#455 Carnivine

General Location Attacks Stats Egg Moves
Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex

Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Carnivine
Japan: Muskippa
マスキッパ
French: Vortente
German: Venuflibis
Korean: 무스틈니
National: #455
Galar: #---
Isle of Armor: #---
Crown Tundra: #---
Sinnoh: #131
Male :50.2%
Female :49.8%
Grass-type
Classification Height Weight Capture Rate Base Egg Steps
Bug Catcher Pokémon 4'07"
1.4m
59.5lbs
27kg
2006,400
Abilities: Levitate
Levitate: Damage dealing Ground-type moves have no effect on this Pokémon. Cannot be trapped by Arena Trap ability. Takes no damage from Spikes.
Experience Growth Base Happiness Effort Values Earned Dynamax Capable?
1,250,000 Points
Slow
50 2 Attack Point(s)
Carnivine can Dynamax

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *2 *0.5 *0.5 *0.5 *2 *1 *2 *0.5 *2 *1 *2 *1 *1 *1 *1 *1 *1
Wild Hold Item Egg Groups
 
Grass
Evolutionary Chain
Carnivine

Locations

- In-Depth Details
Brilliant Diamond Great MarshDetails
Shining Pearl Great MarshDetails
Trainer Locations  Details
Flavor Text
Brilliant Diamond It attracts prey with its sweet-smelling saliva, then chomps down. It takes a whole day to eat its prey.
Shining Pearl Using its tentacles to hang from branches, it looks like a plant when it is not moving. It awaits prey with its mouth wide open.


Attacks

Level UpTM & HMEgg Moves

Standard Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Bind Bind - Normal-type Bind: Physical Move 15 85 20 100
Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.
Growth Growth - Normal-type Growth: Other Move -- 101 20 --
The user's body grows all at once, raising the Attack and Sp. Atk stats.
7 Bite Bite - Dark-type Bite: Physical Move 60 100 25 30
The target is bitten with viciously sharp fangs. This may also make the target flinch.
11 Vine Whip Vine Whip - Grass-type Vine Whip: Physical Move 45 100 25 --
The target is struck with slender, whiplike vines to inflict damage.
17 Sweet Scent Sweet Scent - Normal-type Sweet Scent: Other Move -- 100 20 --
A sweet scent that harshly lowers opposing Pokémon's evasiveness.
21 Ingrain Ingrain - Grass-type Ingrain: Other Move -- 101 20 --
The user lays roots that restore its HP on every turn. Because it's rooted, it can't switch out.
27 Grass Knot Grass Knot - Grass-type Grass Knot: Special Move ?? 100 20 --
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
31 Leaf Tornado Leaf Tornado - Grass-type Leaf Tornado: Special Move 65 90 10 50
The user attacks its target by encircling it in sharp leaves. This attack may also lower the target's accuracy.
37 Stockpile Stockpile - Normal-type Stockpile: Other Move -- 101 20 --
The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times.
37 Spit Up Spit Up - Normal-type Spit Up: Special Move ?? 100 10 --
The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power.
37 Swallow Swallow - Normal-type Swallow: Other Move -- 101 10 --
The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.
41 Crunch Crunch - Dark-type Crunch: Physical Move 80 100 15 20
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
47 Seed Bomb Seed Bomb - Grass-type Seed Bomb: Physical Move 80 100 15 --
The user slams a barrage of hard-shelled seeds down on the target from above.
50 Power Whip Power Whip - Grass-type Power Whip: Physical Move 120 85 10 --
The user violently whirls its vines, tentacles, or the like to harshly lash the target.

BDSP Technical Machine Attacks

TM #Attack NameTypeCat.Att.Acc.PPEffect %
TM09 Bullet Seed Bullet Seed - Grass-type Bullet Seed: Physical Move 25 100 30 --
The user forcefully shoots seeds at the target two to five times in a row.
TM11 Sunny Day Sunny Day - Fire-type Sunny Day: Other Move -- 101 5 --
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TM15 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 5 --
The target is attacked with a powerful beam. The user can't move on the next turn.
TM17 Protect Protect - Normal-type Protect: Other Move -- 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM19 Giga Drain Giga Drain - Grass-type Giga Drain: Special Move 75 100 10 --
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
TM22 Solar Beam Solar Beam - Grass-type Solar Beam: Special Move 120 100 10 --
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
TM32 Double Team Double Team - Normal-type Double Team: Other Move -- 101 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM36 Sludge Bomb Sludge Bomb - Poison-type Sludge Bomb: Special Move 90 100 10 30
Unsanitary sludge is hurled at the target. This may also poison the target.
TM42 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM44 Rest Rest - Psychic-type Rest: Other Move -- 101 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM45 Attract Attract - Normal-type Attract: Other Move -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM46 Thief Thief - Dark-type Thief: Physical Move 60 100 25 --
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
TM53 Energy Ball Energy Ball - Grass-type Energy Ball: Special Move 90 100 10 10
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
TM56 Fling Fling - Dark-type Fling: Physical Move ?? 100 10 --
The user flings its held item at the target to attack. This move's power and effects depend on the item.
TM58 Endure Endure - Normal-type Endure: Other Move -- 101 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM66 Payback Payback - Dark-type Payback: Physical Move 50 100 10 --
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
TM68 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 90 5 --
The user charges at the target using every bit of its power. The user can't move on the next turn.
TM70 Flash Flash - Normal-type Flash: Other Move -- 100 20 --
The user flashes a light that lowers the target's accuracy. It can also be used to illuminate caves.
TM75 Swords Dance Swords Dance - Normal-type Swords Dance: Other Move -- 101 20 --
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
TM82 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM86 Grass Knot Grass Knot - Grass-type Grass Knot: Special Move ?? 100 20 --
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
TM87 Swagger Swagger - Normal-type Swagger: Other Move -- 85 15 --
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
TM90 Substitute Substitute - Normal-type Substitute: Other Move -- 101 10 --
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
TM93 Cut Cut - Normal-type Cut: Physical Move 50 95 30 --
The target is cut with a scythe or claw.

Egg Moves

(Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Sleep Powder Sleep Powder - Grass-type Sleep Powder: Other Move -- 75 15 -- Details
The user scatters a big cloud of sleep-inducing dust around the target.
Stun Spore Stun Spore - Grass-type Stun Spore: Other Move -- 75 30 -- Details
The user scatters a cloud of numbing powder that paralyzes the target.
Razor Leaf Razor Leaf - Grass-type Razor Leaf: Physical Move 55 95 25 -- Details
Sharp-edged leaves are launched to slash at opposing Pokémon. Critical hits land more easily.
Slam Slam - Normal-type Slam: Physical Move 80 75 20 -- Details
The target is slammed with a long tail, vines, or the like to inflict damage.
Synthesis Synthesis - Grass-type Synthesis: Other Move -- 101 5 -- Details
The user restores its own HP. The amount of HP regained varies with the weather.
Magical Leaf Magical Leaf - Grass-type Magical Leaf: Special Move 60 101 20 -- Details
The user scatters curious leaves that chase the target. This attack never misses.
Leech Seed Leech Seed - Grass-type Leech Seed: Other Move -- 90 10 -- Details
A seed is planted on the target. It steals some HP from the target every turn.
Worry Seed Worry Seed - Grass-type Worry Seed: Other Move -- 100 10 -- Details
A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia.
Rage Powder Rage Powder - Bug-type Rage Powder: Other Move -- 101 20 -- Details
The user scatters a cloud of irritating powder to draw attention to itself. Opposing Pokémon aim only at the user.
Acid Spray Acid Spray - Poison-type Acid Spray: Special Move 40 100 20 100 Details
The user spits fluid that works to melt the target. This harshly lowers the target's Sp. Def stat.

Transfer Only Moves
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Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 454 74 100 72 90 72 46
Max Stats
Hindering Nature
Lv. 50 134 - 181 94 - 136 69 - 111 85 - 127 69 - 111 45 - 88
Lv. 100 258 - 352 184 - 269 134 - 218 166 - 251 134 - 218 87 - 171
Max Stats
Neutral Nature
Lv. 50 134 - 181 105 - 152 77 - 124 95 - 142 77 - 124 51 - 98
Lv. 100 258 - 352 205 - 299 149 - 243 185 - 279 149 - 243 97 - 191
Max Stats
Beneficial Nature
Lv. 50 134 - 181 115 - 167 84 - 136 104 - 156 84 - 136 56 - 107
Lv. 100 258 - 352 225 - 328 163 - 267 203 - 306 163 - 267 106 - 210

<--- Toxicroak #454
Toxicroak
#456
Finneon
Finneon --->