#828 Thievul

General Location Attacks Stats Egg Moves
Gen IX Dex Gen VIII Dex

Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Thievul
Japan: Fokusurai
フォクスライ
French: Roublenard
German: Gaunux
Korean: 폭슬라이
National: #828
Paldea: #---
Kitakami: #---
Blueberry: #---
Lumiose: #---
Male :50%
Female :50%
Dark-type
Classification Height Weight Capture Rate Base Egg Steps
Fox Pokémon 3'11"
1.2m
43.9lbs
19.9kg
1270 Steps
Cycles
Abilities: Run Away - Unburden - Stakeout (Hidden Ability)
Run Away: Except for trainer battles, can always run from battle. It still cannot switch during Mean Look or Block.
Unburden: Speed is doubled once the held item is consumed.
Hidden Ability:
Stakeout: Doubles the damage dealt to the target's replacement if the target switches out.
Experience Growth Base Happiness Effort Values Earned Can Change Tera Type?
Points
0 2 Sp. Defense Point(s)
Yes

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *1 *1 *1 *1 *1 *2 *1 *1 *1 *0 *2 *1 *0.5 *1 *0.5 *1 *2
Wild Hold Item Egg Groups
 
Evolutionary Chain
Nickit Level Thievul

Locations


Attacks

Level UpTM & HM

Standard Level Up

LevelAttack NameTypeCat.Att.DurCooldownEffect %

Plus Move10
Tail Whip Tail Whip - Normal-type Tail Whip: Other Move -- -- 7 --
The user wags its tail cutely to make targets less wary, which lowers their Defense stats for a short time.

Plus Move10
Quick Attack Quick Attack - Normal-type Quick Attack: Physical Move 30 -- 3 --
The user attacks by lunging toward targets with blinding speed.
10
Plus Move13
Roar Roar - Normal-type Roar: Other Move -- -- 6 --
The user lets out a mighty roar, which startles targets and drives them back a good distance.
12
Plus Move15
Snarl Snarl - Dark-type Snarl: Special Move 55 -- 9 --
The user snarls incessantly at targets to lower their Sp. Atk stats for a short time.
15
Plus Move18
Knock Off Knock Off - Dark-type Knock Off: Physical Move 65 -- 10 --
The user attacks by slapping targets' held items away, making the items unusable for the rest of the battle. This move does more damage to targets holding items.
17
Plus Move20
Fake Tears Fake Tears - Dark-type Fake Tears: Other Move -- -- 10 --
The user feigns crying to fluster targets, which lowers their Sp. Def stats for a while.
22
Plus Move25
Nasty Plot Nasty Plot - Dark-type Nasty Plot: Other Move -- -- 15 --
The user boosts its Sp. Atk stat for a while by thinking bad thoughts to stimulate its brain.
26
Plus Move29
Mimic Mimic - Normal-type Mimic: Other Move -- -- --
The user attacks by mimicking the last move that a target used, unleashing that same move back upon it.
34
Plus Move37
Night Slash Night Slash - Dark-type Night Slash: Physical Move 70 -- 7 --
The user attacks by slashing the instant an opportunity arises. This move has a heightened chance of landing a critical hit.
38
Plus Move41
Dark Pulse Dark Pulse - Dark-type Dark Pulse: Special Move 80 -- 8 10
The user attacks by releasing a horrible aura rife with ill intent. This may also make targets flinch.
44
Plus Move47
Double Team Double Team - Normal-type Double Team: Other Move -- -- 15 --
The user moves so quickly that it creates illusory copies of itself, allowing the user to evade incoming attacks.
52
Plus Move55
Parting Shot Parting Shot - Dark-type Parting Shot: Other Move -- -- 12 --
The user intimidates targets with a parting threat before rushing back to its Trainer. This lowers targets' Attack and Sp. Atk stats for a short time.

Legends: Z-A Technical Machine Attacks

TM #Attack NameTypeCat.Att.DurCooldownEffect %
TM005 Roar Roar - Normal-type Roar: Other Move -- -- 6 --
The user lets out a mighty roar, which startles targets and drives them back a good distance.
TM014 Fire Fang Fire Fang - Fire-type Fire Fang: Physical Move 65 -- 6 5
The user attacks by biting targets with flame-cloaked fangs. This may also make targets flinch or leave them with a burn.
TM015 Ice Fang Ice Fang - Ice-type Ice Fang: Physical Move 65 -- 6 5
The user attacks by biting targets with cold-infused fangs. This may also make targets flinch or leave them frozen.
TM017 Protect Protect - Normal-type Protect: Other Move -- -- 15 --
The user takes on a protective stance that prevents incoming attacks from landing.
TM020 Play Rough Play Rough - Fairy-type Play Rough: Physical Move 90 -- 8 --
The user attacks by playing rough. This may also lower targets' Attack stats.
TM021 Thunder Fang Thunder Fang - Electric-type Thunder Fang: Physical Move 65 -- 6 5
The user attacks by biting targets with electrified fangs. This may also make targets flinch or leave them paralyzed.
TM025 Crunch Crunch - Dark-type Crunch: Physical Move 80 -- 8 --
The user attacks by crunching targets up with sharp fangs. This may also lower targets' Defense stats.
TM027 Swift Swift - Normal-type Swift: Special Move 60 -- 5 --
The user attacks by firing star-shaped rays at targets.
TM028 Dig Dig - Ground-type Dig: Physical Move 80 -- 12 --
The user attacks by disappearing underground for a short time, then surfacing to strike targets.
TM032 Double Team Double Team - Normal-type Double Team: Other Move -- -- 15 --
The user moves so quickly that it creates illusory copies of itself, allowing the user to evade incoming attacks.
TM034 Night Slash Night Slash - Dark-type Night Slash: Physical Move 70 -- 7 --
The user attacks by slashing the instant an opportunity arises. This move has a heightened chance of landing a critical hit.
TM035 Endure Endure - Normal-type Endure: Other Move -- -- 12 --
The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.
TM044 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 -- 20 --
The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time.
TM045 Knock Off Knock Off - Dark-type Knock Off: Physical Move 65 -- 10 --
The user attacks by slapping targets' held items away, making the items unusable for the rest of the battle. This move does more damage to targets holding items.
TM046 Mud Shot Mud Shot - Ground-type Mud Shot: Special Move 55 -- 6 --
The user attacks by hurling a blob of mud at targets. This also makes targets move more slowly for a short time.
TM047 Agility Agility - Psychic-type Agility: Other Move -- -- 12 --
The user relaxes its muscles to make its body feel lighter, increasing the user's movement speed for a short time.
TM049 Icy Wind Icy Wind - Ice-type Icy Wind: Special Move 55 -- 7 --
The user attacks with a gust of chilled air. This also makes targets move more slowly for a short time.
TM055 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 -- 20 --
The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time.
TM057 Will-O-Wisp Will-O-Wisp - Fire-type Will-O-Wisp: Other Move -- -- 10 100
The user shoots a sinister flame to inflict a burn on targets.
TM061 Shadow Claw Shadow Claw - Ghost-type Shadow Claw: Physical Move 70 -- 7 --
The user attacks by slashing with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.
TM063 Psychic Psychic - Psychic-type Psychic: Special Move 90 -- 8 --
The user attacks by directing a strong telekinetic force toward targets. This may also lower targets' Sp. Def stats.
TM074 Shadow Ball Shadow Ball - Ghost-type Shadow Ball: Special Move 80 -- 8 --
The user attacks by hurling a shadowy blob. This may also lower targets' Sp. Def stats.
TM082 U-turn U-turn - Bug-type U-turn: Physical Move 70 -- 12 --
The user attacks by dishing out a quick blow, then rushes back to its Trainer with incredible speed.
TM083 Nasty Plot Nasty Plot - Dark-type Nasty Plot: Other Move -- -- 15 --
The user boosts its Sp. Atk stat for a while by thinking bad thoughts to stimulate its brain.
TM085 Substitute Substitute - Normal-type Substitute: Other Move -- -- 10 --
The user sacrifices a small amount of HP to create a substitute for itself.
TM090 Dark Pulse Dark Pulse - Dark-type Dark Pulse: Special Move 80 -- 8 10
The user attacks by releasing a horrible aura rife with ill intent. This may also make targets flinch.
TM095 Taunt Taunt - Dark-type Taunt: Other Move -- -- 12 100
The user taunts targets, sending them into a rage that will allow them to use only damage-dealing moves for a short time.
TM097 Heal Block Heal Block - Psychic-type Heal Block: Other Move -- -- 12 100
The user prevents targets from recovering HP through moves or items for a while.
TM109 Facade Facade - Normal-type Facade: Physical Move -- -- --
The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy.
TM115 Trailblaze Trailblaze - Grass-type Trailblaze: Physical Move -- -- --
The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork also increases its movement speed for a short time.
TM121 Torment Torment - Dark-type Torment: Other Move -- -- --
The user torments and enrages the target, making it harder for the same move to be used in quick succession.
TM125 Mimic Mimic - Normal-type Mimic: Other Move -- -- --
The user attacks by mimicking the last move that a target used, unleashing that same move back upon it.
TM141 Fake Out Fake Out - Normal-type Fake Out: Physical Move -- -- --
The user attacks first to make targets flinch. This move only succeeds if it is used first thing upon the user entering a battle.
TM142 First Impression First Impression - Bug-type First Impression: Physical Move -- -- --
The user attacks with tremendous power, but this move only succeeds if it is used first thing upon the user entering a battle.
TM145 Razor Wind Razor Wind - Normal-type Razor Wind: Special Move -- -- --
The user attacks with numerous blades made of wind. This move has a heightened chance of landing a critical hit, but it takes some time to carry out.


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 455 70 58 58 87 92 90
Max Stats
Hindering Nature
Lv. 50 130 - 177 56 - 99 56 - 99 82 - 125 87 - 129 85 - 127
Lv. 100 250 - 344 108 - 193 108 - 193 161 - 245 170 - 254 166 - 251
Max Stats
Neutral Nature
Lv. 50 130 - 177 63 - 110 63 - 110 92 - 139 97 - 144 95 - 142
Lv. 100 250 - 344 121 - 215 121 - 215 179 - 273 189 - 283 185 - 279
Max Stats
Beneficial Nature
Lv. 50 130 - 177 69 - 121 69 - 121 101 - 152 106 - 158 104 - 156
Lv. 100 250 - 344 133 - 236 133 - 236 196 - 300 207 - 311 203 - 306
70
58
58
90
92
87

<--- Nickit #827
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