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General | Location | Attacks | Stats | Egg Moves | SpinOff Dex |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Images | ||||
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Name | Other Names | No. | Gender Ratio | Type | ||||||||||||||||||
Whimsicott |
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Abilities: Prankster - Infiltrator - Chlorophyll (Hidden Ability) | ||||||||||||||||||||||
Prankster: Status category moves have their Speed Priority increased by 1 Infiltrator: The protections and stat boosts caused by the moves Reflect, Light Screen and Safeguard by the opponent are ignored. Hidden Ability (Available): Chlorophyll: When sunny, the Pokémon’s Speed doubles. However, Speed will not double on the turn weather becomes Clear Skies. |
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Classification | Height | Weight | Capture Rate | Base Egg Steps | ||||||||||||||||||
Windveiled Pokémon | 2’04” 0.7m |
14.6lbs 6.6kg |
75 | 5,120 | ||||||||||||||||||
Experience Growth | Base Happiness | Effort Values Earned | Flee Flag | |||||||||||||||||||
1,000,000 Points Medium Fast |
70 | 2 Speed Point(s) |
34 |
Damage Taken | ||||||||||||||||
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*1 | *2 | *0.5 | *0.5 | *0.5 | *2 | *1 | *2 | *0.5 | *2 | *1 | *2 | *1 | *1 | *1 | *1 | *1 |
Wild Hold Item | Egg Groups | ||||
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Evolutionary Chain | |||
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Locations - In-Depth Details | ||
Black | Pinwheel Forest, Abundant Shrine, Lostlorn Forest | Details |
White | Trade from Black | |
Black 2 | Castelia City, Pinwheel Forest, Lostlorn Forest, Abundant Shrine, Victory Road | Details |
White 2 | Trade Required | |
Trainer Locations | Details |
Flavor Text | ||
Black | Like the wind, it can slip through any gap, no matter how small. It leaves balls of white fluff behind. | |
White | Riding whirlwinds, they appear. These Pokémon sneak through gaps into houses and cause all sorts of mischief. | |
Black 2 | They appear along with whirlwinds. They pull pranks, such as moving furniture and leaving balls of cotton in homes. | |
White 2 |
Black/White/Black 2/White 2 Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Growth | ![]() |
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-- | -- | 40 | -- | ||
The user's body grows all at once, raising the Attack and Sp. Atk stats. | |||||||||
— | Leech Seed | ![]() |
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-- | 90 | 10 | -- | ||
A seed is planted on the target. It steals some HP from the target every turn. | |||||||||
— | Mega Drain | ![]() |
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40 | 100 | 15 | -- | ||
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||||||
— | Cotton Spore | ![]() |
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-- | 100 | 40 | -- | ||
The user releases cotton-like spores that cling to the target, harshly reducing its Speed stat. | |||||||||
10 | Gust | ![]() |
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40 | 100 | 35 | -- | ||
A gust of wind is whipped up by wings and launched at the target to inflict damage. | |||||||||
28 | Tailwind | ![]() |
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-- | -- | 30 | -- | ||
The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for four turns. | |||||||||
46 | Hurricane | ![]() |
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120 | 70 | 10 | 30 | ||
The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. It may also confuse the target. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM06 | Toxic | ![]() |
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-- | 90 | 10 | -- | ||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM10 | Hidden Power | ![]() |
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?? | 100 | 15 | -- | ||
A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
TM11 | Sunny Day | ![]() |
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-- | -- | 5 | -- | ||
The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||
TM12 | Taunt | ![]() |
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-- | 100 | 20 | -- | ||
The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||||||
TM15 | Hyper Beam | ![]() |
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150 | 90 | 5 | -- | ||
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | |||||||||
TM16 | Light Screen | ![]() |
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-- | -- | 30 | -- | ||
A wondrous wall of light is put up to suppress damage from special attacks for five turns. | |||||||||
TM17 | Protect | ![]() |
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-- | -- | 10 | -- | ||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM20 | Safeguard | ![]() |
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-- | -- | 25 | -- | ||
The user creates a protective field that prevents status problems for five turns. | |||||||||
TM21 | Frustration | ![]() |
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?? | 100 | 20 | -- | ||
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
TM22 | Solarbeam | ![]() |
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120 | 100 | 10 | -- | ||
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | |||||||||
TM27 | Return | ![]() |
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?? | 100 | 20 | -- | ||
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
TM29 | Psychic | ![]() |
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90 | 100 | 10 | -- | ||
The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. | |||||||||
TM30 | Shadow Ball | ![]() |
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80 | 100 | 15 | -- | ||
The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. | |||||||||
TM32 | Double Team | ![]() |
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-- | -- | 15 | -- | ||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM42 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | |||||||||
TM44 | Rest | ![]() |
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-- | -- | 10 | -- | ||
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
TM45 | Attract | ![]() |
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-- | 100 | 15 | -- | ||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM46 | Thief | ![]() |
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40 | 100 | 10 | -- | ||
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. | |||||||||
TM48 | Round | ![]() |
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60 | 100 | 15 | -- | ||
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |||||||||
TM53 | Energy Ball | ![]() |
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80 | 100 | 10 | -- | ||
The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def. | |||||||||
TM56 | Fling | ![]() |
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?? | 100 | 10 | -- | ||
The user flings its held item at the target to attack. Its power and effects depend on the item. | |||||||||
TM68 | Giga Impact | ![]() |
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150 | 90 | 5 | -- | ||
The user charges at the target using every bit of its power. The user must rest on the next turn. | |||||||||
TM70 | Flash | ![]() |
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-- | 100 | 20 | -- | ||
The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. | |||||||||
TM85 | Dream Eater | ![]() |
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100 | 100 | 15 | -- | ||
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP. | |||||||||
TM86 | Grass Knot | ![]() |
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?? | 100 | 20 | -- | ||
The user snares the target with grass and trips it. The heavier the target, the greater the damage. | |||||||||
TM87 | Swagger | ![]() |
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-- | 90 | 15 | -- | ||
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | |||||||||
TM89 | U-turn | ![]() |
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70 | 100 | 20 | -- | ||
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |||||||||
TM90 | Substitute | ![]() |
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-- | -- | 10 | -- | ||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
TM92 | Trick Room | ![]() |
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-- | -- | 5 | -- | ||
The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Natural Gift | ![]() |
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?? | 100 | 15 | -- | Details | |
The user draws power to attack by using its held Berry. The Berry determines its type and power. | ||||||||
Encore | ![]() |
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-- | 100 | 5 | -- | Details | |
The user compels the target to keep using only the move it last used for three turns. | ||||||||
Tickle | ![]() |
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-- | 100 | 20 | -- | Details | |
The user tickles the target into laughing, reducing its Attack and Defense stats. | ||||||||
Fake Tears | ![]() |
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-- | 100 | 20 | -- | Details | |
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. | ||||||||
Grasswhistle | ![]() |
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-- | 55 | 15 | -- | Details | |
The user plays a pleasant melody that lulls the target into a deep sleep. | ||||||||
Memento | ![]() |
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-- | 100 | 10 | -- | Details | |
The user faints when using this move. In return, it harshly lowers the target's Attack and Sp. Atk. | ||||||||
Beat Up | ![]() |
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?? | 100 | 10 | -- | Details | |
The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks. | ||||||||
Switcheroo | ![]() |
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-- | 100 | 10 | -- | Details | |
The user trades held items with the target faster than the eye can follow. | ||||||||
Worry Seed | ![]() |
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-- | 100 | 10 | -- | Details | |
A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia. |
Black 2/White 2 Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Covet | ![]() | ![]() | 60 | 100 | 40 | -- | ||
The user endearingly approaches the target, then steals the target's held item. | ||||||||
Endeavor | ![]() | ![]() | ?? | 100 | 5 | -- | ||
An attack move that cuts down the target's HP to equal the user's HP. | ||||||||
Giga Drain | ![]() | ![]() | 75 | 100 | 10 | -- | ||
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | ||||||||
Helping Hand | ![]() | ![]() | -- | -- | 20 | -- | ||
The user assists an ally by boosting the power of its attack. | ||||||||
Knock Off | ![]() | ![]() | 20 | 100 | 20 | -- | ||
The user slaps down the target's held item, preventing that item from being used in the battle. | ||||||||
Seed Bomb | ![]() | ![]() | 80 | 100 | 15 | -- | ||
The user slams a barrage of hard-shelled seeds down on the target from above. | ||||||||
Sleep Talk | ![]() | ![]() | -- | -- | 10 | -- | ||
While it is asleep, the user randomly uses one of the moves it knows. | ||||||||
Snore | ![]() | ![]() | 40 | 100 | 15 | -- | ||
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | ||||||||
Tailwind | ![]() | ![]() | -- | -- | 30 | -- | ||
The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for four turns. | ||||||||
Worry Seed | ![]() | ![]() | -- | 100 | 10 | -- | ||
A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia. |
Pre-Evolution Only Moves | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||
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Absorb | ![]() |
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20 | 100 | 25 | -- |
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A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||||||
Stun Spore | ![]() |
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-- | 75 | 30 | -- |
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The user scatters a cloud of paralyzing powder. It may leave the target with paralysis. | |||||||||
Razor Leaf | ![]() |
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55 | 95 | 25 | -- |
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Sharp-edged leaves are launched to slash at the opposing team. Critical hits land more easily. | |||||||||
Poisonpowder | ![]() |
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-- | 75 | 35 | -- |
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The user scatters a cloud of poisonous dust on the target. It may poison the target. | |||||||||
Giga Drain | ![]() |
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75 | 100 | 10 | -- |
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A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||||||
Charm | ![]() |
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-- | 100 | 20 | -- |
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The user gazes at the target rather charmingly, making it less wary. The target's Attack is harshly lowered. | |||||||||
Helping Hand | ![]() |
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-- | -- | 20 | -- |
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The user assists an ally by boosting the power of its attack. | |||||||||
Energy Ball | ![]() |
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80 | 100 | 10 | -- |
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The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def. | |||||||||
Cotton Guard | ![]() |
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-- | -- | 10 | -- |
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The user protects itself by wrapping its body in soft cotton, drastically raising the user's Defense stat. | |||||||||
Sunny Day | ![]() |
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-- | -- | 5 | -- |
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The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||
Endeavor | ![]() |
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?? | 100 | 5 | -- |
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An attack move that cuts down the target's HP to equal the user's HP. | |||||||||
Solarbeam | ![]() |
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120 | 100 | 10 | -- |
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A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats | 60 | 67 | 85 | 77 | 75 | 116 | |
Max Stats Hindering Nature |
Lv. 50 | 120 - 167 | 64 - 107 | 81 - 123 | 73 - 116 | 72 - 114 | 108 - 151 |
Lv. 100 | 230 - 324 | 125 - 209 | 157 - 242 | 143 - 227 | 139 - 224 | 213 - 297 | |
Max Stats Neutral Nature |
Lv. 50 | 120 - 167 | 72 - 119 | 90 - 137 | 82 - 129 | 80 - 127 | 121 - 168 |
Lv. 100 | 230 - 324 | 139 - 233 | 175 - 269 | 159 - 253 | 155 - 249 | 237 - 331 | |
Max Stats Beneficial Nature |
Lv. 50 | 120 - 167 | 79 - 130 | 99 - 150 | 90 - 141 | 88 - 139 | 133 - 184 |
Lv. 100 | 230 - 324 | 152 - 256 | 192 - 295 | 174 - 278 | 170 - 273 | 260 - 364 |
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