#408 Cranidos

General Location Attacks Stats Egg Moves
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex

This Pokédex entry is for Generation VIII Pokémon games. For Generation IX Pokémon games. Check out Cranidos Pokémon Scarlet & Violet data
Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Cranidos
Japan: Zugaidos
ズガイドス
French: Kranidos
German: Koknodon
Korean: 두개도스
National: #408
Galar: #---
Isle of Armor: #---
Crown Tundra: #---
Sinnoh: #036
Hisui: #208
Male :88.14%
Female :11.86%
Rock-type
Classification Height Weight Capture Rate Base Egg Steps
Head Butt Pokémon
Standard2'11"
0.9m
Min2'04"
0.72m
Max3'07"
1.08m
Alpha5'11"
1.8m
Standard69.4lbs
31.5kg
Min44.4lbs
20.16kg
Max100.0lbs
45.36kg
Alpha166.7lbs
75.6kg
45
Legends
215
3,840 (SWSH)
7,680 (BDSP)
Abilities: Mold Breaker - Sheer Force (Hidden Ability)
Mold Breaker: The Pokémon's moves are not affected by foe’s abilities during battle
Hidden Ability:
Sheer Force: Moves with a secondary effect are increased in power by 30% but lose their secondary effect
Experience Growth Base Happiness Effort Values Earned Dynamax Capable?
600,000 Points
Erratic
50 1 Attack Point(s)
Cranidos can Dynamax

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*0.5 *0.5 *2 *1 *2 *1 *2 *0.5 *2 *0.5 *1 *1 *1 *1 *1 *1 *2 *1
Wild Hold Item Egg Groups
 
Legends: Arceus
Black Tumblestone
Black Tumblestone
- 35%
Ball of Mud
Ball of Mud
- 15%

Alpha
Exp. Candy S
Exp. Candy S
- 100%
Seed of Mastery
Seed of Mastery
- 10%
Monster
Evolutionary Chain
Cranidos Level Rampardos

Locations

- In-Depth Details
Brilliant Diamond Oreburgh City (Gift - Revive Skull Fossil)
Shining Pearl Oreburgh City (Gift - Revive Skull Fossil)
Legends: Arceus Coronet Highlands: Space-time Distortion in Coronet Highlands or nearby
Trainer Locations  Details
Flavor Text
Brilliant Diamond It lived in jungles around 100 million years ago. Its skull is as hard as iron.
Shining Pearl It was resurrected from an iron-ball-like fossil. It downs prey with its headbutts.
Legends: Arceus An incredibly rare sight. They duel each other by ramming their heads together, and the resulting sound echoes throughout the area like the pealing of a bell.



Attacks

Level UpTM & HMEgg Moves

Standard Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Headbutt Headbutt - Normal-type Headbutt: Physical Move 70 100 15 30
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
Leer Leer - Normal-type Leer: Other Move -- 100 30 100
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
6 Focus Energy Focus Energy - Normal-type Focus Energy: Other Move -- 101 30 --
The user takes a deep breath and focuses so that critical hits land more easily.
10 Rock Polish Rock Polish - Rock-type Rock Polish: Other Move -- 101 20 --
The user polishes its body to reduce drag. This sharply raises the Speed stat.
15 Take Down Take Down - Normal-type Take Down: Physical Move 90 85 20 --
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
19 Scary Face Scary Face - Normal-type Scary Face: Other Move -- 100 10 --
The user frightens the target with a scary face to harshly lower its Speed stat.
24 Assurance Assurance - Dark-type Assurance: Physical Move 60 100 10 --
If the target has already taken some damage in the same turn, this attack's power is doubled.
28 Swords Dance Swords Dance - Normal-type Swords Dance: Other Move -- 101 20 --
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
33 Ancient Power Ancient Power - Rock-type Ancient Power: Special Move 60 100 5 10
The user attacks with a prehistoric power. This may also raise all the user's stats at once.
37 Zen Headbutt Zen Headbutt - Psychic-type Zen Headbutt: Physical Move 80 90 15 20
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
42 Screech Screech - Normal-type Screech: Other Move -- 85 40 --
An earsplitting screech harshly lowers the target's Defense stat.
46 Head Smash Head Smash - Rock-type Head Smash: Physical Move 150 80 5 --
The user attacks the target with a hazardous, full-power headbutt. This also damages the user terribly.

BDSP Technical Machine Attacks

TM #Attack NameTypeCat.Att.Acc.PPEffect %
TM05 Roar Roar - Normal-type Roar: Other Move -- 101 20 --
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
TM11 Sunny Day Sunny Day - Fire-type Sunny Day: Other Move -- 101 5 --
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TM13 Ice Beam Ice Beam - Ice-type Ice Beam: Special Move 90 100 10 10
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
TM14 Blizzard Blizzard - Ice-type Blizzard: Special Move 110 70 5 10
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
TM17 Protect Protect - Normal-type Protect: Other Move -- 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- 101 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
TM23 Iron Tail Iron Tail - Steel-type Iron Tail: Physical Move 100 75 15 30
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
TM24 Thunderbolt Thunderbolt - Electric-type Thunderbolt: Special Move 90 100 15 10
A strong electric blast crashes down on the target. This may also leave the target with paralysis.
TM25 Thunder Thunder - Electric-type Thunder: Special Move 110 70 10 30
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
TM26 Earthquake Earthquake - Ground-type Earthquake: Physical Move 100 100 10 --
The user sets off an earthquake that strikes every Pokémon around it.
TM28 Dig Dig - Ground-type Dig: Physical Move 80 100 10 --
The user burrows into the ground, then attacks on the next turn.
TM32 Double Team Double Team - Normal-type Double Team: Other Move -- 101 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM34 Shock Wave Shock Wave - Electric-type Shock Wave: Special Move 60 101 20 --
The user strikes the target with a quick jolt of electricity. This attack never misses.
TM35 Flamethrower Flamethrower - Fire-type Flamethrower: Special Move 90 100 15 10
The target is scorched with an intense blast of fire. This may also leave the target with a burn.
TM37 Sandstorm Sandstorm - Rock-type Sandstorm: Other Move -- 101 10 --
A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
TM38 Fire Blast Fire Blast - Fire-type Fire Blast: Special Move 110 85 5 10
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
TM39 Rock Tomb Rock Tomb - Rock-type Rock Tomb: Physical Move 60 95 15 100
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
TM42 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM44 Rest Rest - Psychic-type Rest: Other Move -- 101 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM45 Attract Attract - Normal-type Attract: Other Move -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM46 Thief Thief - Dark-type Thief: Physical Move 60 100 25 --
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
TM56 Fling Fling - Dark-type Fling: Physical Move ?? 100 10 --
The user flings its held item at the target to attack. This move's power and effects depend on the item.
TM58 Endure Endure - Normal-type Endure: Other Move -- 101 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM59 Dragon Pulse Dragon Pulse - Dragon-type Dragon Pulse: Special Move 85 100 10 --
The target is attacked with a shock wave generated by the user's gaping mouth.
TM66 Payback Payback - Dark-type Payback: Physical Move 50 100 10 --
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
TM69 Rock Polish Rock Polish - Rock-type Rock Polish: Other Move -- 101 20 --
The user polishes its body to reduce drag. This sharply raises the Speed stat.
TM71 Stone Edge Stone Edge - Rock-type Stone Edge: Physical Move 100 80 5 --
The user stabs the target from below with sharpened stones. Critical hits land more easily.
TM75 Swords Dance Swords Dance - Normal-type Swords Dance: Other Move -- 101 20 --
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
TM76 Stealth Rock Stealth Rock - Rock-type Stealth Rock: Other Move -- 101 20 --
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
TM80 Rock Slide Rock Slide - Rock-type Rock Slide: Physical Move 75 90 10 30
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
TM82 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Bulldoze Bulldoze - Ground-type Bulldoze: Physical Move 60 100 20 100
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
TM87 Swagger Swagger - Normal-type Swagger: Other Move -- 85 15 --
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
TM90 Substitute Substitute - Normal-type Substitute: Other Move -- 101 10 --
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
TM96 Strength Strength - Normal-type Strength: Physical Move 80 100 15 --
The target is slugged with a punch thrown at maximum power.
TM98 Rock Smash Rock Smash - Fighting-type Rock Smash: Physical Move 40 100 15 50
The user attacks with a punch. This may also lower the target's Defense stat.
TM100 Rock Climb Rock Climb - Normal-type Rock Climb: Physical Move 90 85 20 20
A charging attack that may also leave the foe confused. It's also one of the Pokétch's hidden moves.

Egg Moves

(Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Crunch Crunch - Dark-type Crunch: Physical Move 80 100 15 20 Details
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
Thrash Thrash - Normal-type Thrash: Physical Move 120 100 10 -- Details
The user rampages and attacks for two to three turns. The user then becomes confused.
Double-Edge Double-Edge - Normal-type Double-Edge: Physical Move 120 100 15 -- Details
A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Leer Leer - Normal-type Leer: Other Move -- 100 30 100 Details
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
Slam Slam - Normal-type Slam: Physical Move 80 75 20 -- Details
The target is slammed with a long tail, vines, or the like to inflict damage.
Stomp Stomp - Normal-type Stomp: Physical Move 65 100 20 30 Details
The target is stomped with a big foot. This may also make the target flinch.
Whirlwind Whirlwind - Normal-type Whirlwind: Other Move -- 101 20 -- Details
The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Hammer Arm Hammer Arm - Fighting-type Hammer Arm: Physical Move 100 90 10 100 Details
The user swings and hits with its strong, heavy fist. It lowers the user's Speed, however.
Curse Curse - Ghost-type Curse: Other Move -- 101 10 -- Details
A move that works differently for the Ghost type than for all other types.
Iron Head Iron Head - Steel-type Iron Head: Physical Move 80 100 15 30 Details
The user slams the target with its steel-hard head. This may also make the target flinch.

Transfer Only Moves
Click here to see all transfer exclusive moves


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 350 67 125 40 30 30 58
Max Stats
Hindering Nature
Lv. 50 127 - 174 117 - 159 40 - 82 31 - 73 31 - 73 56 - 99
Lv. 100 244 - 338 229 - 314 76 - 161 58 - 143 58 - 143 108 - 193
Max Stats
Neutral Nature
Lv. 50 127 - 174 130 - 177 45 - 92 35 - 82 35 - 82 63 - 110
Lv. 100 244 - 338 255 - 349 85 - 179 65 - 159 65 - 159 121 - 215
Max Stats
Beneficial Nature
Lv. 50 127 - 174 143 - 194 49 - 101 38 - 90 38 - 90 69 - 121
Lv. 100 244 - 338 280 - 383 93 - 196 71 - 174 71 - 174 133 - 236
67
125
40
58
30
30

<--- Roserade #407
Roserade
#409
Rampardos
Rampardos --->