-- | 90 | 15 | -- | ||
| The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |||||||||
| TM90 | Substitute | ![]() |
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-- | -- | 10 | -- | ||
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
| Platinum/HeartGold/SoulSilver Move Tutor Attacks | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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| Icy Wind | ![]() |
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55 | 95 | 15 | 100 | ||
| The user attacks with a gust of chilled air. It also lowers the target's Speed stat. | ||||||||
| Ominous Wind | ![]() |
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60 | 100 | 5 | 10 | ||
| The user creates a gust of repulsive wind. It may also raise all the user's stats at once. | ||||||||
| Sucker Punch | ![]() |
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80 | 100 | 5 | -- | ||
| This move enables the user to attack first. It fails if the foe is not readying an attack, however. | ||||||||
| Trick | ![]() |
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-- | 100 | 10 | -- | ||
| The user catches the foe off guard and swaps the foe's held item with its own. | ||||||||
| Snore | ![]() |
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40 | 100 | 15 | 30 | ||
| An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | ||||||||
| Spite | ![]() |
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-- | 100 | 10 | -- | ||
| The user looses its grudge on the move last used by the foe by cutting 4 PP from it. | ||||||||
| Uproar | ![]() |
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50 | 100 | 10 | -- | ||
| The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. | ||||||||
| HeartGold/SoulSilver Move Tutor Attacks | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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| Pain Split | ![]() |
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-- | -- | 20 | -- | ||
| The user adds its HP to the foe's HP, then equally shares the combined HP with the foe. | ||||||||
| Egg Moves (Details) | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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| Destiny Bond | ![]() | ![]() | -- | -- | 5 | -- | Details | |
| When this move is used, if the user faints, the foe that landed the knockout hit also faints. | ||||||||
| Pain Split | ![]() | ![]() | -- | -- | 20 | -- | Details | |
| The user adds its HP to the foe's HP, then equally shares the combined HP with the foe. | ||||||||
| Smokescreen | ![]() | ![]() | -- | 100 | 20 | -- | Details | |
| The user releases an obscuring cloud of smoke or ink. It reduces the foe's accuracy. | ||||||||
| Imprison | ![]() | ![]() | -- | -- | 10 | -- | Details | |
| If the foe knows any move also known by the user, the foe is prevented from using it. | ||||||||
| Grudge | ![]() | ![]() | -- | -- | 5 | -- | Details | |
| If the user faints, the user's grudge fully depletes the PP of the foe's move that knocked it out. | ||||||||
| Shadow Sneak | ![]() | ![]() | 40 | 100 | 30 | -- | Details | |
| The user extends its shadow and attacks the foe from behind. This move always goes first. | ||||||||
| Base/Max Pokéathlon Stats | |||||||||
| Speed | Power | Skill | Stamina | Jump | |||||
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| Stats | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats | 50 | 92 | 108 | 92 | 108 | 35 | |
| Max Stats Hindering Nature |
Lv. 50 | 110 - 157 | 87 - 129 | 101 - 144 | 87 - 129 | 101 - 144 | 36 - 78 |
| Lv. 100 | 210 - 304 | 170 - 254 | 198 - 283 | 170 - 254 | 198 - 283 | 67 - 152 | |
| Max Stats Neutral Nature |
Lv. 50 | 110 - 157 | 97 - 144 | 113 - 160 | 97 - 144 | 113 - 160 | 40 - 87 |
| Lv. 100 | 210 - 304 | 189 - 283 | 221 - 315 | 189 - 283 | 221 - 315 | 75 - 169 | |
| Max Stats Beneficial Nature |
Lv. 50 | 110 - 157 | 106 - 158 | 124 - 176 | 106 - 158 | 124 - 176 | 44 - 95 |
| Lv. 100 | 210 - 304 | 207 - 311 | 243 - 346 | 207 - 311 | 243 - 346 | 82 - 185 | |
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