|
General | Location | Attacks | Stats | Egg Moves |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
This Pokédex entry is for Generation VII Pokémon games. For Generation IX Pokémon games. Check out Mienshao Pokémon Scarlet & Violet data |
Picture | ||
|
Abilities: Inner Focus - Regenerator - Reckless (Hidden Ability) | |||||
Inner Focus: This Pokémon will not flinch. Does not prevent flinching with Focus Punch. Regenerator: When the Pokémon switches out of battle, up to 33.3% of its maximum Hit Points are restored Hidden Ability (Available through transfer): Reckless: The power of moves that have recoil damage is increased by 20%. |
|||||
Experience Growth | Base Happiness | Effort Values Earned | S.O.S. Calling | ||
1,059,862 Points Medium Slow |
70 | 2 Attack Point(s) | Not Wild |
Weakness |
|||||||||||||||||
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
*1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *2 | *2 | *0.5 | *0.5 | *1 | *1 | *0.5 | *1 | *2 |
Wild Hold Item | Egg Groups | ||||
|
Evolutionary Chain | |||
|
Locations |
||
Sun | Trade from Ultra Sun/Ultra Moon | |
Moon | Trade from Ultra Sun/Ultra Moon | |
Ultra Sun | Evolve Mienfoo | |
Ultra Moon | Evolve Mienfoo | |
Trainer Locations | Details |
Flavor Text |
||
Ultra Sun | It overwhelms its opponents with continuous attacks and then slowly stores up power before delivering the finishing blow. | |
Ultra Moon | When Mienshao lets out a bizarre wail, you’re in danger. A flurry of kicks and chops too fast to see is about to be unleashed! |
Attacks |
Generation VII Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
— | Aura Sphere | ![]() |
![]() |
80 | -- | 20 | -- | ||
The user lets loose a blast of aura power from deep within its body at the target. This attack never misses. | |||||||||
— | Reversal | ![]() |
![]() |
?? | 100 | 15 | -- | ||
An all-out attack that becomes more powerful the less HP the user has. | |||||||||
— | Pound | ![]() |
![]() |
40 | 100 | 35 | -- | ||
The target is physically pounded with a long tail, a foreleg, or the like. | |||||||||
— | Meditate | ![]() |
![]() |
-- | -- | 40 | -- | ||
The user meditates to awaken the power deep within its body and raise its Attack stat. | |||||||||
— | Detect | ![]() |
![]() |
-- | -- | 5 | -- | ||
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
— | Fake Out | ![]() |
![]() |
40 | 100 | 10 | 100 | ||
This attack hits first and makes the target flinch. It only works the first turn the user is in battle. | |||||||||
5 | Meditate | ![]() |
![]() |
-- | -- | 40 | -- | ||
The user meditates to awaken the power deep within its body and raise its Attack stat. | |||||||||
9 | Detect | ![]() |
![]() |
-- | -- | 5 | -- | ||
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
13 | Fake Out | ![]() |
![]() |
40 | 100 | 10 | 100 | ||
This attack hits first and makes the target flinch. It only works the first turn the user is in battle. | |||||||||
17 | Double Slap | ![]() |
![]() |
15 | 85 | 10 | -- | ||
The target is slapped repeatedly, back and forth, two to five times in a row. | |||||||||
21 | Swift | ![]() |
![]() |
60 | -- | 20 | -- | ||
Star-shaped rays are shot at the opposing Pokémon. This attack never misses. | |||||||||
25 | Calm Mind | ![]() |
![]() |
-- | -- | 20 | -- | ||
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |||||||||
29 | Force Palm | ![]() |
![]() |
60 | 100 | 10 | 30 | ||
The target is attacked with a shock wave. This may also leave the target with paralysis. | |||||||||
33 | Drain Punch | ![]() |
![]() |
75 | 100 | 10 | -- | ||
An energy-draining punch. The user's HP is restored by half the damage taken by the target. | |||||||||
37 | Jump Kick | ![]() |
![]() |
100 | 95 | 10 | -- | ||
The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself. | |||||||||
41 | U-turn | ![]() |
![]() |
70 | 100 | 20 | -- | ||
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |||||||||
45 | Wide Guard | ![]() |
![]() |
-- | -- | 10 | -- | ||
The user and its allies are protected from wide-ranging attacks for one turn. | |||||||||
49 | Bounce | ![]() |
![]() |
85 | 85 | 5 | 30 | ||
The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis. | |||||||||
56 | High Jump Kick | ![]() |
![]() |
130 | 90 | 10 | -- | ||
The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead. | |||||||||
63 | Reversal | ![]() |
![]() |
?? | 100 | 15 | -- | ||
An all-out attack that becomes more powerful the less HP the user has. | |||||||||
70 | Aura Sphere | ![]() |
![]() |
80 | -- | 20 | -- | ||
The user lets loose a blast of aura power from deep within its body at the target. This attack never misses. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
TM01 | Work Up | ![]() |
![]() |
-- | -- | 30 | -- | ||
The user is roused, and its Attack and Sp. Atk stats increase. | |||||||||
TM04 | Calm Mind | ![]() |
![]() |
-- | -- | 20 | -- | ||
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |||||||||
TM06 | Toxic | ![]() |
![]() |
-- | 90 | 10 | -- | ||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM08 | Bulk Up | ![]() |
![]() |
-- | -- | 20 | -- | ||
The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. | |||||||||
TM10 | Hidden Power | ![]() |
![]() |
60 | 100 | 15 | -- | ||
A unique attack that varies in type depending on the Pokémon using it. | |||||||||
TM11 | Sunny Day | ![]() |
![]() |
-- | -- | 5 | -- | ||
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |||||||||
TM12 | Taunt | ![]() |
![]() |
-- | 100 | 20 | -- | ||
The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||||||
TM15 | Hyper Beam | ![]() |
![]() |
150 | 90 | 5 | -- | ||
The target is attacked with a powerful beam. The user can't move on the next turn. | |||||||||
TM17 | Protect | ![]() |
![]() |
-- | -- | 10 | -- | ||
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | ![]() |
![]() |
-- | -- | 5 | -- | ||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||||||
TM21 | Frustration | ![]() |
![]() |
?? | 100 | 20 | -- | ||
This full-power attack grows more powerful the less the user likes its Trainer. | |||||||||
TM27 | Return | ![]() |
![]() |
?? | 100 | 20 | -- | ||
This full-power attack grows more powerful the more the user likes its Trainer. | |||||||||
TM31 | Brick Break | ![]() |
![]() |
75 | 100 | 15 | -- | ||
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. | |||||||||
TM32 | Double Team | ![]() |
![]() |
-- | -- | 15 | -- | ||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM33 | Reflect | ![]() |
![]() |
-- | -- | 20 | -- | ||
A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | |||||||||
TM39 | Rock Tomb | ![]() |
![]() |
60 | 95 | 15 | 100 | ||
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. | |||||||||
TM40 | Aerial Ace | ![]() |
![]() |
60 | -- | 20 | -- | ||
The user confounds the target with speed, then slashes. This attack never misses. | |||||||||
TM42 | Facade | ![]() |
![]() |
70 | 100 | 20 | -- | ||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
TM44 | Rest | ![]() |
![]() |
-- | -- | 10 | -- | ||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
TM45 | Attract | ![]() |
![]() |
-- | 100 | 15 | -- | ||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM47 | Low Sweep | ![]() |
![]() |
65 | 100 | 20 | 100 | ||
The user makes a swift attack on the target's legs, which lowers the target's Speed stat. | |||||||||
TM48 | Round | ![]() |
![]() |
60 | 100 | 15 | -- | ||
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||||||
TM52 | Focus Blast | ![]() |
![]() |
120 | 70 | 5 | 10 | ||
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. | |||||||||
TM56 | Fling | ![]() |
![]() |
?? | 100 | 10 | -- | ||
The user flings its held item at the target to attack. This move's power and effects depend on the item. | |||||||||
TM62 | Acrobatics | ![]() |
![]() |
55 | 100 | 15 | -- | ||
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. | |||||||||
TM66 | Payback | ![]() |
![]() |
50 | 100 | 10 | -- | ||
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. | |||||||||
TM68 | Giga Impact | ![]() |
![]() |
150 | 90 | 5 | -- | ||
The user charges at the target using every bit of its power. The user can't move on the next turn. | |||||||||
TM71 | Stone Edge | ![]() |
![]() |
100 | 80 | 5 | -- | ||
The user stabs the target from below with sharpened stones. Critical hits land more easily. | |||||||||
TM75 | Swords Dance | ![]() |
![]() |
-- | -- | 20 | -- | ||
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. | |||||||||
TM77 | Psych Up | ![]() |
![]() |
-- | -- | 10 | -- | ||
The user hypnotizes itself into copying any stat change made by the target. | |||||||||
TM80 | Rock Slide | ![]() |
![]() |
75 | 90 | 10 | 30 | ||
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | |||||||||
TM84 | Poison Jab | ![]() |
![]() |
80 | 100 | 20 | 30 | ||
The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target. | |||||||||
TM86 | Grass Knot | ![]() |
![]() |
?? | 100 | 20 | -- | ||
The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | |||||||||
TM87 | Swagger | ![]() |
![]() |
-- | 85 | 15 | -- | ||
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||||||
TM88 | Sleep Talk | ![]() |
![]() |
-- | -- | 10 | -- | ||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM89 | U-turn | ![]() |
![]() |
70 | 100 | 20 | -- | ||
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |||||||||
TM90 | Substitute | ![]() |
![]() |
-- | -- | 10 | -- | ||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
TM100 | Confide | ![]() |
![]() |
-- | -- | 20 | 100 | ||
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|
Endure | ![]() |
![]() |
-- | -- | 10 | -- | Details | |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ||||||||
Vital Throw | ![]() |
![]() |
70 | -- | 10 | -- | Details | |
The user attacks last. In return, this throw move never misses. | ||||||||
Baton Pass | ![]() |
![]() |
-- | -- | 40 | -- | Details | |
The user switches places with a party Pokémon in waiting and passes along any stat changes. | ||||||||
Smelling Salts | ![]() |
![]() |
70 | 100 | 10 | -- | Details | |
This attack's power is doubled when used on a target with paralysis. This also cures the target's paralysis, however. | ||||||||
Low Kick | ![]() |
![]() |
?? | 100 | 20 | -- | Details | |
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. | ||||||||
Feint | ![]() |
![]() |
30 | 100 | 10 | -- | Details | |
This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves. | ||||||||
Me First | ![]() |
![]() |
?? | -- | 20 | -- | Details | |
The user cuts ahead of the target to copy and use the target's intended move with greater power. This move fails if it isn't used first. | ||||||||
Knock Off | ![]() |
![]() |
65 | 100 | 20 | -- | Details | |
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item. | ||||||||
Ally Switch | ![]() |
![]() |
-- | -- | 15 | -- | Details | |
The user teleports using a strange power and switches places with one of its allies. |
Ultra Sun/Ultra Moon Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|
Dual Chop | ![]() | ![]() | 40 | 90 | 15 | -- | ||
The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row. | ||||||||
Bounce | ![]() | ![]() | 85 | 85 | 5 | 30 | ||
The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis. | ||||||||
Low Kick | ![]() | ![]() | ?? | 100 | 20 | -- | ||
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. | ||||||||
Snore | ![]() | ![]() | 50 | 100 | 15 | 30 | ||
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | ||||||||
Knock Off | ![]() | ![]() | 65 | 100 | 20 | -- | ||
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item. | ||||||||
Role Play | ![]() | ![]() | -- | -- | 10 | -- | ||
The user mimics the target completely, copying the target's natural Ability. | ||||||||
Drain Punch | ![]() | ![]() | 75 | 100 | 10 | -- | ||
An energy-draining punch. The user's HP is restored by half the damage taken by the target. | ||||||||
Focus Punch | ![]() | ![]() | 150 | 100 | 20 | -- | ||
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. | ||||||||
Helping Hand | ![]() | ![]() | -- | -- | 20 | -- | ||
The user assists an ally by boosting the power of that ally's attack. | ||||||||
Ally Switch | ![]() | ![]() | -- | -- | 15 | -- | ||
The user teleports using a strange power and switches places with one of its allies. | ||||||||
Laser Focus | ![]() | ![]() | -- | -- | 30 | -- | ||
The user concentrates intensely. The attack on the next turn always results in a critical hit. |
Usable Z Moves | |||||||||
Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
---|---|---|---|---|---|---|---|---|---|
Breakneck Blitz | ![]() |
![]() ![]() |
200(Phy)/200(Spe) | -- | 1 | -- | |||
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | |||||||||
All-Out Pummeling | ![]() |
![]() ![]() |
200(Phy)/190(Spe) | -- | 1 | -- | |||
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move. | |||||||||
Supersonic Skystrike | ![]() |
![]() |
160 | -- | 1 | -- | |||
The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move. | |||||||||
Acid Downpour | ![]() |
![]() |
160 | -- | 1 | -- | |||
The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move. | |||||||||
Continental Crush | ![]() |
![]() |
180 | -- | 1 | -- | |||
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move. | |||||||||
Savage Spin-Out | ![]() |
![]() |
140 | -- | 1 | -- | |||
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move. | |||||||||
Bloom Doom | ![]() |
![]() |
160 | -- | 1 | -- | |||
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move. | |||||||||
Devastating Drake | ![]() |
![]() |
100 | -- | 1 | -- | |||
The user materializes its aura using its Z-Power and attacks the target with full force. The power varies, depending on the original move. | |||||||||
Black Hole Eclipse | ![]() |
![]() |
120 | -- | 1 | -- | |||
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move. |
Usable Z Moves (Transfer Only/Improved) | |||||||||
Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
---|---|---|---|---|---|---|---|---|---|
Tectonic Rage | ![]() |
![]() |
160 | -- | 1 | -- | |||
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move. |
Pre-Evolution Only Moves | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||
---|---|---|---|---|---|---|---|---|---|
Quick Guard | ![]() |
![]() |
-- | -- | 15 | -- |
| ||
The user protects itself and its allies from priority moves. |
Transfer Only Moves (Details) | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||
---|---|---|---|---|---|---|---|---|---|
Dig | ![]() |
![]() |
80 | 100 | 10 | -- | Gen VI TM28 | ||
The user burrows, then attacks on the next turn. | |||||||||
Retaliate | ![]() |
![]() |
70 | 100 | 5 | -- | Gen VI TM67 | ||
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased. | |||||||||
Rock Smash | ![]() |
![]() |
40 | 100 | 15 | 50 | Gen VI TM94 (XY) HM06 (ΩRαS) | ||
The user attacks with a punch. This may also lower the target's Defense stat. | |||||||||
Secret Power | ![]() |
![]() |
70 | 100 | 20 | 30 | Gen VI TM94 (ΩRαS) | ||
The additional effects of this attack depend upon where it was used. | |||||||||
Power-up Punch | ![]() |
![]() |
40 | 100 | 20 | 100 | Gen VI TM98 | ||
Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat. | |||||||||
Strength | ![]() |
![]() |
80 | 100 | 15 | -- | Gen VI HM04 | ||
The target is slugged with a punch thrown at maximum power. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 510 | 65 | 125 | 60 | 95 | 60 | 105 | |
Max Stats Hindering Nature |
Lv. 50 | 125 - 172 | 117 - 159 | 58 - 100 | 90 - 132 | 58 - 100 | 99 - 141 |
Lv. 100 | 240 - 334 | 229 - 314 | 112 - 197 | 175 - 260 | 112 - 197 | 193 - 278 | |
Max Stats Neutral Nature |
Lv. 50 | 125 - 172 | 130 - 177 | 65 - 112 | 100 - 147 | 65 - 112 | 110 - 157 |
Lv. 100 | 240 - 334 | 255 - 349 | 125 - 219 | 195 - 289 | 125 - 219 | 215 - 309 | |
Max Stats Beneficial Nature |
Lv. 50 | 125 - 172 | 143 - 194 | 71 - 123 | 110 - 161 | 71 - 123 | 121 - 172 |
Lv. 100 | 240 - 334 | 280 - 383 | 137 - 240 | 214 - 317 | 137 - 240 | 236 - 339 |
|
|