#827 Nickit

General Location Attacks Stats Egg Moves
Gen IX Dex Gen VIII Dex

Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Nickit
Japan: Kusune
クスネ
French: Goupilou
German: Kleptifux
Korean: 훔처우
National: #827
Paldea: #---
Kitakami: #---
Blueberry: #---
Lumiose: #---
Male :50%
Female :50%
Dark-type
Classification Height Weight Capture Rate Base Egg Steps
Fox Pokémon 2'00"
0.6m
19.6lbs
8.9kg
2550 Steps
Cycles
Abilities: Run Away - Unburden - Stakeout (Hidden Ability)
Run Away: Except for trainer battles, can always run from battle. It still cannot switch during Mean Look or Block.
Unburden: Speed is doubled once the held item is consumed.
Hidden Ability:
Stakeout: Doubles the damage dealt to the target's replacement if the target switches out.
Experience Growth Base Happiness Effort Values Earned Can Change Tera Type?
Points
0 1 Sp. Defense Point(s)
Yes

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *1 *1 *1 *1 *1 *2 *1 *1 *1 *0 *2 *1 *0.5 *1 *0.5 *1 *2
Wild Hold Item Egg Groups
 
Evolutionary Chain
Nickit Level Thievul

Locations


Attacks

Level UpTM & HM

Standard Level Up

LevelAttack NameTypeCat.Att.DurCooldownEffect %

Plus Move10
Tail Whip Tail Whip - Normal-type Tail Whip: Other Move -- -- 7 --
The user wags its tail cutely to make targets less wary, which lowers their Defense stats for a short time.

Plus Move10
Quick Attack Quick Attack - Normal-type Quick Attack: Physical Move 30 -- 3 --
The user attacks by lunging toward targets with blinding speed.
10
Plus Move13
Roar Roar - Normal-type Roar: Other Move -- -- 6 --
The user lets out a mighty roar, which startles targets and drives them back a good distance.
12
Plus Move15
Snarl Snarl - Dark-type Snarl: Special Move 55 -- 9 --
The user snarls incessantly at targets to lower their Sp. Atk stats for a short time.
15
Plus Move18
Knock Off Knock Off - Dark-type Knock Off: Physical Move 65 -- 10 --
The user attacks by slapping targets' held items away, making the items unusable for the rest of the battle. This move does more damage to targets holding items.
17
Plus Move20
Fake Tears Fake Tears - Dark-type Fake Tears: Other Move -- -- 10 --
The user feigns crying to fluster targets, which lowers their Sp. Def stats for a while.
22
Plus Move25
Nasty Plot Nasty Plot - Dark-type Nasty Plot: Other Move -- -- 15 --
The user boosts its Sp. Atk stat for a while by thinking bad thoughts to stimulate its brain.
26
Plus Move29
Mimic Mimic - Normal-type Mimic: Other Move -- -- --
The user attacks by mimicking the last move that a target used, unleashing that same move back upon it.
34
Plus Move37
Night Slash Night Slash - Dark-type Night Slash: Physical Move 70 -- 7 --
The user attacks by slashing the instant an opportunity arises. This move has a heightened chance of landing a critical hit.
38
Plus Move41
Dark Pulse Dark Pulse - Dark-type Dark Pulse: Special Move 80 -- 8 10
The user attacks by releasing a horrible aura rife with ill intent. This may also make targets flinch.
44
Plus Move47
Double Team Double Team - Normal-type Double Team: Other Move -- -- 15 --
The user moves so quickly that it creates illusory copies of itself, allowing the user to evade incoming attacks.
52
Plus Move55
Parting Shot Parting Shot - Dark-type Parting Shot: Other Move -- -- 12 --
The user intimidates targets with a parting threat before rushing back to its Trainer. This lowers targets' Attack and Sp. Atk stats for a short time.

Legends: Z-A Technical Machine Attacks

TM #Attack NameTypeCat.Att.DurCooldownEffect %
TM005 Roar Roar - Normal-type Roar: Other Move -- -- 6 --
The user lets out a mighty roar, which startles targets and drives them back a good distance.
TM017 Protect Protect - Normal-type Protect: Other Move -- -- 15 --
The user takes on a protective stance that prevents incoming attacks from landing.
TM020 Play Rough Play Rough - Fairy-type Play Rough: Physical Move 90 -- 8 --
The user attacks by playing rough. This may also lower targets' Attack stats.
TM027 Swift Swift - Normal-type Swift: Special Move 60 -- 5 --
The user attacks by firing star-shaped rays at targets.
TM028 Dig Dig - Ground-type Dig: Physical Move 80 -- 12 --
The user attacks by disappearing underground for a short time, then surfacing to strike targets.
TM032 Double Team Double Team - Normal-type Double Team: Other Move -- -- 15 --
The user moves so quickly that it creates illusory copies of itself, allowing the user to evade incoming attacks.
TM034 Night Slash Night Slash - Dark-type Night Slash: Physical Move 70 -- 7 --
The user attacks by slashing the instant an opportunity arises. This move has a heightened chance of landing a critical hit.
TM035 Endure Endure - Normal-type Endure: Other Move -- -- 12 --
The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.
TM045 Knock Off Knock Off - Dark-type Knock Off: Physical Move 65 -- 10 --
The user attacks by slapping targets' held items away, making the items unusable for the rest of the battle. This move does more damage to targets holding items.
TM046 Mud Shot Mud Shot - Ground-type Mud Shot: Special Move 55 -- 6 --
The user attacks by hurling a blob of mud at targets. This also makes targets move more slowly for a short time.
TM047 Agility Agility - Psychic-type Agility: Other Move -- -- 12 --
The user relaxes its muscles to make its body feel lighter, increasing the user's movement speed for a short time.
TM049 Icy Wind Icy Wind - Ice-type Icy Wind: Special Move 55 -- 7 --
The user attacks with a gust of chilled air. This also makes targets move more slowly for a short time.
TM057 Will-O-Wisp Will-O-Wisp - Fire-type Will-O-Wisp: Other Move -- -- 10 100
The user shoots a sinister flame to inflict a burn on targets.
TM083 Nasty Plot Nasty Plot - Dark-type Nasty Plot: Other Move -- -- 15 --
The user boosts its Sp. Atk stat for a while by thinking bad thoughts to stimulate its brain.
TM085 Substitute Substitute - Normal-type Substitute: Other Move -- -- 10 --
The user sacrifices a small amount of HP to create a substitute for itself.
TM090 Dark Pulse Dark Pulse - Dark-type Dark Pulse: Special Move 80 -- 8 10
The user attacks by releasing a horrible aura rife with ill intent. This may also make targets flinch.
TM095 Taunt Taunt - Dark-type Taunt: Other Move -- -- 12 100
The user taunts targets, sending them into a rage that will allow them to use only damage-dealing moves for a short time.
TM097 Heal Block Heal Block - Psychic-type Heal Block: Other Move -- -- 12 100
The user prevents targets from recovering HP through moves or items for a while.
TM109 Facade Facade - Normal-type Facade: Physical Move -- -- --
The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy.
TM115 Trailblaze Trailblaze - Grass-type Trailblaze: Physical Move -- -- --
The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork also increases its movement speed for a short time.
TM121 Torment Torment - Dark-type Torment: Other Move -- -- --
The user torments and enrages the target, making it harder for the same move to be used in quick succession.
TM125 Mimic Mimic - Normal-type Mimic: Other Move -- -- --
The user attacks by mimicking the last move that a target used, unleashing that same move back upon it.
TM141 Fake Out Fake Out - Normal-type Fake Out: Physical Move -- -- --
The user attacks first to make targets flinch. This move only succeeds if it is used first thing upon the user entering a battle.
TM142 First Impression First Impression - Bug-type First Impression: Physical Move -- -- --
The user attacks with tremendous power, but this move only succeeds if it is used first thing upon the user entering a battle.
TM145 Razor Wind Razor Wind - Normal-type Razor Wind: Special Move -- -- --
The user attacks with numerous blades made of wind. This move has a heightened chance of landing a critical hit, but it takes some time to carry out.


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 245 40 28 28 47 52 50
Max Stats
Hindering Nature
Lv. 50 100 - 147 29 - 72 29 - 72 46 - 89 51 - 93 49 - 91
Lv. 100 190 - 284 54 - 139 54 - 139 89 - 173 98 - 182 94 - 179
Max Stats
Neutral Nature
Lv. 50 100 - 147 33 - 80 33 - 80 52 - 99 57 - 104 55 - 102
Lv. 100 190 - 284 61 - 155 61 - 155 99 - 193 109 - 203 105 - 199
Max Stats
Beneficial Nature
Lv. 50 100 - 147 36 - 88 36 - 88 57 - 108 62 - 114 60 - 112
Lv. 100 190 - 284 67 - 170 67 - 170 108 - 212 119 - 223 115 - 218
40
28
28
50
52
47

<--- Corviknight #823
Corviknight
#828
Thievul
Thievul --->