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General | Location | Attacks | Stats | Egg Moves | SpinOff Dex |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex |
Images | ||||
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Name | Other Names | No. | Gender Ratio | Type | ||||||||||||||||||
Electivire |
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Abilities: Motor Drive - Vital Spirit (Hidden Ability) | ||||||||||||||||||||||
Motor Drive: The Pokémon takes no damage from Electric-type attacks and Speed raises by one level. Hidden Ability (Available): Vital Spirit: The Pokémon cannot be under the SLEEP condition while having this ability. |
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Classification | Height | Weight | Capture Rate | Base Egg Steps | ||||||||||||||||||
Thunderbolt Pokémon | 5’11” 1.8m |
305.6lbs 138.6kg |
30 | 6,400 | ||||||||||||||||||
Experience Growth | Base Happiness | Effort Values Earned | Flee Flag | Entree Forest Level | ||||||||||||||||||
1,000,000 Points Medium Fast |
70 | 3 Attack Point(s) |
72 | Level 10 |
Damage Taken | ||||||||||||||||
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*1 | *1 | *1 | *0.5 | *1 | *1 | *1 | *1 | *2 | *0.5 | *1 | *1 | *1 | *1 | *1 | *1 | *0.5 |
Wild Hold Item | Egg Groups | ||
![]() Electirizer - 5% |
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Evolutionary Chain | |||||
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Locations | ||
Black | Trade from White | |
White | Evolve Electabuzz | |
Black 2 | Trade Required | |
White 2 | Evolve Electabuzz | |
Trainer Locations | Details |
Flavor Text | ||
Black | Heedless of enemy attacks, it closes in, shoves its tails onto the foe, then looses high voltage. | |
White | ||
Black 2 | The instant it presses the tips of its tails onto an opponent, it sends over 20,000 volts of electricity into the foe. | |
White 2 |
Black/White Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Fire Punch | ![]() |
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75 | 100 | 15 | 10 | ||
The target is punched with a fiery fist. It may also leave the target with a burn. | |||||||||
— | Quick Attack | ![]() |
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40 | 100 | 30 | -- | ||
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. | |||||||||
— | Leer | ![]() |
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-- | 100 | 30 | -- | ||
The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced. | |||||||||
— | Thundershock | ![]() |
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40 | 100 | 30 | 10 | ||
A jolt of electricity is hurled at the target to inflict damage. It may also leave the target with paralysis. | |||||||||
— | Low Kick | ![]() |
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?? | 100 | 20 | -- | ||
A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets. | |||||||||
6 | Thundershock | ![]() |
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40 | 100 | 30 | 10 | ||
A jolt of electricity is hurled at the target to inflict damage. It may also leave the target with paralysis. | |||||||||
11 | Low Kick | ![]() |
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?? | 100 | 20 | -- | ||
A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets. | |||||||||
16 | Swift | ![]() |
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60 | -- | 20 | -- | ||
Star-shaped rays are shot at the opposing team. This attack never misses. | |||||||||
21 | Shock Wave | ![]() |
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60 | -- | 20 | -- | ||
The user strikes the target with a quick jolt of electricity. This attack cannot be evaded. | |||||||||
26 | Light Screen | ![]() |
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-- | -- | 30 | -- | ||
A wondrous wall of light is put up to suppress damage from special attacks for five turns. | |||||||||
32 | Electro Ball | ![]() |
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?? | 100 | 10 | -- | ||
The user hurls an electric orb at the target. The faster the user is than the target, the greater the damage. | |||||||||
38 | Thunderpunch | ![]() |
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75 | 100 | 15 | 10 | ||
The target is punched with an electrified fist. It may also leave the target with paralysis. | |||||||||
44 | Discharge | ![]() |
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80 | 100 | 15 | 30 | ||
A flare of electricity is loosed to strike the area around the user. It may also cause paralysis. | |||||||||
50 | Thunderbolt | ![]() |
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95 | 100 | 15 | 10 | ||
A strong electric blast is loosed at the target. It may also leave the target with paralysis. | |||||||||
56 | Screech | ![]() |
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-- | 85 | 40 | -- | ||
An earsplitting screech harshly reduces the target's Defense stat. | |||||||||
62 | Thunder | ![]() |
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120 | 70 | 10 | 30 | ||
A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis. | |||||||||
68 | Giga Impact | ![]() |
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150 | 90 | 5 | -- | ||
The user charges at the target using every bit of its power. The user must rest on the next turn. |
Black 2/White 2 Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Fire Punch | ![]() |
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75 | 100 | 15 | 10 | ||
The target is punched with a fiery fist. It may also leave the target with a burn. | |||||||||
— | Quick Attack | ![]() |
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40 | 100 | 30 | -- | ||
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. | |||||||||
— | Leer | ![]() |
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-- | 100 | 30 | -- | ||
The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced. | |||||||||
— | Thundershock | ![]() |
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40 | 100 | 30 | 10 | ||
A jolt of electricity is hurled at the target to inflict damage. It may also leave the target with paralysis. | |||||||||
— | Low Kick | ![]() |
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?? | 100 | 20 | -- | ||
A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets. | |||||||||
5 | Thundershock | ![]() |
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40 | 100 | 30 | 10 | ||
A jolt of electricity is hurled at the target to inflict damage. It may also leave the target with paralysis. | |||||||||
8 | Low Kick | ![]() |
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?? | 100 | 20 | -- | ||
A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets. | |||||||||
12 | Swift | ![]() |
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60 | -- | 20 | -- | ||
Star-shaped rays are shot at the opposing team. This attack never misses. | |||||||||
15 | Shock Wave | ![]() |
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60 | -- | 20 | -- | ||
The user strikes the target with a quick jolt of electricity. This attack cannot be evaded. | |||||||||
19 | Thunder Wave | ![]() |
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-- | 100 | 20 | -- | ||
A weak electric charge is launched at the target. It causes paralysis if it hits. | |||||||||
22 | Electro Ball | ![]() |
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?? | 100 | 10 | -- | ||
The user hurls an electric orb at the target. The faster the user is than the target, the greater the damage. | |||||||||
26 | Light Screen | ![]() |
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-- | -- | 30 | -- | ||
A wondrous wall of light is put up to suppress damage from special attacks for five turns. | |||||||||
29 | Thunderpunch | ![]() |
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75 | 100 | 15 | 10 | ||
The target is punched with an electrified fist. It may also leave the target with paralysis. | |||||||||
36 | Discharge | ![]() |
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80 | 100 | 15 | 30 | ||
A flare of electricity is loosed to strike the area around the user. It may also cause paralysis. | |||||||||
42 | Screech | ![]() |
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-- | 85 | 40 | -- | ||
An earsplitting screech harshly reduces the target's Defense stat. | |||||||||
49 | Thunderbolt | ![]() |
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95 | 100 | 15 | 10 | ||
A strong electric blast is loosed at the target. It may also leave the target with paralysis. | |||||||||
55 | Thunder | ![]() |
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120 | 70 | 10 | 30 | ||
A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis. | |||||||||
62 | Giga Impact | ![]() |
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150 | 90 | 5 | -- | ||
The user charges at the target using every bit of its power. The user must rest on the next turn. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM06 | Toxic | ![]() |
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-- | 90 | 10 | -- | ||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM10 | Hidden Power | ![]() |
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?? | 100 | 15 | -- | ||
A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
TM12 | Taunt | ![]() |
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-- | 100 | 20 | -- | ||
The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||||||
TM15 | Hyper Beam | ![]() |
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150 | 90 | 5 | -- | ||
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | |||||||||
TM16 | Light Screen | ![]() |
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-- | -- | 30 | -- | ||
A wondrous wall of light is put up to suppress damage from special attacks for five turns. | |||||||||
TM17 | Protect | ![]() |
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-- | -- | 10 | -- | ||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | ![]() |
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-- | -- | 5 | -- | ||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. | |||||||||
TM21 | Frustration | ![]() |
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?? | 100 | 20 | -- | ||
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
TM24 | Thunderbolt | ![]() |
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95 | 100 | 15 | 10 | ||
A strong electric blast is loosed at the target. It may also leave the target with paralysis. | |||||||||
TM25 | Thunder | ![]() |
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120 | 70 | 10 | 30 | ||
A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis. | |||||||||
TM26 | Earthquake | ![]() |
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100 | 100 | 10 | -- | ||
The user sets off an earthquake that strikes those around it. | |||||||||
TM27 | Return | ![]() |
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?? | 100 | 20 | -- | ||
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
TM28 | Dig | ![]() |
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80 | 100 | 10 | -- | ||
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | |||||||||
TM29 | Psychic | ![]() |
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90 | 100 | 10 | -- | ||
The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. | |||||||||
TM31 | Brick Break | ![]() |
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75 | 100 | 15 | -- | ||
The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect. | |||||||||
TM32 | Double Team | ![]() |
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-- | -- | 15 | -- | ||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM35 | Flamethrower | ![]() |
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95 | 100 | 15 | 10 | ||
The target is scorched with an intense blast of fire. It may also leave the target with a burn. | |||||||||
TM39 | Rock Tomb | ![]() |
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50 | 80 | 10 | -- | ||
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. | |||||||||
TM41 | Torment | ![]() |
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-- | 100 | 15 | -- | ||
The user torments and enrages the target, making it incapable of using the same move twice in a row. | |||||||||
TM42 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | |||||||||
TM44 | Rest | ![]() |
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-- | -- | 10 | -- | ||
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
TM45 | Attract | ![]() |
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-- | 100 | 15 | -- | ||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM46 | Thief | ![]() |
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40 | 100 | 10 | -- | ||
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. | |||||||||
TM47 | Low Sweep | ![]() |
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60 | 100 | 20 | -- | ||
The user attacks the target's legs swiftly, reducing the target's Speed stat. | |||||||||
TM48 | Round | ![]() |
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60 | 100 | 15 | -- | ||
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |||||||||
TM52 | Focus Blast | ![]() |
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120 | 70 | 5 | -- | ||
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. | |||||||||
TM56 | Fling | ![]() |
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?? | 100 | 10 | -- | ||
The user flings its held item at the target to attack. Its power and effects depend on the item. | |||||||||
TM57 | Charge Beam | ![]() |
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50 | 90 | 10 | -- | ||
The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. | |||||||||
TM68 | Giga Impact | ![]() |
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150 | 90 | 5 | -- | ||
The user charges at the target using every bit of its power. The user must rest on the next turn. | |||||||||
TM70 | Flash | ![]() |
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-- | 100 | 20 | -- | ||
The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. | |||||||||
TM72 | Volt Switch | ![]() |
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70 | 100 | 20 | -- | ||
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |||||||||
TM73 | Thunder Wave | ![]() |
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-- | 100 | 20 | -- | ||
A weak electric charge is launched at the target. It causes paralysis if it hits. | |||||||||
TM78 | Bulldoze | ![]() |
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60 | 100 | 20 | -- | ||
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. | |||||||||
TM80 | Rock Slide | ![]() |
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75 | 90 | 10 | -- | ||
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. | |||||||||
TM87 | Swagger | ![]() |
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-- | 90 | 15 | -- | ||
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | |||||||||
TM90 | Substitute | ![]() |
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-- | -- | 10 | -- | ||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
TM93 | Wild Charge | ![]() |
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90 | 100 | 15 | -- | ||
The user shrouds itself in electricity and smashes into its target. It also damages the user a little. | |||||||||
TM94 | Rock Smash | ![]() |
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40 | 100 | 15 | -- | ||
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. | |||||||||
HM04 | Strength | ![]() |
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80 | 100 | 15 | -- | ||
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Karate Chop | ![]() |
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50 | 100 | 25 | -- | Details | |
The target is attacked with a sharp chop. Critical hits land more easily. | ||||||||
Barrier | ![]() |
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-- | -- | 30 | -- | Details | |
The user throws up a sturdy wall that sharply raises its Defense stat. | ||||||||
Rolling Kick | ![]() |
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60 | 85 | 15 | -- | Details | |
The user lashes out with a quick, spinning kick. It may also make the target flinch. | ||||||||
Meditate | ![]() |
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-- | -- | 40 | -- | Details | |
The user meditates to awaken the power deep within its body and raise its Attack stat. | ||||||||
Cross Chop | ![]() |
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100 | 80 | 5 | -- | Details | |
The user delivers a double chop with its forearms crossed. Critical hits land more easily. | ||||||||
Fire Punch | ![]() |
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75 | 100 | 15 | 10 | Details | |
The target is punched with a fiery fist. It may also leave the target with a burn. | ||||||||
Ice Punch | ![]() |
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75 | 100 | 15 | 10 | Details | |
The target is punched with an icy fist. It may also leave the target frozen. | ||||||||
Dynamicpunch | ![]() |
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100 | 50 | 5 | 100 | Details | |
The user punches the target with full, concentrated power. It confuses the target if it hits. | ||||||||
Feint | ![]() |
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30 | 100 | 10 | -- | Details | |
An attack that hits a target using Protect or Detect. It also lifts the effects of those moves. | ||||||||
Hammer Arm | ![]() |
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100 | 90 | 10 | -- | Details | |
The user swings and hits with its strong and heavy fist. It lowers the user's Speed, however. | ||||||||
Focus Punch | ![]() |
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150 | 100 | 20 | -- | Details | |
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. |
Black 2/White 2 Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Covet | ![]() | ![]() | 60 | 100 | 40 | -- | ||
The user endearingly approaches the target, then steals the target's held item. | ||||||||
Dual Chop | ![]() | ![]() | 40 | 90 | 15 | -- | ||
The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row. | ||||||||
Electroweb | ![]() | ![]() | 55 | 95 | 15 | -- | ||
The user captures and attacks opposing Pokémon by using an electric net. It reduces the targets' Speed stat. | ||||||||
Fire Punch | ![]() | ![]() | 75 | 100 | 15 | 10 | ||
The target is punched with a fiery fist. It may also leave the target with a burn. | ||||||||
Helping Hand | ![]() | ![]() | -- | -- | 20 | -- | ||
The user assists an ally by boosting the power of its attack. | ||||||||
Ice Punch | ![]() | ![]() | 75 | 100 | 15 | 10 | ||
The target is punched with an icy fist. It may also leave the target frozen. | ||||||||
Iron Tail | ![]() | ![]() | 100 | 75 | 15 | -- | ||
The target is slammed with a steel-hard tail. It may also lower the target's Defense stat. | ||||||||
Low Kick | ![]() | ![]() | ?? | 100 | 20 | -- | ||
A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets. | ||||||||
Magnet Rise | ![]() | ![]() | -- | -- | 10 | -- | ||
The user levitates using electrically generated magnetism for five turns. | ||||||||
Signal Beam | ![]() | ![]() | 75 | 100 | 15 | 10 | ||
The user attacks with a sinister beam of light. It may also confuse the target. | ||||||||
Sleep Talk | ![]() | ![]() | -- | -- | 10 | -- | ||
While it is asleep, the user randomly uses one of the moves it knows. | ||||||||
Snore | ![]() | ![]() | 40 | 100 | 15 | -- | ||
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | ||||||||
Thunderpunch | ![]() | ![]() | 75 | 100 | 15 | 10 | ||
The target is punched with an electrified fist. It may also leave the target with paralysis. |
Gen III & IV Only Moves (Details) | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||
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Secret Power | ![]() |
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70 | 100 | 20 | 30 | Gen IV TM43 | ||
The user attacks the target with a secret power. Its added effects vary depending on the user's environment. | |||||||||
Endure | ![]() |
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-- | -- | 10 | -- | Gen IV TM58 | ||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
Captivate | ![]() |
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-- | 100 | 20 | -- | Gen IV TM78 | ||
If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat. | |||||||||
Natural Gift | ![]() |
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?? | 100 | 15 | -- | Gen IV TM83 | ||
The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
Mud-slap | ![]() |
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20 | 100 | 10 | -- | Move Tutor - PtHGSS | ||
The user hurls mud in the target's face to inflict damage and lower its accuracy. | |||||||||
Headbutt | ![]() |
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70 | 100 | 15 | -- | Move Tutor - HGSS | ||
The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats | 75 | 123 | 67 | 95 | 85 | 95 | |
Max Stats Hindering Nature |
Lv. 50 | 135 - 182 | 115 - 157 | 64 - 107 | 90 - 132 | 81 - 123 | 90 - 132 |
Lv. 100 | 260 - 354 | 225 - 310 | 125 - 209 | 175 - 260 | 157 - 242 | 175 - 260 | |
Max Stats Neutral Nature |
Lv. 50 | 135 - 182 | 128 - 175 | 72 - 119 | 100 - 147 | 90 - 137 | 100 - 147 |
Lv. 100 | 260 - 354 | 251 - 345 | 139 - 233 | 195 - 289 | 175 - 269 | 195 - 289 | |
Max Stats Beneficial Nature |
Lv. 50 | 135 - 182 | 140 - 192 | 79 - 130 | 110 - 161 | 99 - 150 | 110 - 161 |
Lv. 100 | 260 - 354 | 276 - 379 | 152 - 256 | 214 - 317 | 192 - 295 | 214 - 317 |
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