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General | Location | Attacks | Stats | Egg Moves |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex |
This Pokédex entry is for Generation VII Pokémon games. For Generation IX Pokémon games. Check out Pichu Pokémon Scarlet & Violet data |
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Abilities: Static - Lightning Rod (Hidden Ability) | |||||
Static: The opponent has a 30% chance of being induced with PARALYZE when using an attack, that requires physical contact, against this Pokémon. Hidden Ability (Available): Lightning Rod: Electric-type moves are drawn to this Pokémon. Electric-type moves will do no damage and the Pokémon's SP ATK is raised one stage. |
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Experience Growth | Base Happiness | Effort Values Earned | S.O.S. Calling | ||
1,000,000 Points Medium Fast |
70 | 1 Speed Point(s) | Often |
Weakness |
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*1 | *1 | *1 | *0.5 | *1 | *1 | *1 | *1 | *2 | *0.5 | *1 | *1 | *1 | *1 | *1 | *1 | *0.5 | *1 |
Wild Hold Item | Egg Groups |
Pichu cannot breed |
Evolutionary Chain | |||||||
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Locations- In-Depth Details |
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Sun | Route 1, Hau'oli City | Details |
Moon | Route 1, Hau'oli City | Details |
Ultra Sun | Route 1 | Details |
Ultra Moon | Route 1 | Details |
Trainer Locations | Details |
Flavor Text |
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Sun | It is not yet skilled at controlling electricity. If you take your eyes off it, it may shock itself. | |
Moon | Despite this Pokémon’s cute appearance, those who want to live with one should prepare to be on the receiving end of its electric jolts. | |
Ultra Sun | It still can’t use electricity well. When it’s surprised or excited, it discharges electricity unintentionally. | |
Ultra Moon | It has electric sacs in its cheeks. When they’re fully charged, Pichu plays very energetically. |
Attacks |
Generation VII Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Thunder Shock | ![]() |
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40 | 100 | 30 | 10 | ||
A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis. | |||||||||
— | Charm | ![]() |
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-- | 100 | 20 | -- | ||
The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat. | |||||||||
5 | Tail Whip | ![]() |
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-- | 100 | 30 | -- | ||
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. | |||||||||
10 | Sweet Kiss | ![]() |
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-- | 75 | 10 | -- | ||
The user kisses the target with a sweet, angelic cuteness that causes confusion. | |||||||||
13 | Nasty Plot | ![]() |
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-- | -- | 20 | -- | ||
The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat. | |||||||||
18 | Thunder Wave | ![]() |
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-- | 90 | 20 | -- | ||
The user launches a weak jolt of electricity that paralyzes the target. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM06 | Toxic | ![]() |
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-- | 90 | 10 | -- | ||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM10 | Hidden Power | ![]() |
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60 | 100 | 15 | -- | ||
A unique attack that varies in type depending on the Pokémon using it. | |||||||||
TM16 | Light Screen | ![]() |
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-- | -- | 30 | -- | ||
A wondrous wall of light is put up to reduce damage from special attacks for five turns. | |||||||||
TM17 | Protect | ![]() |
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-- | -- | 10 | -- | ||
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | ![]() |
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-- | -- | 5 | -- | ||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||||||
TM21 | Frustration | ![]() |
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?? | 100 | 20 | -- | ||
This full-power attack grows more powerful the less the user likes its Trainer. | |||||||||
TM24 | Thunderbolt | ![]() |
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90 | 100 | 15 | 10 | ||
A strong electric blast crashes down on the target. This may also leave the target with paralysis. | |||||||||
TM25 | Thunder | ![]() |
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110 | 70 | 10 | 30 | ||
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |||||||||
TM27 | Return | ![]() |
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?? | 100 | 20 | -- | ||
This full-power attack grows more powerful the more the user likes its Trainer. | |||||||||
TM32 | Double Team | ![]() |
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-- | -- | 15 | -- | ||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM42 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
TM44 | Rest | ![]() |
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-- | -- | 10 | -- | ||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
TM45 | Attract | ![]() |
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-- | 100 | 15 | -- | ||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM48 | Round | ![]() |
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60 | 100 | 15 | -- | ||
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||||||
TM49 | Echoed Voice | ![]() |
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40 | 100 | 15 | -- | ||
The user attacks the target with an echoing voice. If this move is used every turn, its power is increased. | |||||||||
TM56 | Fling | ![]() |
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?? | 100 | 10 | -- | ||
The user flings its held item at the target to attack. This move's power and effects depend on the item. | |||||||||
TM57 | Charge Beam | ![]() |
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50 | 90 | 10 | 70 | ||
The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. | |||||||||
TM72 | Volt Switch | ![]() |
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70 | 100 | 20 | -- | ||
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |||||||||
TM73 | Thunder Wave | ![]() |
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-- | 90 | 20 | -- | ||
The user launches a weak jolt of electricity that paralyzes the target. | |||||||||
TM86 | Grass Knot | ![]() |
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?? | 100 | 20 | -- | ||
The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | |||||||||
TM87 | Swagger | ![]() |
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-- | 85 | 15 | -- | ||
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||||||
TM88 | Sleep Talk | ![]() |
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-- | -- | 10 | -- | ||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM90 | Substitute | ![]() |
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-- | -- | 10 | -- | ||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
TM93 | Wild Charge | ![]() |
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90 | 100 | 15 | -- | ||
The user shrouds itself in electricity and smashes into its target. This also damages the user a little. | |||||||||
TM100 | Confide | ![]() |
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-- | -- | 20 | 100 | ||
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Reversal | ![]() |
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?? | 100 | 15 | -- | Details | |
An all-out attack that becomes more powerful the less HP the user has. | ||||||||
Bide | ![]() |
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?? | -- | 10 | -- | Details | |
The user endures attacks for two turns, then strikes back to cause double the damage taken. | ||||||||
Present | ![]() |
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?? | 90 | 15 | -- | Details | |
The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however. | ||||||||
Encore | ![]() |
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-- | 100 | 5 | -- | Details | |
The user compels the target to keep using the move it encored for three turns. | ||||||||
Double Slap | ![]() |
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15 | 85 | 10 | -- | Details | |
The target is slapped repeatedly, back and forth, two to five times in a row. | ||||||||
Wish | ![]() |
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-- | -- | 10 | -- | Details | |
One turn after this move is used, the user's or its replacement's HP is restored by half the user's max HP. | ||||||||
Charge | ![]() |
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-- | -- | 20 | -- | Details | |
The user boosts the power of the Electric move it uses on the next turn. This also raises the user's Sp. Def stat. | ||||||||
Fake Out | ![]() |
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40 | 100 | 10 | 100 | Details | |
This attack hits first and makes the target flinch. It only works the first turn the user is in battle. | ||||||||
Thunder Punch | ![]() |
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75 | 100 | 15 | 10 | Details | |
The target is punched with an electrified fist. This may also leave the target with paralysis. | ||||||||
Tickle | ![]() |
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-- | 100 | 20 | -- | Details | |
The user tickles the target into laughing, reducing its Attack and Defense stats. | ||||||||
Flail | ![]() |
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?? | 100 | 15 | -- | Details | |
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. | ||||||||
Endure | ![]() |
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-- | -- | 10 | -- | Details | |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ||||||||
Lucky Chant | ![]() |
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-- | -- | 30 | -- | Details | |
The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits for five turns. | ||||||||
Bestow | ![]() |
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-- | -- | 15 | -- | Details | |
The user passes its held item to the target when the target isn't holding an item. | ||||||||
Disarming Voice | ![]() |
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40 | -- | 15 | -- | Details | |
Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. | ||||||||
Electric Terrain | ![]() |
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-- | -- | 10 | -- | Details | |
The user electrifies the ground for five turns, powering up Electric-type moves. Pokémon on the ground no longer fall asleep. | ||||||||
Volt Tackle | ![]() |
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120 | 100 | 15 | 10 | Details | |
The user electrifies itself and charges the target. This also damages the user quite a lot. This attack may leave the target with paralysis. | Special Egg Move When Bred W/ Light Ball |
Ultra Sun/Ultra Moon Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Covet | ![]() | ![]() | 60 | 100 | 25 | -- | ||
The user endearingly approaches the target, then steals the target's held item. | ||||||||
Signal Beam | ![]() | ![]() | 75 | 100 | 15 | 10 | ||
The user attacks with a sinister beam of light. This may also confuse the target. | ||||||||
Uproar | ![]() | ![]() | 90 | 100 | 10 | -- | ||
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. | ||||||||
Thunder Punch | ![]() | ![]() | 75 | 100 | 15 | 10 | ||
The target is punched with an electrified fist. This may also leave the target with paralysis. | ||||||||
Magnet Rise | ![]() | ![]() | -- | -- | 10 | -- | ||
The user levitates using electrically generated magnetism for five turns. | ||||||||
Electroweb | ![]() | ![]() | 55 | 95 | 15 | 100 | ||
The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stat. | ||||||||
Iron Tail | ![]() | ![]() | 100 | 75 | 15 | 30 | ||
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. | ||||||||
Snore | ![]() | ![]() | 50 | 100 | 15 | 30 | ||
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | ||||||||
Shock Wave | ![]() | ![]() | 60 | -- | 20 | -- | ||
The user strikes the target with a quick jolt of electricity. This attack never misses. | ||||||||
Helping Hand | ![]() | ![]() | -- | -- | 20 | -- | ||
The user assists an ally by boosting the power of that ally's attack. |
Usable Z Moves | |||||||||
Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
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Breakneck Blitz | ![]() |
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160(Phy)/175(Spe) | -- | 1 | -- | |||
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | |||||||||
All-Out Pummeling | ![]() |
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160 | -- | 1 | -- | |||
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move. | |||||||||
Savage Spin-Out | ![]() |
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140 | -- | 1 | -- | |||
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move. | |||||||||
Corkscrew Crash | ![]() |
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180 | -- | 1 | -- | |||
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move. | |||||||||
Bloom Doom | ![]() |
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160 | -- | 1 | -- | |||
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move. | |||||||||
Gigavolt Havoc | ![]() |
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175(Phy)/185(Spe) | -- | 1 | -- | |||
The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move. | |||||||||
Black Hole Eclipse | ![]() |
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100 | -- | 1 | -- | |||
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move. | |||||||||
Twinkle Tackle | ![]() |
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100 | -- | 1 | -- | |||
The user creates a very charming space using its Z-Power and totally toys with the target. The power varies, depending on the original move. |
Usable Z Moves (Transfer Only/Improved) | |||||||||
Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
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Tectonic Rage Gen V or earlier |
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100 | -- | 1 | -- | |||
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move. | |||||||||
Continental Crush Gen V or earlier |
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100 | -- | 1 | -- | |||
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move. |
Transfer Only Moves (Details) | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||
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Flash | ![]() |
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-- | 100 | 20 | -- | Gen VI TM70 | ||
The user flashes a bright light that cuts the target's accuracy. | |||||||||
Secret Power | ![]() |
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70 | 100 | 20 | 30 | Gen VI TM94 (ΩRαS) | ||
The additional effects of this attack depend upon where it was used. | |||||||||
Secret Power | ![]() |
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70 | 100 | 20 | 30 | Gen IV TM43 | ||
The additional effects of this attack depend upon where it was used. | |||||||||
Captivate | ![]() |
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-- | 100 | 20 | -- | Gen IV TM78 | ||
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. | |||||||||
Natural Gift | ![]() |
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?? | 100 | 15 | -- | Gen IV TM83 | ||
The user draws power to attack by using its held Berry. The Berry determines the move's type and power. | |||||||||
Swift | ![]() |
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60 | -- | 20 | -- | Move Tutor - PtHGSS | ||
Star-shaped rays are shot at the opposing Pokémon. This attack never misses. | |||||||||
Mud-slap | ![]() |
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20 | 100 | 10 | 100 | Move Tutor - PtHGSS | ||
The user hurls mud in the target's face to inflict damage and lower its accuracy. | |||||||||
Rollout | ![]() |
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30 | 90 | 20 | -- | Move Tutor - PtHGSS | ||
The user continually rolls into the target over five turns. It becomes more powerful each time it hits. | |||||||||
Headbutt | ![]() |
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70 | 100 | 15 | 30 | Move Tutor - HGSS | ||
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | |||||||||
Mega Punch | ![]() |
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80 | 85 | 20 | -- | Move Tutor - FRLG | ||
The target is slugged by a punch thrown with muscle-packed power. | |||||||||
Mega Kick | ![]() |
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120 | 75 | 5 | -- | Move Tutor - FRLG | ||
The target is attacked by a kick launched with muscle-packed power. | |||||||||
Body Slam | ![]() |
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85 | 100 | 15 | 30 | Move Tutor - FRLG | ||
The user drops onto the target with its full body weight. This may also leave the target with paralysis. | |||||||||
Double-edge | ![]() |
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120 | 100 | 15 | -- | Move Tutor - FRLG | ||
A reckless, life-risking tackle. This also damages the user quite a lot. | |||||||||
Counter | ![]() |
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?? | 100 | 20 | -- | Move Tutor - FRLG | ||
A retaliation move that counters any physical attack, inflicting double the damage taken. | |||||||||
Seismic Toss | ![]() |
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?? | 100 | 20 | -- | Move Tutor - FRLG | ||
The target is thrown using the power of gravity. It inflicts damage equal to the user's level. | |||||||||
Mimic | ![]() |
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-- | -- | 10 | -- | Move Tutor - FRLG | ||
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. | |||||||||
Defense Curl | ![]() |
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-- | -- | 40 | -- | Move Tutor - Emerald | ||
The user curls up to conceal weak spots and raise its Defense stat. | |||||||||
Curse | ![]() |
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-- | -- | 10 | -- | Gen II TM03 | ||
A move that works differently for the Ghost type than for all other types. | |||||||||
Zap Cannon | ![]() |
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120 | 50 | 5 | 100 | Gen II TM07 | ||
The user fires an electric blast like a cannon to inflict damage and cause paralysis. | |||||||||
Detect | ![]() |
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-- | -- | 5 | -- | Gen II TM43 | ||
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 205 | 20 | 40 | 15 | 35 | 35 | 60 | |
Max Stats Hindering Nature |
Lv. 50 | 80 - 127 | 40 - 82 | 18 - 60 | 36 - 78 | 36 - 78 | 58 - 100 |
Lv. 100 | 150 - 244 | 76 - 161 | 31 - 116 | 67 - 152 | 67 - 152 | 112 - 197 | |
Max Stats Neutral Nature |
Lv. 50 | 80 - 127 | 45 - 92 | 20 - 67 | 40 - 87 | 40 - 87 | 65 - 112 |
Lv. 100 | 150 - 244 | 85 - 179 | 35 - 129 | 75 - 169 | 75 - 169 | 125 - 219 | |
Max Stats Beneficial Nature |
Lv. 50 | 80 - 127 | 49 - 101 | 22 - 73 | 44 - 95 | 44 - 95 | 71 - 123 |
Lv. 100 | 150 - 244 | 93 - 196 | 38 - 141 | 82 - 185 | 82 - 185 | 137 - 240 |
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