#122 Mr. Mime

General Location Attacks Stats Egg Moves
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex Gen II Dex Gen I Dex

Picture
Normal Sprite
Regular Form Galarian Form
Name Other Names No. Gender Ratio Type
Mr. Mime
Japan: Barrierd
バリヤード
French: M. Mime
German: Pantimos
Korean: 마임맨
National: #122
Paldea: #---
Kitakami: #---
Blueberry: #---
Lumiose: #---
Hyperspace: #109
Male :50%
Female :50%
Normal Psychic-type Fairy-type
Galarian Ice-type Psychic-type
Classification Height Weight Capture Rate Base Egg Steps
Barrier Pokémon (Kantonian)
Dancing Pokémon (Galarian)
4'03" / 4'07"
1.3m / 1.4m
120.2lbs / 125.2lbs
54.5kg / 56.8kg
450 Steps
Cycles
Abilities: Soundproof - Filter - Technician (Hidden) (Normal Forme) - Vital Spirit- Screen Cleaner - Ice Body (Hidden) (Galarian Form)
Soundproof: Unaffected by sound moves. If this Pokémon switches out with Baton Pass, Perish Song against the switched out will not be nullified.
Filter: Damage by super-effective moves is reduced by 25%.
Hidden Ability:
Technician: Moves with a base power of 60 or less are boosted in power by 50%
Galarian Form Abilities:
Vital Spirit: The Pokémon cannot be Asleep while having this ability.
Screen Cleaner: When the Pokémon enters a battle, the effects of Light Screen, Reflect, and Aurora Veil are nullified for both opposing and ally Pokémon.
Hidden Ability:
Ice Body: HP is restored by 1/16th of maximum HP when its Snowing.
Experience Growth Base Happiness Effort Values Earned Can Change Tera Type?
Points
0 2 Sp. Defense Point(s)
Galarian Form
2 Speed Point(s)
Yes

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *1 *1 *1 *1 *1 *0.25 *2 *1 *1 *0.5 *1 *1 *2 *0 *1 *2 *1
Damage Taken Galarian Form
*1 *2 *1 *1 *1 *0.5 *1 *1 *1 *1 *0.5 *2 *2 *2 *1 *2 *2 *1
Wild Hold Item Egg Groups
 
Evolutionary Chain
Level up while knowing  Mimic
Alternate Forms
Kantonian FormGalarian Form
Kantonian FormGalarian Form
Mr. Mime is one of several Pokémon that have Region Forms. If evolved or caught in Galar, it will have its Galarian Form

Locations

Legends: ZA Mega Dimension Hyperspace Lumiose - 3 Star Rank & Above
Galarian Form: Hyperspace Lumiose - 3 Star Rank & Above
Flavor Text
Mr. Mime SpriteLegends: Z-AIt uses the mysterious power that emanates from its fingers to solidify the air around it into invisible walls.
Mr. Mime SpriteLegends: Z-AIt uses its tap-dancing steps to rapidly chill the surrounding area and form a splendid stage made of ice.


Attacks

Level UpTM & HM

Level Up AnchorsGalarian Standard

Standard Level Up

LevelAttack NameTypeCat.Att.DurCooldownEffect %
Evolve
Plus Move10
Mist Mist - Ice-type Mist: Other Move -- -- 10 10
The user cloaks the area in a white mist. Pokémon within the mist cannot have their stats lowered by opponents.
Evolve
Plus Move10
Smokescreen Smokescreen - Normal-type Smokescreen: Other Move -- -- 10 --
The user cloaks the area in a cloud of smoke or ink. Those within the cloud will be undetectable to wild Pokémon.
Evolve
Plus Move10
Haze Haze - Ice-type Haze: Other Move -- -- 15 --
The user cloaks the area in a dark haze. Pokémon touched by the haze will have their stat changes reverted.

Plus Move10
Tackle Tackle - Normal-type Tackle: Physical Move 40 -- 4 --
The user attacks by charging forward and slamming into targets with its whole body.

Plus Move10
Hypnosis Hypnosis - Psychic-type Hypnosis: Other Move -- -- 10 --
The user employs hypnotic suggestion to make targets drowsy.

Plus Move10
Confuse Ray Confuse Ray - Ghost-type Confuse Ray: Other Move -- -- 6 --
The user shines a sinister ray at targets, leaving them confused.
8
Plus Move11
Charm Charm - Fairy-type Charm: Other Move -- -- 10 --
The user gazes charmingly at targets to make them less wary, which lowers their Attack stats for a while.
12
Plus Move15
Confusion Confusion - Psychic-type Confusion: Special Move 50 -- 6 100
The user attacks by directing a weak telekinetic force toward targets. This may also leave targets confused.
15
Plus Move18
Dream Eater Dream Eater - Psychic-type Dream Eater: Special Move 100 -- 7 100
The user attacks by eating the dreams of drowsy targets. The user's HP will be restored by a portion of the damage dealt.
17
Plus Move20
Infestation Infestation - Bug-type Infestation: Special Move 20 -- 6 100
The user infests targets so that they take continual damage for a while. Targets cannot be switched out of battle during this time.
20
Plus Move23
Protect Protect - Normal-type Protect: Other Move -- -- 15 --
The user takes on a protective stance that prevents incoming attacks from landing.
24
Plus Move27
Stealth Rock Stealth Rock - Rock-type Stealth Rock: Other Move -- -- 10 --
The user lays a trap of levitating stones in front of itself. The stones will damage opposing Pokémon that touch them.
28
Plus Move31
Psybeam Psybeam - Psychic-type Psybeam: Special Move 65 -- 6 10
The user attacks by shooting targets with a peculiar ray. This may also leave targets confused.
32
Plus Move35
Mimic Mimic - Normal-type Mimic: Other Move -- -- 6 --
The user attacks by mimicking the last move that a target used, unleashing that same move back upon it.
36
Plus Move39
Light Screen Light Screen - Psychic-type Light Screen: Other Move -- -- 12 100
The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out.
36
Plus Move39
Reflect Reflect - Psychic-type Reflect: Other Move -- -- 12 --
The user constructs a wondrous wall of light that will reduce damage taken from physical moves for a while. This effect continues even if the user is switched out.
36
Plus Move39
Safeguard Safeguard - Normal-type Safeguard: Other Move -- -- 12 --
The user creates a peculiar field that prevents status conditions for a while. This effect continues even if the user is switched out.
40
Plus Move43
Mystical Fire Mystical Fire - Fire-type Mystical Fire: Special Move 75 -- 3 --
The user attacks by breathing a special kind of searing flame. This also lowers targets' Sp. Atk stats for a short time.
44
Plus Move47
Dazzling Gleam Dazzling Gleam - Fairy-type Dazzling Gleam: Special Move 80 -- 30 --
The user attacks with a powerful flash of light.
48
Plus Move51
Psychic Psychic - Psychic-type Psychic: Special Move 90 -- 8 10
The user attacks by directing a strong telekinetic force toward targets. This may also lower targets' Sp. Def stats.

Galarian Form Level Up

LevelAttack NameTypeCat.Att.DurCooldownEffect %
Evolve
Plus Move10
Mist Mist - Ice-type Mist: Other Move -- -- 10 10
The user cloaks the area in a white mist. Pokémon within the mist cannot have their stats lowered by opponents.
Evolve
Plus Move10
Smokescreen Smokescreen - Normal-type Smokescreen: Other Move -- -- 10 --
The user cloaks the area in a cloud of smoke or ink. Those within the cloud will be undetectable to wild Pokémon.
Evolve
Plus Move10
Haze Haze - Ice-type Haze: Other Move -- -- 15 --
The user cloaks the area in a dark haze. Pokémon touched by the haze will have their stat changes reverted.

Plus Move10
Tackle Tackle - Normal-type Tackle: Physical Move 40 -- 4 --
The user attacks by charging forward and slamming into targets with its whole body.

Plus Move10
Hypnosis Hypnosis - Psychic-type Hypnosis: Other Move -- -- 10 --
The user employs hypnotic suggestion to make targets drowsy.

Plus Move10
Confuse Ray Confuse Ray - Ghost-type Confuse Ray: Other Move -- -- 6 --
The user shines a sinister ray at targets, leaving them confused.

Plus Move10
Ice Shard Ice Shard - Ice-type Ice Shard: Physical Move 40 -- 3 --
The user attacks by flash-freezing chunks of ice and hurling them at targets.
8
Plus Move11
Charm Charm - Fairy-type Charm: Other Move -- -- 10 --
The user gazes charmingly at targets to make them less wary, which lowers their Attack stats for a while.
12
Plus Move15
Confusion Confusion - Psychic-type Confusion: Special Move 50 -- 6 100
The user attacks by directing a weak telekinetic force toward targets. This may also leave targets confused.
15
Plus Move18
Dream Eater Dream Eater - Psychic-type Dream Eater: Special Move 100 -- 7 100
The user attacks by eating the dreams of drowsy targets. The user's HP will be restored by a portion of the damage dealt.
17
Plus Move20
Infestation Infestation - Bug-type Infestation: Special Move 20 -- 6 100
The user infests targets so that they take continual damage for a while. Targets cannot be switched out of battle during this time.
20
Plus Move23
Protect Protect - Normal-type Protect: Other Move -- -- 15 --
The user takes on a protective stance that prevents incoming attacks from landing.
24
Plus Move27
Stealth Rock Stealth Rock - Rock-type Stealth Rock: Other Move -- -- 10 --
The user lays a trap of levitating stones in front of itself. The stones will damage opposing Pokémon that touch them.
28
Plus Move31
Psybeam Psybeam - Psychic-type Psybeam: Special Move 65 -- 6 10
The user attacks by shooting targets with a peculiar ray. This may also leave targets confused.
32
Plus Move35
Mimic Mimic - Normal-type Mimic: Other Move -- -- 6 --
The user attacks by mimicking the last move that a target used, unleashing that same move back upon it.
36
Plus Move39
Light Screen Light Screen - Psychic-type Light Screen: Other Move -- -- 12 100
The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out.
36
Plus Move39
Reflect Reflect - Psychic-type Reflect: Other Move -- -- 12 --
The user constructs a wondrous wall of light that will reduce damage taken from physical moves for a while. This effect continues even if the user is switched out.
36
Plus Move39
Safeguard Safeguard - Normal-type Safeguard: Other Move -- -- 12 --
The user creates a peculiar field that prevents status conditions for a while. This effect continues even if the user is switched out.
40
Plus Move43
Freeze-Dry Freeze-Dry - Ice-type Freeze-Dry: Special Move 70 -- 10 --
The user attacks by rapidly lowering targets' temperature. This move is super effective on Water-type Pokémon, and it may also leave targets frozen.
44
Plus Move47
Dazzling Gleam Dazzling Gleam - Fairy-type Dazzling Gleam: Special Move 80 -- 30 --
The user attacks with a powerful flash of light.
48
Plus Move51
Psychic Psychic - Psychic-type Psychic: Special Move 90 -- 8 10
The user attacks by directing a strong telekinetic force toward targets. This may also lower targets' Sp. Def stats.

Legends: Z-A Technical Machine Attacks

TM #Attack NameTypeCat.Att.DurCooldownEffect %Form
TM001 Headbutt Headbutt - Normal-type Headbutt: Physical Move 70 -- 7 --
NormalGalarian Form
The user attacks by leaning forward and charging headfirst into targets. This may also make targets flinch.
TM003 Psyshock Psyshock - Psychic-type Psyshock: Special Move 80 -- 8 --
NormalGalarian Form
The user attacks by materializing a mysterious psychic wave. This move deals physical damage.
TM006 Calm Mind Calm Mind - Psychic-type Calm Mind: Other Move -- -- 18 --
NormalGalarian Form
The user boosts its Sp. Atk and Sp. Def stats for a short time by quietly focusing its mind and calming its spirit.
TM008 Thunder Wave Thunder Wave - Electric-type Thunder Wave: Other Move -- -- 10 10
NormalGalarian Form
The user launches a weak jolt of electricity to leave targets paralyzed.
TM010 Brick Break Brick Break - Fighting-type Brick Break: Physical Move 75 -- 7 --
NormalGalarian Form
The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect.
TM013 Ice Beam Ice Beam - Ice-type Ice Beam: Special Move 90 -- 8 --
Galarian Form
The user attacks by shooting out a beam of icy-cold energy. This may also leave targets frozen.
TM016 Light Screen Light Screen - Psychic-type Light Screen: Other Move -- -- 12 100
NormalGalarian Form
The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out.
TM017 Protect Protect - Normal-type Protect: Other Move -- -- 15 --
NormalGalarian Form
The user takes on a protective stance that prevents incoming attacks from landing.
TM020 Play Rough Play Rough - Fairy-type Play Rough: Physical Move 90 -- 7 --
Normal
The user attacks by playing rough. This may also lower targets' Attack stats.
TM023 Thunder Punch Thunder Punch - Electric-type Thunder Punch: Physical Move 75 -- 7 10
NormalGalarian Form
The user attacks with an electrified punch. This may also leave targets paralyzed.
TM024 Ice Punch Ice Punch - Ice-type Ice Punch: Physical Move 75 -- 7 10
NormalGalarian Form
The user attacks with an icy punch. This may also leave targets frozen.
TM026 Energy Ball Energy Ball - Grass-type Energy Ball: Special Move 90 -- 8 --
NormalGalarian Form
The user attacks by drawing power from nature and firing it at targets. This may also lower targets' Sp. Def stats.
TM029 Fire Punch Fire Punch - Fire-type Fire Punch: Physical Move 75 -- 7 --
Normal
The user attacks with a fiery punch. This may also leave targets with a burn.
TM031 Reflect Reflect - Psychic-type Reflect: Other Move -- -- 12 --
NormalGalarian Form
The user constructs a wondrous wall of light that will reduce damage taken from physical moves for a while. This effect continues even if the user is switched out.
TM033 Body Slam Body Slam - Normal-type Body Slam: Physical Move 85 -- 8 --
NormalGalarian Form
The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed.
TM035 Endure Endure - Normal-type Endure: Other Move -- -- 12 --
NormalGalarian Form
The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.
TM037 Stealth Rock Stealth Rock - Rock-type Stealth Rock: Other Move -- -- 10 --
NormalGalarian Form
The user lays a trap of levitating stones in front of itself. The stones will damage opposing Pokémon that touch them.
TM044 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 -- 20 --
NormalGalarian Form
The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time.
TM049 Icy Wind Icy Wind - Ice-type Icy Wind: Special Move 55 -- 7 100
NormalGalarian Form
The user attacks with a gust of chilled air. This also makes targets move more slowly for a short time.
TM051 Safeguard Safeguard - Normal-type Safeguard: Other Move -- -- 12 --
NormalGalarian Form
The user creates a peculiar field that prevents status conditions for a while. This effect continues even if the user is switched out.
TM055 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 -- 20 --
NormalGalarian Form
The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time.
TM059 Zen Headbutt Zen Headbutt - Psychic-type Zen Headbutt: Physical Move 80 -- 8 --
NormalGalarian Form
The user attacks by focusing all its willpower into a fierce headbutt. This may also make targets flinch.
TM060 Future Sight Future Sight - Psychic-type Future Sight: Special Move 120 -- 10 --
NormalGalarian Form
A short time after this move is used, a blast of psychic energy will strike the spot where the target was.
TM063 Psychic Psychic - Psychic-type Psychic: Special Move 90 -- 8 10
NormalGalarian Form
The user attacks by directing a strong telekinetic force toward targets. This may also lower targets' Sp. Def stats.
TM064 Solar Beam Solar Beam - Grass-type Solar Beam: Special Move 120 -- 12 --
NormalGalarian Form
The user attacks by gathering a great deal of light and then shooting it at targets. This move takes some time to carry out.
TM067 Thunderbolt Thunderbolt - Electric-type Thunderbolt: Special Move 90 -- 8 10
NormalGalarian Form
The user attacks with a strong electric blast. This may also leave targets paralyzed.
TM074 Shadow Ball Shadow Ball - Ghost-type Shadow Ball: Special Move 80 -- 8 --
NormalGalarian Form
The user attacks by hurling a shadowy blob. This may also lower targets' Sp. Def stats.
TM080 Iron Defense Iron Defense - Steel-type Iron Defense: Other Move -- -- 9 --
NormalGalarian Form
The user boosts its Defense stat for a while by hardening the surface of its body until it becomes like iron.
TM083 Nasty Plot Nasty Plot - Dark-type Nasty Plot: Other Move -- -- 15 --
NormalGalarian Form
The user boosts its Sp. Atk stat for a while by thinking bad thoughts to stimulate its brain.
TM085 Substitute Substitute - Normal-type Substitute: Other Move -- -- 10 --
NormalGalarian Form
The user sacrifices a small amount of HP to create a substitute for itself.
TM092 Dazzling Gleam Dazzling Gleam - Fairy-type Dazzling Gleam: Special Move 80 -- 30 --
NormalGalarian Form
The user attacks with a powerful flash of light.
TM095 Taunt Taunt - Dark-type Taunt: Other Move -- -- 12 --
NormalGalarian Form
The user taunts targets, sending them into a rage that will allow them to use only damage-dealing moves for a short time.
TM097 Heal Block Heal Block - Psychic-type Heal Block: Other Move -- -- 12 --
NormalGalarian Form
The user prevents targets from recovering HP through moves or items for a while.
TM099 Metronome Metronome - Normal-type Metronome: Other Move -- -- 4 --
NormalGalarian Form
The user waggles a finger and stimulates its brain to unleash a random move from among the many moves that exist.
TM102 Focus Blast Focus Blast - Fighting-type Focus Blast: Special Move 120 -- 12 --
NormalGalarian Form
The user attacks by heightening its mental focus to unleash its power. This may also lower targets' Sp. Def stats.
TM105 Blizzard Blizzard - Ice-type Blizzard: Special Move 110 -- 12 10
Galarian Form
The user attacks by blasting targets with a howling blizzard. This may also leave targets frozen.
TM106 Thunder Thunder - Electric-type Thunder: Special Move 110 -- 10 100
NormalGalarian Form
The user attacks by dropping a wicked thunderbolt. This may also leave targets paralyzed.
TM108 Comet Punch Comet Punch - Normal-type Comet Punch: Physical Move 30 -- 6 --
NormalGalarian Form
The user attacks with a flurry of five punches, one after the other.
TM109 Facade Facade - Normal-type Facade: Physical Move 70 -- 7 100
NormalGalarian Form
The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy.
TM110 Chilling Water Chilling Water - Water-type Chilling Water: Special Move 50 -- 6 --
Galarian Form
The user attacks targets by showering them with water that's so cold it saps their power. This also lowers targets' Attack stats for a short time.
TM121 Torment Torment - Dark-type Torment: Other Move -- -- 12 10
NormalGalarian Form
The user torments and enrages the target, making it harder for the same move to be used in quick succession.
TM125 Mimic Mimic - Normal-type Mimic: Other Move -- -- 6 --
NormalGalarian Form
The user attacks by mimicking the last move that a target used, unleashing that same move back upon it.
TM126 Magnet Bomb Magnet Bomb - Steel-type Magnet Bomb: Physical Move 95 -- 8 --
NormalGalarian Form
The user attacks by launching steel bombs that stick to targets.
TM127 Dream Eater Dream Eater - Psychic-type Dream Eater: Special Move 100 -- 7 100
NormalGalarian Form
The user attacks by eating the dreams of drowsy targets. The user's HP will be restored by a portion of the damage dealt.
TM130 Charge Beam Charge Beam - Electric-type Charge Beam: Special Move 50 -- 6 --
NormalGalarian Form
The user attacks targets with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
TM131 Drain Punch Drain Punch - Fighting-type Drain Punch: Physical Move 75 -- 7 --
NormalGalarian Form
The user attacks with an energy-draining punch. The user's HP will be restored by a portion of the damage dealt.
TM138 Frost Breath Frost Breath - Ice-type Frost Breath: Special Move 65 -- 7 --
Galarian Form
The user attacks by blowing its cold breath on targets. This move always lands a critical hit.
TM139 Swagger Swagger - Normal-type Swagger: Other Move -- -- 10 --
NormalGalarian Form
The user enrages targets, leaving them confused but boosting their Attack stats for a while.
TM141 Fake Out Fake Out - Normal-type Fake Out: Physical Move 40 -- 3 --
NormalGalarian Form
The user attacks first to make targets flinch. This move only succeeds if it is used first thing upon the user entering a battle.
TM142 First Impression First Impression - Bug-type First Impression: Physical Move 90 -- 15 --
NormalGalarian Form
The user attacks with tremendous power, but this move only succeeds if it is used first thing upon the user entering a battle.
TM144 Triple Axel Triple Axel - Ice-type Triple Axel: Physical Move 40 -- 12 --
NormalGalarian Form
The user attacks with three kicks, one after the other. The range of these attacks grow wider each time the user jumps up to unleash a kick.
TM149 Icicle Spear Icicle Spear - Ice-type Icicle Spear: Physical Move 25 -- 6 --
Galarian Form
The user attacks by launching five sharp icicles in a single volley at targets.
TM155 Sheer Cold Sheer Cold - Ice-type Sheer Cold: Special Move 150 -- 20 --
Galarian Form
The user attacks targets with an absolute-zero chill. This also leaves targets frozen, but this move takes a great deal of time to carry out.

Alpha Guaranteed Move

Attack NameTypeCat.Att.DurCooldownEffect %Form
Fire PunchFire Punch - Fire-typeFire Punch: Physical Move75--7--
Mr. Mime
The user attacks with a fiery punch. This may also leave targets with a burn.
Shadow BallShadow Ball - Ghost-typeShadow Ball: Special Move80--8--
Galarian Form
The user attacks by hurling a shadowy blob. This may also lower targets' Sp. Def stats.


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 460 40 45 65 100 120 90
Max Stats
Hindering Nature
Lv. 50 100 - 147 45 - 87 63 - 105 94 - 136 112 - 154 85 - 127
Lv. 100 190 - 284 85 - 170 121 - 206 184 - 269 220 - 305 166 - 251
Lv. 150 280 - 421 126 - 252 180 - 306 274 - 401 328 - 455 247 - 374
Lv. 200 370 - 558 166 - 335 238 - 407 364 - 533 436 - 605 328 - 497
Max Stats
Neutral Nature
Lv. 50 100 - 147 50 - 97 70 - 117 105 - 152 125 - 172 95 - 142
Lv. 100 190 - 284 95 - 189 135 - 229 205 - 299 245 - 339 185 - 279
Lv. 150 280 - 421 140 - 281 200 - 341 305 - 446 365 - 506 275 - 416
Lv. 200 370 - 558 185 - 373 265 - 453 405 - 593 485 - 673 365 - 553
Max Stats
Beneficial Nature
Lv. 50 100 - 147 55 - 106 77 - 128 115 - 167 137 - 189 104 - 156
Lv. 100 190 - 284 104 - 207 148 - 251 225 - 328 269 - 372 203 - 306
Lv. 150 190 - 284 104 - 207 148 - 251 225 - 328 269 - 372 203 - 306
Lv. 200 370 - 558 203 - 410 291 - 498 445 - 652 533 - 740 401 - 608
40
45
65
90
120
100

Stats - Galarian Mr. Mime

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 460 50 65 65 90 90 100
Max Stats
Hindering Nature
Lv. 50 110 - 157 63 - 105 63 - 105 85 - 127 85 - 127 94 - 136
Lv. 100 210 - 304 121 - 206 121 - 206 166 - 251 166 - 251 184 - 269
Lv. 150 310 - 451 180 - 306 180 - 306 247 - 374 247 - 374 274 - 401
Lv. 200 410 - 598 238 - 407 238 - 407 328 - 497 328 - 497 364 - 533
Max Stats
Neutral Nature
Lv. 50 110 - 157 70 - 117 70 - 117 95 - 142 95 - 142 105 - 152
Lv. 100 210 - 304 135 - 229 135 - 229 185 - 279 185 - 279 205 - 299
Lv. 150 310 - 451 200 - 341 200 - 341 275 - 416 275 - 416 305 - 446
Lv. 200 410 - 598 265 - 453 265 - 453 365 - 553 365 - 553 405 - 593
Max Stats
Beneficial Nature
Lv. 50 110 - 157 77 - 128 77 - 128 104 - 156 104 - 156 115 - 167
Lv. 100 210 - 304 148 - 251 148 - 251 203 - 306 203 - 306 225 - 328
Lv. 150 210 - 304 148 - 251 148 - 251 203 - 306 203 - 306 225 - 328
Lv. 200 410 - 598 291 - 498 291 - 498 401 - 608 401 - 608 445 - 652
50
65
65
100
90
90

<--- Starmie #121
Starmie
#123
Scyther
Scyther --->