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General | Location | Attacks | Stats | Egg Moves | SpinOff Dex |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Images | ||||
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Name | Other Names | No. | Gender Ratio | Type | ||||||||||||||||||
Pawniard |
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Abilities: Defiant - Inner Focus - Pressure (Hidden Ability) | ||||||||||||||||||||||
Defiant: Attack is raised by two stages when the Pokémon has its stats lowered. Doesn't work on self inflicted stat drops or drops from allies Inner Focus: This Pokémon will not flinch. Does not prevent flinching with Focus Punch. Hidden Ability (Available): Pressure: When this Pokémon is hit by a move, the opponent’s PP lowers by 2 rather than 1. |
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Classification | Height | Weight | Capture Rate | Base Egg Steps | ||||||||||||||||||
Sharp Blade Pokémon | 1’08” 0.5m |
22.5lbs 10.2kg |
120 | 5,120 | ||||||||||||||||||
Experience Growth | Base Happiness | Effort Values Earned | Flee Flag | |||||||||||||||||||
1,000,000 Points Medium Fast |
35 | 1 Attack Point(s) |
46 |
Damage Taken | ||||||||||||||||
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*0.5 | *2 | *1 | *1 | *0.5 | *0.5 | *4 | *0 | *2 | *0.5 | *0 | *1 | *0.5 | *0.25 | *0.5 | *0.25 | *0.5 |
Wild Hold Item | Egg Groups | ||
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Evolutionary Chain | |||
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Locations - In-Depth Details | ||
Black | Route 9, 11 | Details |
White | Route 9, 11 | Details |
Black 2 | Route 9 | Details |
White 2 | Route 9 | Details |
Dream World | Spooky Manor - Beginning (B2W2 only) | Details |
Trainer Locations | Details |
Flavor Text | ||
Black | Blades comprise this Pokémon's entire body. If battling dulls the blades, it sharpens them on stones by the river. | |
White | They fight at Bisharp's command. They cling to their prey and inflict damage by sinking their blades into it. | |
Black 2 | Ignoring their injuries, groups attack by sinking the blades that cover their bodies into their prey. | |
White 2 |
Black/White/Black 2/White 2 Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Scratch | ![]() |
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40 | 100 | 35 | -- | ||
Hard, pointed, and sharp claws rake the target to inflict damage. | |||||||||
6 | Leer | ![]() |
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-- | 100 | 30 | -- | ||
The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced. | |||||||||
9 | Fury Cutter | ![]() |
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20 | 95 | 20 | -- | ||
The target is slashed with scythes or claws. Its power increases if it hits in succession. | |||||||||
14 | Torment | ![]() |
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-- | 100 | 15 | -- | ||
The user torments and enrages the target, making it incapable of using the same move twice in a row. | |||||||||
17 | Faint Attack | ![]() |
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60 | -- | 20 | -- | ||
The user approaches the target disarmingly, then throws a sucker punch. It hits without fail. | |||||||||
22 | Scary Face | ![]() |
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-- | 100 | 10 | -- | ||
The user frightens the target with a scary face to harshly reduce its Speed stat. | |||||||||
25 | Metal Claw | ![]() |
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50 | 95 | 35 | -- | ||
The target is raked with steel claws. It may also raise the user's Attack stat. | |||||||||
30 | Slash | ![]() |
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70 | 100 | 20 | -- | ||
The target is attacked with a slash of claws or blades. Critical hits land more easily. | |||||||||
33 | Assurance | ![]() |
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50 | 100 | 10 | -- | ||
If the target has already taken some damage in the same turn, this attack's power is doubled. | |||||||||
38 | Metal Sound | ![]() |
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-- | 85 | 40 | -- | ||
A horrible sound like scraping metal harshly reduces the target's Sp. Def stat. | |||||||||
41 | Embargo | ![]() |
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-- | 100 | 15 | -- | ||
It prevents the target from using its held item. Its Trainer is also prevented from using items on it. | |||||||||
46 | Iron Defense | ![]() |
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-- | -- | 15 | -- | ||
The user hardens its body's surface like iron, sharply raising its Defense stat. | |||||||||
49 | Night Slash | ![]() |
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70 | 100 | 15 | -- | ||
The user slashes the target the instant an opportunity arises. Critical hits land more easily. | |||||||||
54 | Iron Head | ![]() |
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80 | 100 | 15 | -- | ||
The user slams the target with its steel-hard head. It may also make the target flinch. | |||||||||
57 | Swords Dance | ![]() |
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-- | -- | 30 | -- | ||
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | |||||||||
62 | Guillotine | ![]() |
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?? | 30 | 5 | -- | ||
A vicious, tearing attack with big pincers. The target will faint instantly if this attack hits. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM01 | Hone Claws | ![]() |
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-- | -- | 15 | -- | ||
The user sharpens its claws to boost its Attack stat and accuracy. | |||||||||
TM06 | Toxic | ![]() |
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-- | 90 | 10 | -- | ||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM10 | Hidden Power | ![]() |
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?? | 100 | 15 | -- | ||
A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
TM12 | Taunt | ![]() |
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-- | 100 | 20 | -- | ||
The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||||||
TM17 | Protect | ![]() |
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-- | -- | 10 | -- | ||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | ![]() |
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-- | -- | 5 | -- | ||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. | |||||||||
TM21 | Frustration | ![]() |
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?? | 100 | 20 | -- | ||
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
TM27 | Return | ![]() |
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?? | 100 | 20 | -- | ||
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
TM28 | Dig | ![]() |
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80 | 100 | 10 | -- | ||
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | |||||||||
TM31 | Brick Break | ![]() |
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75 | 100 | 15 | -- | ||
The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect. | |||||||||
TM32 | Double Team | ![]() |
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-- | -- | 15 | -- | ||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM37 | Sandstorm | ![]() |
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-- | -- | 10 | -- | ||
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | |||||||||
TM39 | Rock Tomb | ![]() |
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50 | 80 | 10 | -- | ||
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. | |||||||||
TM40 | Aerial Ace | ![]() |
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60 | -- | 20 | -- | ||
The user confounds the target with speed, then slashes. The attack lands without fail. | |||||||||
TM41 | Torment | ![]() |
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-- | 100 | 15 | -- | ||
The user torments and enrages the target, making it incapable of using the same move twice in a row. | |||||||||
TM42 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | |||||||||
TM44 | Rest | ![]() |
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-- | -- | 10 | -- | ||
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
TM45 | Attract | ![]() |
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-- | 100 | 15 | -- | ||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM46 | Thief | ![]() |
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40 | 100 | 10 | -- | ||
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. | |||||||||
TM47 | Low Sweep | ![]() |
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60 | 100 | 20 | -- | ||
The user attacks the target's legs swiftly, reducing the target's Speed stat. | |||||||||
TM48 | Round | ![]() |
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60 | 100 | 15 | -- | ||
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |||||||||
TM54 | False Swipe | ![]() |
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40 | 100 | 40 | -- | ||
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. | |||||||||
TM56 | Fling | ![]() |
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?? | 100 | 10 | -- | ||
The user flings its held item at the target to attack. Its power and effects depend on the item. | |||||||||
TM63 | Embargo | ![]() |
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-- | 100 | 15 | -- | ||
It prevents the target from using its held item. Its Trainer is also prevented from using items on it. | |||||||||
TM65 | Shadow Claw | ![]() |
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70 | 100 | 15 | -- | ||
The user slashes with a sharp claw made from shadows. Critical hits land more easily. | |||||||||
TM66 | Payback | ![]() |
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50 | 100 | 10 | -- | ||
If the user moves after the target, this attack's power will be doubled. | |||||||||
TM67 | Retaliate | ![]() |
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70 | 100 | 5 | -- | ||
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. | |||||||||
TM69 | Rock Polish | ![]() |
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-- | -- | 20 | -- | ||
The user polishes its body to reduce drag. It can sharply raise the Speed stat. | |||||||||
TM73 | Thunder Wave | ![]() |
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-- | 100 | 20 | -- | ||
A weak electric charge is launched at the target. It causes paralysis if it hits. | |||||||||
TM75 | Swords Dance | ![]() |
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-- | -- | 30 | -- | ||
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | |||||||||
TM81 | X-scissor | ![]() |
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80 | 100 | 15 | -- | ||
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. | |||||||||
TM84 | Poison Jab | ![]() |
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80 | 100 | 20 | 30 | ||
The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target. | |||||||||
TM86 | Grass Knot | ![]() |
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?? | 100 | 20 | -- | ||
The user snares the target with grass and trips it. The heavier the target, the greater the damage. | |||||||||
TM87 | Swagger | ![]() |
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-- | 90 | 15 | -- | ||
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | |||||||||
TM90 | Substitute | ![]() |
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-- | -- | 10 | -- | ||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
TM94 | Rock Smash | ![]() |
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40 | 100 | 15 | -- | ||
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. | |||||||||
TM95 | Snarl | ![]() |
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55 | 95 | 15 | -- | ||
The user yells as if it is ranting about something, making the target's Sp. Atk stat decrease. | |||||||||
HM01 | Cut | ![]() |
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50 | 95 | 30 | -- | ||
The target is cut with a scythe or a claw. It can also be used to cut down thin trees. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Revenge | ![]() |
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60 | 100 | 10 | -- | Details | |
An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn. | ||||||||
Sucker Punch | ![]() |
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80 | 100 | 5 | -- | Details | |
This move enables the user to attack first. It fails if the target is not readying an attack, however. | ||||||||
Pursuit | ![]() |
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40 | 100 | 20 | -- | Details | |
An attack move that inflicts double damage if used on a target that is switching out of battle. | ||||||||
Headbutt | ![]() |
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70 | 100 | 15 | -- | Details | |
The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch. | ||||||||
Stealth Rock | ![]() |
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-- | -- | 20 | -- | Details | |
The user lays a trap of levitating stones around the opponent's team. The trap hurts opponents that switch into battle. | ||||||||
Psycho Cut | ![]() |
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70 | 100 | 20 | -- | Details | |
The user tears at the target with blades formed by psychic power. Critical hits land more easily. | ||||||||
Mean Look | ![]() |
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-- | -- | 5 | -- | Details | |
The user pins the target with a dark, arresting look. The target becomes unable to flee. |
Black 2/White 2 Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Dark Pulse | ![]() | ![]() | 80 | 100 | 15 | -- | ||
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. | ||||||||
Dual Chop | ![]() | ![]() | 40 | 90 | 15 | -- | ||
The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row. | ||||||||
Foul Play | ![]() | ![]() | 95 | 100 | 15 | -- | ||
The user turns the target's power against it. The higher the target's Attack stat, the greater the damage. | ||||||||
Iron Defense | ![]() | ![]() | -- | -- | 15 | -- | ||
The user hardens its body's surface like iron, sharply raising its Defense stat. | ||||||||
Iron Head | ![]() | ![]() | 80 | 100 | 15 | -- | ||
The user slams the target with its steel-hard head. It may also make the target flinch. | ||||||||
Knock Off | ![]() | ![]() | 20 | 100 | 20 | -- | ||
The user slaps down the target's held item, preventing that item from being used in the battle. | ||||||||
Low Kick | ![]() | ![]() | ?? | 100 | 20 | -- | ||
A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets. | ||||||||
Magnet Rise | ![]() | ![]() | -- | -- | 10 | -- | ||
The user levitates using electrically generated magnetism for five turns. | ||||||||
Role Play | ![]() | ![]() | -- | -- | 10 | -- | ||
The user mimics the target completely, copying the target's natural Ability. | ||||||||
Sleep Talk | ![]() | ![]() | -- | -- | 10 | -- | ||
While it is asleep, the user randomly uses one of the moves it knows. | ||||||||
Snatch | ![]() | ![]() | -- | -- | 10 | -- | ||
The user steals the effects of any healing or stat-changing move the opponent attempts to use. | ||||||||
Snore | ![]() | ![]() | 40 | 100 | 15 | -- | ||
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | ||||||||
Spite | ![]() | ![]() | -- | 100 | 10 | -- | ||
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | ||||||||
Stealth Rock | ![]() | ![]() | -- | -- | 20 | -- | ||
The user lays a trap of levitating stones around the opponent's team. The trap hurts opponents that switch into battle. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats | 45 | 85 | 70 | 40 | 40 | 60 | |
Max Stats Hindering Nature |
Lv. 50 | 105 - 152 | 81 - 123 | 67 - 109 | 40 - 82 | 40 - 82 | 58 - 100 |
Lv. 100 | 200 - 294 | 157 - 242 | 130 - 215 | 76 - 161 | 76 - 161 | 112 - 197 | |
Max Stats Neutral Nature |
Lv. 50 | 105 - 152 | 90 - 137 | 75 - 122 | 45 - 92 | 45 - 92 | 65 - 112 |
Lv. 100 | 200 - 294 | 175 - 269 | 145 - 239 | 85 - 179 | 85 - 179 | 125 - 219 | |
Max Stats Beneficial Nature |
Lv. 50 | 105 - 152 | 99 - 150 | 82 - 134 | 49 - 101 | 49 - 101 | 71 - 123 |
Lv. 100 | 200 - 294 | 192 - 295 | 159 - 262 | 93 - 196 | 93 - 196 | 137 - 240 |
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