| Standard Level Up | 
|
				| — 
  10 | Tackle |  |  | 40 | -- | 4 | -- | 
				| The user attacks by charging forward and slamming into targets with its whole body. | 
				| — 
  10 | Screech |  |  | -- | -- | 10 | -- | 
				| The user emits a horrible screech that makes targets reflexively want to cover their ears. This lowers their Defense stats for a while. | 
				| — 
  10 | Harden |  |  | -- | -- | 6 | -- | 
				| The user boosts its Defense stat for a short time by tensing its muscles to stiffen its body. | 
				| 4 
  7 | Metal Claw |  |  | 50 | -- | 6 | -- | 
				| The user attacks by raking targets with steel claws. This may also boost the user's Attack stat. | 
				| 8 
  11 | Rock Tomb |  |  | 60 | -- | 10 | -- | 
				| The user attacks by hurling a boulder. Boulders that hit will also make targets move more slowly. Boulders that miss will remain on the battlefield. | 
				| 12 
  15 | Roar |  |  | -- | -- | 6 | -- | 
				| The user lets out a mighty roar, which startles targets and drives them back a good distance. | 
				| 16 
  19 | Headbutt |  |  | 70 | -- | 7 | 15 | 
				| The user attacks by leaning forward and charging headfirst into targets. This may also make targets flinch. | 
				| 20 
  23 | Protect |  |  | -- | -- | 15 | -- | 
				| The user takes on a protective stance that prevents incoming attacks from landing. | 
				| 24 
  27 | Rock Slide |  |  | 75 | -- | 7 | 15 | 
				| The user attacks by hurling large boulders. This may also make targets flinch. | 
				| 28 
  31 | Iron Head |  |  | 80 | -- | 8 | 15 | 
				| The user attacks by slamming its steel-hard head into targets. This may also make targets flinch. | 
				| 33 
  36 | Metal Sound |  |  | -- | -- | 10 | -- | 
				| The user emits a horrible sound like screeching metal, which lowers targets' Sp. Def stats for a while. | 
				| 36 
  39 | Take Down |  |  | 90 | -- | 8 | -- | 
				| The user attacks by slamming into targets in an all-out charge. The user will also take some damage. | 
				| 44 
  47 | Iron Tail |  |  | 100 | -- | 10 | -- | 
				| The user attacks by slamming its hard tail into targets. This may also lower targets' Defense stats. | 
				| 48 
  51 | Iron Defense |  |  | -- | -- | 9 | -- | 
				| The user boosts its Defense stat for a while by hardening the surface of its body until it becomes like iron. | 
				| 52 
  55 | Heavy Slam |  |  | ?? | -- | 10 | -- | 
				| The user attacks by slamming its heavy body into targets. The more the user outweighs the target, the greater this move's power. | 
				| 56 
  59 | Double-Edge |  |  | 120 | -- | 10 | -- | 
				| The user attacks with a reckless, all-out charge. The user will also take some damage. | 
				| 66 
  69 | Head Smash |  |  | 150 | -- | 10 | -- | 
				| The user attacks by slamming into targets with a reckless, full-power headbutt. The user will also take some damage. | 
| Legends: Z-A Technical Machine Attacks | 
|
| TM001 | Headbutt |  |  | 70 | -- | 7 | 15 | 
					| The user attacks by leaning forward and charging headfirst into targets. This may also make targets flinch. | 
| TM005 | Roar |  |  | -- | -- | 6 | -- | 
					| The user lets out a mighty roar, which startles targets and drives them back a good distance. | 
| TM012 | Rock Slide |  |  | 75 | -- | 7 | 15 | 
					| The user attacks by hurling large boulders. This may also make targets flinch. | 
| TM017 | Protect |  |  | -- | -- | 15 | -- | 
					| The user takes on a protective stance that prevents incoming attacks from landing. | 
| TM028 | Dig |  |  | 80 | -- | 12 | -- | 
					| The user attacks by disappearing underground for a short time, then surfacing to strike targets. | 
| TM033 | Body Slam |  |  | 85 | -- | 8 | 30 | 
					| The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed. | 
| TM035 | Endure |  |  | -- | -- | 12 | -- | 
					| The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail. | 
| TM036 | Rock Tomb |  |  | 60 | -- | 10 | -- | 
					| The user attacks by hurling a boulder. Boulders that hit will also make targets move more slowly. Boulders that miss will remain on the battlefield. | 
| TM037 | Stealth Rock |  |  | -- | -- | 10 | -- | 
					| The user lays a trap of levitating stones in front of itself. The stones will damage opposing Pokémon that touch them. | 
| TM046 | Mud Shot |  |  | 55 | -- | 6 | -- | 
					| The user attacks by hurling a blob of mud at targets. This also makes targets move more slowly for a short time. | 
| TM052 | Earth Power |  |  | 90 | -- | 8 | -- | 
					| The user attacks by making the ground under targets erupt with power. This may also lower targets' Sp. Def stats. | 
| TM056 | Double-Edge |  |  | 120 | -- | 10 | -- | 
					| The user attacks with a reckless, all-out charge. The user will also take some damage. | 
| TM058 | Iron Head |  |  | 80 | -- | 8 | 15 | 
					| The user attacks by slamming its steel-hard head into targets. This may also make targets flinch. | 
| TM061 | Shadow Claw |  |  | 70 | -- | 7 | -- | 
					| The user attacks by slashing with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. | 
| TM065 | Stone Edge |  |  | 100 | -- | 10 | -- | 
					| The user attacks by stabbing targets with sharpened stones. This move has a heightened chance of landing a critical hit. | 
| TM069 | Earthquake |  |  | 100 | -- | 10 | -- | 
					| The user attacks by setting off an earthquake that strikes a wide area. | 
| TM078 | Bulldoze |  |  | 60 | -- | 6 | -- | 
					| The user attacks targets by stomping on the ground. This also makes targets move more slowly for a short time. | 
| TM080 | Iron Defense |  |  | -- | -- | 9 | -- | 
					| The user boosts its Defense stat for a while by hardening the surface of its body until it becomes like iron. | 
| TM085 | Substitute |  |  | -- | -- | 10 | -- | 
					| The user sacrifices a small amount of HP to create a substitute for itself. | 
| TM087 | Iron Tail |  |  | 100 | -- | 10 | -- | 
					| The user attacks by slamming its hard tail into targets. This may also lower targets' Defense stats. |