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General | Location | Attacks | Stats | Egg Moves |
Gen IX Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Picture | ||
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Abilities: Lightning Rod - Motor Drive - Sap Sipper (Hidden Ability) | |||||
Lightning Rod: Electric-type moves are drawn to this Pokémon. Electric-type moves will do no damage and the Pokémon's SP ATK is raised one stage. Motor Drive: The Pokémon takes no damage from Electric-type attacks and Speed raises by one level. Hidden Ability: Sap Sipper: Attack is raised by one stage when the Pokémon is hit by a Grass-type move. User receives no damage from Grass-type attacks. |
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Experience Growth | Base Happiness | Effort Values Earned | Can Change Tera Type? | ||
1,000,000 Points Medium Fast |
50 | 1 Speed Point(s) | Yes |
Wild Hold Item | Egg Groups | ||
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Evolutionary Chain | |||
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Locations |
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Scarlet | Transfer from Pokémon HOME or Trade with players with The Hidden Treasure of Area Zero | ||
Violet | Transfer from Pokémon HOME or Trade with players with The Hidden Treasure of Area Zero | ||
The Indigo Disk | Scarlet | Savanna Biome Tera Raid Battles: 1 Star Raid Battles | Details |
Violet | Savanna Biome Tera Raid Battles: 1 Star Raid Battles | Details | |
Terarium Wild Spawn Biomes | Prairie, Bamboo |
Flavor Text | ||
Scarlet | Its heartbeat generates electricity. When Blitzle is surprised and its heart rate goes up, the voltage of its electricity also rises. | |
Violet | This Pokémon prefers places with lots of lightning strikes. It catches lightning with its mane and stores the electricity within its body. |
Attacks | Level Up | TM & HM | Egg Moves |
Standard Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Quick Attack | ![]() |
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40 | 100 | 30 | -- | ||
The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. | |||||||||
4 | Tail Whip | ![]() |
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-- | 100 | 30 | -- | ||
The user wags its tail cutely, making opposing Pokémon less wary. This lowers their Defense stats. | |||||||||
8 | Charge | ![]() |
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-- | 101 | 20 | -- | ||
The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat. | |||||||||
11 | Shock Wave | ![]() |
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60 | 101 | 20 | -- | ||
The user strikes the target with a quick jolt of electricity. This attack never misses. | |||||||||
15 | Thunder Wave | ![]() |
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-- | 90 | 20 | -- | ||
The user launches a weak jolt of electricity that paralyzes the target. | |||||||||
18 | Flame Charge | ![]() |
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50 | 100 | 20 | -- | ||
Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat. | |||||||||
22 | Spark | ![]() |
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65 | 100 | 20 | 30 | ||
The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis. | |||||||||
25 | Stomp | ![]() |
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65 | 100 | 20 | 30 | ||
The user attacks by stomping on the target with a big foot. This may also make the target flinch. | |||||||||
29 | Discharge | ![]() |
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80 | 100 | 15 | 30 | ||
The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis. | |||||||||
33 | Agility | ![]() |
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-- | 101 | 30 | -- | ||
The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. | |||||||||
35 | Wild Charge | ![]() |
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90 | 100 | 15 | -- | ||
The user shrouds itself in electricity and smashes into the target. This also damages the user a little. | |||||||||
40 | Thrash | ![]() |
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120 | 100 | 10 | -- | ||
The user rampages and attacks for two to three turns. The user then becomes confused. |
Technical Machine Attacks | |||||||||
TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM001 | Take Down | ![]() |
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90 | 85 | 20 | -- | ||
A reckless full-body charge attack for slamming into the target. This also damages the user a little. | |||||||||
TM004 | Agility | ![]() |
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-- | 101 | 30 | -- | ||
The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. | |||||||||
TM007 | Protect | ![]() |
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-- | 101 | 10 | -- | ||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM012 | Low Kick | ![]() |
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?? | 100 | 20 | -- | ||
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. | |||||||||
TM020 | Trailblaze | ![]() |
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50 | 100 | 20 | -- | ||
The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. | |||||||||
TM023 | Charge Beam | ![]() |
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50 | 90 | 10 | 70 | ||
The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. | |||||||||
TM025 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
This move's power is doubled if the user is poisoned, burned, or paralyzed. | |||||||||
TM032 | Swift | ![]() |
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60 | 101 | 20 | -- | ||
Star-shaped rays are shot at opposing Pokémon. This attack never misses. | |||||||||
TM038 | Flame Charge | ![]() |
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50 | 100 | 20 | -- | ||
Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat. | |||||||||
TM047 | Endure | ![]() |
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-- | 101 | 10 | -- | ||
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |||||||||
TM048 | Volt Switch | ![]() |
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70 | 100 | 20 | -- | ||
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |||||||||
TM049 | Sunny Day | ![]() |
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-- | 101 | 5 | -- | ||
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |||||||||
TM050 | Rain Dance | ![]() |
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-- | 101 | 5 | -- | ||
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |||||||||
TM053 | Smart Strike | ![]() |
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70 | 101 | 10 | -- | ||
The user stabs the target with a sharp horn. This attack never misses. | |||||||||
TM066 | Body Slam | ![]() |
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85 | 100 | 15 | 30 | ||
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. | |||||||||
TM070 | Sleep Talk | ![]() |
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-- | 101 | 10 | -- | ||
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |||||||||
TM072 | Electro Ball | ![]() |
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?? | 100 | 10 | -- | ||
The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. | |||||||||
TM075 | Light Screen | ![]() |
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-- | 101 | 30 | -- | ||
A wondrous wall of light is put up to reduce damage from special moves for five turns. | |||||||||
TM082 | Thunder Wave | ![]() |
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-- | 90 | 20 | -- | ||
The user launches a weak jolt of electricity that paralyzes the target. | |||||||||
TM085 | Rest | ![]() |
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-- | 101 | 5 | -- | ||
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |||||||||
TM096 | Eerie Impulse | ![]() |
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-- | 100 | 15 | -- | ||
The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat. | |||||||||
TM103 | Substitute | ![]() |
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-- | 101 | 10 | -- | ||
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |||||||||
TM126 | Thunderbolt | ![]() |
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90 | 100 | 15 | 10 | ||
The user attacks the target with a strong electric blast. This may also leave the target with paralysis. | |||||||||
TM130 | Helping Hand | ![]() |
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-- | 101 | 20 | -- | ||
The user assists an ally by boosting the power of that ally's attack. | |||||||||
TM132 | Baton Pass | ![]() |
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-- | 101 | 40 | -- | ||
The user switches places with a party Pokémon in waiting and passes along any stat changes. | |||||||||
TM136 | Electric Terrain | ![]() |
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-- | 101 | 10 | -- | ||
The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep. | |||||||||
TM147 | Wild Charge | ![]() |
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90 | 100 | 15 | -- | ||
The user shrouds itself in electricity and smashes into the target. This also damages the user a little. | |||||||||
TM166 | Thunder | ![]() |
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110 | 70 | 10 | 30 | ||
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |||||||||
TM171 | Tera Blast | ![]() |
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80 | 100 | 10 | -- | ||
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user. Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats. | |||||||||
TM173 | Charge | ![]() |
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-- | 101 | 20 | -- | ||
The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat. | |||||||||
TM191 | Uproar | ![]() |
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90 | 100 | 10 | -- | ||
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. | |||||||||
TM204 | Double-Edge | ![]() |
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120 | 100 | 15 | -- | ||
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. | |||||||||
TM205 | Endeavor | ![]() |
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?? | 100 | 5 | -- | ||
The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. | |||||||||
TM210 | Supercell Slam | ![]() |
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100 | 95 | 15 | -- | ||
The user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead. | |||||||||
TM211 | Electroweb | ![]() |
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55 | 95 | 15 | -- | ||
The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats. |
Egg Moves(Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Double Kick | ![]() |
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30 | 100 | 30 | -- | Details | |
The user attacks by kicking the target twice in a row using two feet. | ||||||||
Sand Attack | ![]() |
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-- | 100 | 15 | -- | Details | |
Sand is hurled in the target's face, lowering the target's accuracy. | ||||||||
Screech | ![]() |
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-- | 85 | 40 | -- | Details | |
An earsplitting screech harshly lowers the target's Defense stat. | ||||||||
Feint | ![]() |
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30 | 100 | 10 | -- | Details | |
This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 295 | 45 | 60 | 32 | 50 | 32 | 76 | |
Max Stats Hindering Nature |
Lv. 50 | 105 - 152 | 58 - 100 | 33 - 75 | 49 - 91 | 33 - 75 | 72 - 115 |
Lv. 100 | 200 - 294 | 112 - 197 | 62 - 146 | 94 - 179 | 62 - 146 | 141 - 225 | |
Max Stats Neutral Nature |
Lv. 50 | 105 - 152 | 65 - 112 | 37 - 84 | 55 - 102 | 37 - 84 | 81 - 128 |
Lv. 100 | 200 - 294 | 125 - 219 | 69 - 163 | 105 - 199 | 69 - 163 | 157 - 251 | |
Max Stats Beneficial Nature |
Lv. 50 | 105 - 152 | 71 - 123 | 40 - 92 | 60 - 112 | 40 - 92 | 89 - 140 |
Lv. 100 | 200 - 294 | 137 - 240 | 75 - 179 | 115 - 218 | 75 - 179 | 172 - 276 |
45
60
32
76
32
50
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