Standard Level Up |
|
| — |
Tail Whip |
 |
 |
-- |
100 |
30 |
-- |
| The user wags its tail cutely, making opposing Pokémon less wary. This lowers their Defense stats. |
| — |
Thunder Shock |
 |
 |
40 |
100 |
30 |
10 |
| The user attacks the target with a jolt of electricity. This may also leave the target with paralysis. |
| 5 |
Leer |
 |
 |
-- |
100 |
30 |
-- |
| The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. |
| 10 |
Power Trip |
 |
 |
20 |
100 |
10 |
-- |
| The user boasts its strength and attacks the target. The more the user's stats are boosted, the greater the move's power. |
| 15 |
Quick Attack |
 |
 |
40 |
100 |
30 |
-- |
| The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
| 20 |
Flatter |
 |
 |
-- |
100 |
15 |
-- |
| Flattery is used to confuse the target. However, this also boosts the target's Sp. Atk stat. |
| 25 |
Bite |
 |
 |
60 |
100 |
25 |
30 |
| The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| 30 |
Spark |
 |
 |
65 |
100 |
20 |
30 |
| The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis. |
| 35 |
Torment |
 |
 |
-- |
100 |
15 |
-- |
| The user torments and enrages the target, making it incapable of using the same move twice in a row. |
| 40 |
Agility |
 |
 |
-- |
101 |
30 |
-- |
| The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| 45 |
Bullet Seed |
 |
 |
25 |
100 |
30 |
-- |
| The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row. |
| 50 |
Crunch |
 |
 |
80 |
100 |
15 |
20 |
| The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| 55 |
Aura Wheel |
 |
 |
110 |
100 |
10 |
-- |
| Morpeko attacks and boosts its Speed stat with the energy stored in its cheeks. This move's type changes depending on the user's form. |
| 60 |
Thrash |
 |
 |
120 |
100 |
10 |
-- |
| The user rampages and attacks for two to three turns. The user then becomes confused. |
Technical Machine Attacks |
|
| TM001 |
Take Down |
 |
 |
90 |
85 |
20 |
-- |
| A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| TM003 |
Fake Tears |
 |
 |
-- |
100 |
20 |
-- |
| The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat. |
| TM004 |
Agility |
 |
 |
-- |
101 |
30 |
-- |
| The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| TM006 |
Scary Face |
 |
 |
-- |
100 |
10 |
-- |
| The user frightens the target with a scary face to harshly lower its Speed stat. |
| TM007 |
Protect |
 |
 |
-- |
101 |
10 |
-- |
| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| TM008 |
Fire Fang |
 |
 |
65 |
95 |
15 |
10 |
| The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. |
| TM009 |
Thunder Fang |
 |
 |
65 |
95 |
15 |
10 |
| The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. |
| TM010 |
Ice Fang |
 |
 |
65 |
95 |
15 |
10 |
| The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. |
| TM018 |
Thief |
 |
 |
60 |
100 |
25 |
-- |
| The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| TM023 |
Charge Beam |
 |
 |
50 |
90 |
10 |
70 |
| The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. |
| TM025 |
Facade |
 |
 |
70 |
100 |
20 |
-- |
| This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| TM030 |
Snarl |
 |
 |
55 |
95 |
15 |
-- |
| The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. |
| TM032 |
Swift |
 |
 |
60 |
101 |
20 |
-- |
| Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| TM043 |
Fling |
 |
 |
?? |
100 |
10 |
-- |
| The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| TM047 |
Endure |
 |
 |
-- |
101 |
10 |
-- |
| The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| TM048 |
Volt Switch |
 |
 |
70 |
100 |
20 |
-- |
| After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| TM056 |
Bullet Seed |
 |
 |
25 |
100 |
30 |
-- |
| The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row. |
| TM058 |
Brick Break |
 |
 |
75 |
100 |
15 |
-- |
| The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| TM062 |
Foul Play |
 |
 |
95 |
100 |
15 |
-- |
| The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. |
| TM063 |
Psychic Fangs |
 |
 |
85 |
100 |
10 |
-- |
| The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect. |
| TM068 |
Thunder Punch |
 |
 |
75 |
100 |
15 |
10 |
| The target is attacked with an electrified punch. This may also leave the target with paralysis. |
| TM070 |
Sleep Talk |
 |
 |
-- |
101 |
10 |
-- |
| The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| TM071 |
Seed Bomb |
 |
 |
80 |
100 |
15 |
-- |
| The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. |
| TM072 |
Electro Ball |
 |
 |
?? |
100 |
10 |
-- |
| The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. |
| TM082 |
Thunder Wave |
 |
 |
-- |
90 |
20 |
-- |
| The user launches a weak jolt of electricity that paralyzes the target. |
| TM084 |
Stomping Tantrum |
 |
 |
75 |
100 |
10 |
-- |
| Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| TM085 |
Rest |
 |
 |
-- |
101 |
5 |
-- |
| The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| TM087 |
Taunt |
 |
 |
-- |
100 |
20 |
-- |
| The target is taunted into a rage that allows it to use only attack moves for three turns. |
| TM094 |
Dark Pulse |
 |
 |
80 |
100 |
15 |
20 |
| The user releases a horrible aura imbued with ill intent. This may also make the target flinch. |
| TM096 |
Eerie Impulse |
 |
 |
-- |
100 |
15 |
-- |
| The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat. |
| TM103 |
Substitute |
 |
 |
-- |
101 |
10 |
-- |
| The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| TM108 |
Crunch |
 |
 |
80 |
100 |
15 |
20 |
| The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| TM126 |
Thunderbolt |
 |
 |
90 |
100 |
15 |
10 |
| The user attacks the target with a strong electric blast. This may also leave the target with paralysis. |
| TM132 |
Baton Pass |
 |
 |
-- |
101 |
40 |
-- |
| The user switches places with a party Pokémon in waiting and passes along any stat changes. |
| TM134 |
Reversal |
 |
 |
?? |
100 |
15 |
-- |
| An all-out attack that becomes more powerful the less HP the user has. |
| TM136 |
Electric Terrain |
 |
 |
-- |
101 |
10 |
-- |
| The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep. |
| TM140 |
Nasty Plot |
 |
 |
-- |
101 |
20 |
-- |
| The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. |
| TM147 |
Wild Charge |
 |
 |
90 |
100 |
15 |
-- |
| The user shrouds itself in electricity and smashes into the target. This also damages the user a little. |
| TM156 |
Outrage |
 |
 |
120 |
100 |
10 |
-- |
| The user rampages and attacks for two to three turns. The user then becomes confused. |
| TM166 |
Thunder |
 |
 |
110 |
70 |
10 |
30 |
| A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| TM171 |
Tera Blast |
 |
 |
80 |
100 |
10 |
-- |
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user. Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats. |
| TM173 |
Charge |
 |
 |
-- |
101 |
20 |
-- |
| The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat. |
| TM177 |
Spite |
 |
 |
-- |
100 |
10 |
-- |
| The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
| TM181 |
Knock Off |
 |
 |
65 |
100 |
20 |
-- |
| The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| TM183 |
Super Fang |
 |
 |
?? |
90 |
10 |
-- |
| The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half. |
| TM191 |
Uproar |
 |
 |
90 |
100 |
10 |
-- |
| The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
| TM199 |
Lash Out |
 |
 |
75 |
100 |
5 |
-- |
| The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn. |
| TM204 |
Double-Edge |
 |
 |
120 |
100 |
15 |
-- |
| A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| TM205 |
Endeavor |
 |
 |
?? |
100 |
5 |
-- |
| The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| TM211 |
Electroweb |
 |
 |
55 |
95 |
15 |
-- |
| The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats. |