Flavor Text |
 | Sun | This artificial Pokémon, constructed more than 500 years ago, can understand human speech but cannot itself speak. |
Moon | Its mechanized body is merely a vessel. Its true self is its Soul-Heart, an artificial soul. | Ultra Sun | It synchronizes its consciousness with others to understand their feelings. This faculty makes it useful for taking care of people. | Ultra Moon | Built roughly 500 years ago by a scientist, the part called the Soul-Heart is the actual life-form. |  | Sun | This beautiful form reflects Magearna’s appearance when first presented to a king’s daughter 500 years ago. |
Moon | This gorgeous Magearna looks as it did at the time of its invention. Its luxurious decoration pleased the king’s daughter. | Ultra Sun | This is its form from almost 500 years ago. Its body is nothing more than a container—its artificial heart is the actual life-form. | Ultra Moon | It functions thanks to its artificial soul. The vivid decoration is proof that it was presented as a gift to royalty. |
Generation VII Level Up |
|
| — |
Crafty Shield |
 |
 |
-- |
-- |
10 |
-- |
| The user protects itself and its allies from status moves with a mysterious power. This does not stop moves that do damage. |
| — |
Gear Up |
 |
 |
-- |
-- |
20 |
-- |
| The user engages its gears to raise the Attack and Sp. Atk stats of ally Pokémon with the Plus or Minus Ability. |
| — |
Shift Gear |
 |
 |
-- |
-- |
10 |
-- |
| The user rotates its gears, raising its Attack stat and sharply raising its Speed stat. |
| — |
Iron Head |
 |
 |
80 |
100 |
15 |
30 |
| The user slams the target with its steel-hard head. This may also make the target flinch. |
| — |
Helping Hand |
 |
 |
-- |
-- |
20 |
-- |
| The user assists an ally by boosting the power of that ally's attack. |
| — |
Sonic Boom |
 |
 |
?? |
90 |
20 |
-- |
| The target is hit with a destructive shock wave that always inflicts 20 HP damage. |
| — |
Defense Curl |
 |
 |
-- |
-- |
40 |
-- |
| The user curls up to conceal weak spots and raise its Defense stat. |
| — |
Psybeam |
 |
 |
65 |
100 |
20 |
10 |
| The target is attacked with a peculiar ray. This may also leave the target confused. |
| 9 |
Lucky Chant |
 |
 |
-- |
-- |
30 |
-- |
| The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits for five turns. |
| 17 |
Aurora Beam |
 |
 |
65 |
100 |
20 |
10 |
| The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat. |
| 25 |
Mirror Shot |
 |
 |
65 |
85 |
10 |
30 |
| The user lets loose a flash of energy at the target from its polished body. This may also lower the target's accuracy. |
| 33 |
Mind Reader |
 |
 |
-- |
-- |
5 |
-- |
| The user senses the target's movements with its mind to ensure its next attack does not miss the target. |
| 41 |
Flash Cannon |
 |
 |
80 |
100 |
10 |
10 |
| The user gathers all its light energy and releases it all at once. This may also lower the target's Sp. Def stat. |
| 49 |
Fleur Cannon |
 |
 |
130 |
90 |
5 |
100 |
| The user unleashes a strong beam. The attack's recoil harshly lowers the user's Sp. Atk stat. |
| 57 |
Iron Defense |
 |
 |
-- |
-- |
15 |
-- |
| The user hardens its body's surface like iron, sharply raising its Defense stat. |
| 65 |
Pain Split |
 |
 |
-- |
-- |
20 |
-- |
| The user adds its HP to the target's HP, then equally shares the combined HP with the target. |
| 73 |
Synchronoise |
 |
 |
120 |
100 |
10 |
-- |
| Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it. |
| 81 |
Aura Sphere |
 |
 |
80 |
-- |
20 |
-- |
| The user lets loose a blast of aura power from deep within its body at the target. This attack never misses. |
| 89 |
Heart Swap |
 |
 |
-- |
-- |
10 |
-- |
| The user employs its psychic power to switch stat changes with the target. |
| 97 |
Trump Card |
 |
 |
?? |
-- |
5 |
-- |
| The fewer PP this move has, the greater its power. |
TM & HM Attacks |
|
| TM04 |
Calm Mind |
 |
 |
-- |
-- |
20 |
-- |
| The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. |
| TM10 |
Hidden Power |
 |
 |
60 |
100 |
15 |
-- |
| A unique attack that varies in type depending on the Pokémon using it. |
| TM13 |
Ice Beam |
 |
 |
90 |
100 |
10 |
10 |
| The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| TM15 |
Hyper Beam |
 |
 |
150 |
90 |
5 |
-- |
| The target is attacked with a powerful beam. The user can't move on the next turn. |
| TM16 |
Light Screen |
 |
 |
-- |
-- |
30 |
-- |
| A wondrous wall of light is put up to reduce damage from special attacks for five turns. |
| TM17 |
Protect |
 |
 |
-- |
-- |
10 |
-- |
| Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM21 |
Frustration |
 |
 |
?? |
100 |
20 |
-- |
| This full-power attack grows more powerful the less the user likes its Trainer. |
| TM22 |
Solar Beam |
 |
 |
120 |
100 |
10 |
-- |
| In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. |
| TM24 |
Thunderbolt |
 |
 |
90 |
100 |
15 |
10 |
| A strong electric blast crashes down on the target. This may also leave the target with paralysis. |
| TM27 |
Return |
 |
 |
?? |
100 |
20 |
-- |
| This full-power attack grows more powerful the more the user likes its Trainer. |
| TM30 |
Shadow Ball |
 |
 |
80 |
100 |
15 |
20 |
| The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. |
| TM31 |
Brick Break |
 |
 |
75 |
100 |
15 |
-- |
| The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. |
| TM32 |
Double Team |
 |
 |
-- |
-- |
15 |
-- |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM33 |
Reflect |
 |
 |
-- |
-- |
20 |
-- |
| A wondrous wall of light is put up to reduce damage from physical attacks for five turns. |
| TM48 |
Round |
 |
 |
60 |
100 |
15 |
-- |
| The user attacks the target with a song. Others can join in the Round to increase the power of the attack. |
| TM49 |
Echoed Voice |
 |
 |
40 |
100 |
15 |
-- |
| The user attacks the target with an echoing voice. If this move is used every turn, its power is increased. |
| TM52 |
Focus Blast |
 |
 |
120 |
70 |
5 |
10 |
| The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| TM53 |
Energy Ball |
 |
 |
90 |
100 |
10 |
10 |
| The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
| TM54 |
False Swipe |
 |
 |
40 |
100 |
40 |
-- |
| A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
| TM57 |
Charge Beam |
 |
 |
50 |
90 |
10 |
70 |
| The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. |
| TM63 |
Embargo |
 |
 |
-- |
100 |
15 |
-- |
| This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it. |
| TM64 |
Explosion |
 |
 |
250 |
100 |
5 |
-- |
| The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. |
| TM68 |
Giga Impact |
 |
 |
150 |
90 |
5 |
-- |
| The user charges at the target using every bit of its power. The user can't move on the next turn. |
| TM72 |
Volt Switch |
 |
 |
70 |
100 |
20 |
-- |
| After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| TM73 |
Thunder Wave |
 |
 |
-- |
90 |
20 |
-- |
| The user launches a weak jolt of electricity that paralyzes the target. |
| TM74 |
Gyro Ball |
 |
 |
?? |
100 |
5 |
-- |
| The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power. |
| TM86 |
Grass Knot |
 |
 |
?? |
100 |
20 |
-- |
| The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| TM87 |
Swagger |
 |
 |
-- |
85 |
15 |
-- |
| The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
| TM90 |
Substitute |
 |
 |
-- |
-- |
10 |
-- |
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM91 |
Flash Cannon |
 |
 |
80 |
100 |
10 |
10 |
| The user gathers all its light energy and releases it all at once. This may also lower the target's Sp. Def stat. |
| TM92 |
Trick Room |
 |
 |
-- |
-- |
5 |
-- |
| The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
| TM99 |
Dazzling Gleam |
 |
 |
80 |
100 |
10 |
-- |
| The user damages opposing Pokémon by emitting a powerful flash. |
| TM100 |
Confide |
 |
 |
-- |
-- |
20 |
100 |
| The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
Usable Z Moves |
|
| Breakneck Blitz |
 |
  |
200(Phy)/200(Spe) |
-- |
1 |
-- |
| The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. |
| All-Out Pummeling |
 |
  |
140(Phy)/190(Spe) |
-- |
1 |
-- |
| The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move. |
| Savage Spin-Out |
 |
 |
140 |
-- |
1 |
-- |
| The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move. |
| Never-Ending Nightmare |
 |
 |
160 |
-- |
1 |
-- |
| Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move. |
| Corkscrew Crash |
 |
  |
160(Phy)/160(Spe) |
-- |
1 |
-- |
| The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move. |
| Bloom Doom |
 |
 |
190 |
-- |
1 |
-- |
| The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move. |
| Gigavolt Havoc |
 |
 |
175 |
-- |
1 |
-- |
| The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move. |
| Shattered Psyche |
 |
  |
160(Phy)/190(Spe) |
-- |
1 |
-- |
| The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move. |
| Subzero Slammer |
 |
 |
175 |
-- |
1 |
-- |
| The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move. |
| Twinkle Tackle |
 |
 |
195 |
-- |
1 |
-- |
| The user creates a very charming space using its Z-Power and totally toys with the target. The power varies, depending on the original move. |