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General | Location | Attacks | Stats | Egg Moves |
Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex |
Picture | ||
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Abilities: Cute Charm - Normalize - Wonder Skin (Hidden Ability) | |||||
Cute Charm: The opponent has a 30% chance of being induced with Attract when using an attack, that requires physical contact, against this Pokémon. Normalize: All moves known by the Pokémon turn into Normal-type and have a boost in power of 20%. Hidden Ability: Wonder Skin : Makes non-damaging moves that are targeted at this Pokémon have the accuracy of 50%. |
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Experience Growth | Base Happiness | Effort Values Earned | Dynamax Capable? | ||
800,000 Points Fast |
50 | 1 HP Point(s) 1 Speed Point(s) | Delcatty can Dynamax |
Wild Hold Item | Egg Groups | ||||
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Evolutionary Chain | |||
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Locations- In-Depth Details |
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Brilliant Diamond | Evolve Skitty | ||
Shining Pearl | Evolve Skitty | ||
Trainer Locations | Details |
Flavor Text | ||
Brilliant Diamond | It is highly popular among Trainers for its sublime fur. It does not keep a nest. | |
Shining Pearl |
Attacks | Level Up | TM & HM | Egg Moves |
Standard Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Fake Out | ![]() |
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40 | 100 | 10 | 100 | ||
This attack hits first and makes the target flinch. It only works the first turn each time the user enters battle. | |||||||||
— | Sing | ![]() |
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-- | 55 | 15 | -- | ||
A soothing lullaby is sung in a calming voice that puts the target into a deep slumber. | |||||||||
— | Attract | ![]() |
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-- | 100 | 15 | -- | ||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
— | Growl | ![]() |
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-- | 100 | 40 | -- | ||
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. | |||||||||
— | Tail Whip | ![]() |
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-- | 100 | 30 | -- | ||
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stats. | |||||||||
— | Tackle | ![]() |
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40 | 100 | 35 | -- | ||
A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
— | Disarming Voice | ![]() |
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40 | 101 | 15 | -- | ||
Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. | |||||||||
— | Fury Swipes | ![]() |
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18 | 80 | 15 | -- | ||
The target is raked with sharp claws or scythes quickly two to five times in a row. | |||||||||
— | Copycat | ![]() |
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-- | 101 | 20 | -- | ||
The user mimics the move used immediately before it. The move fails if no other move has been used yet. | |||||||||
— | Payback | ![]() |
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50 | 100 | 10 | -- | ||
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. | |||||||||
— | Charm | ![]() |
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-- | 100 | 20 | -- | ||
The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. | |||||||||
— | Facade | ![]() |
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70 | 100 | 20 | -- | ||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
— | Covet | ![]() |
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60 | 100 | 25 | -- | ||
The user endearingly approaches the target, then steals the target's held item. | |||||||||
— | Heal Bell | ![]() |
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-- | 101 | 5 | -- | ||
The user makes a soothing bell chime to heal the status conditions of all the party Pokémon. | |||||||||
— | Double-Edge | ![]() |
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120 | 100 | 15 | -- | ||
A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot. | |||||||||
— | Baby-Doll Eyes | ![]() |
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-- | 100 | 30 | -- | ||
The user stares at the target with its baby-doll eyes, which lowers the target's Attack stat. This move always goes first. | |||||||||
— | Play Rough | ![]() |
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90 | 90 | 10 | 10 | ||
The user plays rough with the target and attacks it. This may also lower the target's Attack stat. |
BDSP Technical Machine Attacks | |||||||||
TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM03 | Water Pulse | ![]() |
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60 | 100 | 20 | 20 | ||
The user attacks the target with a pulsing blast of water. This may also confuse the target. | |||||||||
TM04 | Calm Mind | ![]() |
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-- | 101 | 20 | -- | ||
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |||||||||
TM10 | Work Up | ![]() |
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-- | 101 | 30 | -- | ||
The user is roused, and its Attack and Sp. Atk stats increase. | |||||||||
TM11 | Sunny Day | ![]() |
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-- | 101 | 5 | -- | ||
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |||||||||
TM13 | Ice Beam | ![]() |
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90 | 100 | 10 | 10 | ||
The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |||||||||
TM14 | Blizzard | ![]() |
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110 | 70 | 5 | 10 | ||
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | |||||||||
TM15 | Hyper Beam | ![]() |
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150 | 90 | 5 | -- | ||
The target is attacked with a powerful beam. The user can't move on the next turn. | |||||||||
TM17 | Protect | ![]() |
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-- | 101 | 10 | -- | ||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | ![]() |
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-- | 101 | 5 | -- | ||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||||||
TM20 | Safeguard | ![]() |
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-- | 101 | 25 | -- | ||
The user creates a protective field that prevents status conditions for five turns. | |||||||||
TM22 | Solar Beam | ![]() |
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120 | 100 | 10 | -- | ||
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. | |||||||||
TM23 | Iron Tail | ![]() |
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100 | 75 | 15 | 30 | ||
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. | |||||||||
TM24 | Thunderbolt | ![]() |
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90 | 100 | 15 | 10 | ||
A strong electric blast crashes down on the target. This may also leave the target with paralysis. | |||||||||
TM25 | Thunder | ![]() |
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110 | 70 | 10 | 30 | ||
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |||||||||
TM28 | Dig | ![]() |
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80 | 100 | 10 | -- | ||
The user burrows into the ground, then attacks on the next turn. | |||||||||
TM30 | Shadow Ball | ![]() |
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80 | 100 | 15 | 20 | ||
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |||||||||
TM32 | Double Team | ![]() |
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-- | 101 | 15 | -- | ||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM34 | Shock Wave | ![]() |
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60 | 101 | 20 | -- | ||
The user strikes the target with a quick jolt of electricity. This attack never misses. | |||||||||
TM42 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
TM44 | Rest | ![]() |
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-- | 101 | 10 | -- | ||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
TM45 | Attract | ![]() |
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-- | 100 | 15 | -- | ||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM57 | Charge Beam | ![]() |
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50 | 90 | 10 | 70 | ||
The user attacks the target with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. | |||||||||
TM58 | Endure | ![]() |
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-- | 101 | 10 | -- | ||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
TM63 | Nasty Plot | ![]() |
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-- | 101 | 20 | -- | ||
The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat. | |||||||||
TM66 | Payback | ![]() |
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50 | 100 | 10 | -- | ||
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. | |||||||||
TM68 | Giga Impact | ![]() |
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150 | 90 | 5 | -- | ||
The user charges at the target using every bit of its power. The user can't move on the next turn. | |||||||||
TM70 | Flash | ![]() |
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-- | 100 | 20 | -- | ||
The user flashes a light that lowers the target's accuracy. It can also be used to illuminate caves. | |||||||||
TM73 | Thunder Wave | ![]() |
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-- | 90 | 20 | -- | ||
The user launches a weak jolt of electricity that paralyzes the target. | |||||||||
TM77 | Psych Up | ![]() |
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-- | 101 | 10 | -- | ||
The user hypnotizes itself into copying any stat change made by the target. | |||||||||
TM82 | Sleep Talk | ![]() |
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-- | 101 | 10 | -- | ||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM85 | Dream Eater | ![]() |
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100 | 100 | 15 | -- | ||
The user eats the dreams of a sleeping target. The user's HP is restored by half the damage taken by the target. | |||||||||
TM86 | Grass Knot | ![]() |
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?? | 100 | 20 | -- | ||
The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | |||||||||
TM87 | Swagger | ![]() |
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-- | 85 | 15 | -- | ||
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||||||
TM90 | Substitute | ![]() |
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-- | 101 | 10 | -- | ||
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | |||||||||
TM96 | Strength | ![]() |
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80 | 100 | 15 | -- | ||
The target is slugged with a punch thrown at maximum power. | |||||||||
TM98 | Rock Smash | ![]() |
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40 | 100 | 15 | 50 | ||
The user attacks with a punch. This may also lower the target's Defense stat. |
Egg Moves(Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Helping Hand | ![]() |
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-- | 101 | 20 | -- | Details | |
The user assists an ally by boosting the power of that ally's attack. | ||||||||
Uproar | ![]() |
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90 | 100 | 10 | -- | Details | |
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. | ||||||||
Fake Tears | ![]() |
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-- | 100 | 20 | -- | Details | |
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. | ||||||||
Wish | ![]() |
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-- | 101 | 10 | -- | Details | |
One turn after this move is used, the user's or its replacement's HP is restored by half the user's max HP. | ||||||||
Baton Pass | ![]() |
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-- | 101 | 40 | -- | Details | |
The user switches places with a party Pokémon in waiting and passes along any stat changes. | ||||||||
Tickle | ![]() |
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-- | 100 | 20 | -- | Details | |
The user tickles the target into laughing, reducing its Attack and Defense stats. | ||||||||
Last Resort | ![]() |
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140 | 100 | 5 | -- | Details | |
This move can be used only after the user has used all the other moves it knows in the battle. | ||||||||
Fake Out | ![]() |
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40 | 100 | 10 | 100 | Details | |
This attack hits first and makes the target flinch. It only works the first turn each time the user enters battle. | ||||||||
Zen Headbutt | ![]() |
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80 | 90 | 15 | 20 | Details | |
The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | ||||||||
Sucker Punch | ![]() |
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70 | 100 | 5 | -- | Details | |
This move enables the user to attack first. This move fails if the target is not readying an attack. | ||||||||
Simple Beam | ![]() |
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-- | 100 | 15 | -- | Details | |
The user's mysterious psychic wave changes the target's Ability to Simple. | ||||||||
Cosmic Power | ![]() |
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-- | 101 | 20 | -- | Details | |
The user absorbs a mystical power from space to raise its Defense and Sp. Def stats. |
Transfer Only Moves | |||||||||
Click here to see all transfer exclusive moves |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 400 | 70 | 65 | 65 | 55 | 55 | 90 | |
Max Stats Hindering Nature |
Lv. 50 | 130 - 177 | 63 - 105 | 63 - 105 | 54 - 96 | 54 - 96 | 85 - 127 |
Lv. 100 | 250 - 344 | 121 - 206 | 121 - 206 | 103 - 188 | 103 - 188 | 166 - 251 | |
Max Stats Neutral Nature |
Lv. 50 | 130 - 177 | 70 - 117 | 70 - 117 | 60 - 107 | 60 - 107 | 95 - 142 |
Lv. 100 | 250 - 344 | 135 - 229 | 135 - 229 | 115 - 209 | 115 - 209 | 185 - 279 | |
Max Stats Beneficial Nature |
Lv. 50 | 130 - 177 | 77 - 128 | 77 - 128 | 66 - 117 | 66 - 117 | 104 - 156 |
Lv. 100 | 250 - 344 | 148 - 251 | 148 - 251 | 126 - 229 | 126 - 229 | 203 - 306 |
70
65
65
90
55
55
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