#585 Deerling

General Location Attacks Stats Egg Moves
Gen IX Dex Gen VII Dex Gen VI Dex Gen V Dex

Picture
Normal Sprite
Spring Form Summer Form Autumn Form Winter Form
Name Other Names No. Gender Ratio Type
Deerling
Japan: Shikijika
シキジカ
French: Vivaldaim
German: Sesokitz
Korean: 사철록
National: #585
Paldea: #190
Kitakami: #---
Blueberry: #038
Male :50%
Female :50%
Normal-type Grass-type
Classification Height Weight Capture Rate Base Egg Steps
Season Pokémon 2'00"
0.6m
43.0lbs
19.5kg
1902,560 Steps
20 Cycles
Abilities: Chlorophyll - Sap Sipper - Serene Grace (Hidden Ability)
Chlorophyll: When sunny, the Pokémon’s Speed doubles.
Sap Sipper: Attack is raised by one stage when the Pokémon is hit by a Grass-type move. User receives no damage from Grass-type attacks.
Hidden Ability:
Serene Grace: The chances of a move having a secondary effect is doubled.
Experience Growth Base Happiness Effort Values Earned Can Change Tera Type?
1,000,000 Points
Medium Fast
50 1 Speed Point(s)
Yes

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *2 *0.5 *0.5 *0.5 *2 *2 *2 *0.5 *2 *1 *2 *1 *0 *1 *1 *1 *1
Wild Hold Item Egg Groups
 
Field
Evolutionary Chain
Deerling Level Sawsbuck
Alternate Forms
Spring FormSummer FormAutumn FormWinter Form
Spring FormSummer FormAutumn FormWinter Form
South Paldea
Savanna Bioome
East Paldea
Coastal Biome
West Paldea
Canyon Biome
North Paldea
Polar Biome
Deerling's form is based upon where in Paldea or the Terarium it is caught. If you boot the game up with it in your party, it will change form to match the location you're in

Locations

- In-Depth Details
Scarlet Spring Form: South Province Area One, South Province Area Two, South Province Area Three, South Province Area Four, South Province Area Five
Summer Form: East Province Area One, East Province Area Two
Autumn Form: West Province Area Two, West Province Area Three
Winter Form: Dalizapa Passage, Glaseado Mountain

Tera Raid Battles: 1 Star Raid Battles
Map
Violet Spring Form: South Province Area One, South Province Area Two, South Province Area Three, South Province Area Four, South Province Area Five
Summer Form: East Province Area One, East Province Area Two
Autumn Form: West Province Area Two, West Province Area Three
Winter Form: Dalizapa Passage, Glaseado Mountain

Tera Raid Battles: 1 Star Raid Battles
Map
The Indigo Disk Scarlet Canyon Biome, , Coastal Biome, Polar Biome, Savanna Biome, Torchlit LabyrinthDetails
Violet Canyon Biome, , Coastal Biome, Polar Biome, Savanna Biome, Torchlit LabyrinthDetails
Paldea Wild Spawn BiomesGrass
Terarium Wild Spawn BiomesPrairie, Rocky Area, Bamboo
Flavor Text
Deerling SpriteScarletDeerling have different scents depending on the season. In early spring, these Pokémon give off a delicate, sweet, and calming scent.
VioletDespite Deerling's adorable appearance, farmers consider it a nuisance since it loves plant shoots and will eat them all up.
Deerling SpriteScarletTo prevent Deerling from entering their fields, many farmers will have several Lycanroc stand guard, as they are the natural enemy of Deerling.
VioletDeerling have different scents depending on the season. When a distinct grassy smell starts to waft from one, you know that summer has begun.
Deerling SpriteScarletThese Pokémon are not shy-they will behave as they please, even in front of people. If you feed one of them, it will quickly take a liking to you.
VioletDeerling have different scents depending on the season. In this form, Deerling have a softly sweet scent that lingers in the nose.
Deerling SpriteScarletDeerling's scent changes with the seasons, but when the Pokémon is in its Winter Form, it has hardly any scent at all.
VioletThis Pokémon will playfully headbutt those it gets along well with. It has antlers hidden under its flower, so the headbutts are a little painful.


Attacks

Level UpTM & HMEgg Moves

Standard Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Tackle Tackle - Normal-type Tackle: Physical Move 40 100 35 --
A physical attack in which the user charges and slams into the target with its whole body.
4 Growl Growl - Normal-type Growl: Other Move -- 100 40 --
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
7 Sand Attack Sand Attack - Ground-type Sand Attack: Other Move -- 100 15 --
Sand is hurled in the target's face, lowering the target's accuracy.
10 Double Kick Double Kick - Fighting-type Double Kick: Physical Move 30 100 30 --
The user attacks by kicking the target twice in a row using two feet.
13 Leech Seed Leech Seed - Grass-type Leech Seed: Other Move -- 90 10 --
A seed is planted on the target. It steals some HP from the target every turn.
16 Bullet Seed Bullet Seed - Grass-type Bullet Seed: Physical Move 25 100 30 --
The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row.
20 Take Down Take Down - Normal-type Take Down: Physical Move 90 85 20 --
A reckless full-body charge attack for slamming into the target. This also damages the user a little.
24 Zen Headbutt Zen Headbutt - Psychic-type Zen Headbutt: Physical Move 80 90 15 20
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
28 Energy Ball Energy Ball - Grass-type Energy Ball: Special Move 90 100 10 10
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
32 Charm Charm - Fairy-type Charm: Other Move -- 100 20 --
The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
37 Double-Edge Double-Edge - Normal-type Double-Edge: Physical Move 120 100 15 --
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
42 Solar Beam Solar Beam - Grass-type Solar Beam: Special Move 120 100 10 --
The user gathers light on the first turn, then blasts a bundled beam on the next turn.

Technical Machine Attacks

TM #Attack NameTypeCat.Att.Acc.PPEffect %
TM001 Take Down Take Down - Normal-type Take Down: Physical Move 90 85 20 --
A reckless full-body charge attack for slamming into the target. This also damages the user a little.
TM002 Charm Charm - Fairy-type Charm: Other Move -- 100 20 --
The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
TM003 Fake Tears Fake Tears - Dark-type Fake Tears: Other Move -- 100 20 --
The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat.
TM004 Agility Agility - Psychic-type Agility: Other Move -- 101 30 --
The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
TM007 Protect Protect - Normal-type Protect: Other Move -- 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM020 Trailblaze Trailblaze - Grass-type Trailblaze: Physical Move 50 100 20 --
The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
TM025 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This move's power is doubled if the user is poisoned, burned, or paralyzed.
TM028 Bulldoze Bulldoze - Ground-type Bulldoze: Physical Move 60 100 20 --
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
TM033 Magical Leaf Magical Leaf - Grass-type Magical Leaf: Special Move 60 101 20 --
The user scatters curious leaves that chase the target. This attack never misses.
TM047 Endure Endure - Normal-type Endure: Other Move -- 101 10 --
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
TM049 Sunny Day Sunny Day - Fire-type Sunny Day: Other Move -- 101 5 --
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
TM050 Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- 101 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
TM055 Dig Dig - Ground-type Dig: Physical Move 80 100 10 --
The user burrows into the ground on the first turn, then attacks on the next turn.
TM056 Bullet Seed Bullet Seed - Grass-type Bullet Seed: Physical Move 25 100 30 --
The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row.
TM059 Zen Headbutt Zen Headbutt - Psychic-type Zen Headbutt: Physical Move 80 90 15 20
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
TM066 Body Slam Body Slam - Normal-type Body Slam: Physical Move 85 100 15 30
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
TM070 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 10 --
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
TM071 Seed Bomb Seed Bomb - Grass-type Seed Bomb: Physical Move 80 100 15 --
The user attacks by slamming a barrage of hard-shelled seeds down on the target from above.
TM075 Light Screen Light Screen - Psychic-type Light Screen: Other Move -- 101 30 --
A wondrous wall of light is put up to reduce damage from special moves for five turns.
TM081 Grass Knot Grass Knot - Grass-type Grass Knot: Special Move ?? 100 20 --
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
TM082 Thunder Wave Thunder Wave - Electric-type Thunder Wave: Other Move -- 90 20 --
The user launches a weak jolt of electricity that paralyzes the target.
TM085 Rest Rest - Psychic-type Rest: Other Move -- 101 5 --
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
TM103 Substitute Substitute - Normal-type Substitute: Other Move -- 101 10 --
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
TM111 Giga Drain Giga Drain - Grass-type Giga Drain: Special Move 75 100 10 --
A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.
TM114 Shadow Ball Shadow Ball - Ghost-type Shadow Ball: Special Move 80 100 15 20
The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat.
TM119 Energy Ball Energy Ball - Grass-type Energy Ball: Special Move 90 100 10 10
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
TM127 Play Rough Play Rough - Fairy-type Play Rough: Physical Move 90 90 10 10
The user attacks by playing rough with the target. This may also lower the target's Attack stat.
TM130 Helping Hand Helping Hand - Normal-type Helping Hand: Other Move -- 101 20 --
The user assists an ally by boosting the power of that ally's attack.
TM132 Baton Pass Baton Pass - Normal-type Baton Pass: Other Move -- 101 40 --
The user switches places with a party Pokémon in waiting and passes along any stat changes.
TM137 Grassy Terrain Grassy Terrain - Grass-type Grassy Terrain: Other Move -- 101 10 --
The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves.
TM147 Wild Charge Wild Charge - Electric-type Wild Charge: Physical Move 90 100 15 --
The user shrouds itself in electricity and smashes into the target. This also damages the user a little.
TM159 Leaf Storm Leaf Storm - Grass-type Leaf Storm: Special Move 130 90 5 --
The user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat.
TM168 Solar Beam Solar Beam - Grass-type Solar Beam: Special Move 120 100 10 --
The user gathers light on the first turn, then blasts a bundled beam on the next turn.
TM171 Tera Blast Tera Blast - Normal-type Tera Blast: Special Move 80 100 10 --
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats.
TM194 Grassy Glide Grassy Glide - Grass-type Grassy Glide: Physical Move 55 100 20 --
Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain.
TM204 Double-Edge Double-Edge - Normal-type Double-Edge: Physical Move 120 100 15 --
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
TM205 Endeavor Endeavor - Normal-type Endeavor: Physical Move ?? 100 5 --
The user inflicts damage by cutting down the target's HP to roughly equal the user's HP.

Egg Moves

(Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Headbutt Headbutt - Normal-type Headbutt: Physical Move 70 100 15 30 Details
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
Agility Agility - Psychic-type Agility: Other Move -- 101 30 -- Details
The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 10 -- Details
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
Baton Pass Baton Pass - Normal-type Baton Pass: Other Move -- 101 40 -- Details
The user switches places with a party Pokémon in waiting and passes along any stat changes.
Synthesis Synthesis - Grass-type Synthesis: Other Move -- 101 5 -- Details
The user restores its own HP. The amount of HP regained varies with the weather.
Fake Tears Fake Tears - Dark-type Fake Tears: Other Move -- 100 20 -- Details
The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat.
Worry Seed Worry Seed - Grass-type Worry Seed: Other Move -- 100 10 -- Details
A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia.



Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 335 60 60 50 40 50 75
Max Stats
Hindering Nature
Lv. 50 120 - 167 58 - 100 49 - 91 40 - 82 49 - 91 72 - 114
Lv. 100 230 - 324 112 - 197 94 - 179 76 - 161 94 - 179 139 - 224
Max Stats
Neutral Nature
Lv. 50 120 - 167 65 - 112 55 - 102 45 - 92 55 - 102 80 - 127
Lv. 100 230 - 324 125 - 219 105 - 199 85 - 179 105 - 199 155 - 249
Max Stats
Beneficial Nature
Lv. 50 120 - 167 71 - 123 60 - 112 49 - 101 60 - 112 88 - 139
Lv. 100 230 - 324 137 - 240 115 - 218 93 - 196 115 - 218 170 - 273
60
60
50
75
50
40

<--- Swanna #581
Swanna
#586
Sawsbuck
Sawsbuck --->