| 
 | General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | 3rd Gen Dex |  | ||
| This Pokédex is for Ruby, Sapphire, Emerald, FireRed & LeafGreen. If you're looking for the Sword & Shield, Check out Mr. Mime Pokémon Sword & Shield data | ||||||||||
| Gen VIII Dex | Gen VII Dex Let's Go Dex | Gen VI Dex | Gen V Dex | 
| Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex | 
| Pokémon Game Picture | National No. | Hoenn No. | English name | Japanese Name | ||
| 
 | 122 | 280 | Mr. Mime | バリヤード Barrierd | ||
| 
 | Ability: Soundproof | |||||
| Mr. Mime is unaffected by Sound moves | ||||||
| 
 | Gender Ratio | |||||
| Male: 50 % | Female: 50 % | |||||
| Classification | Type 1 | Type 2 | Height | Weight | ||
| Barrier Pokémon | 4'03" | 120.1 lbs | ||||
| Evolution Chain | ||||||
| Wild Hold Item | Dex Category | Colour Category | Footprint | 
| RSE  Leppa Berry - 5% |   | Pink |   | 
| Damage Taken | ||||||||||||||||
|   |   |   |   |   |   |   |   |   |   |   |   |   |   |   |   |   | 
| *1 | *1 | *1 | *1 | *1 | *1 | *0.5 | *1 | *1 | *1 | *0.5 | *2 | *1 | *2 | *1 | *2 | *1 | 
| Flavor Text | |||
| Ruby | MR. MIME is a master of pantomime. Its gestures and motions convince watchers that something unseeable actually exists. Once it is believed, it will exist as if it were a real thing. | ||
| Sapphire | MR. MIME is a master of pantomime. Its gestures and motions convince watchers that something unseeable actually exists. Once it is believed, it will exist as if it were a real thing. | ||
| Emerald | A MR. MIME is a master of pantomime. It can convince others that something unseeable actually exists. Once believed, the imaginary object does become real. | ||
| FireRed | It is adept at conning people. It is said to be able to create walls out of thin air by miming. | ||
| LeafGreen | If interrupted while it is miming, it will suddenly DOUBLESLAP the offender with its broad hands. | ||
| Location | |||
| Game | Location | ||
| Ruby | Trade from FireRed/LeafGreen/XD | ||
| Sapphire | Trade from FireRed/LeafGreen/XD | ||
| Emerald | Trade from FireRed/LeafGreen/XD | ||
| FireRed | Trade for Abra in house on Route 2 | ||
| LeafGreen | Trade for Abra in house on Route 2 | ||
| Colosseum | Trade from FireRed/LeafGreen/XD | ||
| XD | Snagged from Cipher Admin Gorigan in Citadark Isle | ||
| Ruby/Sapphire/Emerald/Colosseum/XD Level Up | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
| — | Barrier |  | -- | -- | 30 | -- | |||
| Creates a barrier that sharply raises DEFENSE. | |||||||||
| 5 | Confusion |  | 50 | 100 | 25 | 10 | |||
| A psychic attack that may cause confusion. | |||||||||
| 9 | Substitute |  | -- | -- | 10 | -- | |||
| Creates a decoy using 1/4 of the user's maximum HP. | |||||||||
| 13 | Meditate |  | -- | -- | 40 | -- | |||
| Meditates in a peaceful fashion to raise ATTACK. | |||||||||
| 17 | Doubleslap |  | 15 | 85 | 10 | -- | |||
| Repeatedly slaps the foe 2 to 5 times. | |||||||||
| 21 | Light Screen |  | -- | -- | 30 | -- | |||
| Creates a wall of light that lowers SP. ATK damage. | |||||||||
| 21 | Reflect |  | -- | -- | 20 | -- | |||
| Creates a wall of light that weakens physical attacks. | |||||||||
| 25 | Encore |  | -- | 100 | 5 | -- | |||
| Makes the foe repeat its last move over 2 to 6 turns. | |||||||||
| 29 | Psybeam |  | 65 | 100 | 20 | 10 | |||
| Fires a peculiar ray that may confuse the foe. | |||||||||
| 33 | Recycle |  | -- | 100 | 10 | -- | |||
| Recycles a used item for one more use. | |||||||||
| 37 | Trick |  | -- | 100 | 10 | -- | |||
| Tricks the foe into trading held items. | |||||||||
| 41 | Role Play |  | -- | 100 | 10 | -- | |||
| Mimics the target and copies its special ability. | |||||||||
| 45 | Psychic |  | 90 | 100 | 10 | 10 | |||
| A powerful psychic attack that may lower SP. DEF. | |||||||||
| 49 | Baton Pass |  | -- | -- | 40 | -- | |||
| Switches out the user while keeping effects in play. | |||||||||
| 53 | Safeguard |  | -- | -- | 25 | -- | |||
| A mystical force prevents all status problems. | |||||||||
| Fire Red/Leaf Green Level Up | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
| — | Barrier |  | -- | -- | 30 | -- | |||
| Creates a barrier that sharply raises DEFENSE. | |||||||||
| 5 | Confusion |  | 50 | 100 | 25 | 10 | |||
| A psychic attack that may cause confusion. | |||||||||
| 8 | Substitute |  | -- | -- | 10 | -- | |||
| Creates a decoy using 1/4 of the user's maximum HP. | |||||||||
| 12 | Meditate |  | -- | -- | 40 | -- | |||
| Meditates in a peaceful fashion to raise ATTACK. | |||||||||
| 15 | Doubleslap |  | 15 | 85 | 10 | -- | |||
| Repeatedly slaps the foe 2 to 5 times. | |||||||||
| 19 | Light Screen |  | -- | -- | 30 | -- | |||
| Creates a wall of light that lowers SP. ATK damage. | |||||||||
| 19 | Reflect |  | -- | -- | 20 | -- | |||
| Creates a wall of light that weakens physical attacks. | |||||||||
| 22 | Magical Leaf |  | 60 | -- | 20 | -- | |||
| Attacks with a strange leaf that cannot be evaded. | |||||||||
| 26 | Encore |  | -- | 100 | 5 | -- | |||
| Makes the foe repeat its last move over 2 to 6 turns. | |||||||||
| 29 | Psybeam |  | 65 | 100 | 20 | 10 | |||
| Fires a peculiar ray that may confuse the foe. | |||||||||
| 33 | Recycle |  | -- | 100 | 10 | -- | |||
| Recycles a used item for one more use. | |||||||||
| 36 | Trick |  | -- | 100 | 10 | -- | |||
| Tricks the foe into trading held items. | |||||||||
| 40 | Role Play |  | -- | 100 | 10 | -- | |||
| Mimics the target and copies its special ability. | |||||||||
| 43 | Psychic |  | 90 | 100 | 10 | 10 | |||
| A powerful psychic attack that may lower SP. DEF. | |||||||||
| 47 | Baton Pass |  | -- | -- | 40 | -- | |||
| Switches out the user while keeping effects in play. | |||||||||
| 50 | Safeguard |  | -- | -- | 25 | -- | |||
| A mystical force prevents all status problems. | |||||||||
| TM & HM Attacks | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| TM/HM # | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
| TM01 | Focus Punch |  | 150 | 100 | 20 | -- | |||
| A powerful loyalty attack. The user flinches if hit. | |||||||||
| TM04 | Calm Mind |  | -- | -- | 20 | -- | |||
| Raises SP. ATK and SP. DEF by focusing the mind. | |||||||||
| TM06 | Toxic |  | -- | 85 | 10 | 100 | |||
| Poisons the foe with an intensifying toxin. | |||||||||
| TM10 | Hidden Power |  | ?? | 100 | 15 | -- | |||
| The effectiveness varies with the user. | |||||||||
| TM11 | Sunny Day |  | -- | -- | 5 | -- | |||
| Boosts the power of FIRE- type moves for 5 turns. | |||||||||
| TM12 | Taunt |  | -- | 100 | 20 | -- | |||
| Taunts the foe into only using attack moves. | |||||||||
| TM15 | Hyper Beam |  | 150 | 90 | 5 | -- | |||
| Powerful, but leaves the user immobile the next turn. | |||||||||
| TM16 | Light Screen |  | -- | -- | 30 | -- | |||
| Creates a wall of light that lowers SP. ATK damage. | |||||||||
| TM17 | Protect |  | -- | -- | 10 | -- | |||
| Evades attack, but may fail if used in succession. | |||||||||
| TM18 | Rain Dance |  | -- | -- | 5 | -- | |||
| Boosts the power of WATER- type moves for 5 turns. | |||||||||
| TM20 | Safeguard |  | -- | -- | 25 | -- | |||
| A mystical force prevents all status problems. | |||||||||
| TM21 | Frustration |  | ?? | 100 | 20 | -- | |||
| An attack that is stronger if the TRAINER is disliked. | |||||||||
| TM22 | Solarbeam |  | 120 | 100 | 10 | -- | |||
| Absorbs light in one turn, then attacks next turn. | |||||||||
| TM24 | Thunderbolt |  | 95 | 100 | 15 | 10 | |||
| A strong electrical attack that may paralyze the foe. | |||||||||
| TM25 | Thunder |  | 120 | 70 | 10 | 30 | |||
| A lightning attack that may cause paralysis. | |||||||||
| TM27 | Return |  | ?? | 100 | 20 | -- | |||
| An attack that increases in power with friendship. | |||||||||
| TM29 | Psychic |  | 90 | 100 | 10 | 10 | |||
| A powerful psychic attack that may lower SP. DEF. | |||||||||
| TM30 | Shadow Ball |  | 80 | 100 | 15 | 20 | |||
| Hurls a black blob that may lower the foe's SP. DEF. | |||||||||
| TM31 | Brick Break |  | 75 | 100 | 15 | -- | |||
| Destroys barriers such as REFLECT and causes damage. | |||||||||
| TM32 | Double Team |  | -- | -- | 15 | -- | |||
| Creates illusory copies to raise evasiveness. | |||||||||
| TM33 | Reflect |  | -- | -- | 20 | -- | |||
| Creates a wall of light that weakens physical attacks. | |||||||||
| TM34 | Shock Wave |  | 60 | -- | 20 | -- | |||
| A fast and unavoidable electric attack. | |||||||||
| TM41 | Torment |  | -- | 100 | 15 | -- | |||
| Torments the foe and stops successive use of a move. | |||||||||
| TM42 | Facade |  | 70 | 100 | 20 | -- | |||
| Boosts ATTACK when burned, paralyzed, or poisoned. | |||||||||
| TM43 | Secret Power |  | 70 | 100 | 20 | 30 | |||
| An attack with effects that vary by location. | |||||||||
| TM44 | Rest |  | -- | -- | 10 | -- | |||
| The user sleeps for 2 turns, restoring HP and status. | |||||||||
| TM45 | Attract |  | -- | 100 | 15 | -- | |||
| Makes the opposite gender less likely to attack. | |||||||||
| TM46 | Thief |  | 40 | 100 | 10 | 100 | |||
| While attacking, it may steal the foe's held item. | |||||||||
| TM48 | Skill Swap |  | -- | 100 | 10 | -- | |||
| The user swaps special abilities with the target. | |||||||||
| TM49 | Snatch |  | -- | 100 | 10 | -- | |||
| Steals the effects of the move the foe uses next. | |||||||||
| HM05 | Flash |  | -- | 70 | 20 | -- | |||
| Looses a powerful blast of light that cuts accuracy. | |||||||||
| Fire Red/Leaf Green/Emerald Tutor Attacks | ||||||||
| Attack Name | Type | Att. | Acc. | PP | Effect % | |||
| Mega Punch |  | 80 | 85 | 20 | -- | |||
| A strong punch thrown with incredible power. | ||||||||
| Mega Kick |  | 120 | 75 | 5 | -- | |||
| An extremely powerful kick with intense force. | ||||||||
| Body Slam |  | 85 | 100 | 15 | 30 | |||
| A full-body slam that may cause paralysis. | ||||||||
| Double-edge |  | 120 | 100 | 15 | -- | |||
| A life-risking tackle that also hurts the user. | ||||||||
| Counter |  | ?? | 100 | 20 | -- | |||
| Retaliates any physical hit with double the power. | ||||||||
| Seismic Toss |  | ?? | 100 | 20 | -- | |||
| Inflicts damage identical to the user's level. | ||||||||
| Mimic |  | -- | 100 | 10 | -- | |||
| Copies a move used by the foe during one battle. | ||||||||
| Metronome |  | -- | -- | 10 | -- | |||
| Waggles a finger to use any POKéMON move at random. | ||||||||
| Dream Eater |  | 100 | 100 | 15 | -- | |||
| Takes one half the damage inflicted on a sleeping foe. | ||||||||
| Thunder Wave |  | -- | 100 | 20 | -- | |||
| A weak jolt of electricity that paralyzes the foe. | ||||||||
| Substitute |  | -- | -- | 10 | -- | |||
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||||
| Emerald Tutor Attacks | ||||||||
| Attack Name | Type | Att. | Acc. | PP | Effect % | |||
| Psych Up |  | -- | -- | 10 | -- | |||
| Copies the foe's effect(s) and gives to the user. | ||||||||
| Snore |  | 40 | 100 | 15 | 30 | |||
| A loud attack that can be used only while asleep. | ||||||||
| Endure |  | -- | -- | 10 | -- | |||
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||||
| Mud-slap |  | 20 | 100 | 10 | 100 | |||
| Hurls mud in the foe's face to reduce its accuracy. | ||||||||
| Ice Punch |  | 75 | 100 | 15 | 10 | |||
| An icy punch that may freeze the foe. | ||||||||
| Swagger |  | -- | 90 | 15 | 100 | |||
| Confuses the foe, but also sharply raises ATTACK. | ||||||||
| Sleep Talk |  | -- | -- | 10 | -- | |||
| Uses an own move randomly while asleep. | ||||||||
| Thunderpunch |  | 75 | 100 | 15 | 10 | |||
| An electrified punch that may paralyze the foe. | ||||||||
| Fire Punch |  | 75 | 100 | 15 | 10 | |||
| A fiery punch that may burn the foe. | ||||||||
| Egg Moves | ||||||||
| Attack Name | Type | Att. | Acc. | PP | Effect % | |||
| Future Sight |  | 80 | 90 | 15 | -- | |||
| Heightens inner power to strike 2 turns later. | ||||||||
| Hypnosis |  | -- | 60 | 20 | -- | |||
| A hypnotizing move that may induce sleep. | ||||||||
| Mimic |  | -- | 100 | 10 | -- | |||
| Copies a move used by the foe during one battle. | ||||||||
| Psych Up |  | -- | -- | 10 | -- | |||
| Copies the foe's effect(s) and gives to the user. | ||||||||
| Fake Out |  | 40 | 100 | 10 | -- | |||
| A 1st-turn, 1st-strike move that causes flinching. | ||||||||
| Trick |  | -- | 100 | 10 | -- | |||
| Tricks the foe into trading held items. | ||||||||
| Special Attacks | ||||||||
| Attack Name | Type | Att. | Acc. | PP | Effect % | |||
| Follow Me |  | -- | 100 | 20 | -- | |||
| Draws attention to make foes attack only the user. | After Purifying in XD | |||||||
| Egg Steps to Hatch | Effort Points from Battling it | Catch Rate | 
| 6,40 Steps | Speed: 2 Points | 45 | 
| Egg Groups | |
| Lists Of Groups | Group Names | 
| HumanShape | |
| Stats | ||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | |
| Base Stats | 40 | 45 | 65 | 100 | 120 | 90 | 
| Max Stats Hindering Nature | 284 | 170 | 206 | 269 | 305 | 251 | 
| Max Stats Neutral Nature | 284 | 189 | 229 | 299 | 339 | 279 | 
| Max Stats Beneficial Nature | 284 | 207 | 251 | 328 | 372 | 306 | 









