| 
 | General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex |  | ||
| This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Sword & Shield or Brilliant Diamond & Shining Pearl, Check out Cranidos Pokémon Sword & Shield data | |||||||||
| Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex | 
| Gen IV Dex | 
| Images | ||||||||||||
| 
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| Name | Jp. Name | No. | Gender Ratio | Type | ||||||||
| Cranidos | Zugaidosu ズガイドス | 
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| Ability: Mold Breaker | ||||||||||||
| Mold Breaker: The Pokémon's moves are not affected by foe’s abilities during battle | ||||||||||||
| Classification | Height | Weight | Capture Rate | Base Egg Steps | ||||||||
| Head Butt Pokémon | 2'11" | 69.4lbs | 45 | 7,680 | ||||||||
| Experience Growth | Base Happiness | Effort Values Earned | Colour | Safari Zone Flee Rate | ||||||||
| 600,000 Points Erratic | 70 | 1 Attack Point(s) | Blue | 0 | ||||||||
| Damage Taken | ||||||||||||||||
|   |   |   |   |   |   |   |   |   |   |   |   |   |   |   |   |   | 
| *0.5 | *0.5 | *2 | *1 | *2 | *1 | *2 | *0.5 | *2 | *0.5 | *1 | *1 | *1 | *1 | *1 | *1 | *2 | 
| Wild Hold Item | Egg Groups | ||
| No Hold Item | 
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| Evolutionary Chain | |||
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| Flavour Text | |
| Diamond | It lived in jungles around 100 million years ago. Its skull is as hard as iron. | 
| Pearl | It was resurrected from an iron ball-like fossil. It downs prey with its head butts. | 
| Platinum | A lifelong jungle dweller from 100 million years ago, it would snap obstructing trees with head butts. | 
| HeartGold | CRANIDOS toughen up their already rock-hard heads by headbutting one another. | 
| SoulSilver | |
| Location | |||
| Game | Location | ||
| Diamond | Revive from Skull Fossil | ||
| Pearl | Trade with Diamond | ||
| Platinum | Revive from Skull Fossil | ||
| HeartGold | Trade from DPt | ||
| SoulSilver | Trade from DPt | ||
| Trainer Locations | Details | ||
| Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up | |||||||||
| Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| — | Headbutt |  |  | 70 | 100 | 15 | 30 | ||
| The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. | |||||||||
| — | Leer |  |  | -- | 100 | 30 | -- | ||
| The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced. | |||||||||
| 6 | Focus Energy |  |  | -- | -- | 30 | -- | ||
| The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks. | |||||||||
| 10 | Pursuit |  |  | 40 | 100 | 20 | -- | ||
| An attack move that inflicts double damage if used on a foe that is switching out of battle. | |||||||||
| 15 | Take Down |  |  | 90 | 85 | 20 | -- | ||
| A reckless, full-body charge attack for slamming into the foe. It also damages the user a little. | |||||||||
| 19 | Scary Face |  |  | -- | 90 | 10 | -- | ||
| The user frightens the foe with a scary face to sharply reduce its Speed stat. | |||||||||
| 24 | Assurance |  |  | 50 | 100 | 10 | -- | ||
| If the foe has already taken some damage in the same turn, this attack's power is doubled. | |||||||||
| 28 | Ancientpower |  |  | 60 | 100 | 5 | 10 | ||
| The user attacks with a prehistoric power. It may also raise all the user's stats at once. | |||||||||
| 33 | Zen Headbutt |  |  | 80 | 90 | 15 | 20 | ||
| The user focuses its willpower to its head and rams the foe. It may also make the target flinch. | |||||||||
| 37 | Screech |  |  | -- | 85 | 40 | -- | ||
| An earsplitting screech is emitted to sharply reduce the foe's Defense stat. | |||||||||
| 43 | Head Smash |  |  | 150 | 80 | 5 | -- | ||
| The user delivers a life-endangering attack at full power. The user also takes terrible damage. | |||||||||
| TM & HM Attacks | |||||||||
| TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| TM05 | Roar |  |  | -- | 100 | 20 | -- | ||
| The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends. | |||||||||
| TM06 | Toxic |  |  | -- | 85 | 10 | -- | ||
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
| TM10 | Hidden Power |  |  | ?? | 100 | 15 | -- | ||
| A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
| TM11 | Sunny Day |  |  | -- | -- | 5 | -- | ||
| The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||
| TM13 | Ice Beam |  |  | 95 | 100 | 10 | 10 | ||
| The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. | |||||||||
| TM14 | Blizzard |  |  | 120 | 70 | 5 | 10 | ||
| A howling blizzard is summoned to strike the foe. It may also freeze the target solid. | |||||||||
| TM17 | Protect |  |  | -- | -- | 10 | -- | ||
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
| TM18 | Rain Dance |  |  | -- | -- | 5 | -- | ||
| The user summons a heavy rain that falls for five turns, powering up Water- type moves. | |||||||||
| TM21 | Frustration |  |  | ?? | 100 | 20 | -- | ||
| A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
| TM23 | Iron Tail |  |  | 100 | 75 | 15 | 30 | ||
| The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat. | |||||||||
| TM24 | Thunderbolt |  |  | 95 | 100 | 15 | 10 | ||
| A strong electric blast is loosed at the foe. It may also leave the foe paralyzed. | |||||||||
| TM25 | Thunder |  |  | 120 | 70 | 10 | 30 | ||
| A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. | |||||||||
| TM26 | Earthquake |  |  | 100 | 100 | 10 | -- | ||
| The user sets off an earthquake that hits all the Pokémon in the battle. | |||||||||
| TM27 | Return |  |  | ?? | 100 | 20 | -- | ||
| A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
| TM28 | Dig |  |  | 80 | 100 | 10 | -- | ||
| The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | |||||||||
| TM32 | Double Team |  |  | -- | -- | 15 | -- | ||
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
| TM34 | Shock Wave |  |  | 60 | -- | 20 | -- | ||
| The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. | |||||||||
| TM35 | Flamethrower |  |  | 95 | 100 | 15 | 10 | ||
| The foe is scorched with an intense blast of fire. The target may also be left with a burn. | |||||||||
| TM37 | Sandstorm |  |  | -- | -- | 10 | -- | ||
| A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel. | |||||||||
| TM38 | Fire Blast |  |  | 120 | 85 | 5 | 10 | ||
| The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. | |||||||||
| TM39 | Rock Tomb |  |  | 50 | 80 | 10 | 100 | ||
| Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. | |||||||||
| TM42 | Facade |  |  | 70 | 100 | 20 | -- | ||
| An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||||
| TM43 | Secret Power |  |  | 70 | 100 | 20 | 30 | ||
| The user attacks with a secret power. Its added effects vary depending on the user's environment. | |||||||||
| TM44 | Rest |  |  | -- | -- | 10 | -- | ||
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
| TM45 | Attract |  |  | -- | 100 | 15 | -- | ||
| If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||||
| TM46 | Thief |  |  | 40 | 100 | 10 | -- | ||
| The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. | |||||||||
| TM56 | Fling |  |  | ?? | 100 | 10 | -- | ||
| The user flings its held item at the foe to attack. Its power and effects depend on the item. | |||||||||
| TM58 | Endure |  |  | -- | -- | 10 | -- | ||
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
| TM59 | Dragon Pulse |  |  | 90 | 100 | 10 | -- | ||
| The foe is attacked with a shock wave generated by the user's gaping mouth. | |||||||||
| TM66 | Payback |  |  | 50 | 100 | 10 | -- | ||
| If the user can use this attack after the foe attacks, its power is doubled. | |||||||||
| TM69 | Rock Polish |  |  | -- | -- | 20 | -- | ||
| The user polishes its body to reduce drag. It can sharply raise the Speed stat. | |||||||||
| TM71 | Stone Edge |  |  | 100 | 80 | 5 | -- | ||
| The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. | |||||||||
| TM75 | Swords Dance |  |  | -- | -- | 30 | -- | ||
| A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | |||||||||
| TM76 | Stealth Rock |  |  | -- | -- | 20 | -- | ||
| The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. | |||||||||
| TM78 | Captivate |  |  | -- | 100 | 20 | -- | ||
| If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |||||||||
| TM80 | Rock Slide |  |  | 75 | 90 | 10 | 30 | ||
| Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. | |||||||||
| TM82 | Sleep Talk |  |  | -- | -- | 10 | -- | ||
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
| TM83 | Natural Gift |  |  | ?? | 100 | 15 | -- | ||
| The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
| TM87 | Swagger |  |  | -- | 90 | 15 | -- | ||
| The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |||||||||
| TM90 | Substitute |  |  | -- | -- | 10 | -- | ||
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
| HM04 | Strength |  |  | 80 | 100 | 15 | -- | ||
| The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. | |||||||||
| HM06 | Rock Smash |  |  | 40 | 100 | 15 | 50 | ||
| The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders. | |||||||||
| HM08 | Rock Climb |  |  | 90 | 85 | 20 | 20 | ||
| A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. | |||||||||
| Platinum/HeartGold/SoulSilver Move Tutor Attacks | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|
| Fire Punch |  |  | 75 | 100 | 15 | 10 | ||
| The foe is punched with a fiery fist. It may leave the target with a burn. | ||||||||
| Thunderpunch |  |  | 75 | 100 | 15 | 10 | ||
| The foe is punched with an electrified fist. It may leave the target with paralysis. | ||||||||
| Zen Headbutt |  |  | 80 | 90 | 15 | 20 | ||
| The user focuses its willpower to its head and rams the foe. It may also make the target flinch. | ||||||||
| Snore |  |  | 40 | 100 | 15 | 30 | ||
| An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | ||||||||
| Spite |  |  | -- | 100 | 10 | -- | ||
| The user looses its grudge on the move last used by the foe by cutting 4 PP from it. | ||||||||
| Uproar |  |  | 50 | 100 | 10 | -- | ||
| The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. | ||||||||
| Ancientpower |  |  | 60 | 100 | 5 | 10 | ||
| The user attacks with a prehistoric power. It may also raise all the user's stats at once. | ||||||||
| Earth Power |  |  | 90 | 100 | 10 | 10 | ||
| The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def. | ||||||||
| Endeavor |  |  | ?? | 100 | 5 | -- | ||
| An attack move that cuts down the foe's HP to equal the user's HP. | ||||||||
| Iron Head |  |  | 80 | 100 | 15 | 30 | ||
| The foe slams the target with its steel-hard head. It may also make the target flinch. | ||||||||
| Mud-slap |  |  | 20 | 100 | 10 | 100 | ||
| The user hurls mud in the foe's face to inflict damage and lower its accuracy. | ||||||||
| Superpower |  |  | 120 | 100 | 5 | -- | ||
| The user attacks the foe with great power. However, it also lowers the user's Attack and Defense. | ||||||||
| HeartGold/SoulSilver Move Tutor Attacks | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|
| Headbutt |  |  | 70 | 100 | 15 | 30 | ||
| The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. | ||||||||
| Egg Moves (Details) | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|
| Crunch |  |  | 80 | 100 | 15 | 20 | Details | |
| The user crunches up the foe with sharp fangs. It may also lower the target's Defense stat. | ||||||||
| Thrash |  |  | 90 | 100 | 20 | -- | Details | |
| The user rampages and attacks for two to three turns. It then becomes confused, however. | ||||||||
| Double-edge |  |  | 120 | 100 | 15 | -- | Details | |
| A reckless, life- risking tackle. It also damages the user by a fairly large amount, however. | ||||||||
| Leer |  |  | -- | 100 | 30 | -- | Details | |
| The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced. | ||||||||
| Slam |  |  | 80 | 75 | 20 | -- | Details | |
| The foe is slammed with a long tail, vines, etc., to inflict damage. | ||||||||
| Stomp |  |  | 65 | 100 | 20 | 30 | Details | |
| The foe is stomped with a big foot. It may also make the target flinch. | ||||||||
| Whirlwind |  |  | -- | 100 | 20 | -- | Details | |
| The foe is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends. | ||||||||
| Hammer Arm |  |  | 100 | 90 | 10 | -- | Details | |
| The user swings and hits with its strong and heavy fist. It lowers the user's Speed, however. | ||||||||
| Curse - HGSS Only |  |  | -- | -- | 10 | -- | Details | |
| A move that works differently for the Ghost type than for all the other types. | ||||||||
| Base/Max Pokéathlon Stats | |||||||||
| Speed | Power | Skill | Stamina | Jump | |||||
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| Stats | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats | 67 | 125 | 40 | 30 | 30 | 58 | |
| Max Stats Hindering Nature | Lv. 50 | 127 - 174 | 117 - 159 | 40 - 82 | 31 - 73 | 31 - 73 | 56 - 99 | 
| Lv. 100 | 244 - 338 | 229 - 314 | 76 - 161 | 58 - 143 | 58 - 143 | 108 - 193 | |
| Max Stats Neutral Nature | Lv. 50 | 127 - 174 | 130 - 177 | 45 - 92 | 35 - 82 | 35 - 82 | 63 - 110 | 
| Lv. 100 | 244 - 338 | 255 - 349 | 85 - 179 | 65 - 159 | 65 - 159 | 121 - 215 | |
| Max Stats Beneficial Nature | Lv. 50 | 127 - 174 | 143 - 194 | 49 - 101 | 38 - 90 | 38 - 90 | 69 - 121 | 
| Lv. 100 | 244 - 338 | 280 - 383 | 93 - 196 | 71 - 174 | 71 - 174 | 133 - 236 | |
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