| Gold & Silver Level Up |
|
| — |
Poison Sting |
 |
15 |
100 |
35 |
30 |
| A POISON-type attack. Has a one-in-three chance of leaving the target poisoned. |
| — |
String Shot |
 |
-- |
95 |
40 |
-- |
| Strings are sprayed out and wrapped around the target to reduce its SPEED. |
| — |
Scary Face |
 |
-- |
90 |
10 |
-- |
| A horrific look that scares the victim, sharply reducing the target's SPEED. |
| — |
Constrict |
 |
10 |
100 |
35 |
10 |
| A NORMAL-type attack. Has a one-in-ten chance of reducing the target's SPEED. |
| 6 |
Scary Face |
 |
-- |
90 |
10 |
-- |
| A horrific look that scares the victim, sharply reducing the target's SPEED. |
| 11 |
Constrict |
 |
10 |
100 |
35 |
10 |
| A NORMAL-type attack. Has a one-in-ten chance of reducing the target's SPEED. |
| 17 |
Night Shade |
 |
?? |
100 |
15 |
-- |
| A GHOST-type attack. Highly accurate, it always inflicts damage. |
| 25 |
Leech Life |
 |
20 |
100 |
15 |
-- |
| An HP-draining attack. It adds half the HP it drained from the target to the attacker's HP. |
| 34 |
Fury Swipes |
 |
18 |
80 |
15 |
-- |
| The target is scratched by sharp claws two to five times in quick succession. |
| 43 |
Spider Web |
 |
-- |
100 |
10 |
-- |
| Sticky strings that prevent the target from escaping until the attacking Pokémon is gone. |
| 53 |
Screech |
 |
-- |
85 |
40 |
-- |
| A move that makes a horrible noise. It sharply reduces the target's DEFENSE. |
| 63 |
Psychic |
 |
90 |
100 |
10 |
10 |
| A PSYCHIC-type attack. Has a one-in-ten chance of lowering the target's SPCL.DEF rating. |
| Crystal Level Up |
|
| — |
Poison Sting |
 |
15 |
100 |
35 |
30 |
| A POISON-type attack. Has a one-in-three chance of leaving the target poisoned. |
| — |
String Shot |
 |
-- |
95 |
40 |
-- |
| Strings are sprayed out and wrapped around the target to reduce its SPEED. |
| — |
Scary Face |
 |
-- |
90 |
10 |
-- |
| A horrific look that scares the victim, sharply reducing the target's SPEED. |
| — |
Constrict |
 |
10 |
100 |
35 |
10 |
| A NORMAL-type attack. Has a one-in-ten chance of reducing the target's SPEED. |
| 6 |
Scary Face |
 |
-- |
90 |
10 |
-- |
| A horrific look that scares the victim, sharply reducing the target's SPEED. |
| 11 |
Constrict |
 |
10 |
100 |
35 |
10 |
| A NORMAL-type attack. Has a one-in-ten chance of reducing the target's SPEED. |
| 17 |
Night Shade |
 |
?? |
100 |
15 |
-- |
| A GHOST-type attack. Highly accurate, it always inflicts damage. |
| 25 |
Leech Life |
 |
20 |
100 |
15 |
-- |
| An HP-draining attack. It adds half the HP it drained from the target to the attacker's HP. |
| 34 |
Fury Swipes |
 |
18 |
80 |
15 |
-- |
| The target is scratched by sharp claws two to five times in quick succession. |
| 43 |
Spider Web |
 |
-- |
100 |
10 |
-- |
| Sticky strings that prevent the target from escaping until the attacking Pokémon is gone. |
| 53 |
Agility |
 |
-- |
100 |
30 |
-- |
| A special move that greatly boosts the user's SPEED. Normally used up to three times. |
| 63 |
Psychic |
 |
90 |
100 |
10 |
10 |
| A PSYCHIC-type attack. Has a one-in-ten chance of lowering the target's SPCL.DEF rating. |
| TM & HM Attacks |
|
| TM03 |
Curse
|
 |
-- |
-- |
10 |
-- |
| Raises ATTACK and DEFENSE at the expense of SPEED. It works differently for the GHOST type. |
| TM06 |
Toxic
|
 |
-- |
85 |
10 |
-- |
| A move that badly poisons the target. The amount of poison damage increases every turn. |
| TM10 |
Hidden Power
|
 |
?? |
100 |
15 |
-- |
| A peculiar move that changes type and power depending on the Pokémon using it. |
| TM11 |
Sunny Day
|
 |
-- |
90 |
5 |
-- |
| Makes the weather sunny for five turns. When sunny, FIRE-type moves are more powerful. |
| TM13 |
Snore
|
 |
40 |
100 |
15 |
30 |
| Has a one-in-three chance of making the target flinch. Can be used only by a sleeping Pokémon. |
| TM15 |
Hyper Beam
|
 |
150 |
90 |
5 |
-- |
| An extremely powerful attack. The attacker becomes so tired, it has to rest the next turn. |
| TM17 |
Protect
|
 |
-- |
100 |
10 |
-- |
| Completely foils an opponent's attack. If used consecutively, its success rate decreases. |
| TM19 |
Giga Drain
|
 |
60 |
100 |
5 |
-- |
| Half of the HP drained from the target is added to the attacker's HP. |
| TM20 |
Endure
|
 |
-- |
100 |
10 |
-- |
| Always leaves the user with at least one HP. Success rate decreases if used repeatedly. |
| TM21 |
Frustration
|
 |
?? |
100 |
20 |
-- |
| A NORMAL-type attack. The more the user dislikes its trainer, the more powerful the move. |
| TM22 |
SolarBeam
|
 |
120 |
100 |
10 |
-- |
| Strongest GRASS-type attack. Energy is absorbed in the first turn, then fired on the next. |
| TM27 |
Return
|
 |
?? |
100 |
20 |
-- |
| A NORMAL-type attack. The tamer the user, the more powerful the move. |
| TM28 |
Dig
|
 |
60 |
100 |
10 |
-- |
| The attacker digs underground in the first turn, then pops up in the next turn to attack. |
| TM29 |
Psychic
|
 |
90 |
100 |
10 |
10 |
| A PSYCHIC-type attack. Has a one-in-ten chance of lowering the target's SPCL.DEF rating. |
| TM32 |
Double Team
|
 |
-- |
100 |
15 |
-- |
| Creates illusionary copies of the user. They disorient the enemy, reducing its accuracy. |
| TM34 |
Swagger
|
 |
-- |
90 |
15 |
100 |
| A move that infuriates and confuses the opponent, but it increases the target's ATTACK. |
| TM35 |
Sleep Talk
|
 |
-- |
100 |
10 |
-- |
| Randomly chooses one of the user's moves. Can be used only by a sleeping Pokémon. |
| TM36 |
Sludge Bomb
|
 |
90 |
100 |
10 |
30 |
| A POISON-type attack. Has a one-in-three chance of leaving the target poisoned. |
| TM44 |
Rest
|
 |
-- |
100 |
10 |
-- |
| The user takes a nap to fully restore its HP and recover from any status abnormalities. |
| TM45 |
Attract
|
 |
-- |
100 |
15 |
-- |
| Infatuates targets, making it hard for them to attack foes of the opposite gender. |
| TM46 |
Thief
|
 |
40 |
100 |
10 |
100 |
| A DARK-type attack. The attacking Pokémon may steal an item held by the target. |
| HM05 |
Flash
|
 |
-- |
70 |
20 |
-- |
| Blinds the target with a bright flash of light, reducing the opponent's accuracy. |